Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 4890650 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | $1.99 |
| Free to play | No |
| Discount | 0% |
| Original price USD | $1.99 |
| Current price USD | $1.99 |
| Release date | Oct 7, 2026 |
| Developer | CRISPPIE STUDIO |
| Publisher | CRISPPIE STUDIO |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | Not available |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | 3 |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | Yes |
| Linux support | Yes |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/4890650/ |
Short description
You are the Majhi, bound to the river. Your work is to carry the dead across. Tonight, several villagers are waiting. That has never happened before.
About this game
You are the ferryman. Your work is to carry the dead across. At Nirmala's riverside inn, the village is celebrating the annual Nabanna festival. While drinking his cup of khejurer rosh, Saha, a moneylender, collapses. Panic and flames engulf the inn. By the time the fire dies down, eight are waiting at the river’s edge. Listen to what each of them remember, identify the contradictions, piece together the story, and decide who carries the most blame. How it plays Majhi is a side-scrolling narrative game played with the mouse. You are the ferryman. The dead are your work. Row . Take up the oar and travel deeper along the river. Each stroke brings you closer... or further from the truth. Talk . Question each soul and hear their account of the night. Their stories overlap, contradict, and leave important details unexplained. Gather clues . Every conversation leaves you with something. It goes into your journal, which you can open at any time. Carry them across . When a spirit has finished, hold and drag upward to send them to move on. Decide . After hearing all eight accounts, complete your theory of what happened and choose who carries the most blame. What to expect A short mystery narrative designed for one sitting Pixel art and original sound design
Supported languages
English
