First Draft Playtest news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peakNot available
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review scoreNot available
- Total reviewsNot available
- Release dateJul 29, 2026
- DeveloperKamiFactory
- PublisherNot available
Genres: Action, Casual, Indie, Early Access
Company pages: Developer: KamiFactory
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
First Draft Playtest Steam news
First Draft Playtest news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Steam Leaderboards Are Here - 14 August 2026
Leaderboards are now available for testing. Leaderboard scores are only recorded for Endless Mode runs. Score is calculated based on Enemies eliminated, Perfect Dodges, Stage Reached, and Time.
- Customization is Here - 3 August 2026
Player customization is now available.You can now paste any valid image URL into the box and hit "load" to import your own plane skin into the game. The game will remember which URLs you have loaded and save them. Using the "previous" and "next" button will allow you to cycle through the URLs you have imported. The "Clear Cache" button will remove all the saved images and reset the skin.Note that this feature is still in early access, if you encounter any bugs, please let me know.
- Join the First Draft Discord for QA / Polls / Feedback - 1 August 2026
This server will help me consolidate feedback and suggestions as well as host polls to see what players like.https://discord.gg/2dDqFhuQPh
- Bug Fixes / Balance Changes / Boss Overhaul - 30 July 2026
Bug Fixes:Fixed player getting stuck on a stageFixed TV collisionsFixed Blimp boss spawning too many enemiesFixed enemy missiles not correctly doing damage sometimesI know i fixed some more minor bugs, I just can't remember all of themBalance Changes:Glider enemy damage reduced by 50%, fire rate increased by 20%Lock on time reduced from 1.0 to 0.7 (I understand this makes missiles more spammable, but I find that allowing the player to spam missiles is more productive for the fun agenda. Lock on breaking due to having to hold it for 1 whole second can lead to some frustrations. Despite only a 0.3 second decrease, enemies felt a lot easier to lock onto)When holding \ for a charged boost, the player will be able to boost when the bar is filled to at least 90% rather than 100% (This gives the player a bit more breathing room when trying to chain boosts together)Boost bar now shows boost coo…
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