SPSTEAMPULSELIVE ANALYTICS
Legacy of the Ark: Beneath the Broken Sky

Legacy of the Ark: Beneath the Broken Sky Steam news

Broken Ark Studios | Sep 5, 2026 | game

Released

11players observed · 24 September 2026 - 15:59:46 UTC

CasualIndieSimulationStrategyFree To PlaySteam Store

  • Latest observed players11 · 24 September 2026 - 15:59:46 UTC
  • SteamPulse tracked peak23
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

Legacy of the Ark: Beneath the Broken Sky news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players11 · 24 September 2026 - 15:59:46 UTC
  • SteamPulse tracked peak23
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateSep 5, 2026
  • DeveloperBroken Ark Studios
  • PublisherBroken Ark Studios

Genres: Casual, Indie, Simulation, Strategy, Free To Play

Company pages: Developer: Broken Ark StudiosPublisher: Broken Ark Studios

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Legacy of the Ark: Beneath the Broken Sky Steam news

Legacy of the Ark: Beneath the Broken Sky news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update 1.0.9 — Four Bug Reports, Answered - 8 September 2026

    ## 🛠️ Update 1.0.9 — Four Bug Reports, Answered Every fix in this update came directly from player reports. One player managed to uncover four of them in a single afternoon. Thank you — you basically wrote this patch. ### 🏕️ Camp Tasks Fixed After Settling Camp tasks were carrying their old production targets into newly settled camps. That meant a fresh camp producing almost nothing could inherit a task based on billions-per-second production and become permanently stuck. Tasks now reset correctly when you settle. If your save is already stuck behind one, **1.0.9 will repair it automatically on your next load while preserving your existing progress.** ### ⚡ “Swift Return” Fixed The **-5 minute expedition bonus** was only affecting your first expedition slot. It now correctly shortens **every expedition currently in progress**. The Ark Fall debris salvage reward had the same issue and…

  • Update 1.0.8 — Bulk Survivors + Linux Fix - 7 September 2026

    ## 🛠️ Update 1.0.8 — Bulk Survivors + Linux Fix A smaller update, but with two highly requested improvements and one important fix. ### 👶 Hold to Grow Survivors No more clicking once for every survivor. You can now **hold the baby icon** to continuously grow survivors at up to **10 per second**, stopping automatically when you release the button or run out of resources. ### ⚡ New “Buy All” Button If you can afford more than 10 survivors, a **Buy All** button will appear. Press it once and the game will purchase every survivor your available Water, Food, and Materials can support. Because survivor costs increase with every purchase, Buy All calculates the full rising cost correctly rather than simply multiplying the next survivor’s displayed price. ### 🐧 Linux / Proton Black Screen Fix This one was on us. Update 1.0.7 changed how V-Sync behaved when the new FPS cap was introduced. Tha…

  • 1.0.7 - Expedition Improvements, FPS Limiter & Performance Fixes - 7 September 2026

    🛠️ Patch 1.0.7 - Expeditions, FPS Limiter & PerformancePatch 1.0.7 is now live!This update focuses on expedition balance, performance, and player-reported issues.🚚 Expedition Crews Now Haul ProperlyWe found a bug where larger expedition crews did not properly increase Water, Food, and Material rewards.Worse, sending survivors away reduced camp production, which could lower your expedition haul.That is now fixed.Survivors on expedition now contribute their gathering ability while traveling.Bigger crew = bigger haul.⏱️ New Expedition DurationsAdded:• 6 Hours • 12 Hours • 24 HoursThe existing 30 sec, 7.5 min, 30 min, and 3 hour options remain.Rewards scale directly with time, so longer trips are not more profitable per hour. They simply let you send a crew out, go offline, and return later without constantly restarting expeditions.A 12-hour expedition can now chart a new area.🎮 FPS Limi…

  • 1.0.6 - Your level moves again, and the game finally tells you what to do - 6 September 2026

    1.0.6 - Your level moves again, and the game finally tells you what to do This one is almost entirely from your reports. Thank you - several of these were things we could not see from the inside. PLAYER LEVEL COULD GET PERMANENTLY STUCK If your level sat at 0 with the bar frozen part-way, you were not imagining it and you had not missed a step. Player XP came only from clicking. The moment you started idling - which is what the game teaches you to do - the bar stopped exactly where you left it. Worse, the auto-clicker upgrades that would have kept it moving cost player points, and points only come from levels, so if you stopped clicking at level 0 there was genuinely nothing you could do about it. Your survivors now earn you XP as they gather, at a tenth of the rate clicking does, while you play and while you are away. Clicking and auto-clicking are still worth ten times as much per res…

  • 1.0.5 - It keeps running now - 6 September 2026

    1.0.5 - It keeps running now Two changes from your playtest feedback. THE GAME NO LONGER STOPS WHEN YOU CLICK AWAY Until now, clicking on another window froze everything - gathering, expeditions, research, the settlement - and that time was gone. It was not given back as offline progress when you came back. For an idle game that was exactly backwards. The game now keeps running in the background, so you can leave it going behind whatever else you are doing. EXPEDITIONS ARE HALF AS LONG The four trip lengths are now 30 seconds, 7.5 minutes, 30 minutes and 3 hours - down from 1 minute, 15 minutes, 1 hour and 6 hours. You told us the long trips left you sitting with nothing to do. To be clear about what this does and does not change: a trip brings home an amount based on how long it was, so a half-length trip brings home half as much. Your resources per hour of expedition time are exactly…

  • 1.0.4 - Store fixes - 6 September 2026

    1.0.4 - Store fixesThis update fixes several problems with in-game Store purchases. If you buy anything from the Store, please update before your next purchase.PURCHASES NOW WAIT FOR THE STEAM CHECKOUT TO FINISHPressing Buy could hand over the item immediately, before the Steam checkout had actually been completed. Purchases now wait for Steam to confirm your payment, and the Store shows"Complete the purchase in Steam..." while Steam's checkout window is open.TIME WARP COULD BE LOST IF A PURCHASE WAS INTERRUPTEDIf the game was closed, or crashed, while a Time Warp purchase was still going through, it could be used up without ever being applied. Time Warps are now redeemed directly from your Steam inventory, so an interrupted purchase is granted the next time you launch the game.THE STORE COULD STOP WORKING FOR THE REST OF A SESSIONIf Steam declined to open the checkout window at all - n…

Patch notes and updates

S.noRelease datePatch nameGID number
18 September 2026Update 1.0.9 — Four Bug Reports, Answered1842846814456341
27 September 2026Update 1.0.8 — Bulk Survivors + Linux Fix1842846814453843
37 September 20261.0.7 - Expedition Improvements, FPS Limiter & Performance Fixes1842846814453314
46 September 20261.0.6 - Your level moves again, and the game finally tells you what to do1842846814451688
56 September 20261.0.5 - It keeps running now1842846814450803
66 September 20261.0.4 - Store fixes1842846814450761

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