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Venture Forth

Venture Forth Steam news

Arclight Worlds | Jun 20, 2017 | game

Released

0players observed · 5 October 2026 - 06:02:42 UTC

ActionAdventureIndieRPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score69% positive

Venture Forth news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score69% positive
  • Total reviews13
  • Release dateJun 20, 2017
  • DeveloperArclight Worlds
  • PublisherIndie Voyage

Genres: Action, Adventure, Indie, RPG

Company pages: Developer: Arclight WorldsPublisher: Indie Voyage

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Venture Forth Steam news

Venture Forth news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Request for All Venture Forth Players - 22 June 2017

    We need your help, Venture Forth players. If you're enjoying the game, please give us a thumbs up so others can see that you like it. If you aren't enjoying the game, please let us know how we can improve the overall experience. We appreciate all the support we can get and that includes everybody who has put even a few minutes into experiencing Venture Forth. Any and all support truly goes towards the developer's ability to make more content for this game and begin to develop other games in the future. Take care and enjoy, IndieVoyageRob

  • Request for All Venture Forth Players - 22 June 2017

    We need your help, Venture Forth players. If you're enjoying the game, please give us a thumbs up so others can see that you like it. If you aren't enjoying the game, please let us know how we can improve the overall experience. We appreciate all the support we can get and that includes everybody who has put even a few minutes into experiencing Venture Forth. Any and all support truly goes towards the developer's ability to make more content for this game and begin to develop other games in the future. Take care and enjoy, IndieVoyageRob

  • Launch Version Updates - 20 June 2017

    We're live but that doesn't mean we're not still working hard to bring you awesome new content. Here's the latest: New Game Features New Starting Area Official Title Music by Peaks New Sound Effects for the Spider, Phoenix and Sea Creature

  • Launch Version Updates - 20 June 2017

    We're live but that doesn't mean we're not still working hard to bring you awesome new content. Here's the latest: New Game Features New Starting Area Official Title Music by Peaks New Sound Effects for the Spider, Phoenix and Sea Creature

  • We're Live!!! - 20 June 2017

    Hey everybody, As per the headline, we're live! Tell your friends, tell your enemies, tell random people on the street. IF you happen to be on a mountaintop, shout it though I don't want you to start any avalanches or anything. Not on our account as that'll weigh heavy on our collective concsience. So enjoy and happy venturing! IVR

  • We're Live!!! - 20 June 2017

    Hey everybody, As per the headline, we're live! Tell your friends, tell your enemies, tell random people on the street. IF you happen to be on a mountaintop, shout it though I don't want you to start any avalanches or anything. Not on our account as that'll weigh heavy on our collective concsience. So enjoy and happy venturing! IVR

  • New Build Posted (June 15) - 15 June 2017

    New Modding Features Fully customizable procedural world generation Brand new procedural landmark naming affix? system Ability to mark special ares in landmarks for reference in world blueprints End Goal customization Full ambient music customization with Music Blueprints Ambient color customization Landmark entry sound customization Ability to add fully customizable messages anywhere in the world Global inventory/bundle blueprint abstraction Recursive Inventory/Bundle Blueprint definition Custom in-game map details and hex messages while creating landmark blueprints More detailed debugging notifications while modding Ability to connect directly to saved gridspace states. Added multi-line comment functionality Ability to spawn test-only equipment, critters and bundles. Enhanced Cave Textures Review recent messages with “Enter” key Assorted bug fixes

  • New Build Posted (June 15) - 15 June 2017

    New Modding Features Fully customizable procedural world generation Brand new procedural landmark naming affix? system Ability to mark special ares in landmarks for reference in world blueprints End Goal customization Full ambient music customization with Music Blueprints Ambient color customization Landmark entry sound customization Ability to add fully customizable messages anywhere in the world Global inventory/bundle blueprint abstraction Recursive Inventory/Bundle Blueprint definition Custom in-game map details and hex messages while creating landmark blueprints More detailed debugging notifications while modding Ability to connect directly to saved gridspace states. Added multi-line comment functionality Ability to spawn test-only equipment, critters and bundles. Enhanced Cave Textures Review recent messages with “Enter” key Assorted bug fixes

  • New Build as of 4/28 - 3 May 2017

    Patch Notes Adorable New Owl Creature Revamped Health Bar Polished Equipment Dropping Equipment Details Default to On Removed Auto-Sprint Slower Stamina Drain Fixed Arrow Auto-equip Bug Fix Fall Damage Bug Removed Old Worlds Wall Colors Scale With Ambient Light Polished Water Depth Tracking Fixed Giant Spider Leg Bug Increased Message Display Time Polished Body Lunge Telegraph Frames

  • New Build as of 4/28 - 3 May 2017

    Patch Notes Adorable New Owl Creature Revamped Health Bar Polished Equipment Dropping Equipment Details Default to On Removed Auto-Sprint Slower Stamina Drain Fixed Arrow Auto-equip Bug Fix Fall Damage Bug Removed Old Worlds Wall Colors Scale With Ambient Light Polished Water Depth Tracking Fixed Giant Spider Leg Bug Increased Message Display Time Polished Body Lunge Telegraph Frames

  • New Build Posted (April 7) - 8 April 2017

    Spider Added, New Creatures to Unresting Depths world. New Creature: Spider Fish creatures and bird added to Unresting Depths Various Dev Mod bugfixes

  • New Build Posted (April 7) - 8 April 2017

    Spider Added, New Creatures to Unresting Depths world. New Creature: Spider Fish creatures and bird added to Unresting Depths Various Dev Mod bugfixes

  • New Build Posted (March 28) - 28 March 2017

    New Creatures Added - Sea and Air Edition Pirahna Angler Fish Bird Updated Dragon

  • New Build Posted (March 28) - 28 March 2017

    New Creatures Added - Sea and Air Edition Pirahna Angler Fish Bird Updated Dragon

  • New Build Posted! - 25 March 2017

    Options menu updated Included new performance options Added invert Y-Axis option New Blueprint Models Added for Creatures and Equipment Bat_Body Bat_Wing Crossbow Dragon_Body Dragon_Claw Dragon_Wing Gatekeeper Genie Genie_Fist God_Egg God_Egg_Flaming Golem Golem_Ball Hand_Cannon Heavy_Chest Heavy_Helm Infernal_Blade Key Kraken_Bow Large_Bow Large_Sword Lich Lich_Fist Mage_Hat Mage_Robe Mythril_Blade Old_Battle_Arrow Old_Bow Old_Crystal Old_Knight_Chest_Heavy Old_Knight_Full_Heavy Old_Knight_Helmet_Heavy Old_Shield Old_Staff Old_Sword_Knight Old_Torch Owl Radiance_Bow Rune_Blade Skeleton Skeleton_Claw Sword_of_Tombs Templar_Charm Templar_Charm_Flaming Volcano_Heart Water_Snake_Idol Wisp Also removed the pardon our dust splash screen and changed the test calibration screen to an in-game sreenshot

  • New Build Posted! - 25 March 2017

    Options menu updated Included new performance options Added invert Y-Axis option New Blueprint Models Added for Creatures and Equipment Bat_Body Bat_Wing Crossbow Dragon_Body Dragon_Claw Dragon_Wing Gatekeeper Genie Genie_Fist God_Egg God_Egg_Flaming Golem Golem_Ball Hand_Cannon Heavy_Chest Heavy_Helm Infernal_Blade Key Kraken_Bow Large_Bow Large_Sword Lich Lich_Fist Mage_Hat Mage_Robe Mythril_Blade Old_Battle_Arrow Old_Bow Old_Crystal Old_Knight_Chest_Heavy Old_Knight_Full_Heavy Old_Knight_Helmet_Heavy Old_Shield Old_Staff Old_Sword_Knight Old_Torch Owl Radiance_Bow Rune_Blade Skeleton Skeleton_Claw Sword_of_Tombs Templar_Charm Templar_Charm_Flaming Volcano_Heart Water_Snake_Idol Wisp Also removed the pardon our dust splash screen and changed the test calibration screen to an in-game sreenshot

  • Version Update - 26 February 2017

    Patch Notes: 17.02.26.1500 Hey everybody, here's your friendly and most awesome post regarding the latest build notes. New Features: Completed World Builder Added Sample World Document with Building Notes New Art: New Level Loot Containers The Fork (room: in new level) Update to The Abyss (room: in new level) A variety of bug fixes have been implemented. Please comment and rate/review the game. We're looking forward to seeing what you have to say. As always, enjoy :). Indie Voyage and Arclight Worlds

  • Version Update - 26 February 2017

    Patch Notes: 17.02.26.1500 Hey everybody, here's your friendly and most awesome post regarding the latest build notes. New Features: Completed World Builder Added Sample World Document with Building Notes New Art: New Level Loot Containers The Fork (room: in new level) Update to The Abyss (room: in new level) A variety of bug fixes have been implemented. Please comment and rate/review the game. We're looking forward to seeing what you have to say. As always, enjoy :). Indie Voyage and Arclight Worlds

  • New Build - Blueprints Feature Expanded - 22 February 2017

    Venture Forth Blueprints allow you to not only customize your levels, but to build an entire game from scratch using Arclight Worlds' custom engine. Jeremy Ingham's very easy to understand building language is easy to learn and contains very simple but powerful commands that'll enable you to not only build incredible worlds of your very own, but now you can blueprint your very own equipment and critters. Check out my tutorial in the Guides section to get a running start. New versions of the guide coming out this weekend. - indievoyagerob

  • New Build - Blueprints Feature Expanded - 22 February 2017

    Venture Forth Blueprints allow you to not only customize your levels, but to build an entire game from scratch using Arclight Worlds' custom engine. Jeremy Ingham's very easy to understand building language is easy to learn and contains very simple but powerful commands that'll enable you to not only build incredible worlds of your very own, but now you can blueprint your very own equipment and critters. Check out my tutorial in the Guides section to get a running start. New versions of the guide coming out this weekend. - indievoyagerob

Patch notes and updates

S.noRelease datePatch nameGID number
120 June 2017Launch Version Updates4249665521684642930
215 June 2017New Build Posted (June 15)4249665521684643124
33 May 2017New Build as of 4/284249665521684643236
48 April 2017New Build Posted (April 7)4249665521684643353
528 March 2017New Build Posted (March 28)4249665521684643453
625 March 2017New Build Posted!4249665521684643547
726 February 2017Version Update4249665521684643665
822 February 2017New Build - Blueprints Feature Expanded4249665521684643767
916 September 2016Build Update - 16.09.16.084249665521684643877
109 September 2016Build Update - 16.09.08.174249665521684643987
1131 August 2016Latest Update Notes4249665521684644089

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