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MapCity

MapCity Steam news

Permadyn Interactive | Sep 8, 2026 | game

Released

1players observed · 22 September 2026 - 11:11:30 UTC

CasualIndieSimulationStrategyEarly AccessSteam Store

  • Latest observed players1 · 22 September 2026 - 11:11:30 UTC
  • SteamPulse tracked peak7
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

MapCity news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players1 · 22 September 2026 - 11:11:30 UTC
  • SteamPulse tracked peak7
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateSep 8, 2026
  • DeveloperPermadyn Interactive
  • PublisherPermadyn Interactive

Genres: Casual, Indie, Simulation, Strategy, Early Access

Company pages: Developer: Permadyn InteractivePublisher: Permadyn Interactive

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MapCity Steam news

MapCity news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Save and Import Enhancements and Stability Improvements - 20 September 2026

    This update provides a number of fixes to issues that have been reported, includingFull save backwards compatibility - old saves will now be upgraded to new save format automaticallyFixed several issues preventing game to launch for some users (windows only).You can now choose which features to import: roads and railways, buildings, land and water, and optional terrain. Import progress, cancellation, and retries are clearer. Fixed import options not appearing from the main menu.Significantly improved stability of import workflow. This should especially help with lower end hardware and RAM requirements.Improved hillside-building placement, roof selection, terrain and water display, and handling of memory limits when opening large maps.Windows now defaults to DirectX 12. You can switch to Vulkan in Video settings and restart to apply. For startup troubleshooting, use --vulkan or --dx12 in…

  • Import improvements, new save format, and numerous improvements and fixes - 19 September 2026

    Thank you all for your feedback and support for the game in the first week!This update includes major improvements to OSM data imports, added individually styled roofs and walls, and improved develop tool preview.Major changesMoved imported projects to compressed .mcz file format with recoverable incremental saves.Reduced imported map storage and memory requirements and improved loading/export performance.Added roofs and independent wall/roof colors (doesn't apply to OSM or DLC).Expanded develop tool with editable live previews, live measurements, rectangle shape, and improved neighborhood layouts and fill.Added copy, cut, and paste and direct editing across most objects.Traffic is now derived from building density.Redesigned the start menu and implemented bundled starter map.Major bug fixesLarge .osm.pbf imports crashing or creating excessively large caches.Maps getting stuck in an end…

  • Develop tools overhaul, tutorial, and numerous bug fixes - 16 September 2026

    After the first day of early access, I have learned a lot and I appreciate everyone who looked or decided to try the game. I have made a number of enhancements based on feedback, and much more to come. New starter town and tutorial. Improved station and port placement. Overhauled the develop workflow. More consistent tool panels, snapping, and shape options. Refined main menu and clearer warnings for large map downloads. Saved-map Trash with permanent deletion.Major usability improvements around the inspector.Many small bugfixes and enhancements based on initial feedback. More to come! Thanks for being here on day 1! MapCity will only get better from here.-Ryan

  • MapCity is now available in Early Access! - 15 September 2026

    MapCity is now available in Early Access on Steam! Thank you to everyone who has followed the game, added it to their wishlist, or shared feedback along the way!MapCity is a creative sandbox for designing cities directly on a map. It brings city building and map drawing together, whether you want to plan a small riverside town, develop a dense sprawling city, or connect distant areas across a wider region. The roads, buildings, and landscape are yours to shape and edit and build however you want.I created MapCity because I love maps and city-building games, and I always found myself feeling limited by the map sizes and maximum scale you can generally achieve. So I built MapCity with scale and limitless building as top priorities.What you can create in MapCity You can begin with a blank map and build its streets, buildings, land, and water. MapCity gives you tools for working on individu…

  • MapCity is almost ready for Early Access! - 8 September 2026

    MapCity is almost ready for Early Access! I'm aiming to launch within the next two weeks, with Tuesday, September 15 as the current target. I'll confirm the final date here once the remaining launch checks are complete. Still finalizing the NA DLC. I'm really excited to get the game in your hands and see what you create! I've always loved maps and city-building games, but I kept wanting to build beyond a single city. MapCity grew out of that idea: a map editor where you can draw cities, connect regions, and work at the scale of entire countries and continents. You can build your own maps or edit real-world regions, drawing roads, placing buildings, and developing neighborhoods. My focus has been on making those places readable and convincing at regional and continental scales. What to expect in Early Access MapCity is still in development. There are rough edges, and performance varies w…

Patch notes and updates

S.noRelease datePatch nameGID number
120 September 2026Save and Import Enhancements and Stability Improvements1844115010499773

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