- Have You Played Tokyo 42? - 28 August 2019
Tokyo 42 is many things. Not as many as 42 things, because that d constitute too many things for one game to be. What it is on the surface is an isometric action game inspired by the likes of the original Grand Theft Auto and Syndicate, developed by SMAC Games and published by Frozen Synapse developers Mode 7. It s not just Grand Theft Cyber-bike, though. It s got bits of Hitman and Assassin s Creed chucked in there too, with large crowds, disguises, different enemy factions, and rudimentary platforming. (more…)
- Patch v1.1.2 - 30 May 2018
Hey all, We’ve uploaded a minor patch that allows for the rebinding of the Grenade-Throw key, so that those with broken middle-mouse buttons can throw grenades. There was also another bug that made the game completion percentage never reach 100% unless you’d completed Smaceshi’s castles too, which is also now fixed. Apologies for the delay on this, and thank you again to those of you who brought this to our attention. SMAC x
- Tokyo 42 only somewhat reluctantly fixes its biggest flaw - 15 December 2017
Hey-o. Very pretty isometric assassination game Tokyo 42 has just put out an update that aims to resolve one of the more common complaints about it – that its rather rigid camera was one of the main causes of death and/or frustration. Things’ll be different from hereon out. Publishers Mode 7 , of Frozen Synapse fame, have also explained exactly why, seven months on, they’ve kowtowed to feedback from whingey, bad-at-games hacks like me at this late stage – and why they didn’t until now. (more…)
- Patch v.1.1.1 - 12 December 2017
Greetings Players! We have a new patch for you today! We address some critical issues and make some additions aimed at bettering the general game experience. Highlighted entities A massive part of Tokyo 42 is the isometric viewpoint and one of the more difficult issues that this creates is the way that a player can get lost behind geometry when rotating the camera. We’ve thought about this a fair deal and one of the things we wanted to try was making important entities show up as highlighted when hidden behind the world geometry. So when you next boot up Tokyo 42, you will notice that we have done this. The player is highlighted blue behind terrain, while enemies, bullets & other projectiles are highlighted red. We’ve found that this helps the eye keep track of what’s going on, and we’re very excited to hear what you think of it. Here's a video: https://www.youtube.com/watch?v=tYq-t5xuM…
- Patch v.1.1.1 - 12 December 2017
Greetings Players! We have a new patch for you today! We address some critical issues and make some additions aimed at bettering the general game experience. Highlighted entities A massive part of Tokyo 42 is the isometric viewpoint and one of the more difficult issues that this creates is the way that a player can get lost behind geometry when rotating the camera. We’ve thought about this a fair deal and one of the things we wanted to try was making important entities show up as highlighted when hidden behind the world geometry. So when you next boot up Tokyo 42, you will notice that we have done this. The player is highlighted blue behind terrain, while enemies, bullets & other projectiles are highlighted red. We’ve found that this helps the eye keep track of what’s going on, and we’re very excited to hear what you think of it. Here's a video: https://www.youtube.com/watch?v=tYq-t5xuM…
- Tokyo 42 releases new DLC and a free charming English village - 8 November 2017
I’ve been calling Tokyo 42’s new DLC “Smace-shi’s Castles” in my head for the past 20 minutes now, so it’s stuck that way forever now. I don’t know what the name could possibly be referencing . The DLC adds 90 new missions, new weapons and more to the isometric shooter, and there’s also a new free multiplayer map “inspired by a village in the Stratford-upon-Avon district of Warwickshire”. I’ve popped a trailer and more deets after the jump. (more…)
- Beautiful isometric stealth-shooter Tokyo 42's first DLC expansion is out now - 6 November 2017
Beautiful isometric stealth-shooter Tokyo 42 just got a little bit bigger. Its first DLC expansion, Smaceshi's Castles, is now available on Steam. Tokyo 42, according to Eurogamer's Christian Donlan in his enthusiastic review earlier this year, "blends the original GTA, ditching the cars, with a little Syndicate and something of Crackdown in its compact, chunky, endlessly promising cityscape." He even liked it enough to pop a 'Recommended' badge on it. Smaceshi's Castles, as its name winkingly implies, offers a series of challenges - 90 in fact - themed around Tokyo 42's core tenets of stealth, combat, and parkour. Read more…
- Patch v1.1.0 - DLC release! - 3 November 2017
Hello there friends! Today’s patch is a heady mix of sweet sweet content and much deliberated balances. Content: Smaceshi’s Castle’s DLC - Test your T42 assassin skills in our newly released challenge-based DLC! We’ve had a blast pulling together 90 new missions in a whole new open-world level, and are excited to hear how many of you are up to the task of collecting all of our shiny, precious medals. Bishop’s Itchington Multiplayer map - Tokyo 42 base game owners can take a free visit to the local pub in the West-Midlands English town of Bishop’s Itchington: The perfect place to unwind and enjoy the countryside. Balance: Difficulty settings - Tokyo 42 is at times a challenging game so we decided to add some options for players who’d like to curate their experience a little more There are 3 modes: Easy, Normal and Classic. Easy mode gives the player a shield with 3 charges that act like…
- Patch v1.1.0 - DLC release! - 3 November 2017
Hello there friends! Today’s patch is a heady mix of sweet sweet content and much deliberated balances. Content: Smaceshi’s Castle’s DLC - Test your T42 assassin skills in our newly released challenge-based DLC! We’ve had a blast pulling together 90 new missions in a whole new open-world level, and are excited to hear how many of you are up to the task of collecting all of our shiny, precious medals. Bishop’s Itchington Multiplayer map - Tokyo 42 base game owners can take a free visit to the local pub in the West-Midlands English town of Bishop’s Itchington: The perfect place to unwind and enjoy the countryside. Balance: Difficulty settings - Tokyo 42 is at times a challenging game so we decided to add some options for players who’d like to curate their experience a little more There are 3 modes: Easy, Normal and Classic. Easy mode gives the player a shield with 3 charges that act like…
- Hotfix v1.0.5 - 27 June 2017
Hey all, So this patch is in response to a few serious issues players have been having. Thanks to those of you who have reported these and been waiting for the fixes. We have a few things on the go here and these fixes took a bit longer than they should have - we appreciate your patience. Fixes: Weapon Skins disappearing: as a result of a patch pushed recently to allow players to have their skins in multiplayer, players lost access to the skins they had previously collected under certain circumstances. We’ve restored these to the player now, and if you go back into the open world you should see that your skins have all returned. Bike not spawning on entering the open world: The flag being checked to determine whether the player should have access to the bike was not set in time for the spawning manager, meaning that the bike would only spawn once a player did a mission with it in. This…
- Hotfix v1.0.5 - 27 June 2017
Hey all, So this patch is in response to a few serious issues players have been having. Thanks to those of you who have reported these and been waiting for the fixes. We have a few things on the go here and these fixes took a bit longer than they should have - we appreciate your patience. Fixes: Weapon Skins disappearing: as a result of a patch pushed recently to allow players to have their skins in multiplayer, players lost access to the skins they had previously collected under certain circumstances. We’ve restored these to the player now, and if you go back into the open world you should see that your skins have all returned. Bike not spawning on entering the open world: The flag being checked to determine whether the player should have access to the bike was not set in time for the spawning manager, meaning that the bike would only spawn once a player did a mission with it in. This…
- Patch v1.0.4 - 20 June 2017
Hey players, we’re back with another little patch. This one is a mix of fixes and features, which is why it’s been little bit of a longer time coming. Fixes: Achievements. For many users the completionist achievement was bugged and their game percentage was never reaching 100%. This has now been fixed and will be verified when a player enters the single player open world and waitd for the game to load. Pressing ‘GO’ at this stage will trigger any achievements they are still warranted. ‘Use’ key and ‘Map’ key binding. Previous the player was unable to map these keys to their own chosen keys. This is now possible. Player skins in Multiplayer. Player is now able to correctly display any skins (Cat, coat or weapon) they may have earned in Singleplayer during a Multiplayer match. Features: Text size increase. The text in the game has been generally enlarged to provide better visibility. This…
- Patch v1.0.4 - 20 June 2017
Hey players, we’re back with another little patch. This one is a mix of fixes and features, which is why it’s been little bit of a longer time coming. Fixes: Achievements. For many users the completionist achievement was bugged and their game percentage was never reaching 100%. This has now been fixed and will be verified when a player enters the single player open world and waitd for the game to load. Pressing ‘GO’ at this stage will trigger any achievements they are still warranted. ‘Use’ key and ‘Map’ key binding. Previous the player was unable to map these keys to their own chosen keys. This is now possible. Player skins in Multiplayer. Player is now able to correctly display any skins (Cat, coat or weapon) they may have earned in Singleplayer during a Multiplayer match. Features: Text size increase. The text in the game has been generally enlarged to provide better visibility. This…
- Balance Patch v1.0.3 - 14 June 2017
Hello, We’ve put together a little balance patch for Tokyo 42 single player. It became apparent to us that many of you struggled with a few of the final missions, so we went ahead and nerfed them slightly. Hopefully this will take the sting out of them a little. Final mission: Many of the enemies in the later waves have been removed Wing fight Mission: Wing’s life span has been reduced greatly Alternative healing: The runners have been slowed down significantly As well as these nerfs we’ve reduced the cost of the Cluster-chuck grenade significantly, so the ‘Weapon Collector’ achievement will be more within reach. EDIT: We accidentally only changed the price of the Cluster chuck grenade in one of the shop locations. The cheaper nade can be bought in the Commado's faction area (Nudist Forest) There are some more patches coming up this week so watch this space, and as always please feel fr…
- Balance Patch v1.0.3 - 14 June 2017
Hello, We’ve put together a little balance patch for Tokyo 42 single player. It became apparent to us that many of you struggled with a few of the final missions, so we went ahead and nerfed them slightly. Hopefully this will take the sting out of them a little. Final mission: Many of the enemies in the later waves have been removed Wing fight Mission: Wing’s life span has been reduced greatly Alternative healing: The runners have been slowed down significantly As well as these nerfs we’ve reduced the cost of the Cluster-chuck grenade significantly, so the ‘Weapon Collector’ achievement will be more within reach. EDIT: We accidentally only changed the price of the Cluster chuck grenade in one of the shop locations. The cheaper nade can be bought in the Commado's faction area (Nudist Forest) There are some more patches coming up this week so watch this space, and as always please feel fr…
- Patch v1.0.2 - 2 June 2017
Hello there, We’re back with a patch! This is likely to be the last one for a day or two, but we are definitely working through the feedback we’ve received so far. On that note, thank you to everyone who is giving us their feedback and for submitting their reports of issues they’ve found in the game. Today’s main work was put towards getting the multiplayer issues sorted, and I believe we have nailed the major one that was affecting players trying to connect to each other's games. Improvements: Region selection - Multiplayer is now qualified by a choice the region you wish to play through. These are: EU(Europe), US(Americas), and AP(Asia Pacific). I recommend choosing the region that best suits your location as the latency through the relay servers we are using can end up being quite bad if you are too far away from the region you are trying to connect to (This may in fact cause a timeo…
- Patch v1.0.2 - 2 June 2017
Hello there, We’re back with a patch! This is likely to be the last one for a day or two, but we are definitely working through the feedback we’ve received so far. On that note, thank you to everyone who is giving us their feedback and for submitting their reports of issues they’ve found in the game. Today’s main work was put towards getting the multiplayer issues sorted, and I believe we have nailed the major one that was affecting players trying to connect to each other's games. Improvements: Region selection - Multiplayer is now qualified by a choice the region you wish to play through. These are: EU(Europe), US(Americas), and AP(Asia Pacific). I recommend choosing the region that best suits your location as the latency through the relay servers we are using can end up being quite bad if you are too far away from the region you are trying to connect to (This may in fact cause a timeo…
- Hotfix v1.0.1 - 1 June 2017
Hello, we’ve got a little patch here to address some critical issues. First off, we'd like to thank everyone who has bought the game - we really hope it has been delivering some solid funtimes and brain-lovings. Consider this one a hotfix, because there will be another one tomorrow that will fix the prevailing multiplayer connectivity issues people are having. Basically the service we are using for the connection is region locked and does not support cross-region play so we are adding a region selector in for the player to select whether they wish to play on EU, US or PA. As for other issues you may be having, please use the discussions page to report something or go to www.tokyo42.com/support and let us know there. Bug Fixes: Fixed issue where collecting a weapon in a multplayer match and then going directly into single player without exiting the game first would cause the player to ha…
- Hotfix v1.0.1 - 1 June 2017
Hello, we’ve got a little patch here to address some critical issues. First off, we'd like to thank everyone who has bought the game - we really hope it has been delivering some solid funtimes and brain-lovings. Consider this one a hotfix, because there will be another one tomorrow that will fix the prevailing multiplayer connectivity issues people are having. Basically the service we are using for the connection is region locked and does not support cross-region play so we are adding a region selector in for the player to select whether they wish to play on EU, US or PA. As for other issues you may be having, please use the discussions page to report something or go to www.tokyo42.com/support and let us know there. Bug Fixes: Fixed issue where collecting a weapon in a multplayer match and then going directly into single player without exiting the game first would cause the player to ha…
- Wot I Think: Tokyo 42 - 31 May 2017
Tokyo 42 is a game of games. It comes across as having the pure and earnest intention to hybridise everything that has been most beloved in games from the last half-decade (and a couple from decades earlier), and then adds in cats and samurai swords for good measure. Inevitably, it doesn’t all work, but moments of half-madcap, half-measured brilliance glimmer through a patina of low-level frustration. …