SPSTEAMPULSELIVE ANALYTICS
City Car Driving

City Car Driving Steam metadata

Forward Development, Ltd. | Nov 3, 2016 | game

Released

214players observed · 23 September 2026 - 07:00:52 UTC

IndieRacingSimulationDrivingAutomobile SimSteam Store

  • Latest observed players214 · 23 September 2026 - 07:00:52 UTC
  • SteamPulse tracked peak2,375
  • Units sold (VGI)642,000
  • Revenue (VGI)$10,100,000
  • Review score83% positive

City Car Driving metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players214 · 23 September 2026 - 07:00:52 UTC
  • SteamPulse tracked peak2,375
  • Units sold (VGI)642,000
  • Revenue (VGI)$10,100,000
  • Review score83% positive
  • Total reviews34,738
  • Release dateNov 3, 2016
  • DeveloperForward Development, Ltd.
  • PublisherForward Global Group, Ltd.

Genres: Indie, Racing, Simulation

Company pages: Developer: Forward Development, Ltd.Publisher: Forward Global Group, Ltd.

Top Steam chartsTop 100 gamesGame directorySteam Store page

City Car Driving Steam metadata

City Car Driving metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/493490/metadata
Steam Storehttps://store.steampowered.com/app/493490/
Steam Communityhttps://steamcommunity.com/app/493490
PCGamingWiki search
IGDB searchSearch IGDB for City Car Driving

Reviews, pricing, and metadata

Review summary

Very Positive

83% positive, 28,684 positive, 6,054 negative

Price and discount

$24.99

Platforms

Windows

Categories

Single-player, Steam Achievements, VR Supported, Steam Trading Cards, Steam Workshop, DualShock Controller Support

Achievements

52

Platform releases
  • Steam 3 November 2016

Latest Steam announcements

  • The sandbox is already available! - 2 July 2026

    Hello, car enthusiasts! 🚗The Sandbox mode has arrived in the game. It's available right now in the latest update.Now you can just jump behind the wheel and drive wherever you want. No story, no limits—all cars are unlocked from the start.What's in the Sandbox: Free riding without a plot, on current cars.Exploring markets and goods without risking the global economy Fines won't impact the economy — just enjoy the ride!We're releasing the Sandbox now because we know how much you've been looking forward to it.The mode isn't completely finished yet: we'll continue to develop, refine, and add new content to it.

  • Post-release news - 17 June 2026

    Hello, car enthusiasts!In this post, we want to say a huge thank you to everyone who supported us during our release. It is a truly rewarding feeling when you buy the game and immediately start sharing your feedback.We know the launch hasn't been the smoothest, and the game currently has a "Mixed" review status.But we are not discouraged, and we are not giving up! Our main priority right now is to carefully review all your feedback and make the necessary adjustments in the near future.These upcoming changes will be directly based on your feedback.The CCD 2.0 Team

  • City Car Driving 2.0 is already in early access! - 16 June 2026

    Dear car enthusiasts, we are officially in Early Access!Thank you for joining us on this long journey. Thank you for your unwavering support and patience ❤️We’ll be gathering all your feedback and continuing to improve the game together with you.The City Car Driving 2.0 Team

  • Early access launch times - 16 June 2026

    🚗💨 The city is yours to conquer! Porto-Valanta awaits.Dear driving enthusiasts, the long-awaited moment is finally here! Today, June 16, our next-generation driving simulator, City Car Driving 2.0, officially launches in Steam Early Access! 🎮Here is what awaits you right now:✅ Realistic Traffic: AI drivers follow traffic rules, but they can make mistakes—just like real people!✅ A Living World: Dynamic weather, a day-night cycle, and a highly detailed city.✅ Hands-on Learning: From your very first drive to complex maneuvers—level up your skills behind the wheel.🔧 Important: The game is in Early Access. We are continuing to develop the project alongside the community—your feedback will help us make the simulator perfect!👉 Buy and start playing: The City Car Driving 2.0 Team 🧡

  • Results of the second stage of beta testing - 4 June 2026

    Hello, car enthusiasts! 🚗The second stage of the City Car Driving 2.0 Closed Beta Test has come to an end, and we're eager to share how it went with you.Your activity exceeded all expectations. We received an incredible 8,198 applications to participate!In the end, we gathered 117 bug reports, 82 detailed surveys, and gigabytes of your gameplay footage. This is truly invaluable material for us.Here’s what you noticed during the test and what we’ll be fixing:🖱 Interface and Controls:Players found it hard to figure out which buttons to press on their devices — we definitely need clearer device icons here.Also, the "P" parking indicator on the speedometer would get stuck while driving.And for multi-monitor owners, the game would minimize because the cursor wasn't locked inside the window.🎮 Gameplay Quirks:Pedestrians are currently flat-out refusing to walk around cars, and the cargo mes…

  • Invitations to the Second Phase of CCD 2.0 Closed Beta Testing - 28 May 2026

    Hello, car enthusiasts! 🚗Today, we're sending out invitations for the second phase of the CCD 2.0 closed beta.Thank you to everyone who filled out the application form. We received a large number of submissions, so the selection process was challenging: we curated the group specifically to test a wide range of hardware configurations, peripherals, and player experience from the first game. If you've been selected for the testThe email with your key and instructions will be sent to the contact address you provided in your application.If you used email, please check your "Spam" folder—sometimes messages end up there.Inside the email, you'll find:Your Steam activation keySetup instructions A feedback checklist for your final impressions A link to the private Discord channelPlease activate your key within three days. If the key isn't activated, your spot will be offered to the next partici…

  • Launching second stage of beta testing - 26 May 2026

    Second Wave of Beta Testing: Applications Open + Format Explained We know what you expect when you hear "open beta test": a button on Steam, one click, and you're in the game. Ours won't work that way—access will still be by application only.Here's why. The first wave accomplished its goal: we identified and are now fixing critical bugs. At this point, we could throw the doors wide open and let everyone in—but the game isn't yet in a state we're ready to showcase without caveats. If the first impression isn't right, there won't be a second chance. That's why we're expanding the tester pool carefully: we'll onboard significantly more people than in Wave One, but applications will still be required—so we can calmly polish the game toward release. So, when we say "open," we mean that anyone can apply, not that there's a one-click button. We understand this differs from the conventional mea…

  • Game Update Journal #8 - 19 May 2026

    Hello, car enthusiasts!You know, there are things that are always a little bittersweet to say goodbye to—even when you know it's the right call. Today is one of those moments for us.Game Update Journal is coming to a close. But don't let that get you down! News, updates, behind-the-scenes dev insights—none of that is going anywhere. On the contrary: we'll be sharing them as soon as they're ready, instead of holding them for a monthly roundup.Aaaand—we've got a little gift for you 🎁Before the redesign, we prepared some gameplay GIFs for our Steam page that didn't make the cut. We've bundled them into a single archive and are sharing them with you. Use them, drop them in chats with friends—let them live beyond our internal folders and into your hands.Grab the full archive here:drive.google.com/drive/u/0/...Let's take a moment to talk about what City Car Driving 2.0 really is.We're buildi…

  • Results phase one of beta testing - 13 May 2026

    Hello car enthusiast!Alright, the first stage is behind us!Thank you to everyone who played, broke things, wrote reports, and patiently answered our questions.We read every single message — and sometimes laughed, sometimes facepalmed, and sometimes started fixing things on the fly. Without you, this stage truly wouldn’t have made sense.Below is what we heard, what we’re already fixing, and what we’re taking into development.What we gathered:240 hours of gameplay, two dozen detailed reports, and several hundred bug reports. That was enough to spot patterns — where the game has real issues, and where there’s room to grow.What we’re fixing first:🎮 Wheel & Force Feedback supportFor most players, the game wasn’t recognizing the wheel — which was especially painful for Moza models. Honestly, we feel a bit embarrassed: a sim without proper wheel support just isn’t what we set out to build. So…

  • CCD 2.0 launched closed beta! - 21 April 2026

    Greetings to you, car enthusiasts!🚀 City Car Driving 2.0 CLOSED BETA is now liveThe driving simulator we've been working on for so long is finally in the hands of our first testers.Right now, we're running the first wave — contest winners and a limited group of players. We're starting small and focused: we'll gather feedback, make improvements, and then gradually open the doors wider.Want to join the next waves?Add the game to your wishlistJoin the community on SteamCheck out our communities for announcements and contests:🔗 Telegram🔗 Discord🔗 YouTube🔗 Facebook🔗 XLet's be honest: we log in "just to test for five minutes" and pop out an hour later. It's definitely worth the wait 🤝

  • Game update journal #7 - 6 April 2026

    Two weeks ago, we shared the Early Access trailer for our game. What did you think? Share your impressions in the comments: What felt missing? What would you like to see? What are you hoping for from the game?In this issue, as always, you can check out what we've accomplished over the past month. Plus, we've included a link to an archive of visual materials for the game.Let's dive in! 👇🔧 What we've been working on:🎮 Gameplay ExperienceWe're constantly playtesting the game and fine-tuning the balance and overall experience we want to deliver to players.Completed the final round of bugfixes for our test track — and finally wrapped up all work on it! 🏁🎨 Art & VisualsPreparing a new location for upcoming updates: the city's coastal district (more on that soon!).Finalized graphics settings for High and Medium presets — still polishing and bugfixing the Low settings for optimal performan…

  • Game Update Journal #6 - 6 March 2026

    There were quite a lot of smaller fixes this time around, but as you know, it’s the little details that come together to create full-fledged mechanics and give the city that feeling of being truly alive.We also see how eager many of you are to finally see more gameplay footage. So in this issue we’re happy to share a short clip with you - and there will be more video material coming very soon.For now, here’s what we’ve been working on 👇🔧 What we've done recentlyPerformed a large round of level-art bug fixing - the city now looks cleaner and more consistent.Fixed a bug with the diesel fuel indicator.Fixed uneven road wetness near the market area - rain now behaves correctly in that section.Fixed post-processing issues on Low graphics settings - an important improvement for lower-end PCs.Fixed several bugs related to the player’s vehicle.Adjusted the road layout along the service statio…

  • Game Update Journal #5 - 6 February 2026

    This period may not have been the loudest one, but it was an extremely important month for the project. We focused on polishing interactive objects, improving the UI, and fixing technical details that make the game feel more complete upcoming release. Here’s what we’ve accomplished.What we’ve done during this time:Polished the visual UI style of the interactive object “Paint Workshop.”Improved the interface of the “Police Station” interactive object - it now looks cleaner and more consistent.Refined the UI visual style of several interactive objects:Gas StationCar Service StationCar WashAdded animated inspector seating into player vehicles:Hangug EclautoUlgares GroberolfFixed an issue with shadow draw distance on Low settings - an important step toward better stability on lower-end PCs.Resolved a number of level art bugs, making the city look cleaner and more logical.Fixed navigation sy…

  • HAPPY 2026 NEW YEAR! - 30 December 2025

    This year has been truly important and eventful for our team. We worked hard, made tough decisions, fixed and reworked many things, and step by step moved closer to the game we want to share with you.City Car Driving 2.0 is still in development, but over the past year the project has grown significantly — not only in scale, but also in detail, quality, and depth. We’re confident that all of this will meet your expectations in the year ahead.Thank you for your patience, support, comments, ideas, and constructive criticism. Thanks to you, City Car Driving is more than just a game — it’s a living project with a true community behind it.May the roads be smooth, the traffic lights green, and every drive a pleasure in the new year.We’re truly looking forward to meeting you in 2026!The City Car Driving 2.0 Team ❤️

  • Game Update Journal #4 - 26 December 2025

    This period has been especially busy with improvements to environments, vehicles, and the interface. We’ve been deeply focused on level art, fixing technical issues, and polishing the overall user experience. Here’s what we’ve been working on 👇What we’ve done during this period:Completed a major first-quarter level art pass, carrying out a large-scale environment revision.Created custom terrain in the bridge construction area and refined its interactive elements.Added new safety island models.Fixed major driver positioning bugs.Created a rig and animations across all player vehicles.Fully resolved issues related to:Hangug Eclauto electronicsHangug Eclauto suspensionUlgares Groberolf electronicsUlgares Folk electronicsFixed vehicle-specific bugs for:AmarokEclautoResolved all sound-related issues for Ulgares Folk.Fixed all defects in the location map widget.Addressed weather and shadow-r…

  • Game Update Journal #3 - 28 November 2025

    November turned out to be incredibly productive: we fixed dozens of bugs, expanded the environment, enhanced both visuals and audio, and focused on optimization. Here’s what we’ve accomplished 👇What We Did in NovemberFixed 16 major weather-related issues — precipitation and weather effects now behave more consistently and naturally.Resolved several bugs related to the Folk and the driver’s animation system.Performed a large-scale cleanup of level art and lighting: dozens of issues were fixed, making the city look cleaner and more coherent.Added a new car wash area and storage zone on one of the locations.Introduced a multimedia display inside the Ulgares Groberolf — another step toward interior realism.Integrated DLSS technology, improving anti-aliasing and performance across different configurations.Implemented manual save slots with custom names and improved the system for restoring…

  • City Car Driving 2.0 is postponed to April 2026 - 10 November 2025

    We want to be completely honest and open with you about something many of you have probably already guessed.City Car Driving 2.0 is being postponed to April 2026.Why did we make this decision?At this point, the following parts of the game are fully complete: - The location - Player vehicles - Traffic system - Core gameplay systems - Visual and sound design detailsWhat remains is to finalize several key elements that will tie the entire game together into a cohesive experience.Until recently, part of the game’s core mechanics was built using Unreal Engine’s Blueprint system. However, during the final integration stage, it became clear that this approach wouldn’t allow us to scale and expand the game in the way we originally envisioned.We’ve decided to rework these systems from the ground up, to build a solid foundation for the future and ensure a smooth and stable experience right from E…

  • Game Update Journal #2 - 3 October 2025

    Let's share what we've done over the past month.Add City Car Driving 2.0 to your wish list!🔧 What you did in September:The embankment model has been adjusted for an extended road, and it has become more spacious. We have handled all the bugs of the player's car - the controls have become more stable. We have modeled a new interchange - traffic around the city has become more logical and interesting. Fixed bugs for cars: Ulgares Groberolf and Ulgares Folk The engine for Hangug Eclauto has been dubbed - it sounds like it should now. Added tire sounds for Ulgares Groberolf and all traffic - the ride has become much more atmospheric. Fixed the reason for the sharp drop in FPS on the minimum configuration - a little smoother. The navigator can now count the length of the remaining path. We found and eliminated the reason why pedestrians were stuck in the fence posts - free way for pedestria…

  • Official Discord and Telegram! - 12 September 2025

    You’ve been asking for it - and we’ve finally done it! Our community now has two brand-new hangouts:- The official Telegram channel- Our very own Discord serverWhy check them out?📱 On Telegram, you’ll get quick news, fresh screenshots, and behind-the-scenes looks delivered straight to your phone.🎧 On Discord, you can chat with other players, share your stories, memes, and screenshots, ask the team questions, and jump into fun events.We’d love for you to join us, stay closer to the development, and always be in the loop with the latest updates.👉 Come hang out:DISCORD@city_car_drivingSee you there, and let’s keep building this community together! 🚦

  • Game update journal #1 - 5 September 2025

    Add City Car Driving 2.0 to your wishlist! Here’s what we wrapped up in August 2025Fixed all wind bugs on small vegetation - no more “dancing bushes”!Resolved 6 major level art issues - the locations’ architecture now looks even better.Fixed 4 major pedestrian animation bugs - NPCs are now more “human-like” than ever.Built a manual gearbox model for the Groberolf - stick-shift fans, this one’s for you 😉Animated interior parts of the Groberolf - everything moves, spins, and feels alive.Refactored autodrome testing - test drives are now more stable and reliable.Improved wheel effects:Water splashesMud splattersDust clouds Now everything sprays, splashes, and settles more realistically!Completed performance benchmarks on recommended and minimum PC specs - spoiler: it’s still a challenge.Fixed all player car dirt issues - no more bugs, only honest, natural mud.Optimized 30 location models…

Patch notes and updates

S.noRelease datePatch nameGID number
129 August 2019August update!2415540140456705861
225 July 2019July update!3364670677178808177
327 June 2019June update!2436926440567338215
430 May 2019May update!2400895196205104396
529 April 2019City Car Driving has been updated to version 1.5.82432417221750583169
628 March 2019March update!2465065785298395621
728 February 2019February update!2534869043304579495
831 January 2019January update!2462808987391777836
927 December 2018December update!2417769111309329208
1022 November 2018City Car Driving has been updated to version 1.5.72415514774168948154
1122 February 2018February update!4249665521684603330
1225 January 2018January update!4249665521684603451
1328 December 2017December update!4249665521684603557
1430 November 2017City Car Driving 1.5.5 is released4249665521684603668
1526 October 2017October update!4249665521684603774
1628 September 2017September update!4249665521684603891
1731 August 2017August update4249665521684603991
1827 July 2017New update!4249665521684604095
196 July 2017New update4249665521684604195
209 June 2017New update!4249665521684604300

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID493490
Live current players214
SteamPulse tracked peak2,375
Live count (today's peak floor)214
Price$24.99
Free to playNo
Discount0%
Original price USD$24.99
Current price USD$24.99
Release dateNov 3, 2016
DeveloperForward Development, Ltd.
PublisherForward Global Group, Ltd.
Owners estimatedNot available
SteamSpy owner estimate minimum500,000
SteamSpy owner estimate maximum1,000,000
Review typeVery Positive
Positive review percent83%
Positive reviews28,684
Negative reviews6,054
Total reviews34,738
Steam recommendations33,644
Achievements52
Average playtime forever1,197 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/493490/

Short description

City Car Driving – realistic car driving simulator, which will help you master the basic skills of the car driving in various traffic conditions, with plunging into the environment most closely resembling the real one.

About this game

City Car Driving is a realistic driving simulator that will help you to master the basic skills of car driving in different road conditions, immersing in an environment as close as possible to real . "Smart" traffic that accurately simulates traffic in the current, unpredictable pedestrians and sudden dangerous situations will not let you relax and will maintain the atmosphere of a real traffic situation. Also full range of weather conditions and times of a day from rain and morning fog to night ice and snow will help to prepare for driving under the most unfavorable conditions. Using the traffic rules compliance monitoring system and the instructor hints you will fix the knowledge of traffic laws in different countries of the world. The list of these countries will expand in updates. On special autodromes you will be able to work out different types of exercises, both basic, for instruction in driving, and special, for working out the elements of ex treme driving and counter accident training. Key Benefits: Practical driving skills in the city and on the autodrome training. Mechanical and automatic gearboxes are supported and work in accordance with real analogues. Nine standard cars to select for training at the autodrome. Training of counter accident driving at a specialized autodrome. Realistic traffic behavior which can violate traffic rules, park or leave parking lots. Sudden dangerous situations such as: going to the oncoming lane, a sharp stop, an unexpected car order change in traffic, pedestrians running across the road, broken traffic lights etc. Realistic physics that influences on-road cars behavior and allows full-fledged collisions with visible damage. Simulation of fuel consumption, which allows you learn how to monitor fuel level and refuel the car in time. A wide selection of cars. In addition to the various versions of cars in the simulator are presented: a small truck, minivan, SUV, pickup and subcompact as well as cars with the right-hand drive. These cars have the entire set of controls including the sound signal and lights. Random routes in free driving mode with customizable parameters. It is possible to choose the time of da…

Supported languages

English, French, Italian, German, Spanish - Spain, Simplified Chinese, Portuguese - Portugal, Turkish, Czech, Japanese, Russian * , Ukrainian, Danish, Finnish, Dutch, Greek, Polish * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
53VR Supported
29Steam Trading Cards
30Steam Workshop
55DualShock Controller Support
18Partial Controller Support
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslViolência fantasiosa
steam germany6Alkohol / Tabak Fantasy-Gewalt
igrs15Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $24.99
  • Highest observed: $24.99

City Car Driving's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $24.99, the highest is $24.99, and the first visible tracked price is $24.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

City Car Driving's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $24.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $24.99. The latest run records $24.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $24.99
  • Current list price: $24.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records City Car Driving at $24.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$24.99$24.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $24.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$24.99$24.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $24.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$24.99$24.99No discountSteam Store

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1Counter-Strike 2556,60723 September 2026 - 07:15:11 UTC1,818,368
2Dota 2397,36923 September 2026 - 07:13:56 UTC1,291,328
3Once Human17,37423 September 2026 - 04:05:29 UTC231,343
4Mechabellum1,92223 September 2026 - 06:47:20 UTC5,341
5Hero's Land39122 September 2026 - 21:36:44 UTC28,133
6Conqueror's Blade1,20623 September 2026 - 05:49:46 UTC18,921
7Gems of War - Puzzle RPG82022 September 2026 - 20:54:36 UTC2,965
8Astral Party 2,51723 September 2026 - 06:41:42 UTC18,951
9It Takes Two Friend's Pass023 September 2026 - 06:48:27 UTC0

Related Steam games by tag and genre

Simulation

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS229,66522 September 2026 - 23:33:30 UTC399,748Not availableBULKHEAD
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VRChat48,27522 September 2026 - 17:27:51 UTC74,217261,953VRChat Inc.
EA SPORTS FC™ 2637,94822 September 2026 - 20:49:30 UTC159,35063,186EA Canada, EA Romania
Project Zomboid36,92123 September 2026 - 04:38:20 UTC122,811467,999The Indie Stone
Stardew Valley36,02523 September 2026 - 04:22:15 UTC236,6141,016,067ConcernedApe
Graveyard Keeper 230,70923 September 2026 - 00:02:26 UTC30,709Not availableLazy Bear Games
War Thunder30,28123 September 2026 - 03:14:30 UTC125,317781,076Gaijin Entertainment
RimWorld21,81523 September 2026 - 04:59:52 UTC95,851239,107Ludeon Studios
Hearts of Iron IV20,45723 September 2026 - 01:48:41 UTC93,196366,107Paradox Development Studio
Once Human17,37423 September 2026 - 04:05:29 UTC231,343179,110Starry Studio
7 Days to Die15,75223 September 2026 - 04:06:45 UTC124,449398,822The Fun Pimps

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