Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 4960320 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | $2.79 (30% off from $3.99) |
| Free to play | No |
| Discount | 30% |
| Original price USD | $3.99 |
| Current price USD | $2.79 |
| Release date | Sep 3, 2026 |
| Developer | PTLH |
| Publisher | PTLH |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | Not available |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | 16 |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | Yes |
| Linux support | Yes |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/4960320/ |
Short description
One duck, one gun, an endless night. Shred ghost-duck swarms, drag five colossal lords off the horizon one by one, and outlast the dawn into a red sky where the real night begins. A first-person horde shooter from a two-person team — solo, or in 3-player online co-op.
About this game
One duck. One gun. A night that wants you dead. Five colossal lords sit on the horizon the moment you spawn. They're asleep — for now. Every ninety seconds one of them wakes up, the moon turns red, and it comes straight for you. Bring it down and you'll watch the horizon change: its silhouette collapses into the water, its crown burns out in golden embers. Bring down all five and dawn breaks... into a red sky. That's where the real night begins. Keep killing, or something worse comes Your feather volley grows with you. Golden eggs sharpen it, your dash learns to leap, then to shatter the water when you land. Stand perfectly still and the moonlight itself will steady your aim. But don't stop hunting. Hesitate too long and the Moon Wraith comes down — it reads your speed and it's always three steps faster. You can't outrun it. You can only turn around and fight. The horde does the teaching : ghost ducklings in endless waves, crimson sprinters that outswim you, golden totems that spawn more, duck chains crossing the sky like trains. Feeder ducks swell as you shoot them — fill one up next to the flock and it explodes on your behalf. Statue ducks only move when you look away. And when you die, you'll know exactly why . The death screen names your killer and how far away it struck from. Every lethal attack has a sound, a ripple, a wind-up. We spent more time on this than almost anything else: when you die in this game, it's never the dark's fault. Eleven lords of the moon Each of the five Pantheon lords demands a different answer: a drowned king that strikes from under your feet, a chain mother whose coils strangle the arena, twin eclipses joined by a beam of moonshadow, a flock of thirty-six birds where only one is real, and a moon-swallower the size of the sky. Past the dawn, six more wait in the red — a tyrant whose feathers hatch, an echo that retraces your own path, a glutton that eats your stars. The night has weather Seven moon phases rewrite the rules of every run. You don't pick them — you read them in the sky. A full moon quickens every wing. A twin moon splits your volley in two. A dark moon lets your muzzle flash light the fog. Every lord you fell…
Supported languages
English, French, German, Spanish - Spain, Russian, Japanese, Simplified Chinese, Korean, Portuguese - Brazil
