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Street Legal Racing: Redline v2.3.1

Street Legal Racing: Redline v2.3.1 Steam news

Invictus Games Ltd., ImageCode | Aug 5, 2016 | game

Released

10players observed · 6 October 2026 - 22:44:18 UTC

RacingSimulationAutomobile SimDrivingBuildingSteam Store

  • Latest observed players10 · 6 October 2026 - 22:44:18 UTC
  • SteamPulse tracked peak61
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score89% positive

Street Legal Racing: Redline v2.3.1 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players10 · 6 October 2026 - 22:44:18 UTC
  • SteamPulse tracked peak61
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score89% positive
  • Total reviews4,113
  • Release dateAug 5, 2016
  • DeveloperInvictus Games Ltd., ImageCode
  • PublisherActivision Value Publishing Inc., ImageCode

Genres: Racing, Simulation

Company pages: Developer: Invictus Games Ltd., ImageCodePublisher: Activision Value Publishing Inc., ImageCode

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Street Legal Racing: Redline v2.3.1 Steam news

Street Legal Racing: Redline v2.3.1 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Build 940 - 18 December 2025

    Build 940 is out!The game is noticeably more stable now, many critical issues have been resolved.IMPORTANT: Start new career after this update. A lot of files have been modified, we recommend a clean install for this update (you can keep your old save folder). Some mods will be broken or cause regressions if installed (car/part mods will be fine).New night race betting systemThis system attempts to predict your car's 1/4 mile ET time and compares it to the ET time of your opponent. Facing a faster opponent in a night race offers better betting opportunities, including pink slip wagers, allowing you to gamble.What else has been done:Fully fixed the ground collision bug.Better framerate: enabled SSE/SSE2 CPU instructions, reduced renderer CPU overhead, vertex processing is now fully performed on the GPU.Much more generous resource cache size, less stuttering on HDD's.Added in-game options…

  • Store page of Street Tuning Evolution - 12 November 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F25874778%2F7b9da91e3221dc64a354c0e087715f182c619f88.jpg Hello everyone! Huge thanks for your support! As promised, there's a Steam store page for Street Tuning Evolution now, click HERE There's no purchase button, but you can add the game to your wishlist to follow latest news. More great stuff to come soon, we're working very hard for you.

  • Street Tuning Evolution - 19 September 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F25874778%2Fc8bdde78db2c0febe27a1608da1a557a3353e375.jpg Wondering how the new Street Legal game might look like? Then, Street Tuning Evolution is exactly what you're looking for. The game is currently in development and it's using Unreal Engine 4 with NVIDIA PhysX for vehicle physics. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F25874778%2F8b9ae43be4a6ac0006a23dc354b21d328fbc5471.png Assembly your vehicles, tune, paint or repair parts and race against other players in a multiplayer mode! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F25874778%2F532c5a4b82b668810c31a7da531ca6c9f77e19ce.jpg https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F25874778%2Ff2db6e33e8500c90f58eb7f3242afe1583886ec8.jpg https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F25874778%2F2de%25E2%2580%25A6

  • Cross Racing Championship is now available on Steam! - 18 September 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F25874778%2F9705717fd909b5e7a6c3de75ce7aeb66ab95b224.jpg The legendary CRC is here on Steam now! It's a racing game that was released by Invictus after Street Legal Racing: Redline back in 2005 and it's using an improved version of Invictus Game Engine, so you can find a lot of familiar things when making mods for it. We're glad to be an important part of this release and I'd like to say huge thanks to Adrian 'Silent' Zdanowicz for all his hard work that he has done on improving the game! Steam store page of Cross Racing Championship Extreme

  • Build 936 - 18 September 2018

    We're sorry for being away for a very long time. Many people started to think that the game got abandoned, but that's not true! It's a small update today, but more to come soon. - No more "Invalid wear!" crash - SteamCloud support - Fixed memory leaks in ground physics, slightly better stability - Proper names for all opponents - Replaced some background mp3's It also includes a workaround for the "falling through the ground" issue. If you're falling down even after this update, let us know in the comments, but pay attention to the build date on the top of your game window, it must say "Sep 17 2018". Many thanks to Adrian 'Silent' Zdanowicz for working very hard on that issue! There's a one more thing again. Stay tuned!

  • Workshop uploader - 8 January 2018

    We have released the new version of workshop uploader for Street Legal Racing: Redline. Now it has 4 modes for working with workshop: 1. "Create": allows you to upload new items to workshop 2. "Modify": edit previously published workshop items 3. "Delete": delete items 4. "Info": list your published items You can read an updated documentation for this utility HERE And this update also includes the new build 935 with few minor improvements: - No more "MSVCP140.dll" errors on Windows 7 - Less memory leaks in resource engine, better stability - Game could move you to the garage after exiting freeride mode - Cheats and inputs will work if your default keyboard layout is not english - No more corrupted images in screenshots folder - Vehicles could suddenly fall through the ground in the city, that must not happen now

  • Workshop uploader - 8 January 2018

    We have released the new version of workshop uploader for Street Legal Racing: Redline. Now it has 4 modes for working with workshop: 1. "Create": allows you to upload new items to workshop 2. "Modify": edit previously published workshop items 3. "Delete": delete items 4. "Info": list your published items You can read an updated documentation for this utility HERE And this update also includes the new build 935 with few minor improvements: - No more "MSVCP140.dll" errors on Windows 7 - Less memory leaks in resource engine, better stability - Game could move you to the garage after exiting freeride mode - Cheats and inputs will work if your default keyboard layout is not english - No more corrupted images in screenshots folder - Vehicles could suddenly fall through the ground in the city, that must not happen now

  • High Quality Cars Pack DLC - 3 January 2018

    The first DLC for Street Legal Racing: Redline is now released! It will add 9 high-quality versions of normal Street Legal cars to your game, I hope you will like them! You can purchase this pack at Steam store page of Street Legal Racing: Redline.

  • High Quality Cars Pack DLC - 3 January 2018

    The first DLC for Street Legal Racing: Redline is now released! It will add 9 high-quality versions of normal Street Legal cars to your game, I hope you will like them! You can purchase this pack at Steam store page of Street Legal Racing: Redline.

  • Build 934 - 24 December 2017

    We keep working on Street Legal Racing: Redline and here's what we got in this new build: - Fixed minor interface bugs on Test Track - Improved SteamAPI support (Steam achievements should not glitch anymore) - DLC support - Fixed crash with "Negative array index" error in car lot - High-quality meshes for 21 mufflers (thanks to Green2989) - High-quality textures for headlight lens effects and rays - New lens effect texture for light stamps - New decal textures by VellonGamer - Some opponent names have been replaced - Added dark tail lights for all stock vehicles (thanks to ramrom for them!) - Added missing reflections for Duhen Axis and Duhen Coyot tail lights (by ramrom) - Improved meshes for Shimutshibu ST9 and Baiern Yotta tail lights (by ramrom) - Improved tail light glow scripts for Hauler's Badge, Duhen Coyot, Einvagen Remo, MCA Stallion and Shimutshibu Sunset (by ramrom) - Descri…

  • Build 934 - 24 December 2017

    We keep working on Street Legal Racing: Redline and here's what we got in this new build: - Fixed minor interface bugs on Test Track - Improved SteamAPI support (Steam achievements should not glitch anymore) - DLC support - Fixed crash with "Negative array index" error in car lot - High-quality meshes for 21 mufflers (thanks to Green2989) - High-quality textures for headlight lens effects and rays - New lens effect texture for light stamps - New decal textures by VellonGamer - Some opponent names have been replaced - Added dark tail lights for all stock vehicles (thanks to ramrom for them!) - Added missing reflections for Duhen Axis and Duhen Coyot tail lights (by ramrom) - Improved meshes for Shimutshibu ST9 and Baiern Yotta tail lights (by ramrom) - Improved tail light glow scripts for Hauler's Badge, Duhen Coyot, Einvagen Remo, MCA Stallion and Shimutshibu Sunset (by ramrom) - Descri…

  • Build 933 - 16 November 2017

    An another update is here: - Sometimes the game could ask for a turbocharger when the it's actually not required to be installed - Einvagen 100 series has incorrect position of rear wheels - Added special boost calculation formula for legacy engine mods - New render object for kits in catalog - Fixed supercharger boost calculation bug on Vee engines - Improved decal quality in paint booth (many thanks to Medek for the new textures!) - If there's no car in the garage, kits and some other parts still could be installed to nowhere after clicking on them - Improved paintbooth floor texture - Duhen SunStrip 1.5, 1.8 and 2.2 front shock absorbers were missing from catalog - Duhen SunStrip 2.2 rear shock absorbers have incorrect damping - Default visibility flag for workshop uploader has been changed to "private", this should reduce amount of garbage mods and items that were uploaded by accide…

  • Build 933 - 16 November 2017

    An another update is here: - Sometimes the game could ask for a turbocharger when the it's actually not required to be installed - Einvagen 100 series has incorrect position of rear wheels - Added special boost calculation formula for legacy engine mods - New render object for kits in catalog - Fixed supercharger boost calculation bug on Vee engines - Improved decal quality in paint booth (many thanks to Medek for the new textures!) - If there's no car in the garage, kits and some other parts still could be installed to nowhere after clicking on them - Improved paintbooth floor texture - Duhen SunStrip 1.5, 1.8 and 2.2 front shock absorbers were missing from catalog - Duhen SunStrip 2.2 rear shock absorbers have incorrect damping - Default visibility flag for workshop uploader has been changed to "private", this should reduce amount of garbage mods and items that were uploaded by accide…

  • Build 932 - 9 October 2017

    Build 932 is now available. - New rear wing meshes - Fixed incorrect positions for all rear wings in the game - MCA Kurumma Z3 stock trunk has a wrong name - MCA Stallion has no water object - Parts of the car can be moved to a greater distance in garage - Added ability to refill paint cans when the pigment ends up - Some opponent names have been replaced - Fixed incorrect steering wheel diameter for Shimutshibu Sunset - Vehicle class and engine power are now printed in the garage and being refreshed in a real time - Fixed missing shadow casting for all exhaust pipes of Shimutshibu Sunset, Einvagen Teg, Baiern Yotta, MCA Stallion, Shimutshibu ST9, Einvagen Remo, Duhen Ninja, MCA Kurumma, Duhen Coyot, PFAA Naxas, Hauler's Badge, Einvagen Codrac, Duhen Axis and PFAA Whisper - Fixed missing shadow casting for all mufflers - Improved game fonts - The game now says "You lose!" instead of "Ho…

  • Build 932 - 9 October 2017

    Build 932 is now available. - New rear wing meshes - Fixed incorrect positions for all rear wings in the game - MCA Kurumma Z3 stock trunk has a wrong name - MCA Stallion has no water object - Parts of the car can be moved to a greater distance in garage - Added ability to refill paint cans when the pigment ends up - Some opponent names have been replaced - Fixed incorrect steering wheel diameter for Shimutshibu Sunset - Vehicle class and engine power are now printed in the garage and being refreshed in a real time - Fixed missing shadow casting for all exhaust pipes of Shimutshibu Sunset, Einvagen Teg, Baiern Yotta, MCA Stallion, Shimutshibu ST9, Einvagen Remo, Duhen Ninja, MCA Kurumma, Duhen Coyot, PFAA Naxas, Hauler's Badge, Einvagen Codrac, Duhen Axis and PFAA Whisper - Fixed missing shadow casting for all mufflers - Improved game fonts - The game now says "You lose!" instead of "Ho…

  • Build 931 - 11 September 2017

    The new, more stable build 931 is here. - Steam trading cards support - Returned Steam achievements support - Reduced memory leaks, improved stability - Fixed bugs in assembly scripts of all PFAA Naxas models - PFAA Naxas steering wheel has incorrect diameter - Fixed driver position for all PFAA Naxas models - Added missing water object to all PFAA Naxas models - Tire wear multiplier has been decreased - Shimutshibu Sunset E96S right mirror appears in incorrect section of parts catalog - Fixed crash in Hot Action Cop gamemode caused by a corrupted Furrano police car - Fixed choppy decal update on mouse hover in paint booth - Race Of Champions wins count doesn't reset after loading another career - New high-resolution texture of Betsy (night drag race lady) by Anathlyst - Removed 8-hour time skip button and changed behaviour of a normal 1-hour time skip button, single press: skip one hou…

  • Build 931 - 11 September 2017

    The new, more stable build 931 is here. - Steam trading cards support - Returned Steam achievements support - Reduced memory leaks, improved stability - Fixed bugs in assembly scripts of all PFAA Naxas models - PFAA Naxas steering wheel has incorrect diameter - Fixed driver position for all PFAA Naxas models - Added missing water object to all PFAA Naxas models - Tire wear multiplier has been decreased - Shimutshibu Sunset E96S right mirror appears in incorrect section of parts catalog - Fixed crash in Hot Action Cop gamemode caused by a corrupted Furrano police car - Fixed choppy decal update on mouse hover in paint booth - Race Of Champions wins count doesn't reset after loading another career - New high-resolution texture of Betsy (night drag race lady) by Anathlyst - Removed 8-hour time skip button and changed behaviour of a normal 1-hour time skip button, single press: skip one hou…

  • Build 930 - 24 August 2017

    The new build 930 is here. - More smooth and realistic acceleration of all cars - Fixed critical bug that was resulting in an unrealistic internal damage - Vehicle in the garage could return into default position when pressing "Test engine and steering" button - Bots in night drag races now stop their cars if player finishes first, so they shouldn't rush into the back on finish line - More traffic/pedestrians in rush hours and on business days - Car could get stuck while attempting to drive in the garage - Red Flames garage now got the second car standing nearby - Duhen SunStrip 2.2DVC was equipped with an incorrect exhaust pipe - Fixed critical script errors in the code of all stock cars - All models of Einvagen Codrac, Einvagen Teg, Duhen Axis, PFAA Naxas, Shimutshibu ST9, MCA Stallion and Hauler's Furrano have incorrect wheels - Fixed incorrect wheel positions for all Einvagen Codrac…

  • Build 930 - 24 August 2017

    The new build 930 is here. - More smooth and realistic acceleration of all cars - Fixed critical bug that was resulting in an unrealistic internal damage - Vehicle in the garage could return into default position when pressing "Test engine and steering" button - Bots in night drag races now stop their cars if player finishes first, so they shouldn't rush into the back on finish line - More traffic/pedestrians in rush hours and on business days - Car could get stuck while attempting to drive in the garage - Red Flames garage now got the second car standing nearby - Duhen SunStrip 2.2DVC was equipped with an incorrect exhaust pipe - Fixed critical script errors in the code of all stock cars - All models of Einvagen Codrac, Einvagen Teg, Duhen Axis, PFAA Naxas, Shimutshibu ST9, MCA Stallion and Hauler's Furrano have incorrect wheels - Fixed incorrect wheel positions for all Einvagen Codrac…

  • Build 929 - 13 August 2017

    This build changes the look of Valo City. - Fixed incorrect boost calculation for V6 and V10 turbochargers - MCA Kurumma Z35C and MCA Stallion 3.5 Turbo have incorrect left exhaust header on their stock engines - Duhen SunStrip 1.8DVC could appear with an incompletely built engine - V6 bi-turbocharger was overpriced - Increased the size of invisible collider on ROC track - ROC prize dialog could display incorrect information about prize vehicle - Fixed bug when moved parts were reverting their positions after repair - Completely new, high-detailed traffic and police cars (many thanks to mihon for them!) - New light stamps, trash bins, traffic light meshes (by mihon) - Light posts cast shadows and can be demolished now (once again, thanks to mihon!) - New high-resolution road, pavement and grass textures - Car could begin randomly moving sideways in the garage - Tail lights don't cast li…

Patch notes and updates

S.noRelease datePatch nameGID number
18 January 2018Workshop uploader4249665521684625218
224 December 2017Build 9344249665521684625439
316 November 2017Build 9334249665521684625551
49 October 2017Build 9324249665521684625669
511 September 2017Build 9314249665521684625772
624 August 2017Build 9304249665521684625870
713 August 2017Build 9294249665521684625968
81 August 2017Build 9284249665521684626090
918 May 2017Beta builds4249665521684626196
1011 April 2017Urgent update to build 9274249665521684626314
118 April 2017Build 9264249665521684626409
124 February 2017Build 9254249665521684626650
1310 January 2017Minor update4249665521684626752
143 January 2017Build 9234249665521684626892
1531 December 2016Build 9224249665521684626997
1622 November 2016Build 9214249665521684627100
1713 October 2016Build 9204249665521684627322
1830 September 2016Build 9194249665521684627434
1918 September 2016Important update4249665521684627558
204 September 2016Build 9164249665521684627671

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