SPSTEAMPULSELIVE ANALYTICS
Rogue Fighter

Rogue Fighter Steam news

Zane Gittins | Jul 22, 2016 | game

Released

0players observed ยท 5 October 2026 - 18:40:46 UTC

ActionIndieEarly AccessSteam Store

  • Latest observed playersNot available
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Rogue Fighter news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateJul 22, 2016
  • DeveloperZane Gittins
  • PublisherZane Gittins

Genres: Action, Indie, Early Access

Company pages: Developer: Zane GittinsPublisher: Zane Gittins

Top Steam chartsTop 100 gamesGame directorySteam Store page

Rogue Fighter Steam news

Rogue Fighter news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • General Overview of Next Patch - 14 October 2016

    Hi everyone! I know that there hasn't been an update out for a while. I am a single developer so it takes longer for each big update, however there are still lots of updates planned, and I'd like to assure everyone that I am working on content. I want to make sure that the new content I add feels polished, as well as rework the current game to feel more seamless. In the next update I am also working to add in more sounds effects. It is taking some time to acquire the proper licenses for these sound effects. Thank you all for your support of Rogue Fighter and I look forward to bringing you all an update soon.

  • General Overview of Next Patch - 14 October 2016

    Hi everyone! I know that there hasn't been an update out for a while. I am a single developer so it takes longer for each big update, however there are still lots of updates planned, and I'd like to assure everyone that I am working on content. I want to make sure that the new content I add feels polished, as well as rework the current game to feel more seamless. In the next update I am also working to add in more sounds effects. It is taking some time to acquire the proper licenses for these sound effects. Thank you all for your support of Rogue Fighter and I look forward to bringing you all an update soon.

  • Update 0.0.7 - 6 August 2016

    This update fixes the bug where objects spawn on top of your ship, which also makes levels feel more spaced out and not as cluttered towards your face.

  • Update 0.0.7 - 6 August 2016

    This update fixes the bug where objects spawn on top of your ship, which also makes levels feel more spaced out and not as cluttered towards your face.

  • Update 0.0.6 - 4 August 2016

    -New enemy type that uses lasers. -Fixed a bug where losing your ship to hitting an asteroid did not reset score and number of jumped portals. -Fixed a bug where enemies could not see you through objects. -Fixed a bug where enemies stopped moving when you lose control of your ship. -Fixed a bug that caused enemies to not shoot at you upon losing control of your ship. I am aware of the problem of enemies/asteroids/other obstacles spawning on your ship. I hope to have a fix out for that in the next few days.

  • Update 0.0.6 - 4 August 2016

    -New enemy type that uses lasers. -Fixed a bug where losing your ship to hitting an asteroid did not reset score and number of jumped portals. -Fixed a bug where enemies could not see you through objects. -Fixed a bug where enemies stopped moving when you lose control of your ship. -Fixed a bug that caused enemies to not shoot at you upon losing control of your ship. I am aware of the problem of enemies/asteroids/other obstacles spawning on your ship. I hope to have a fix out for that in the next few days.

  • Update 0.0.5 - 3 August 2016

    This update includes a new playable ship, The Bounty Hunter. Unlock the Bounty Hunter by completing the first boss level. The Bounty Hunter has a different off hand item that I hope you'll all enjoy! I also slightly re-positioned some text so that it is less distracting during gameplay.

  • Update 0.0.5 - 3 August 2016

    This update includes a new playable ship, The Bounty Hunter. Unlock the Bounty Hunter by completing the first boss level. The Bounty Hunter has a different off hand item that I hope you'll all enjoy! I also slightly re-positioned some text so that it is less distracting during gameplay.

  • Update 0.0.4 - 1 August 2016

    Hello everyone! This update modifies the shield so that it charges up with each incoming projectile you block. Once charged (indicated by a filled up green bar) you can fire off a group of missiles from the shield. I hope you all enjoy this added feature! As always, feedback and ideas are appreciated.

  • Update 0.0.4 - 1 August 2016

    Hello everyone! This update modifies the shield so that it charges up with each incoming projectile you block. Once charged (indicated by a filled up green bar) you can fire off a group of missiles from the shield. I hope you all enjoy this added feature! As always, feedback and ideas are appreciated.

  • Hi everyone! - 28 July 2016

    If you find any bugs please email me at [email protected]. Also any feedback or ideas for additional content is appreciated. More upgrades and new enemies coming next week.

  • Hi everyone! - 28 July 2016

    If you find any bugs please email me at [email protected]. Also any feedback or ideas for additional content is appreciated. More upgrades and new enemies coming next week.

  • Update 0.0.3 - 24 July 2016

    More bug fixes, more environmental objects/hazards , optimizations.

  • Update 0.0.3 - 24 July 2016

    More bug fixes, more environmental objects/hazards , optimizations.

  • Update 0.0.2 - 23 July 2016

    Random level generation improved, new enemy type added.

  • Update 0.0.2 - 23 July 2016

    Random level generation improved, new enemy type added.

  • Update 0.0.1 - 23 July 2016

    Minor bug fixes, boss level moved to 8 portals instead of 10.

  • Update 0.0.1 - 23 July 2016

    Minor bug fixes, boss level moved to 8 portals instead of 10.

Patch notes and updates

S.noRelease datePatch nameGID number
16 August 2016Update 0.0.74249665521684640379
24 August 2016Update 0.0.64249665521684640487
33 August 2016Update 0.0.54249665521684640602
41 August 2016Update 0.0.44249665521684640704
524 July 2016Update 0.0.34249665521684640913
623 July 2016Update 0.0.24249665521684641016
723 July 2016Update 0.0.14249665521684641127

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