Goodnight, B Playtest news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peakNot available
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review scoreNot available
- Total reviewsNot available
- Release dateJul 28, 2026
- DeveloperNightcap
- PublisherNot available
Company pages: Developer: Nightcap
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
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Goodnight, B Playtest Steam news
Goodnight, B Playtest news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Hot fix - 0.7.2.1 - 3 August 2026
Some quick bug fixes and level adjustments to improve player experience. Bug fixes: Fixed bug where the last level of each world would not be marked as completed when completed Fixed bug where player gets soft locked when returning to hub during last level of World 0 Fixed bug where advanced dialogue could be called multiple times in succession, causing dialogue timing issues Fixed level issue where Transport Boxes Level was impossible to complete Fixed bug where players can select echoes while not in BUILD mode Additional Updates: Minor level adjustments Adjust the hub to ensure players can return upstairs from World 4 Intro hub cutscene has been sped up by a lot
- Playtest Patch 0.7.2.0 - 1 August 2026
HUB revamp + fully reworked intro sequence Changelog: Changed from a linear structure to a hub, world-based level structure (Because of this, saves must unfortunately be reset). Players can now choose to play levels from any of the 5 new worlds. If you get stuck on one level, play a different world instead. Added 8 new 'intro' levels to B's story (World 0). This also replaces the previous prologue level. Reduced the tile size by half in the hopes that this will make level design tighter, and more visually appealing Revamped almost every existing level based on playtester feedback Added 5 new playable 'worlds', each containing anywhere from 6-11 levels. Made tweaks to player menu based on feedback Increased game resolution size slightly, and enabled integer scaling. If you're experiencing black bars on the sides of your game, try fullscreen + let us know! Fleshed out existing dialogue, a…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 3 August 2026 | Hot fix - 0.7.2.1 | 1839676055896022 |
| 2 | 1 August 2026 | Playtest Patch 0.7.2.0 | 1839676055889755 |
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