Wayfarer Protocol news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
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- Units sold (VGI)No data available
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- Release dateSep 5, 2026
- DeveloperOC Studios
- PublisherOC Studios
Genres: Indie, Simulation, Strategy, Early Access
Company pages: Developer: OC StudiosPublisher: OC Studios
Wayfarer Protocol Steam news
Wayfarer Protocol news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Update 2: The Duel. See their hull break, or jump out of a fight you are losing - 18 September 2026
Wayfarers, this is Update 2, and it's about fights. You can now see how close an enemy ship is to breaking, and you can get out of a fight you're losing. Emergency jump Some fights you just lose. For those there's an EMERGENCY JUMP button on the combat banner now. The drive spools at 40 percent of normal speed and your weapons go cold. Point defence keeps firing, but you give up the sector objective, and dreadnoughts won't let you leave. If the button is grey, the line next to it says why. Airlocks The store page says an airlock is a weapon, and the game didn't really keep that promise. A boarder in a vented room took fifteen seconds to die, while three crew with fists took one. Now it's about four seconds once the room has drained. The boarding alert has a VENT NEAREST button for the boarder's room. Get your own crew out first. The vacuum kills them too. Reading the fight Hostile ships…
- Update 1: Clear Skies. You can now see the number that was killing you. - 10 September 2026
Wayfarers, thanks for the first few days into the game, we had a few sales and a lot of wishlists. Thanks for that first The number that kills you is on screen now. The ship dies when too many hull tiles are holed, and the crew dies when open holes vent air faster than the recycler makes it. The number wasn't anywhere. There is a HULL chip in the top bar now: how holed you are, how many holes are open, and it goes amber and then red when the air balance stops holding. The O2 readout shows made against lost, the way POWER already did. And "Hull breached!" fires once when the first hole opens instead of twenty times in a minute; the chip carries the count from there. When you lose the whole crew, there is a third button: RETRY FROM SECTOR. The game was already saving a backup every time you arrived in a sector. Now you have the option to retry fixing ur mistakes. The death screen also say…
- Wayfarer Protocol launches september 5th - 4 September 2026
Wayfarers, tomorrow it is actually happening. Wayfarer Protocol goes into Early Access and will be released to the public! For everyone who lands here without context, the short version: it is a spaceship colony sim. You lay every floor tile yourself, place the generators, the hydroponics, the beds, the guns. Your crew has traits and needs and picks work off the job board on its own. Between sectors there are pirates, and fights in this game mostly mean holes in your hull, and holes in your hull mean your air is leaving. Managing that while the ship burns is the game. Here are some insights: 40+ parts to build 4 starter ships. The drifter has 2 crew and no jump drive, which is the hardest starter ship 67 enemies across 15 tiers in space The first boss awaits at sector 10 and beating it counts as the win. There is another at 20, another at 30, and the run only ends when your ship does Ab…
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