SPSTEAMPULSELIVE ANALYTICS
Space, VR!

Space, VR! Steam metadata

James Nye | Mar 2, 2017 | game

Released

0players observed · 23 September 2026 - 07:36:23 UTC

IndieVRSpaceSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)234
  • Revenue (VGI)$495
  • Review score40% positive

Space, VR! metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)234
  • Revenue (VGI)$495
  • Review score40% positive
  • Total reviews5
  • Release dateMar 2, 2017
  • DeveloperJames Nye
  • PublisherArchmage Games

Genres: Indie

Company pages: Developer: James NyePublisher: Archmage Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Space, VR! Steam metadata

Space, VR! metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/496080/metadata
Steam Storehttps://store.steampowered.com/app/496080/
Steam Communityhttps://steamcommunity.com/app/496080
PCGamingWiki search
IGDB searchSearch IGDB for Space, VR!

Reviews, pricing, and metadata

Review summary

5 user reviews

40% positive, 2 positive, 3 negative

Price and discount

$1.99

Platforms

Windows

Categories

Single-player, Tracked Controller Support, VR Only, Family Sharing

Achievements

Not available

Platform releases
  • Steam 2 March 2017

Latest Steam announcements

  • Legacy Version Now Default - 18 December 2018

    After someone had asked me to see if I could give them the legacy version of the game (before the last announcement) I went and played both versions of the game. While the newer build was much what I had more imagined when I first thought of the game, the legacy version has aged well. The biggest problem 2 years ago was FPS, but after playing both versions the older version is running smooth at 11ms or below (instead of skipping on my 970 like it used to). The other problem was motion sickness, I had gotten a lot of comments / emails / feedback that the legacy version was too motion sickness inducing and not VR friendly (this was very early on in VR) and that was a large reason for me removing all those mechanics. For now I'm really quite happy with how it feels playing it two years later So I've reset the build back to legacy for everyone. I hope you all enjoy!

  • Patch Notes [3/2/2017] [End of Early Access] - 2 March 2017

    Hey everyone! Thank you everyone for playing Space, VR! in early acsess. I finished rebuilding the game from the ground of into more of the experience I imagined when I first created Space, VR!. Ever since middle school I was fascinated by the moon and space in general and wanted to feel what it was like on the moon. With the help of VR and Space, VR! I was able to make that a (virtual) reality! Changelog Removed several maps and just focused on a single map Decreased the size of the maps from 2 km to 1 km for increased preformance Added controller supported movement (this should help people who use OSVR to play) Added teleportation and more conventional movement at high request. This should be more friendly to those who just got a VR headset or are prone to movement sickness. Removed all the motion sickness inducing jumping and jetpack movement. Increased quality of terrain to be more…

  • Patch Notes [3/2/2017] [End of Early Access] - 2 March 2017

    Hey everyone! Thank you everyone for playing Space, VR! in early acsess. I finished rebuilding the game from the ground of into more of the experience I imagined when I first created Space, VR!. Ever since middle school I was fascinated by the moon and space in general and wanted to feel what it was like on the moon. With the help of VR and Space, VR! I was able to make that a (virtual) reality! Changelog Removed several maps and just focused on a single map Decreased the size of the maps from 2 km to 1 km for increased preformance Added controller supported movement (this should help people who use OSVR to play) Added teleportation and more conventional movement at high request. This should be more friendly to those who just got a VR headset or are prone to movement sickness. Removed all the motion sickness inducing jumping and jetpack movement. Increased quality of terrain to be more…

  • Longtime no see... - 9 February 2017

    Hey everyone, there's a couple things I'd like to discuss with everyone. First of all I apologize for the lack of updates, we had lost our project files when testing a plugin. I'd been rebuilding it but had a family emercengy. I had to drop out of college and deal with that. I've finally started back up on developing again. The next update will be the last for early access for a couple reasons: 1. I'm changing how this game essentially works, it will now only be a couple maps but with better interface and options. I'm removing the movement system as is and replacing it with a couple options, one of them being a highly requested teleport movement instead of the leaping we had before, the others being trackpad movement if you don't want to use the teleport. 2. I've joined a team and we are currently working on a second larger title: VR Dungeon Crawler. If you are interested we are giving…

  • Longtime no see... - 9 February 2017

    Hey everyone, there's a couple things I'd like to discuss with everyone. First of all I apologize for the lack of updates, we had lost our project files when testing a plugin. I'd been rebuilding it but had a family emercengy. I had to drop out of college and deal with that. I've finally started back up on developing again. The next update will be the last for early access for a couple reasons: 1. I'm changing how this game essentially works, it will now only be a couple maps but with better interface and options. I'm removing the movement system as is and replacing it with a couple options, one of them being a highly requested teleport movement instead of the leaping we had before, the others being trackpad movement if you don't want to use the teleport. 2. I've joined a team and we are currently working on a second larger title: VR Dungeon Crawler. If you are interested we are giving…

  • Survival Teaser #3 - 10 August 2016

    https://youtu.be/szijuOvUjMY Just showing off EVAN. He's a mule that carries your fuel and resources so you don't have to! Also astronomical events. This one shown is totally scripted but real events will happen randomly in survival mode. Watch out for asteroid showers (and more), if you're not prepared they can be deadly!

  • Survival Teaser #3 - 10 August 2016

    https://youtu.be/szijuOvUjMY Just showing off EVAN. He's a mule that carries your fuel and resources so you don't have to! Also astronomical events. This one shown is totally scripted but real events will happen randomly in survival mode. Watch out for asteroid showers (and more), if you're not prepared they can be deadly!

  • Space, VR! Survival Teasder #2 - 8 August 2016

    Here's a small video: of the current build https://youtu.be/TaQSwaQt9b8 Early model of the Space Base Airlock. We're still in the middle of modeling and texturing but this should give a good idea of where it's going. The functionality added is resource collection and conversion to your fuel / oxygen / suit energy. That's all for this teaser! See you for the next one

  • Space, VR! Survival Teasder #2 - 8 August 2016

    Here's a small video: of the current build https://youtu.be/TaQSwaQt9b8 Early model of the Space Base Airlock. We're still in the middle of modeling and texturing but this should give a good idea of where it's going. The functionality added is resource collection and conversion to your fuel / oxygen / suit energy. That's all for this teaser! See you for the next one

  • Teaser #1 for next update - 3 August 2016

    Hello astronauts! With the next update you'll have the option to pick survival mode. Survival mode will plant you in a base where you have to stuggle to stay alive. Your space suit will have 4 main categories: Oxygen: Allows you to breathe. Without oxygen you will start to suffocate and lose health rapidly. Suit Energy: General Suit functions including oxygen, jetpack refuel, heating and more. Health: Your life force Jetpack Fuel: Allows you to reach higher places and find resources you couldn't get to without it. We're working on modeling the main base so expect the concept art soon. My summer final is the August 11th, so expect to see more updates after that.

  • Teaser #1 for next update - 3 August 2016

    Hello astronauts! With the next update you'll have the option to pick survival mode. Survival mode will plant you in a base where you have to stuggle to stay alive. Your space suit will have 4 main categories: Oxygen: Allows you to breathe. Without oxygen you will start to suffocate and lose health rapidly. Suit Energy: General Suit functions including oxygen, jetpack refuel, heating and more. Health: Your life force Jetpack Fuel: Allows you to reach higher places and find resources you couldn't get to without it. We're working on modeling the main base so expect the concept art soon. My summer final is the August 11th, so expect to see more updates after that.

  • Patch Notes for 7/29/2016 - 30 July 2016

    Hello all you astronauts! Today's update was scheduled for tomorrow, but my 3d modeler went out of town so I'll push this one out tonight. It's a small update as detailed below: Removed the multi-directional dash in favor of the: Added jetpack, holding down on the thumb pad moves you in the direction that that controller is pointing. It currently has unlimited fuel, so you can even fly to the top of the alien space ship if you want to. Changed the model on the left hand to be an astronaut's hand. When I release the next update all of the UI and information will be displayed above the glove (fuel, oxygen, health etc) Changed the position of the flashlight to the head and not the hand. That way wherever you look it will be illuminated. Updated the tutorial level to reflect the changes Added more secrets on the Mars level as well as the Yellow/Blue alien level I'll release smaller updates…

  • Patch Notes for 7/29/2016 - 30 July 2016

    Hello all you astronauts! Today's update was scheduled for tomorrow, but my 3d modeler went out of town so I'll push this one out tonight. It's a small update as detailed below: Removed the multi-directional dash in favor of the: Added jetpack, holding down on the thumb pad moves you in the direction that that controller is pointing. It currently has unlimited fuel, so you can even fly to the top of the alien space ship if you want to. Changed the model on the left hand to be an astronaut's hand. When I release the next update all of the UI and information will be displayed above the glove (fuel, oxygen, health etc) Changed the position of the flashlight to the head and not the hand. That way wherever you look it will be illuminated. Updated the tutorial level to reflect the changes Added more secrets on the Mars level as well as the Yellow/Blue alien level I'll release smaller updates…

  • Demo is now fixed and available to download. - 28 July 2016

    I've fixed the issue with the free download and it should be available for everyone now! I'm working on the next build which should be up by Saturday. Check back here for patch notes then! If there's anything you'd like to see, start a discussion as I check the boards everyday. In the meantime enjoy Space, in VR!

  • Demo is now fixed and available to download. - 28 July 2016

    I've fixed the issue with the free download and it should be available for everyone now! I'm working on the next build which should be up by Saturday. Check back here for patch notes then! If there's anything you'd like to see, start a discussion as I check the boards everyday. In the meantime enjoy Space, in VR!

Patch notes and updates

S.noRelease datePatch nameGID number
12 March 2017Patch Notes [3/2/2017] [End of Early Access]75837698138999312
22 March 2017Patch Notes [3/2/2017] [End of Early Access]4249665521684616822
330 July 2016Patch Notes for 7/29/20164249665521684617380
430 July 2016Patch Notes for 7/29/2016252584317727401972

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID496080
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$1.99
Free to playNo
Discount0%
Original price USD$1.99
Current price USD$1.99
Release dateMar 2, 2017
DeveloperJames Nye
PublisherArchmage Games
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review type5 user reviews
Positive review percent40%
Positive reviews2
Negative reviews3
Total reviews5
Steam recommendationsNot available
AchievementsNot available
Average playtime forever30 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/496080/

Short description

Space, VR! is VR in Space!

About this game

Space, VR! is a VR experience for the HTC Vive where you get to feel like you're actually in space. Explore the Moon!

Supported languages

English

Steam categories

Category IDCategory
2Single-player
52Tracked Controller Support
54VR Only
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $1.99
  • Highest observed: $1.99

Space, VR!'s USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $1.99, the highest is $1.99, and the first visible tracked price is $1.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Space, VR!'s tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $1.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $1.99. The latest run records $1.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $1.99
  • Current list price: $1.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Space, VR! at $1.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$1.99$1.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $1.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$1.99$1.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $1.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$1.99$1.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 2782,43123 September 2026 - 10:37:59 UTC1,818,368
2Dota 2499,01523 September 2026 - 10:37:59 UTC1,291,328
3Mechabellum1,92223 September 2026 - 06:47:20 UTC5,341
4Party Animals6,40323 September 2026 - 09:52:24 UTC57,806
5Realm of Ink44823 September 2026 - 04:10:28 UTC6,799
6下一站江湖Ⅱ19423 September 2026 - 10:32:25 UTC4,637
7Conqueror's Blade1,72323 September 2026 - 10:11:27 UTC18,921
8Once Human14,65323 September 2026 - 09:23:50 UTC231,343

Related Steam games by tag and genre

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat154,67623 September 2026 - 08:59:38 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
TBH: Task Bar Hero77,74923 September 2026 - 08:59:39 UTC546,13043,714Nugem Studio, Tesseract Studio
Wallpaper Engine75,81823 September 2026 - 10:26:52 UTC150,2711,008,495Wallpaper Engine Team
Valheim73,65723 September 2026 - 08:59:38 UTC498,478533,888Iron Gate AB
Rust52,57223 September 2026 - 08:59:39 UTC259,6461,359,516Facepunch Studios
Slay the Spire 249,41823 September 2026 - 09:44:36 UTC574,638199,438Mega Crit
Palworld43,66323 September 2026 - 08:59:40 UTC2,101,535451,088Pocketpair
Stardew Valley37,37523 September 2026 - 08:59:40 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Project Zomboid29,95023 September 2026 - 10:12:12 UTC122,811467,999The Indie Stone
Terraria24,21823 September 2026 - 10:20:23 UTC486,9181,521,492Re-Logic

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.