- Need to Know v1.31.0 Update - Changelog - 9 January 2020
Thanks so much for your continued feedback and bug reports! If you have any bug reports or suggestions to make - you can also visit this board to post them. For a list of the changes made in v1.31.0, see below: Added ability to select player dialogue options using keyboard - use arrow keys for selection and Enter/Space for confirmation General bug fixes and typo fixes
- Need to Know v1.30.2 Update - Changelog - 24 September 2019
Thanks so much for your continued feedback and bug reports! If you have any bug reports or suggestions to make - you can also visit this board to post them. For a list of the changes made in v1.30.2, see below: Fixed issue with suspect dot display where cleared suspect dots could display red rather than green Fixed evidence issue in Siluriformes General bug fixes and typo fixes
- Need to Know v1.30.1 Update - Changelog - 13 August 2019
Thanks so much for your continued feedback and bug reports! If you have any bug reports or suggestions to make - you can also visit this board to post them. This update is the same as v1.30.1b, but has been taken out of beta. This version was in beta due to a restructure of the save game system. We have tested this internally and externally, but we advise backing up your saved games before using this version as a precaution. For a list of the changes made in v1.30.1, see below: Fixed issue where previous save games could sometimes fail to be cleared when a new save was created, causing many unloadable save files to appear in the load menu Fixed issue with unloadable saves being displayed on load screen in some situations General bug fixes and typo fixes
- Need to Know v1.30.1b Update - Changelog - 2 August 2019
Thanks so much for your continued feedback and bug reports! If you have any bug reports or suggestions to make - you can also visit this board to post them. This version is in beta due to a restructure of the save game system. We have tested this internally, but we advise backing up your saved games before using this version as a precaution. To access this update, right-click on the game in Steam and select 'Properties', then go to 'Betas', and select the 'beta - Dev testing' option. This beta version is also available for GOG Galaxy users. For a list of the changes made in v1.30.1b, see below: Fixed issue where previous save games could sometimes fail to be cleared when a new save was created, causing many unloadable save files to appear in the load menu Fixed issue with unloadable saves being displayed on load screen in some situations General bug fixes and typo fixes
- Need to Know v1.30.0 Update - Changelog - 10 July 2019
Thanks so much for your continued feedback and bug reports! If you have any bug reports or suggestions to make - you can also visit this board to post them. For a list of the changes made in v1.30.0, see below: Fixed save game issue where starting a game with a custom character name could occasionally break save game loading in future sessions (all previous save games should now be accessible) Fixed evidence issue in Operation SpotlessComb Fixed some dialogue in conversation before Good Conversation mission General bug fixes and typo fixes
- Need to Know v1.29.1 Update - Changelog - 2 April 2019
Thanks so much for your continued feedback and bug reports! If you have any bug reports or suggestions to make - you can also visit this board to post them. This update includes a number of fixes and performance improvements, to generally improve the stability of the game. Saving and loading is now faster, as is game startup, the progress of which is now shown by a loading bar on the splash screen. The installed size of the game has also been reduced, without compromising in-game visual and audio quality. For a list of the changes made in v1.29.1, see below: Added loading bar to splash screen, to show loading progress more clearly and prevent game from hanging Changed backend of database loading to prevent memory allocation crash which was occurring on game startup for some users Changed backend of save game system to reduce loading lag on game startup, and significantly improve perform…
- Need to Know v1.29.1b Update - Changelog - 5 March 2019
Thanks so much for your continued feedback and bug reports! If you have any bug reports or suggestions to make - you can also visit this board to post them. This version is in beta due to a restructure of the save game system in v1.28.0b, and a restructure of database loading in v1.29.0b. We have tested this internally, but we advise backing up your saved games before using this version as a precaution. To access this update, right-click on the game in Steam and select 'Properties', then go to 'Betas', and select the 'beta - Dev testing' option. This beta version is also available for GOG Galaxy users. For a list of the changes made in v1.29.1b, see below: Fixed possible game over loop in Skeleton Key missions directly after Operation SpotlessComb 2 Fixed incorrect map in Skeleton Key missions directly after Operation SpotlessComb 2 For a list of the changes made in v1.29.0b, see below:…
- Need to Know v1.29.0b Update - Changelog - 28 February 2019
Thanks so much for your continued feedback and bug reports! If you have any bug reports or suggestions to make - you can also visit this board to post them. This version is in beta due to a restructure of the save game system in v1.28.0b, and a restructure of database loading in v1.29.0b. We have tested this internally, but we advise backing up your saved games before using this version as a precaution. To access this update, right-click on the game in Steam and select 'Properties', then go to 'Betas', and select the 'beta - Dev testing' option. This beta version is also available for GOG Galaxy users. For a list of the changes made in v1.29.0b, see below: Added loading bar to splash screen, to show loading progress more clearly and prevent game from hanging Changed backend of database loading to prevent memory allocation crash which was occuring on game startup for some users Fixed unc…
- Performance updates & more - Need to Know v1.27.1 & v1.28.0b Changelogs - 7 February 2019
Thanks so much for your continued feedback and bug reports! If you have any bug reports or suggestions to make - you can also visit this board to post them. v1.27.1 For a list of the changes made in v1.27.1, see below: Changed conversation with Serena/Max in Clearance Level 9 to allow more player dialogue choices and to avoid forcing a course of action General bug fixes and typo fixes v1.28.0b This version is in beta due to a restructure of the save game system. We have tested this internally, but we advise backing up your saved games before using this version as a precaution. To access this update, right-click on the game in Steam and select 'Properties', then go to 'Betas', and select the 'beta - Dev testing' option. This beta version is also available for GOG Galaxy users. For a list of the changes made in v1.28.0b, see below: Changed backend of save game system to reduce loading lag…
- Need to Know v1.27.0 Update - Changelog - 17 January 2019
Thanks so much for your continued feedback and bug reports! If you have any bug reports or suggestions to make - you can also visit this board to post them. For a list of the changes made in v1.27.0, see below: Added the name of the current day to save game selection to make the in-game position of each save game clearer Changed display of media topic evidence to clarify meaning of fill percent at bottom of panel Fixed sorting of media evidence entries by frequency Fixed issue where suspect dots on the map would sometimes not correctly display their status (Requested, Helper or other) Fixed issue with relationship evidence where current relationship could be described as having ‘Ended Badly’ Fixed issue where gradients on some icons and images would lag behind when moving Fixed unclear description in Operation ColdGrave 2 General bug fixes and typo fixes
- Need to Know v1.26.2 Update - Changelog - 9 January 2019
Thanks so much for your continued feedback and bug reports! If you have any bug reports or suggestions to make - you can also visit this board to post them. For a list of the changes made in v1.26.2, see below: Fixed issue where dating superlikes could appear in home missions more than once General bug fixes and typo fixes
- Need to Know v1.26.1 Update - Changelog - 8 January 2019
Thanks so much for your continued feedback and bug reports! If you have any bug reports or suggestions to make - you can also visit this board to post them. For a list of the changes made in v1.26.1, see below: Fixed crash which could occur at end of first home mission General bug fixes and typo fixes
- Need to Know v1.26.0 Update - Changelog - 7 January 2019
Hello again! After a brief break over Christmas, we’re right back to improvements and fixes on Need to Know! Thanks so much for your continued feedback and bug reports! If you have any bug reports or suggestions to make - you can also visit this board to post them. For a list of the changes made in v1.26.0, see below: Added indicator to suspects on map to show which suspects are requested before opening them Changed mission summary end screen so that money and compliance are now automatically collected, to save player from needing to click multiple times, and to prevent accidental non-collection of money or compliance Changed display of new day overlay screen Fixed issue where dating app superlikes could show up in home missions even when player declined to request them Fixed issue where Denys’ message at end of the day would sometimes be incorrect - positive without any data sold, or n…
- Need to Know v1.26.0b Update - Changelog - 17 December 2018
Thanks so much for your continued feedback and bug reports! If you have any bug reports or suggestions to make - you can also visit this board to post them. This version is in beta as a precaution due to an update to Unity 2018.3, which has caused some display issues. We’ve fixed a number of these issues but will continue to test in case there are others. To access this update, right-click on the game in Steam and select 'Properties', then go to 'Betas', and select the 'beta - Dev testing' option. This beta version is also available for GOG Galaxy users. For a list of the changes made in v1.26.0b, see below: Changed mission summary end screen so that money and compliance are now automatically collected, to save player from needing to click multiple times, and to prevent accidental non-collection of money or compliance Changed display of new day overlay screen General bug fixes and typo…
- Need to Know v1.25.3 Update - Changelog - 12 December 2018
Thank you all for your continued feedback and bug reports! If you have any bug reports or suggestions to make - you can also visit this board to post them. For a list of the changes made in v1.25.3, see below: Fixed issue where some items purchased by the player would only appear in some house interiors - items are now visible in all houses General bug fixes and typo fixes
- Need to Know v1.25.2 Update - Changelog - 7 December 2018
Thanks so much for your continued feedback and bug reports! If you have any bug reports or suggestions to make - you can also visit this board to post them. For a list of the changes made in v1.25.2, see below: Changed suspect outcome colour tint to be more visible Fixed unintended display of suspect outcomes for some suspects in evidence wave missions Fixed issue with live evidence waves in Operation BadHombres 2 Fixed issue where Peepr could be covered by phone in specific scaling/aspect ratio combinations General bug fixes and typo fixes
- Need to Know v1.25.1 Update - Changelog - 3 December 2018
Thanks so much for your continued feedback and bug reports! If you have any bug reports or suggestions to make - you can also visit this board to post them. For a list of the changes made in v1.25.1, see below: Added ability to enter a custom protagonist name during character creation Removed ability to send data to irrelevant buyers in endgame, clarifying the process Fixed infrequent doubling-up of Fyre outcomes General bug fixes and typo fixes
- Need to Know Refresh Update (v1.25.0) - Release Notes - 26 November 2018
Hi everyone! We’ve just released the Refresh Update for Need to Know, featuring a streamlined start to the game, dozens of usability updates, and all of the changes and fixes we’ve made since release. For this update, we’ve focused mainly on structural amendments, particularly in Clearance Level 10. Some story elements have been repositioned, including the opening prologue and some early scenes. Our goals are to get you into gameplay quickly, space out the early story development, and allow you to advance to a higher difficulty level earlier. However, no missions have been removed, simply relocated to different points in the story, or made optional. Home missions now have a lock-out deadline, so you’ll face a (forgiving) time pressure to make the experience a little more intense. We have also made several usability improvements, such as making it easier to skip the PeepR tutorials. We’v…
- Need to Know v1.25.0b & v1.23.4 Updates - Changelog - 21 November 2018
Hi everyone! We’ve been working on some structural changes for this update, particularly in Clearance Level 10. Some story elements have been repositioned, including the opening prologue and some early scenes. Our goals are to get you into gameplay quickly, space out the early story development, and allow you to advance to a higher difficulty level earlier. However, no missions have been removed, simply relocated to different points in the story, or made optional. Home missions now have a lock-out deadline, so that you’ll now face a (forgiving) time pressure to make the experience a little more intense. As usual, we have also made several usability improvements, such as making the PeepR tutorials more easily skippable. We’ve made an effort to ensure all existing save games will work with these changes, and while we haven’t encountered any issues with this, it’s possible that some saves…
- Need to Know v1.24.0b Update - Changelog - 19 November 2018
Thanks so much for your continued feedback and bug reports! If you have any bug reports or suggestions to make - you can also visit this board to post them. To access this update, right-click on the game in Steam and select 'Properties', then go to 'Betas', and select the 'beta - Dev testing' option. This beta version is also available for GOG Galaxy users. For a list of the changes made in v1.24.0b, see below: Added time pressure to home missions, as CodeX system now has intrusion detection Changed automatic layout of evidence to place items higher-up by default Changed home mission rule panel to allow more information to be displayed at once Fixed issue with auto-layout of evidence that occurred when there was hidden evidence Fixed issue with Peepr sometimes incorrectly appearing on-screen during home missions General bugfixes and typo fixes