SPSTEAMPULSELIVE ANALYTICS
SurvHive

SurvHive Steam metadata

Rocking Hamster | Aug 1, 2016 | game

Released

0players observed · 6 October 2026 - 09:17:26 UTC

ActionIndieEarly AccessHorrorMultiplayerSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)5,046
  • Revenue (VGI)$52,421
  • Review score62% positive

SurvHive metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)5,046
  • Revenue (VGI)$52,421
  • Review score62% positive
  • Total reviews84
  • Release dateAug 1, 2016
  • DeveloperRocking Hamster
  • PublisherRocking Hamster

Genres: Action, Indie, Early Access

Company pages: Developer: Rocking HamsterPublisher: Rocking Hamster

Top Steam chartsTop 100 gamesGame directorySteam Store page

SurvHive Steam metadata

SurvHive metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/499230/metadata
Steam Storehttps://store.steampowered.com/app/499230/
Steam Communityhttps://steamcommunity.com/app/499230
PCGamingWiki search
IGDB searchSearch IGDB for SurvHive

Reviews, pricing, and metadata

Review summary

Mixed

62% positive, 52 positive, 32 negative

Price and discount

$14.99

Platforms

Windows

Categories

Multi-player, PvP, Online PvP, Family Sharing

Achievements

Not available

Platform releases
  • Steam 1 August 2016

Latest Steam announcements

  • Patch 1.3.3 is flying with jetpacks! + News about the roadmap. - 26 May 2017

    You can now play find, build jetpacks and equip them in SurvHive. You will be able to reach new spots that were out of reach before (well, especially for humans). One Jetpack is available on each map on round start. Engineers can build new ones. Use it as a human to flee from agile aliens. Use it as an alien to attack from the sky with your appendix. We will fine-tune jetpack settings depending on the feedback we get from the community (if it should fly longer for example), just tell us what you think. It's been a few months since the latest patch, but be assured that we are working hard to keep SurvHive alive. We know that our Discord community is waiting for new stuff and we're working hard on those. The next patch will be a bigger one, as it will finally introduce a new non-humanoid alien species... We also want to add new perks for each classes, and they will be introduced very soon…

  • Patch 1.3.3 is flying with jetpacks! + News about the roadmap. - 26 May 2017

    You can now play find, build jetpacks and equip them in SurvHive. You will be able to reach new spots that were out of reach before (well, especially for humans). One Jetpack is available on each map on round start. Engineers can build new ones. Use it as a human to flee from agile aliens. Use it as an alien to attack from the sky with your appendix. We will fine-tune jetpack settings depending on the feedback we get from the community (if it should fly longer for example), just tell us what you think. It's been a few months since the latest patch, but be assured that we are working hard to keep SurvHive alive. We know that our Discord community is waiting for new stuff and we're working hard on those. The next patch will be a bigger one, as it will finally introduce a new non-humanoid alien species... We also want to add new perks for each classes, and they will be introduced very soon…

  • Patch 1.3.2 introduces Mechs ! - 16 January 2017

    You can now play Mechs in SurvHive. Whether you are a human or an alien, this new feature will help you sustain, and cause heavy damage. One Mech is available on each map on round start. Engineers can build new ones (mech fights anyone?), as well as repairing them when they are damaged. Soldiers with the "pilot" trait are able to drive them more efficiently (150% speed when moving).. Use it as a human to resist alien infections. Aliens can damage you though, so be careful. Use it as an alien to approach camping humans, get out and infect them quickly! On Aurora don't forget to crouch slightly in order to pass under some smaller passages. Sentry guns have been buffed (causing more damage). Other minor bugfixes. Some bugs have been spotted during our gaming sessions tonight (thanks to everyone who participated!), two major bugs are already fixed in the latest hotfix, and some less game-br…

  • Patch 1.3.2 introduces Mechs ! - 16 January 2017

    You can now play Mechs in SurvHive. Whether you are a human or an alien, this new feature will help you sustain, and cause heavy damage. One Mech is available on each map on round start. Engineers can build new ones (mech fights anyone?), as well as repairing them when they are damaged. Soldiers with the "pilot" trait are able to drive them more efficiently (150% speed when moving).. Use it as a human to resist alien infections. Aliens can damage you though, so be careful. Use it as an alien to approach camping humans, get out and infect them quickly! On Aurora don't forget to crouch slightly in order to pass under some smaller passages. Sentry guns have been buffed (causing more damage). Other minor bugfixes. Some bugs have been spotted during our gaming sessions tonight (thanks to everyone who participated!), two major bugs are already fixed in the latest hotfix, and some less game-br…

  • Patch 1.3.1 - 24 September 2016

    Patch 1.3.1 is out! This small patch fixes two issues that appeared with the sabotage update, and tweak the gameplay balance in favour of starting aliens by drastically limiting the number of spawned radios ingame. From now on, soldiers will only be given a radio if no other radio is currently owned within the current round. System boxes will now longer disappear when bouncing onto them. The duplicate "light box" on Kepler has been removed. New features coming soon, so stay tuned!

  • Patch 1.3.1 - 24 September 2016

    Patch 1.3.1 is out! This small patch fixes two issues that appeared with the sabotage update, and tweak the gameplay balance in favour of starting aliens by drastically limiting the number of spawned radios ingame. From now on, soldiers will only be given a radio if no other radio is currently owned within the current round. System boxes will now longer disappear when bouncing onto them. The duplicate "light box" on Kepler has been removed. New features coming soon, so stay tuned!

  • Major Gameplay Update : Sabotaging! - 17 September 2016

    Time to give those humans some challenge, because we, shapeshifters, are going to sabotage everything. Welcome to SurvHive, version 1.3! This update introduces big changes in the gameplay: Aliens are now able to disable various systems by sabotaging them using weapons if they are shape-shifted, or claws under their alien form. Those systems can be repaired using a wrench. You will be able to find wrenches here and there on the maps. Engineers now start directly with a wrench and they can also build more of them if needed. List of sabotable systems (more systems such as Oxygen and Temperature will be added soon): Laboratory CPU Shuttle Machine Room Lights (on Aurora) This patch also fixes some other minor bugs. We are now going to do big efforts on visibility in order to bring more players to the game. We will keep you posted about our progresses. Hope you'll have fun!

  • Major Gameplay Update : Sabotaging! - 17 September 2016

    Time to give those humans some challenge, because we, shapeshifters, are going to sabotage everything. Welcome to SurvHive, version 1.3! This update introduces big changes in the gameplay: Aliens are now able to disable various systems by sabotaging them using weapons if they are shape-shifted, or claws under their alien form. Those systems can be repaired using a wrench. You will be able to find wrenches here and there on the maps. Engineers now start directly with a wrench and they can also build more of them if needed. List of sabotable systems (more systems such as Oxygen and Temperature will be added soon): Laboratory CPU Shuttle Machine Room Lights (on Aurora) This patch also fixes some other minor bugs. We are now going to do big efforts on visibility in order to bring more players to the game. We will keep you posted about our progresses. Hope you'll have fun!

  • Gameplay Footage and Some News - 26 August 2016

    We would like to thank the youtuber Damien Fate for nice gameplay video he made about SurvHive: https://www.youtube.com/watch?v=Pa32l0jGkTY Now the breakdancing bug is officially a feature! We are currently working hard on a big patch that will add a whole new layer of mechanics to the game: Sabotaging and repairing systems. We hope you will like it... meanwhile thanks a lot for your patience :) We are also preparing a big plan to bring more players on our servers, and this will be done just after the patch. On your side please don't hesitate to talk about the game around you, this is still the best way to spread the word about SurvHive. Thank you so much everyone, we love our community, we love you!

  • Gameplay Footage and Some News - 26 August 2016

    We would like to thank the youtuber Damien Fate for nice gameplay video he made about SurvHive: https://www.youtube.com/watch?v=Pa32l0jGkTY Now the breakdancing bug is officially a feature! We are currently working hard on a big patch that will add a whole new layer of mechanics to the game: Sabotaging and repairing systems. We hope you will like it... meanwhile thanks a lot for your patience :) We are also preparing a big plan to bring more players on our servers, and this will be done just after the patch. On your side please don't hesitate to talk about the game around you, this is still the best way to spread the word about SurvHive. Thank you so much everyone, we love our community, we love you!

  • Patch 1.2.1 out! - 13 August 2016

    Shape-shifters from the dark side, Patch 1.2.1 is out, and is mainly about bug fixes and slight improvements here and there. Alien player names won't be displayed anymore when chat messages are intercepted through the Cultist's Alien Language perk. Alien Claws and Appendix attacks will now register correctly. Cloaking device disabled when running out of energy is now fixed. A cooldown has been added for the deployment of sentry guns. Sentry guns hitboxes now properly reflect the model (and can be destroyed). Human hitboxes have been improved. Forced transformations caused by objectives are not locked anymore from teamkilling. The infinite escape bug that appeared when jumping near the shuttle is fixed. Not possible anymore to shape-shift while picking a class/trait. Misc. inventory issues have been fixed. Objects dropped on the ground don't disappear anymore from the map when bumping on…

  • Patch 1.2.1 out! - 13 August 2016

    Shape-shifters from the dark side, Patch 1.2.1 is out, and is mainly about bug fixes and slight improvements here and there. Alien player names won't be displayed anymore when chat messages are intercepted through the Cultist's Alien Language perk. Alien Claws and Appendix attacks will now register correctly. Cloaking device disabled when running out of energy is now fixed. A cooldown has been added for the deployment of sentry guns. Sentry guns hitboxes now properly reflect the model (and can be destroyed). Human hitboxes have been improved. Forced transformations caused by objectives are not locked anymore from teamkilling. The infinite escape bug that appeared when jumping near the shuttle is fixed. Not possible anymore to shape-shift while picking a class/trait. Misc. inventory issues have been fixed. Objects dropped on the ground don't disappear anymore from the map when bumping on…

  • SurvHive Patch 1.2 rolled out! - 7 August 2016

    To all traitors and shape-shifters out there, this is the second patch for SurvHive. It is about balance, fixing bugs and glitches, and some new features as well ! We hope you will have fun :) Alien chat. Use Y key by default when you are an alien to communicate with other aliens. Alien language: With this perk the cultist now has a 33% chance to detect a spoken line in the Hive chat. Aliens are now able to shoot, but will suffer penalties when killing humans with lethal weapons. XP Health exploit is now fixed. Transforming sound distance is now logarithmic. Not possible anymore to use cloaking device with another weapon or item at the same time. Don't auto pickup items anymore if another item is currently being used. Fixed a lot of wall collision issues on both maps. Cloaking device cooldown (20 seconds) Protection circle cooldown (10 seconds) Cultist 6th sense doesn't tell the name of…

  • SurvHive Patch 1.2 rolled out! - 7 August 2016

    To all traitors and shape-shifters out there, this is the second patch for SurvHive. It is about balance, fixing bugs and glitches, and some new features as well ! We hope you will have fun :) Alien chat. Use Y key by default when you are an alien to communicate with other aliens. Alien language: With this perk the cultist now has a 33% chance to detect a spoken line in the Hive chat. Aliens are now able to shoot, but will suffer penalties when killing humans with lethal weapons. XP Health exploit is now fixed. Transforming sound distance is now logarithmic. Not possible anymore to use cloaking device with another weapon or item at the same time. Don't auto pickup items anymore if another item is currently being used. Fixed a lot of wall collision issues on both maps. Cloaking device cooldown (20 seconds) Protection circle cooldown (10 seconds) Cultist 6th sense doesn't tell the name of…

  • Patch 1.1 Available ! - 3 August 2016

    Dear Shape-Shifters, The first small patch for SurvHive is available, fixing some bugs here and there. PATCH NOTES: Secret objective "still human but infected appearance" temporarily disabled because it was broken at the moment. Will be enabled again but vastly improved in Patch 1.2. Damage over time no longer counted as teamkills. Not possible anymore to bypass the reload animation when reloading and firing at the same time. Continuous firing of weapons such as the flamethrower not possible anymore when firing very short bursts. Teamkills penalties are now decreased after a while. Your client should update automatically. If it's not the case, you might need to restart steam in order to force the update (otherwise servers will reject your connection). Enjoy!

  • Patch 1.1 Available ! - 3 August 2016

    Dear Shape-Shifters, The first small patch for SurvHive is available, fixing some bugs here and there. PATCH NOTES: Secret objective "still human but infected appearance" temporarily disabled because it was broken at the moment. Will be enabled again but vastly improved in Patch 1.2. Damage over time no longer counted as teamkills. Not possible anymore to bypass the reload animation when reloading and firing at the same time. Continuous firing of weapons such as the flamethrower not possible anymore when firing very short bursts. Teamkills penalties are now decreased after a while. Your client should update automatically. If it's not the case, you might need to restart steam in order to force the update (otherwise servers will reject your connection). Enjoy!

  • There Are Definitely No Alien Organisms In SurvHive - 24 July 2016

    I can’t wait to tell you, fellow human person, about this game which I have learned about. It is an asymmetrical science fiction multiplayer murder mystery with absolutely no aliens in it at all. You might think from these screenshots and this trailer, starring Terrible Voice Man, that it is an FPS inspired by The Thing and Alien and that there are clearly monstrous fleshy alien lifeforms in it. But you are wrong. There are certainly no aliens here and I am certainly not one of them. What a pity. How about some regular human long-jump instead? That is a popular game in our society. …

Patch notes and updates

S.noRelease datePatch nameGID number
126 May 2017Patch 1.3.3 is flying with jetpacks! + News about the roadmap.4249665521684634001
216 January 2017Patch 1.3.2 introduces Mechs !4249665521684634108
324 September 2016Patch 1.3.14249665521684634220
47 August 2016SurvHive Patch 1.2 rolled out!4249665521684634643

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID499230
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$14.99
Free to playNo
Discount0%
Original price USD$14.99
Current price USD$14.99
Release dateAug 1, 2016
DeveloperRocking Hamster
PublisherRocking Hamster
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMixed
Positive review percent62%
Positive reviews52
Negative reviews32
Total reviews84
Steam recommendationsNot available
AchievementsNot available
Average playtime forever592 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/499230/

Short description

Inspired by "The Thing", SurvHive is an asymmetric sci-fi horror multiplayer FPS in which the only one you can trust is yourself, as alien shape-shifters lie in wait. Will humans be able to eradicate the alien menace? Will the infection spread instead? Welcome to their Hive...

About this game

Asymmetric Multiplayer Sci-fi Horror Experience Strongly inspired by "The Thing", "Alien", "Pandorum" and other dark science-fiction references, SurvHive is an asymmetric multiplayer sci-fi horror FPS that includes RPG elements. Pick your career among: Scientist , Engineer , Cultist or Soldier and try to survive as long as you can... Don't trust anyone because a former friend might have been contaminated when you were not looking... /!\ IMPORTANT: /!\ If you're interested in SurvHive, you should absolutely join us on Discord: This is where all the players are organizing games on a regular basis. Help us growing a community during the Early Access phase, we're waiting for you! Key features : Try to find out who the aliens are. Stay away from them. Alien players must contaminate the crew using a stealth, shape-shifted approach, or through fully unleashed agressivity. Alien players can mutate to gain new powers, such as wall/roof climbing. Watch your sanity level. Panting while you're hidden in the dark is rarely a good idea. Meet with everyone in a room to pass a blood test, defend key areas, extinguish fires and more. Accomplish secret objectives, be a traitor. Hack systems. Deploy sentry guns. Conduct scientific research. Engineer items: Cloaking device, Flamethrower, Extinguisher, Assault Rifle, Radio and more. Try to escape. There is only one escape shuttle.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
1Multi-player
49PvP
36Online PvP
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 6, 2026 to Oct 6, 2026
  • Lowest observed: $14.99
  • Highest observed: $14.99

SurvHive's USD price history spans from Oct 6, 2026 to Oct 6, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $14.99, the highest is $14.99, and the first visible tracked price is $14.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

SurvHive's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $14.99, from Oct 6, 2026 through Oct 6, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $14.99. The latest run records $14.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $14.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records SurvHive at $14.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$14.99$14.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $14.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$14.99$14.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $14.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-06$14.99$14.99No discountSteam Store

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BeamNG.drive11,2716 October 2026 - 09:28:19 UTC44,232392,944BeamNG
RuneScape: Dragonwilds10,4456 October 2026 - 06:21:57 UTC39,10324,686Jagex Ltd
R.E.P.O.7,8676 October 2026 - 09:46:05 UTC266,908420,693semiwork

Multiplayer

GameLatest observed playersTracked peakReviewsDeveloper
PUBG: BATTLEGROUNDS321,5696 October 2026 - 10:12:02 UTC3,236,0272,744,193PUBG Corporation
Bongo Cat162,2396 October 2026 - 08:19:16 UTC193,859110,826Marcel Zurawka, Julius Krüger
WARDOGS86,7906 October 2026 - 05:57:10 UTC399,748Not availableBULKHEAD
Delta Force86,6506 October 2026 - 09:51:43 UTC246,418192,933Team Jade
Rust64,5566 October 2026 - 08:38:29 UTC259,6461,403,838Facepunch Studios
War Thunder39,8976 October 2026 - 06:27:11 UTC125,317781,076Gaijin Entertainment
NARAKA: BLADEPOINT31,8536 October 2026 - 09:57:18 UTC385,770302,33024 Entertainment
VRChat31,2906 October 2026 - 09:45:18 UTC74,217269,026VRChat Inc.
DayZ22,9956 October 2026 - 09:53:20 UTC78,739460,377Bohemia Interactive
Escape from Tarkov19,0046 October 2026 - 05:59:44 UTC46,24962,122Battlestate Games
ARK: Survival Ascended17,2696 October 2026 - 09:46:45 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
Diablo® IV16,6976 October 2026 - 07:00:30 UTC64,51869,242Blizzard Entertainment, Inc.

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