EigenGauge Playtest news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peakNot available
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review scoreNot available
- Total reviewsNot available
- Release dateJul 20, 2026
- DeveloperChris Hodge
- PublisherNot available
Genres: Racing
Company pages: Developer: Chris Hodge
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
EigenGauge Playtest Steam news
EigenGauge Playtest news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Welcome to The Perihelion Grand Prix - 21 July 2026
You're about to test a hover racer built around one idea: driving well should feel like performing. It's got F-Zero-style handling — fast, floaty, momentum-heavy — layered with a flow/combo system that rewards clean lines, near-misses, and stylish inputs. Think less "hit the apex" and more "keep the run alive."This is an early build, so expect rough edges — placeholder art, unbalanced numbers, things that break. That's fine. What I care about is how it feels to drive and whether the combo system clicks. Don't worry about polish — I want to know how it feels to drive and whether the combo system clicks for you.A few things I'm specifically wondering about:When you're building a combo, does it make you want to push harder — or do you find yourself playing it safe so you don't lose it? I'm trying to figure out whether the flow meter should reward you for getting greedy or make you fight to…
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