SPSTEAMPULSELIVE ANALYTICS
Red Trigger

Red Trigger Steam metadata

Bold Spirit Game Studio | Jul 8, 2016 | game

Released

0players observed · 23 September 2026 - 07:04:36 UTC

ActionAdventureIndie3D PlatformerFPSSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)243,000
  • Revenue (VGI)$1,000,000
  • Review score89% positive

Red Trigger metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)243,000
  • Revenue (VGI)$1,000,000
  • Review score89% positive
  • Total reviews2,019
  • Release dateJul 8, 2016
  • DeveloperBold Spirit Game Studio
  • PublisherBold Spirit Game Studio

Genres: Action, Adventure, Indie

Company pages: Developer: Bold Spirit Game StudioPublisher: Bold Spirit Game Studio

Top Steam chartsTop 100 gamesGame directorySteam Store page

Red Trigger Steam metadata

Red Trigger metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/491130/metadata
Steam Storehttps://store.steampowered.com/app/491130/
Steam Communityhttps://steamcommunity.com/app/491130
PCGamingWiki search
IGDB searchSearch IGDB for Red Trigger

Reviews, pricing, and metadata

Review summary

Very Positive

89% positive, 1,801 positive, 218 negative

Price and discount

$6.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Steam Trading Cards, Captions available, Steam Leaderboards

Achievements

6

Platform releases
  • Steam 8 July 2016

Latest Steam announcements

  • Red Trigger Remake Update 1.1 patch notes - March 30th 2024 - 31 March 2024

    Hi everyone! Long time, no see! Things have been pretty crazy in the last few months (which will be covered in another news update), but I'm very excited to announce that the long-awaited version 1.1 is now LIVE! Thank you so much for your patience and understanding. I hope this will make the game better and more enjoyable for you all! Here's a list of every changes : - Save games are now officially implemented! - Both the cinematics at the beginning of the game are now skippable, instead of one or the other - Added a death zone below the whole map in case you fall through, avoiding a soft lock and simply respawning you instead - Crouch is now a toggle by default - In scan mode, you now only need to hold the scan button while scanning. When the scan is complete, you can release the scan button and the description will stay on screen. You can then press any button to exit the description…

  • Red Trigger Original 2016 version available once again & 1.0.1 patch notes - 13 September 2023

    As Dr. Farnsworth would say : Good news everyone! The original Red Trigger from 2016 is now available once more! After downloading the patch, you will now get a choice on which version you wish to play : The Remake or the Original. You also probably noticed that we have pushed lots of little updates since the launch, and with the one we pushed today, they form version 1.0.1. Here's some highlights of things we fixed/added : - More audio sliders have been added and they should now all work as intended. - You can now see which items you've scanned and which audio logs you've found and activated by clicking on the ''Collectibles'' button in the main menu. You can also reset the progress on those if you want to hunt for them again. You can also access this menu by pressing ''L'' in-game. - It is no longer possible to ''float'' by spamming ''R''. - The holograms of the audio logs have been m…

  • Red Trigger Remake is now LIVE! - 19 August 2023

    Hi everyone! As you may remember, Red Trigger initially released in 2016 as a free-to-play. It was my (Max) final student project for university. Since then I worked in the Triple-A industry to gain experience, and I worked on titles like Assassin's Creed Origins and Assassin's Creed Valhalla. In 2020, I decided to make the jump like I always wanted to, and founded Bold Spirit Game Studio. Since then, we, as a team of 15 talented developers, are developing a sequel to Red Trigger. We've also decided last January to remake the first game to revitalize the fanbase, gain new players and make the series relevant again. We're proud to say that this remake is now LIVE! It is an update to the original game. If you've already downloaded the game before, you're in luck, you will get the remake for free! Red Trigger Remake has been made from the ground up, and there's a lot of new features! For e…

  • Red Trigger 2 Steam Page & Trailer are now LIVE! - 9 November 2021

    Hi everyone! I am incredibly proud to finally show you the first trailer for Red Trigger 2! The Steam page is also live! Wishlist now! Want to help us make the game? Support us on Patreon! Enjoy!

  • Red Trigger Remastered Announcement - 3 November 2021

    Hi everyone! Today, we're proud to announce Red Trigger Remastered! With the Steam page and trailer of Red Trigger 2 coming in the next days, a lot of players will probably hear of the series for the first time, and may be interested to play the original game. If you're one of those people, hi! Really happy and flattered by your curiosity in the Red Trigger universe. The original Red Trigger game was my final student project, so naturally, it's a bit rough around the edges at times, and you can encounter some bugs and unreliable physics. Since then, I worked on Triple-A titles and gained a lot of experience. At the moment, we are working hard on the sequel, but we'll also take the time to remake from scratch the first Red Trigger using the tech we will have developed for Red Trigger 2. We'll also add in some minor details to better link the original with the sequel. Therefore, we will r…

  • Join our Discord server! - 22 April 2021

    Hi everyone! The Bold Spirit Game Studio Discord server is now open to the public! Join us at https://discord.gg/TcYw9jQuqf to discuss with us! It is the best way to stay up-to-date with all our news, small or big, and it's also a great way to talk directly to the devs! You're a fan of the Red Trigger series and want to chat about it? That's where you want to go! Patrons have also access to private text and voice channels! If that interests you, consider becoming a patron at https://www.patreon.com/join/boldspiritgamestudio Looking forward to talk with you all, don't be shy! 😀

  • Red Trigger 2 Dev Diary/Behind The Scenes #1 - February 12th 2021 - 16 February 2021

    Hi everyone! The first Dev Diary/Behind The Scenes for Red Trigger 2 is out now! Want more info about the game and its development? You're at the right place! I hope this sneak peek can already excite you for what's to come! I'm eager to see your reactions. If you want to help make the game a reality, consider becoming a Patron for Bold Spirit Game Studio. Any amount helps and is greatly appreciated. Want to always be up-to-date for the latest info? Follow us on social media! Official Site Bold Spirit Game Studio Facebook Red Trigger Facebook Bold Spirit Game Studio Twitter Red Trigger Twitter Enjoy! Have an awesome day, Max

  • BIG NEWS : Studio Founded, Patreon and Red Trigger 2 Official Announcement! - 2 November 2020

    Hi everyone! Today is a very exciting day! After gaining experience in the industry for more than 4 years by working on titles like Assassin's Creed Origins and Assassin's Creed Valhalla, I decided to take the leap and make my lifelong dream come true. I am extremely proud to announce the launch of my indie game studio : Bold Spirit Game Studio! The first project is the sequel of Red Trigger! Red Trigger 2! It will be around 10 times bigger than the first one, will have an in-depth story and be priced this time. If you desire to help me make this project a reality, I invite you to support me on Patreon (Please note that the prices are in US). Any amount helps and is greatly appreciated. You can't spare money pour still want to help? No worries, you can share with your friend and family! Here's the link : https://www.patreon.com/join/boldspiritgamestudio Here's also all the social media…

  • Red Trigger Update 5 - July 26th 2019 - 27 July 2019

    Hi everyone! A new update is now available! I hope this will make the game better for you all! Here's a list of every changes : - Fixed the buttons, you can only activate them when you're close. A bug was introduced last update that allowed to activate them from far away in some situations. - SteamVR shouldn't launch anymore when launching the game. It was happening to some users that had a VR headset. - Screen Tearing shouldn't happen anymore. Let me know if it still sadly does. - Fixed a checkpoint orientation, after the Scanning Room. - Some updates on the timer. That's all the changes! Thank you for your patience, and I hope you can now enjoy the game even more! Let me know if you have any more feedback, if I sadly introduced some new bugs (It's always possible) and I'll do my best to fix it! Additional info : As some of you may know, I've been working in the Triple-A industry for m…

  • Red Trigger Update 4 - April 3rd 2018 - 3 April 2018

    Hi everyone! A new update is now available! I hope this will make the game better for you all! Here's a list of every changes : - Rebindables keys! There's now a new tab in the Options menu where you can rebind your keys to your preference, and they save. Sadly, it's not possible to rebind movement inputs, but I've made some changes so that both WASD and Arrow Keys can allow the player to move. Let me know if you want me to add some more default keys like those, like on the numpad. Please note that the tutorials do not adapt to your rebind keys. - Checkpoints will now respawn the player looking in a predetermined way, instead of where the player was looking when going through that said checkpoint. This time, the player will always be facing the right direction. - Added a failsafe with the KillZ Volume. Some players experienced a very rare glitch that made them fall off the map, and woul…

  • Red Trigger Update 4 - April 3rd 2018 - 3 April 2018

    Hi everyone! A new update is now available! I hope this will make the game better for you all! Here's a list of every changes : - Rebindables keys! There's now a new tab in the Options menu where you can rebind your keys to your preference, and they save. Sadly, it's not possible to rebind movement inputs, but I've made some changes so that both WASD and Arrow Keys can allow the player to move. Let me know if you want me to add some more default keys like those, like on the numpad. Please note that the tutorials do not adapt to your rebind keys. - Checkpoints will now respawn the player looking in a predetermined way, instead of where the player was looking when going through that said checkpoint. This time, the player will always be facing the right direction. - Added a failsafe with the KillZ Volume. Some players experienced a very rare glitch that made them fall off the map, and woul…

  • New Milestone : Red Trigger has been downloaded more than 200,000 times! - 1 December 2016

    Hi everyone! I got great, great news. Last Sunday, on November 27th, Red Trigger reached 200,000 downloads. Thank you all so, so much for making this dream a reality. It has been a wonderful adventure, and I also learned a lot through it. Thank you for playing, for leaving reviews, for making Let's Plays, for all your very good comments and your interest towards what I create next. It means a whole lot and, believe me, there will be many more games from me in the future ;) I hope you'll love them all too, if not even more! Speaking of which, I mentioned it in the past, but it's always good to reiterate on it. Yes, I have the intention to make Red Trigger 2, a longer and priced sequel. But it is not in production and won't be before a couple of years from now. Instead, I'm gaining experience in the meantime, and I think it is the most wise decision in the long run, and it will only make…

  • New Milestone : Red Trigger has been downloaded more than 200,000 times! - 1 December 2016

    Hi everyone! I got great, great news. Last Sunday, on November 27th, Red Trigger reached 200,000 downloads. Thank you all so, so much for making this dream a reality. It has been a wonderful adventure, and I also learned a lot through it. Thank you for playing, for leaving reviews, for making Let's Plays, for all your very good comments and your interest towards what I create next. It means a whole lot and, believe me, there will be many more games from me in the future ;) I hope you'll love them all too, if not even more! Speaking of which, I mentioned it in the past, but it's always good to reiterate on it. Yes, I have the intention to make Red Trigger 2, a longer and priced sequel. But it is not in production and won't be before a couple of years from now. Instead, I'm gaining experience in the meantime, and I think it is the most wise decision in the long run, and it will only make…

  • Red Trigger Update 3 - September 5th 2016 - 5 September 2016

    Hi everyone! A new update is now available! I hope this will make the game better for you all! Here's a list of every changes : - Your settings preferences finally saves! And it does it automatically. I am aware that when going back to the main menu or finishing the game, the game may still switch between fullscreen/windowed mode. I'm looking into it! - Added a collision in Level 3, in the turbine part, where some players could get on top of the Red Triggers near the ceiling. The collision is now a bit lower than the actual ceiling, which prevents this - Added a collision in Level 5, there was a bug where you get stuck if you fall into the corridor when the main room is upside-down. You're not supposed to reach this place, but it was possible to do so. It's now impossible - Added a collision in Level 6, so that if you hug the wall where you have to drop, you don't die from the electroni…

  • Red Trigger Update 3 - September 5th 2016 - 5 September 2016

    Hi everyone! A new update is now available! I hope this will make the game better for you all! Here's a list of every changes : - Your settings preferences finally saves! And it does it automatically. I am aware that when going back to the main menu or finishing the game, the game may still switch between fullscreen/windowed mode. I'm looking into it! - Added a collision in Level 3, in the turbine part, where some players could get on top of the Red Triggers near the ceiling. The collision is now a bit lower than the actual ceiling, which prevents this - Added a collision in Level 5, there was a bug where you get stuck if you fall into the corridor when the main room is upside-down. You're not supposed to reach this place, but it was possible to do so. It's now impossible - Added a collision in Level 6, so that if you hug the wall where you have to drop, you don't die from the electroni…

  • Red Trigger Update 2 - July 30th 2016 - 31 July 2016

    Hi everyone! A new update is now available! I hope this will make the game better for you all! Here's a list of every changes : - It is not possible anymore to simply hit the Escape key while in the main menu to start the game directly. This should also solve the glitch about the timer not starting - Added an option to allow you to deactivate the automatic camera flip when you're getting propulsed horizontally - The last update seemed to have a glitch where the menu music continued in some instances when playing. This should now be fixed - Added some collisions in Level 8, there were two walls behind that the player could simply go through - As some of you may know, the collisions aren't great in Unreal for fast-moving objects. That causes some problems, especially for the horizontal Red Triggers that are supposed to propel the player. The most problematic one was the first one you enco…

  • Red Trigger Update 2 - July 30th 2016 - 31 July 2016

    Hi everyone! A new update is now available! I hope this will make the game better for you all! Here's a list of every changes : - It is not possible anymore to simply hit the Escape key while in the main menu to start the game directly. This should also solve the glitch about the timer not starting - Added an option to allow you to deactivate the automatic camera flip when you're getting propulsed horizontally - The last update seemed to have a glitch where the menu music continued in some instances when playing. This should now be fixed - Added some collisions in Level 8, there were two walls behind that the player could simply go through - As some of you may know, the collisions aren't great in Unreal for fast-moving objects. That causes some problems, especially for the horizontal Red Triggers that are supposed to propel the player. The most problematic one was the first one you enco…

  • Red Trigger just got over 100,000 downloads! - 24 July 2016

    Hey everyone! Red Trigger just got over 100,000 downloads! I simply want to take the time to write this to thank every single one of you. For playing the game, giving feedback, doing Let's Plays, taking the time to write reviews, everything, even just clicking on the page by curiosity. This is a dream come true, and I want you all to know that it means a whole lot to me, and that I deeply appreciate it. I always try to answer to the majority of all of you on the discussions and reviews, and I hope you all had and will have a good time playing Red Trigger. I'm here to bring fun to people, and hopefully make them forget their problems for a moment. Maybe even inspire at least one person to create games, or anything, just as I have been inspired myself throughout my life by designers like Miyamoto. I'll continue to do my very best to improve the game over time! On another note, the product…

  • Red Trigger just got over 100,000 downloads! - 24 July 2016

    Hey everyone! Red Trigger just got over 100,000 downloads! I simply want to take the time to write this to thank every single one of you. For playing the game, giving feedback, doing Let's Plays, taking the time to write reviews, everything, even just clicking on the page by curiosity. This is a dream come true, and I want you all to know that it means a whole lot to me, and that I deeply appreciate it. I always try to answer to the majority of all of you on the discussions and reviews, and I hope you all had and will have a good time playing Red Trigger. I'm here to bring fun to people, and hopefully make them forget their problems for a moment. Maybe even inspire at least one person to create games, or anything, just as I have been inspired myself throughout my life by designers like Miyamoto. I'll continue to do my very best to improve the game over time! On another note, the product…

  • Red Trigger Update 1 - July 16th 2016 - 17 July 2016

    Hi everyone! Good news, a lot of things got fixed/patched in the latest update that I just uploaded, following all the feedback you gave me and that I collected. I hope this will make the game better for you all! Also, for the super jump, please note that it will never be fixed, as it has been voted to be an official ''hidden'' feature for speedrunners. Here's a list of every changes : - 32-bit systems should now be able to run the game. Let me know if it works, as I didn't have a machine to test it out! - Steam VR shouldn't launch anymore when you launch the game - The glitch in the elevator of level 7 is now fixed, you shouldn't be able to phaze through it now - The texts in the menus should now appear correctly - Support for AZERTY keyboards. You don't have anything to change, Q and Z are now binded to the right directions - A lot more options for resolutions (20 total) - The dev con…

Patch notes and updates

S.noRelease datePatch nameGID number
131 March 2024Red Trigger Remake Update 1.1 patch notes - March 30th 20245749481331445956944
213 September 2023Red Trigger Original 2016 version available once again & 1.0.1 patch notes5211283418278640477
33 April 2018Red Trigger Update 4 - April 3rd 20184249665521684589201
45 September 2016Red Trigger Update 3 - September 5th 20164249665521684589422
531 July 2016Red Trigger Update 2 - July 30th 20164249665521684589539
617 July 2016Red Trigger Update 1 - July 16th 20164249665521684589759

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID491130
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$6.99
Free to playNo
Discount0%
Original price USD$6.99
Current price USD$6.99
Release dateJul 8, 2016
DeveloperBold Spirit Game Studio
PublisherBold Spirit Game Studio
Owners estimatedNot available
SteamSpy owner estimate minimum100,000
SteamSpy owner estimate maximum200,000
Review typeVery Positive
Positive review percent89%
Positive reviews1,801
Negative reviews218
Total reviews2,019
Steam recommendationsNot available
Achievements6
Average playtime forever297 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/491130/

Short description

Red Trigger is an FPS Puzzle game inspired by Portal, Antichamber and more. Use a gun that can expand or retract red blocks. The catch? You can only expand three blocks at a time - so you need to manage your energy wisely.

About this game

Important notice We have a huge sequel in development, Red Trigger 2 , it will be 10 times bigger, much more complex and open. All the characters are fully voice-acted and are full of personality. Interested? Make sure to wishlist it now! About the Game Red Trigger is a First Person Shooter (FPS) Puzzle game, inspired by games like Portal , Antichamber , Superliminal , The Witness and more, but very much has its own identity. In Red Trigger , the main mechanic revolves around you shooting red blocks called Red Triggers. When you shoot a Red Trigger, it expands, and when you shoot it back, it retracts. However, you can only expand three Red Triggers at a time, so you must manage your energy wisely. You can either retract Red Triggers one at a time, or all at once. Be careful though, you don't want to do that while standing on an extended block over a deep, deep void below you! The Red Triggers are used in many different ways like making platforms, blocking lasers, holding doors open, powering systems, propelling yourself, inputting codes and more! You play as a computer virus called Red Trigger. Corrupt the computer system you're infiltrating! Beware, this won't be easy, as you'll need to do an escape sequence to return to safety as it crumbles! Red Trigger was initially final student project made by Maxime Vézina, in Unreal Engine 4. It also won the prize of Choice of the Industry at ImagiNAD in May 2016, as well as Best Indie Game 2016 from Waiting4Players . Since then, Maxime gained experience in the Triple-A Industry and founded his own indie studio, Bold Spirit Game Studio. In 2023, this game has been remade from scratch in 2023 from a team of more than 15 people, and contains a ton of new features. It will be updated soon with this new content. The game lasts for about 40 minutes to 1 hour+, depending on the player. The studio is also currently making the sequel, Red Trigger 2 , which will be 10 times bigger than this game, much more complex and open. Interested? Make sure to wishlist it now!

Supported languages

English * , French * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
29Steam Trading Cards
13Captions available
25Steam Leaderboards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $6.99
  • Highest observed: $6.99

Red Trigger's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $6.99, the highest is $6.99, and the first visible tracked price is $6.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Red Trigger's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $6.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $6.99. The latest run records $6.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $6.99
  • Current list price: $6.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Red Trigger at $6.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$6.99$6.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $6.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$6.99$6.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $6.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$6.99$6.99No discountSteam Store

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2Dota 2428,71823 September 2026 - 08:07:57 UTC1,291,328
3Wallpaper Engine63,51423 September 2026 - 06:11:57 UTC150,271
4Once Human14,41423 September 2026 - 07:32:55 UTC231,343
5Realm of Ink44823 September 2026 - 04:10:28 UTC6,799
6Lossless Scaling4,29423 September 2026 - 07:50:06 UTC20,899
7Party Animals2,16423 September 2026 - 00:13:41 UTC57,806

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