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Super Sketch Bob

Super Sketch Bob Steam news

Wayward Thoughts Interactive | Mar 16, 2023 | game

Released

0players observed · 5 October 2026 - 20:57:50 UTC

ActionAdventureIndie2D PlatformerPuzzle-PlatformerSteam Store

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  • Review score100% positive

Super Sketch Bob news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews23
  • Release dateMar 16, 2023
  • DeveloperWayward Thoughts Interactive
  • PublisherWayward Thoughts Interactive

Genres: Action, Adventure, Indie

Company pages: Developer: Wayward Thoughts InteractivePublisher: Wayward Thoughts Interactive

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Super Sketch Bob Steam news

Super Sketch Bob news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • The Grand Finale is Upon Us - 16 March 2026

    It's been three full years since Bob and Liz came sketching and erasing their way out of Early Access and into their full adventure and what a ride it's been. Ten years of on-and-off development of this project has been a labor of love. But as Wayward Thoughts Interactive prepares to move forward onto our third project, it's time to close the cover of the Magic Sketchbook. That's right; Bob and Liz are going out with a bang. One final update with a bunch of new costumes, bug fixes, and quality of life changes to get the game into its final state. From hereon, we'll be doing sparse maintenance patches for major bugs only. Over a decade of stale code and a collapsed animation stack means it's time to say farewell to Bob and Liz.But now is not the time to be sad that it's over, but happy that this wonderful adventure occurred. I'm a completely different person now than when I started this…

  • The Holly Jolly Update is Here! - 12 December 2025

    Merry December, everyone! As a special holiday gift, we've updated Super Sketch Bob with six new costumes, a ton of quality of life fixes, and even a couple of bug fixes since you've all been so nice this year. Here's to a great 2026! Happy Super Sketching! Patch Notes:Six new Holly Jolly costumes have been added!Holly Jolly costumes are more likely to appear in a Costume Crate during December. Added Liz's Shadow as a boss if you've already rescued her. You can now swap between worlds more quickly using the shoulder buttons!Ferdinand now tells you to go check on the Treehouse after rescuing Liz.Bob no longer gets squished when going through doors with environmental deaths off.Sketchy Shores music doesn't get set quieter anymore.Green Guy outfit and Gamebob idle now lower the volume of the level muisic when playing their music. Fixed a layering issue in Danny Jones' Locker.Fixed phone bo…

  • The Holly Jolly Update is Coming! - 3 December 2025

    That's right! Just in time for the holidays, we've got a brand new update coming to Super Sketch Bob! Cool Costumes!Six brand new winter-themed costumes including holiday sweaters for Bob and Liz*!Obtain the costumes at any of Ferdinand's shops by opening a Costume Crate!Holly Jolly Update costumes are more likely to appear during December!Frozen Features!Quality of life fixes including faster movement on the map!Minor bug fixes and small tweaks.The Holly Jolly Update drops on December 12th, 2025!*Liz's costumes will appear in the rotation only after you've completed the main story mode.

  • Get Both WTI Games + Soundtracks for $8.33 in the Autumn Sale! - 30 September 2025

    Hey friends! Quick heads-up that Super Sketch Bob, Frip and Froop's Logical Labyrinth DX, and both of their original soundtracks are all part of a special Steam Autumn Sale bundle: all four items for just $8.33!This is the first time we've offered the full Wayward Thoughts Interactive collection together like this, and it’s a great way to experience the Cross/Link system: our quirky item-sharing tech that lets you transfer gear and unlock goodies across both games.If you’ve enjoyed Bob’s doodle-powered platforming, or you’re curious about a logic puzzle adventure where a silent mushroom gremlin solves problems with gadgets like the “Quantum Redirector” and the “Lullaby Launcher", there's never been a better time.https://ishortn.ink/bYfxre225Thank you for supporting tiny indie games made with big weird hearts.— Riley Wayward Thoughts Interactive

  • Version 1.1.1 Release - 5 April 2025

    Happy Saturday, Super Sketchers! I come bearing news both good and bad. The Good News and the Bad News The good news is that Super Sketch Bob is officially now using a shiny new framework that will run better than ever! The bad news is that we had to switch due to circumstances well beyond our control as the framework the game used to run on, nw.js, is now depreciated. As a result, savegame files from Version 1.0.x versions of the game are not compatible with newer versions. This sucks. We get it. But silver lining? You can now play the game with better performance, upgraded physics, and a ton of bug fixes to make everything run much more smoothly. If you ever had issues with collision physics when bopping enemies before, those should now be fixed permanently. Additionally, we've improved Cross/Link compatibility with Frip and Froop's Logical Labyrinth DX and our currently in developmen…

  • The Simplifier Update - 2 March 2025

    Yeah, okay. World 2 was a bit of a difficulty jump, huh? I've tried to fix that. 2-1: Cactus Gulch - Now with 30% less cacti! 2-3: The Ancient Pyramid - Now with 100% less out-of-bounds softlocks! 2-Boss: The Sandworm's Chamber - Now with 20% less bats, more Pencil Powerups, and some obstacle adjustments. Our Super Sketch Journey continues. Please keep the feedback coming!

  • Super Sketch Bob - Mini Patch - 10 February 2025

    Hello, Super Sketchers! It's been a busy morning here at Wayward Thoughts Interactive! Based on feedback from streamers and players, we've pushed out a few fixes for Super Sketch Bob today to improve playability and stability. The game should now be better than ever before! As always, if you experience any issues, please let us know by submitting a ticket at support.waywardthoughts.games. -Reduced game file size by removing all ogg and mp4s, and replacing with webms. -Maybe fixed sound effects not playing after awhile problem (I didn't see it in testing, but send a support request if it still happens!). -Fixed that weird issue where if you tried to jump out of a ledge hang in the opposite direction, you got stuck. -Bob now does a wall kick when jumping out of a ledge hang in the opposite direction. -Fixed options not loading when you die. -Fixed play timer being reset to last saved stat…

  • Regarding Ongoing Support of Super Sketch Bob - 23 January 2025

    Hi, all. Lead designer Riley here with an update on Super Sketch Bob going forward. Biting Off More Than I Could Sketch Looking over the game, the biggest problem was that I bit off more than I could chew. I was a young, dumb 20-something when I started this project in 2014 and my logic was "Well, if 12 people made Super Mario Bros. 3 in 1988 with that era's tech, surely three people can make a similarly sized game now!" Although I'm a much better game dev now, the cracks definitely show. Around 2018, most of the team went their separate ways as real life got in the way and I finished the game on my own. I'm still proud of what I accomplished, but I can see that it needed more QA and focus testing. A LOT more. I'm still squashing bugs as I find them and making other improvements here and there, though. The Road Ahead Even though Frip and Froop's Logical Labyrinth DX is coming out in a f…

  • Version 1.0.11 - 23 January 2025

    Hellooooo, Super Sketchers! Got some BIG fixes for you this time! Special thanks to the streamers who have been covering the game for catching some of these bugs! If you encounter any issues, please don't hesitate to reach out to us at http://support.waywardthoughts.games! We appreciate feedback and bug reports! Fixed the configuration of Steam Input so controllers work again. Fixed a bug that let you grab onto the ceiling of some levels. You can no longer ledge grab thorns or cacti. Fixed an issue with the challenge on 1-1: Scribble Road always triggering even if you didn't meet the criteria. Added a warning message for when you have hardware acceleration disabled. Fixed the music and sounds being WAY TOO LOUD WHEN YOU START THE GAME. The camera now zooms in over Sketch Zones to indicate their importance. Fixed some title screen text. Added an arrow sign to Bob and Liz's Treehouse to i…

  • Super Sketch Bob Version 1.0.8 - 10 January 2025

    Hi, Super Sketchers! Got a fresh update for you this week with a few minor fixes and a big'un. Object preview ghost is now enabled by default and can be disabled in the Modifiers menu at any time. Trampolines now bounce you just a little bit higher to make a bigger difference between them and regular jumps. Bridges can now be placed while standing on the ground. Not sure why you'd want to do that, but... you can now. Trampolines bounce you as soon as you touch 'em. Makes them more useful. Fixed an issue where you'd still be wearing costumes if you died after getting them, but it still didn't count as you having collected them and only if you loaded a level from the map with an active save file. That was a weird one. Removed Herobrine.

  • Super Sketch Update Version 1.0.6 - 5 January 2025

    After we migrated the Super Sketch Framework from the older version of our engine we were using to the new version, a lot of new bugs got introduced. We've been working on squashing them as we find them, but some just don't show up on our systems, but do on yours. For this update, we'd like to thank Romulus (@romulusofficial.bsky.social) for reporting a fair chunk of the issues we were able to fix. Thanks, dude! As always, if you find any issue, please let us know so we can fix them! You can email us at [email protected] or hit us up on Bluesky @waywardthoughts.games or our director at [email protected]. We appreciate the chance to fix any issues in a game we spent ten years making, so it's GONNA have a *few* bugs, lol. Bug Fixes: Realigned Time Trial UI to look nicer/not wrong. Fixed the alignment of text on the map screen. Fixed an issue where respawnin…

  • Super Sketch Bob Version 1.0.4 - 1 December 2024

    Patch Notes: -Fixed an issue where the Steam overlay failed to show properly in some cases. -Fixed the alignment of some text and menu items. -The game will now pause if you open the Steam overlay. -The game will now hide the mouse cursor if you are using a controller. -Fixed goalpost level exits showing above the ground tiles in some instances. -Cleaned up the costume closet. Stuff is easier to find now. -Shortened tutorial message time on maps. -Fixed an issue in 4-1 where you could trigger a dash pad improperly. -Added support for Cross/Link (Coming soon!)

  • Super Sketch Bob - Steam Deck Compatibility - 21 September 2024

    We're proud to announce that Super Sketch Bob is fully playable on Steam Deck natively using Proton! Be sure to select Proton 9.0-3 or higher. Controller support is best handled using the official Steam Deck controller profile for Steam Input which uses the keyboard controls and button prompts at this time, but does fully support input and gameplay. This should also include save game transfers via Steam Cloud and dynamic sync, so your progress will be saved when you suspend the system as long as you're connected to the internet when you do. Happy Sketching!

  • Update Notes for 11/12/2024 - 12 September 2024

    -Fixed a few minor bugs. -Updated the Steam UI so it displays properly! -Added 3 new costumes you can't unlock QUITE yet! (stay tuned!)

  • Super Sketch Bob is Now Available! - 16 March 2023

    Hi, everyone. First and foremost, I’d like to thank everyone for being here for this. This is an incredible accomplishment. We made a game! Not our first and definitely not our last. A lot has happened since I first embarked on this project over ten years ago. I was literally a different person and now, at long last, Bob and Liz’s story is ready to be told all over the world. I’d first like to thank the first person who saw the potential of this project (or maybe he was just bored, it’s hard to tell) John Wilson. The most talented engineer I know, John has been an asset to this project every step of the way and continues to be the IT person’s IT person. Thank you for your continued support, John. We quite literally could not have done this without you. I’d next like to thank our QA staff, especially Jeffrey Mintz who has been testing the game at every stage from concept to final and Sav…

  • The Last Early Access Update - 5 February 2023

    Hello, Super Sketchers! This update will mark the very last update in which the game will be in Early Access: Version 0.8.4. This version is fully playable all the way to the end, including all of the cutscenes and hidden goodies. The only thing missing is the final round of bug fixes and the end credits. The final game, Version 1.0.1, will feature a final stabilizing round of fixes, the end credits, and a few extra goodies, but for those of you who have been patient this whole time, here's an early version of the final game.

  • Super Sketch Beta Q&A - 25 January 2023

    They said it would never happen! They said we were crazy! They said horrible things about our mothers, but lo and behold, Super Sketch Bob has gone into BETA!!! Now, you probably have a lot of questions, so here we go. What does that mean? It means the game is officially content complete and fully playable from start to finish! What's left to do? At this point, you can 100% the game! That means collecting every costume, Sketch Token, Time Trial Star, and getting an A+ on every single level in the game without using the Infinite Health or Infinite Drawing modifiers. We're now in the arduous process of bug testing every little thing to make sure the game is as stable as possible at launch! That includes the modifiers to make the game more universally playable like slowing the game down, adjusting colors, and hiding the HUD. Can't you release the game without the modifiers? We COULD, sure.…

  • Monograph Mountains is Now Complete! - 3 May 2022

    Hello Super Sketchers! In addition to the new world, Monograph Mountains, FINALLY being playable, I'm happy to announce a ton of additional quality of life changes to the game including animations for when Bob skids and slides and the addition of costumes to the Achievements menu. The update containing this world and the updates will be along just as soon as testing is finished. This has been a long time coming, but we're on the home stretch now! Just one world remaining, then the finale and the game is finally complete!

  • Summer Update - 26 July 2021

    Hello, Super Sketchers! I sincerely hope everyone is holding up through these unprecedented times (and I'm sure you're as sick of hearing that as I am). I'm happy to report that solo development progress on Super Sketch Bob is progressing, albeit slower than I'd hoped (because I'd hoped the game would be done by now). But things ARE happening, so allow me to keep you abreast (heh) of the situation. A new mini patch will be coming forth in the next few days once proper testing completes on my end. Here's some of what you can look forward to: Bug Fixes Ledge grab fixes (this is a tough nut to crack, but I'm getting there!) Some of you may have had timing issues with level exit and opening cutscene animations. I'm happy to report those SHOULD be fixed in the upcoming patch! Backend stuff for stability. More stuff I'm not going to bore you with here, mostly having to do with code migration…

  • The ReDoodle Update! - 2 March 2021

    Greetings, Super Sketchers! I have good news and bad news. The good news is that after months of setbacks, aggravation, and one or two bruised pelvises (don't ask), Super Sketch Bob development is back on track! I'm currently hard at work on World 4, but I wanted to push another MAJOR update first which I'm calling the Redoodle Update! The ReDoodle Update contains a TON of quality of life fixes and bug patches! Some of these include: The new Modifiers menu which lets you tweak gameplay to your own style! Improved physics! Better menus! Improved Time Trial mode! Better animations! Achievements that actually work! Full controller support! ...and much more! Additionally, after MUCH hard work, the game as been migrated from the old Construct 2 runtime to the new Construct 3 runtime! Ever work on a game for so long that the engine becomes obsolete? I have! With the release of the ReDoodle Up…

Patch notes and updates

S.noRelease datePatch nameGID number
15 April 2025Version 1.1.1 Release1795917897394739
22 March 2025The Simplifier Update1792751526114227
310 February 2025Super Sketch Bob - Mini Patch1790848102760968
423 January 2025Version 1.0.111789580505304881
510 January 2025Super Sketch Bob Version 1.0.81788311419034365
65 January 2025Super Sketch Update Version 1.0.61787858252801695
71 December 2024Super Sketch Bob Version 1.0.41784506359121357
821 September 2024Super Sketch Bob - Steam Deck Compatibility6341720536510553971
912 September 2024Update Notes for 11/12/20246250522009513145738
105 February 2023The Last Early Access Update5035622743891015123
113 May 2022Monograph Mountains is Now Complete!4348798430291258633
1226 December 2019The Last Update of the Decade, Ever!2592316573871401937
1315 September 2019Patch Notes - 9/14/20193658535001301091011

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