SPSTEAMPULSELIVE ANALYTICS
Super Markup Man

Super Markup Man Steam news

Roppy Chop Studios | Aug 16, 2016 | game

Released

0players observed ยท 25 September 2026 - 00:40:22 UTC

CasualIndieCodingProgrammingHackingSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score82% positive

Super Markup Man news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score82% positive
  • Total reviews127
  • Release dateAug 16, 2016
  • DeveloperRoppy Chop Studios
  • PublisherRoppy Chop Studios

Genres: Casual, Indie

Company pages: Developer: Roppy Chop StudiosPublisher: Roppy Chop Studios

Top Steam chartsTop 100 gamesGame directorySteam Store page

Super Markup Man Steam news

Super Markup Man news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • CSS Mode Unlocked! - 27 March 2021

    First of all, thanks to all of the new players joining Super Markup Man during the Remote Play Together sale! This sale does highlight something that has been a sticking point for many players, though. Historically, you were required to finish the single-player HTML mode first before you could play co-op in CSS Mode. For some players, HTML Mode was also just not challenging enough to play all the way through. So... I've removed this restriction, meaning CSS Mode is now available from the very start! Of course, it's still recommended to play HTML Mode first if you are not familiar with HTML syntax. Free Play Mode will also remain locked until you complete CSS Mode, as it wouldn't make sense to jump straight into such an unstructured environment. Enjoy!

  • v1.3: Engine Upgrade - 14 March 2021

    I should preface this update by saying that no new features are being added to Super Markup Man. Instead, this is an underlying engine upgrade that hopefully improves the overall performance of the game and fixes several gamepad issues that players have been having. Most notably, gamepad support for macOS is back! However, this update does remove the 32-bit binaries for Windows. The Steam Overlay is also no longer working for macOS (and still doesn't work for Linux). If these are deal breakers, or you start experiencing other issues with the new build, you can switch back to the old version. In the game's Properties > Betas menu, select the v1.2.3 branch to roll back. Let me know how this upgrade affects your experience with the game, and thanks for playing!

  • v1.2.3 - 26 November 2018

    Prevent overwriting save file when accidentally starting a new game Fixed issue with Spanish language fonts Can now click to start when in player select screen

  • v1.2.2: Solution Files - 23 November 2018

    Many players have expressed wanting to be able to see their solution after completing a level. I'll do you one better, though. Now, whenever you complete a level, an HTML file will be created in a "solutions" folder (in the same directory as the game executable). Open these files in a text editor to see what your code looks like as actual HTML and CSS! Side note: HTML Level 49 has been tweaked to hopefully not be so confusing. I know it was the source of many headaches in the past...

  • v1.2.1: Linux Support - 13 November 2017

    I'm happy to announce that Super Markup Man is finally running on Linux! Please note that it has only been tested on Ubuntu 16 and only supports 64-bit. Certain features like the Steam Overlay are also not working, but I will continue to look into it.

  • v1.2.1: Linux Support - 13 November 2017

    I'm happy to announce that Super Markup Man is finally running on Linux! Please note that it has only been tested on Ubuntu 16 and only supports 64-bit. Certain features like the Steam Overlay are also not working, but I will continue to look into it.

  • v1.2: Help! - 31 January 2017

    This update adds a brand new "help" tab to make learning HTML even easier. When clicked, the tab will offer advice on how to use some of the HTML tags or CSS properties in the current level. If you have no prior experience with HTML, it's a good idea to check this tab often! Several levels have also been reworked and moved around to better accommodate the learning process.

  • v1.2: Help! - 31 January 2017

    This update adds a brand new "help" tab to make learning HTML even easier. When clicked, the tab will offer advice on how to use some of the HTML tags or CSS properties in the current level. If you have no prior experience with HTML, it's a good idea to check this tab often! Several levels have also been reworked and moved around to better accommodate the learning process.

  • v1.1: Bugs! - 10 September 2016

    This update doesn't fix bugs, it adds them! In the settings menu, there is now an option to enable "bugs," which allows nasty bugs to randomly appear in the level while you play. You can't pass a level if there's a bug in your code, so make sure to stomp them when they show up! Two new achievements have also been added as part of this update: 1) Squash 50 bugs total. 2) In Free Play mode, download an HTML file that has a bug in it. Keep in mind that bugs are turned off by default. Enjoy!

  • v1.1: Bugs! - 10 September 2016

    This update doesn't fix bugs, it adds them! In the settings menu, there is now an option to enable "bugs," which allows nasty bugs to randomly appear in the level while you play. You can't pass a level if there's a bug in your code, so make sure to stomp them when they show up! Two new achievements have also been added as part of this update: 1) Squash 50 bugs total. 2) In Free Play mode, download an HTML file that has a bug in it. Keep in mind that bugs are turned off by default. Enjoy!

  • v1.0.1 - 23 August 2016

    Improved how Free Play achievement tracks playtime Adjusted some of the CSS level solutions Fixed a rare occurrence of the game freezing the first time it's launched

  • v1.0.1 - 23 August 2016

    Improved how Free Play achievement tracks playtime Adjusted some of the CSS level solutions Fixed a rare occurrence of the game freezing the first time it's launched

Patch notes and updates

S.noRelease datePatch nameGID number
127 March 2021CSS Mode Unlocked!4026754911350451467
226 November 2018v1.2.32415514774181305586
323 November 2018v1.2.2: Solution Files2415514774173786856
413 November 2017v1.2.1: Linux Support4249665521684645814
531 January 2017v1.2: Help!4249665521684645913
610 September 2016v1.1: Bugs!4249665521684646024
723 August 2016v1.0.14249665521684646130

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.