Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 5016990 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | Q4 2026 |
| Developer | Nulpoyo |
| Publisher | Nulpoyo |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | Not available |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
A tiny forge in the corner of your desktop. Quirky smiths gather materials and hammer out blades on their own. Hand one to a passing adventurer, or deliver it to a nation at war — your blade decides whether they live, calms the monster dens, and can change who rules a town.
About this game
A tiny forge in the corner of your desktop. Your artisans keep working while you focus on something else. Desktop Forge is an idle simulation about autonomous artisans, the swords they forge, the adventurers who carry them, and the world those swords change. Let the workshop run in a compact window while you work or study, and look in whenever you are ready to make the next call. Over 200 traits decide how they work Every artisan has more than a set of stats. They have their own traits, specialties, likes, and dislikes . Instead of directing every movement, you decide which jobs each person is allowed to take — and they choose when to gather, process, forge, or rest on their own. Who should handle each stage? Your assignments shape the flow of the workshop and the swords that come out of it. More than 200 traits shape not only how fast and how well they work, but who likes and dislikes whom. Everyday interactions make emotions rise and fall, and those moods show in the work and in the blades that come out of it. Emotion icons over their heads let you watch these small relationships shift. Materials and artisans make every sword different Gather, process, forge. Collect timber, ore, and gems, refine them into usable materials, and combine them into a blade. The materials used, the artisans involved, their moods, and how well the work goes shape how each sword splits between edge, durability, and enchantment , and how fine it turns out. When real skill and a stroke of luck come together, you may forge a masterpiece you never planned for. A newly forged blade hides its true nature. Appraisal gradually uncovers its grade, type, stat distribution, quality, and evaluation . Your workshop is one small part of the world Beyond your walls lie eight towns, the monster dens beside them, and three nations at war. Markets, war, and monsters move every day, whether or not you are watching. Caravans carry materials down the roads; when a den grows restless the loads thin out, and when fighting cuts a road no caravan comes at all. Even in the same town, what is on offer today is not what was there yesterday. And the only thing that moves that world is, again, the swo…
Supported languages
English, Japanese, Simplified Chinese
