Seven Blasphemies news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak3
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews1
- Release dateSep 8, 2026
- DeveloperCrit42 Studio
- PublisherCrit42 Studio
Company pages: Developer: Crit42 StudioPublisher: Crit42 Studio
Seven Blasphemies Steam news
Seven Blasphemies news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Roadmap to 1.1.0 Update: Doom of Titans - 14 September 2026
Hello friends!First of all: we need to thank you. Having people play and enjoy Seven Blasphemies is incredible, and we are very happy with all the feedback you've sent us.This is a game that carries a lot of meaning for us. It is a game that reminds us of our nights playing old-school RPGs in our local game stores. It is a game that, by the way, includes the very same characters from those tabletop campaigns! A tribute to our incredible players, who left their marks on me, Eduardo, and on my GM heart. And now, we get to share them with you!So, let's talk about what will be the first content update for Seven Blasphemies, shall we?The rationale for the updatesLet's first establish a baseline: the 1.X.0 updates will be the content updates, while the 1.X.Y updates will be smaller fixes and polish.With each and every update, we want your input on how we should move forward! Especially when i…
- Update 1.0.1 - UI Scaling & Optional Diagonal Movement & more! - 13 September 2026
Hey friends! First of all: a big thank you to all that are playing the game! We are really happy you are enjoying it, since this game has been like a child to us, from the moment we started it at 7 day roguelike challenge at 2026 to this very moment. We have a lot of fun making it and it's always a joy to receive feedback. You have sent some awesome feedback, by the way! With that in mind, here are some fixes, polishes and things we added: UI Scaling: specially useful for those with 4k screens! Optional diagonal 8-direction movement mode: toggle this on in the settings menu if you prefer to play this way! Location of quests in journal: no more guessing where a certain quest was given to you! Very small polishes across the codebase. If you have any other feedback, please let us know! It would be great to consider including it, be it a polish, a bugfix or content for our upcoming 1.1 upda…
- Seven Blasphemies is Out Now! - 8 September 2026
Hello everyone!Seven Blasphemies is finally available on Steam!What began as our entry for the 2026 7 Day Roguelike Challenge has grown into a full game, and I am incredibly happy to finally put it in your hands.Seven Blasphemies is our take on the traditional roguelike. It is a game about taking risks, making difficult decisions, learning from terrible deaths, and trying to survive in a world that is already doomed. A game that draws lots of inspiration from the old-school RPGs we personally love.You move one tile at a time and make one decision at a time. Explore, fight, scavenge, choose what is worth risking your life for, and try to understand the creatures waiting for you in the dark.But while you are doing all of that, the calendar keeps moving.Every dawn may bring a new Blasphemy into the world. Each one permanently changes the rest of your run. Things become darker. Healing beco…
- The Seven Blasphemies Playtest is Now Live! - 15 August 2026
Hello, everyone.The time has come.The Seven Blasphemies Playtest is now live.(for a few days already, let's be honest, but now letting everyone know through this channel!)After months of building systems, breaking systems, rebuilding them, filling the world with unpleasant creatures, and dying repeatedly to our own decisions, we're finally opening the gates and letting you into the dying world of Seven Blasphemies.For those discovering the game for the first time, Seven Blasphemies is a traditional turn-based roguelike about surviving a world that gets worse every morning.Every dawn can bring a new Blasphemy: a permanent curse that changes the rules of your run until, eventually, there is nowhere left to run.What Is in the Playtest?This build is your first chance to experience the core systems we've been working on:Grid-based, turn-based survival. Every movement matters. Every action co…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 13 September 2026 | Update 1.0.1 - UI Scaling & Optional Diagonal Movement & more! | 1843481262700351 |
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