SPSTEAMPULSELIVE ANALYTICS
Ayumi: Enhanced Edition

Ayumi: Enhanced Edition Steam metadata

Lord Rutsah | Jul 7, 2016 | game

Released

0players observed · 6 October 2026 - 17:00:13 UTC

AdventureHorrorSpaceLovecraftianRPGMakerSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)612
  • Revenue (VGI)$1,408
  • Review score100% positive

Ayumi: Enhanced Edition metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)612
  • Revenue (VGI)$1,408
  • Review score100% positive
  • Total reviews12
  • Release dateJul 7, 2016
  • DeveloperLord Rutsah
  • PublisherLord Rutsah

Genres: Adventure

Company pages: Developer: Lord RutsahPublisher: Lord Rutsah

Top Steam chartsTop 100 gamesGame directorySteam Store page

Ayumi: Enhanced Edition Steam metadata

Ayumi: Enhanced Edition metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/497790/metadata
Steam Storehttps://store.steampowered.com/app/497790/
Steam Communityhttps://steamcommunity.com/app/497790
PCGamingWiki search
IGDB searchSearch IGDB for Ayumi: Enhanced Edition

Reviews, pricing, and metadata

Review summary

Positive

100% positive, 12 positive, 0 negative

Price and discount

$4.00

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Steam Trading Cards, Family Sharing

Achievements

9

Platform releases
  • Steam 7 July 2016

Latest Steam announcements

  • Ayumi CGs & Broken Reality RPG New Version - 2 March 2021

    With Moon_Cradle currently making the last of the CGs for our original agreement, much of the game's new graphic design is close to done. Along with getting the creepiest arts possible, these death CGs have been have been chosen specifically with new game mechanics in mind. Until now, with the exception of the gore eyes in the hospital and the blue pants that did a simple back and forth, the enemies were largely uninspired in their behaviour (just mindlessly chasing Ayumi). With the new arts, this will largely change. The goal is for every major enemy type to have their own mechanics, which will allow me much more freedom in enemy placement. After he is done with the last of the initial CGs, next in line for Moon_Cradle are: Ayumi's outfits -> the design of one more NPC and finally -> some technical stuff (like replacing that god-awful logo I've been using for so much time now, a new ti…

  • Death CGs - 31 January 2021

    Most potential game-overs in the game will have their own CGs with glorious violence involved. Since the in-game sprites will come after the CGs here, Moon_Cradle has a lot of freedom in the designs and he's delivered. The Discord discussions about how to best make poor Ayumi's deaths as horrible as possible seem hilariously psychotic in retrospect, and I'm loving it. Once the death CGs are done there's another new character to make a bust for, and finally some environmental CGs "might" follow. The initial sketch for the Byakhee death CG. Eventually we went for a different pose/perspective, but I still liked this one's style. On my part I've transferred the game to MV for the upcoming rerelease, and I'm slowly tweaking it to fit some of the new stuff that will be done with it.

  • Nameless Artist's Bust - 16 January 2021

    Another bust by Moon_Cradle, featuring a new character Ayumi will meat in the newest section of the spaceship. After we're done with his expressions his next assigment will be Ayumi's various death CGs, filled with delicious gore. The (for now) nameless artist's job in the game will be implying a bit more of the lore, and why Ayumi didn't turn into a bug like the rest of the crew members.

  • Version 4 Plan Update - 6 January 2021

    A few updates on the plans for Ayumi: Yellow Edition (4th version of the game): 1)Game will be transferred from Rpg Maker VX Ace to MV. Since I have been working with VX Ace all this time, I'm curious to see what quality-of-life plugins I can find from MV's library, and it's also in preparation for a mobile release. 2)Facesets will no longer be a thing (the little face boxes next to the dialogue-box). The game will feature full busts for all the characters talking, visual-novel style. I'd be lying if I said that would not be done to show off the new arts coming. 3)Ayumi's new bust, created by Moon_Cradle, who will be handling the new character arts and the CGs of the game. 4)The sprites will in all likeliness by handled by Yummy, who also makes the sprite arts for my Broken Reality RPG. Basically whoever I get for sprite art will be remaking all the monster sprites, so I can use whateve…

  • The Exact Version 4.00 Plans - 20 August 2019

    First off, Version 4.00 will be released a few months after I release Broken Reality on Steam, for which I am currently making surprisingly good progress. Now then, exactly what version 4.00 of Ayumi will entail: 1)Price will be raised from 2.99 to 4.99. Those of you who already own the game need not care about this. The game will also be rereleased, renamed "Ayumi: Elite Edition". It will reappear on the front page and all, so you can expect a new wave of players 2)Ayumi redesigned with new, original model. I will have a pro do this (already have a few artists in mind), and I will make sure to annoy the hell out of them until they get her exactly right. The redesign will mean a new faceset, and new sprite model. 3)In character dialogues and important game moments, busts will be used along with the facesets. Busts are the upper body shots, visual-novel style, so you can see the characte…

  • Broken Reality New Update: The Sewer Temple - 13 April 2019

    Enjoy one of the biggest RPG Maker games out there! (which will eventually hit Steam) (but until then I want feedback on what works and what doesn't) Broken Reality RPG (itch.io page)

  • There will be a version 4.0 - 27 February 2019

    I'm not giving specific dates, but around the same time my Broken Reality RPG will get released on Steam, I will also release a major update for Ayumi, featuring a lot of cool stuff. Until then, stay tuned with Broken Reality, which is a massive RPG I've been making for nearly 5 years now, and which I update every month or so: https://lord-rutsah.itch.io/broken-reality

  • Broken Reality RPG updated!~ - 25 September 2018

    My Broken Reality RPG has been updated to version 14.6! (yeah, I've been working on it for a long while). It's a medieval fantasy RPG, with brutal combat and lovecraftian plot (big surprise there). The world is huge, and I'm having tons of fun making it. Eventually it will hit steam as well, but knowing how good I am with deadlines, you might as well check it out now: https://lord-rutsah.itch.io/broken-reality

  • Errors Fixed - 28 August 2018

    Reported bugs have been fixed, you're good to go.

  • More fixes done - 17 July 2018

    If the game crashes anywhere or does not work as intended (for example returning to the old form of the flashlight after exiting some surface), report it, I can fix them pretty fast now that I know the drill. Also added a new chest in the cafeteria (after the horror game "begins") which asks for the second part of the code. It contains 1200 credits in normal difficulty and 700 in nightmare. To find the second part of the code play my RPG: Broken Reality! (the first part of the code, found in Ayumi, can be used in Broken Reality to also open a chest)

  • New version uploaded - 15 July 2018

    Nothing major, just a few bug fixes. The game will no longer crash in vents or when entering the Rich Quarters.

  • Security Mechs Are Your Friends! - 27 June 2018

    I've been watching plenty of play-throughs and let's-plays of Ayumi lately on youtube, and I am positively puzzled by how stingy people are with the 600 credits the mechs need to activate, yet they die in the areas of said security mechs on average 3-4 times (aka losing 2000 credits). Do I need to make it more clear at the start of the game or something? I mean... How do you say that? "Invest money now, it will save you money later?"

  • Version 3.0 Released! - 20 June 2018

    Enjoy the fully updated Ayumi!~

  • Version 3.00 Progress - 18 June 2018

    Improvements: -Money indications: Now every time you get credits, there will be a separate window telling you how many you have in total. -Redesigned the male bathrooms robot. Now it doesn't transform into a monster and is instead a talkable NPC (visit the facebook page for explanations on that). -New opening screen with original art! (I know, right?!) -New text font, to get you into the atmosphere of Ayumi. -Chasing polyps enemies have been added on nightmare difficulty! -Power Cells added in various areas. -New areas added! All that's left is for me to make the new trailer, and I'm uploading! It will be either today or tomorrow.

  • Version 3.0 Progress - 14 June 2018

    Things changed thus far: -Dynamic lighting. Walls will now create shadows actively depending on the location of the player (you'll see it in-game, it works great). -Ayumi's flashlight completely changed. Now it brightens an area around her instead of pointing to a tiny cone in front of her. -New font used. This should improve the overall atmosphere of the game. -Minor map changes (for example in the cafeteria, there is now a candle that makes the location of the patrolling crawler obvious, which in the past had caused people to die to not being seen). -Some dialogues changed, especially towards the end-game, so that they sound more natural. In the current version for example, it makes no sense for Ayumi to be angry at Liturgy 9 for following the King's advice. In the new version she will just be confused and it will be left to the player to figure out what Liturgy is saying. -Many of Ay…

  • Huge update coming - 19 May 2018

    Using a few ideas I've been gathering for almost a year now, as well as the technical experience I have gathered from making Broken Reality (google it, it will eventually get on Steam), I have began working on Version 3.0 of Ayumi, with many, many changes, that will turn the creepiness factors up to 11 and will add way more of a downer atmosphere to the game. I'm not giving a specific date, as I have way too many projects going on at the moment, but the ideas are very solid and specific (coming up with concepts is always the hardest part). Until then, peace! :HisMark:

  • Version 2.7 - 19 February 2017

    Minor Patch: -Fixed a few spelling mistakes and removed a few japanese-ish words. -Changed a few descriptions to make the game more gloomy. -The player finding Suzuka's card will no longer disable the nagas attacking. -Now when the player presses on the rejuverantion pods his current credits will appear.

  • Version 2.7 - 19 February 2017

    Minor Patch: -Fixed a few spelling mistakes and removed a few japanese-ish words. -Changed a few descriptions to make the game more gloomy. -The player finding Suzuka's card will no longer disable the nagas attacking. -Now when the player presses on the rejuverantion pods his current credits will appear.

  • Version 2.6 - 6 January 2017

    Nothing major, minor bug fixes all over, along with making one of the achievements a bit easier. Also a few minor dialogue changes, especially in the Religious Center.

  • Version 2.6 - 6 January 2017

    Nothing major, minor bug fixes all over, along with making one of the achievements a bit easier. Also a few minor dialogue changes, especially in the Religious Center.

Patch notes and updates

S.noRelease datePatch nameGID number
127 February 2019There will be a version 4.02534869043298985198
219 February 2017Version 2.74249665521684627938
36 January 2017Version 2.64249665521684628058
49 November 2016Version 2.554249665521684628164
529 October 2016Version 2.5 Released!4249665521684628270
627 August 2016Last Version Update4249665521684628379
76 August 2016Version 2.3 released!4249665521684628588

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID497790
Live current players0
SteamPulse tracked peak4
Live count (today's peak floor)0
Price$4.00
Free to playNo
Discount0%
Original price USD$4.00
Current price USD$4.00
Release dateJul 7, 2016
DeveloperLord Rutsah
PublisherLord Rutsah
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typePositive
Positive review percent100%
Positive reviews12
Negative reviews0
Total reviews12
Steam recommendationsNot available
Achievements9
Average playtime forever309 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/497790/

Short description

A space horror adventure, featuring Lovecraftian Yellow themes.

About this game

In a future not too far off, space travel has finally become ordinary and humanity seeks to exploit the infinite riches of the stars. Ayumi Sasaki and her family are part of such a mining spaceship, heading to a distant star to mine gold. When the lights go out though, Ayumi wakes up to find the spaceship crawling with monsters, blood covering everything. Help her survive as she explores a world covered in darkness! The game is heavily based on the Lovecraftian Mythos (yellow mythos specifically), though knowledge of it is not required to enjoy it. Features: A dark, moody environment for you to explore, inspired by a combination of Mad Father and Dead Space. Tons of secrets hidden all over the spaceship, waiting for you to discover them. Dangerous monsters lingering in every corner. Chilling sound effects! A dark, dark narrative, all from a child's point of view. Cthulhu Mythos horror! (Yellow Mythos specifically) Two difficulties, "normal" and "nightmare", unlocking different endings and allowing access to different areas. Multiple solutions to most problems. Careful credits (currency) management required, as credits are used both to resurrect the player and activate/access various items or the spaceship's security mechs. Version 3.0 Updates! (6/20/18) -Dynamic lighting! -Flashlight system changed! -Dialogues updated. -Many events reprogrammed to be scarier. -Nightmare difficulty updated to be more brutal. -New areas. -Power cells needed to light main areas (similar to how thee rich quarters light system works). -New enemy types. -More depressing tones. -Earning money now displays your total money. -New text font!

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
29Steam Trading Cards
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 6, 2026 to Oct 6, 2026
  • Lowest observed: $4.00
  • Highest observed: $4.00

Ayumi: Enhanced Edition's USD price history spans from Oct 6, 2026 to Oct 6, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $4.00, the highest is $4.00, and the first visible tracked price is $4.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Ayumi: Enhanced Edition's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $4.00, from Oct 6, 2026 through Oct 6, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $4.00. The latest run records $4.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $4.00
  • Current list price: $4.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Ayumi: Enhanced Edition at $4.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$4.00$4.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $4.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$4.00$4.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $4.00.

DateCurrent priceOriginal priceDiscountSource
2026-10-06$4.00$4.00No discountSteam Store

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