SPSTEAMPULSELIVE ANALYTICS
MiniLAW: Ministry of Law

MiniLAW: Ministry of Law Steam metadata

Lasso Games | Jan 1, 2020 | game

Released

0players observed · 22 September 2026 - 02:03:33 UTC

ActionIndieCyberpunkPixel GraphicsShooterSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)5,970
  • Revenue (VGI)$45,873
  • Review score83% positive

MiniLAW: Ministry of Law metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)5,970
  • Revenue (VGI)$45,873
  • Review score83% positive
  • Total reviews197
  • Release dateJan 1, 2020
  • DeveloperLasso Games
  • PublisherLasso Games

Genres: Action, Indie

Company pages: Developer: Lasso GamesPublisher: Lasso Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

MiniLAW: Ministry of Law Steam metadata

MiniLAW: Ministry of Law metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/503180/metadata
Steam Storehttps://store.steampowered.com/app/503180/
Steam Communityhttps://steamcommunity.com/app/503180
PCGamingWiki search
IGDB searchSearch IGDB for MiniLAW: Ministry of Law

Reviews, pricing, and metadata

Review summary

Very Positive

83% positive, 163 positive, 34 negative

Price and discount

$9.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Steam Trading Cards, Family Sharing

Achievements

18

Platform releases
  • Steam 1 January 2020

Latest Steam announcements

  • Price Reduction Ahoy! - 14 August 2023

    To celebrate 3 years of New Babel, we are reducing the base price of the game to $9.99 USD! Thank you all for enjoying the game and playing along with us over the years!

  • 1.0.8 - New Video Option - 18 December 2021

    Howdy friends! We have been mulling over some of the reports that have been coming in on the bug forums and thinking of a way to fix some of the frame rate issues and black screen problems and I think we may have exposed an in-game solution to address most of them. "Async On/Off" is now available in video options, and should be saveable to settings! https://i.imgur.com/p3fKcmq.gif This feature took a little development to round out and test so we appreciate yall sticking with us while we worked on a fix. Thanks again for playing and for your continued support.

  • Narrative Bug Fix! - 7 December 2021

    It was brought to our attention on the forums that one of the narrative events resulted in a dead-end. We've got a fix for it hot off the presses here. Keep us posted if there are any regression problems or new issues from here, and as always: THANK YOU FOR PLAYING! :D

  • 1.0.7 - Crashstoppers! - 10 September 2021

    Howdy folks, getting a solid patch going for a few big bugs that were reported. Fixes: Fixed bug for recurring boss crashes Fixed missing Ragdoll for Mecha Ragdoll fixes for ingocnito defeat states.

  • Achievements! - 5 July 2021

    Greetings citizens of New Babel! Please enjoy your quarterly allotment of Steam Achievements published fresh this morning! Many of them are hidden, but adept constables will certainly discover them, some more quickly than others. Please enjoy, -Lasso Games Dev Team

  • Untitled - 2 June 2021

    Greetings constables - just checking in with a few fixes, QOL updates and balance changes for you to enjoy! Patch notes: - Ragdoll sprites implemented for . - 'Disable Video Distortion' now available under video options, allowing players to... well, disable video distortion! - Minor fixes to a few cover pieces. - Sleep margin changes to enhance/fix performance on higher end machines. - Some balance and gameplay changes in hand to hand combat: Enemy attack cycles play through even if you block them, so you have that much extra time to retaliate. They will still take the same stamina penalty, giving the light and heavy counters more meaningful use in a fight if you still want that stagger. In fighting game jargon, enemy attacks now have minus frames you can take advantage of if you properly block the attack. On top of that, enemies can no longer block like before if they are already attac…

  • Patch 1.0.5.1 - 14 December 2020

    Greetings New Babelites! This experimental patch features a few minor changes made to optimize the game for machines with marginal hardware and lower-end specs. Most notably, a suite of hidden Steam achievements has been added for your enjoyment. In order to access this build, please enable the beta/experimental branch from your game properties menu. Notable Fixes: Tweaks to bullet tolerance Enemy AI cover-taking optimizations Improvements to gib production Updated armor piercing rounds Notable Additions: Kernel Panic effect on death Added 8 new stages New breakable objects More graffiti! New room decoration and cover objects Achievements and Achievement Icons added!

  • Patch 1.0.5 - 8 September 2020

    Back again with another largely under the hood optimization patch! This should be a significant performance boost for struggling machines with optimizations to practically every non player object in the game, as well as a redesigned permadeath screen! There are also a few stat related changes related to enemy stamina generation. Changelog: - Tons of performance related optimizations of npc objects and subroutines. - Reworked enemy stamina management, enemy stamina recovery now slows while staggered. - 'Kernel panic' permadeath screen effect added. - Most airtight version of player air to ground transitions yet. - Pigeons optimized.

  • Patch 1.0.4.1 - 28 August 2020

    Hello players! Thanks to everyone who supported us and checked out the game during the summer sale! We've got a patch coming out today with a few small fixes for issues we've seen brought up. Changelog: - Changes to map generation that should keep important buildings in bounds and fill out more of the available space. - Fixes to help higher end Win10 machines that were struggling with performance issues. - Cutscene/newscast speed slightly slowed. - Optimizations on platforms and some placement/architectural tweaks in a few stages. - Various other under the hood corrections and optimizations. We are keeping an eye on the forums and making considerations for optimizations moving forward. Thanks to all of you for your continued support and engagement!

  • 1.0.4 - Constable Movement+ and lots of animation clean ups - 3 February 2020

    Movement should feel more crisp and reliable across various actions. Clarity to all Constable animation frames. We also added tweaks to multiple other things. Check it all out below! Player Movement ChangesWe have made some changes to various aspects of player movement, feels more crisp. Running or walking or dropping off a ledge will now put you in an 'airborne' state, making it a consistent transition state while in the air now. https://i.imgur.com/oBrcwiU.gif Movement on stairs now tracks down to said stairs, so running and dashing on stairs should feel better now. Climbing on top of a ledge will now properly snap you down to the ground as you come up. When the player drops off of a ledge, now they are pushed away from that ledge less. Player regains control over movement up to 8 frames faster after landing than previously. Jumping and combatrolling also function better on stairs. Re…

  • 1.0.3 - Patch 3 Post Full Release - 21 January 2020

    We are now at third patch following the full release. Thanks are in order for everyone who has helped us along the way. The bug reports seem to be slowing down and everything is getting resolved and more stable. We plan to keep up the work and improve on the game going forward. Additions and Optimizations Enemies can no longer spot a friendly npc/player while said npc/player is traversing a stairwell. All in-platform minigames/interface bars (hostage untying bar, lockmap and brainjack bar, dna minigame and subsequent printouts) now all draw chunkier pixels. Makes these minigames look more consistent with the rest of the game. (See below) https://i.imgur.com/PfBaS2G.png https://i.imgur.com/cJtvzWW.png Enemies have many conditions now in which they cannot attempt to warn their friendlies, whereas before the effect was constant. Hold to skip action now also prints out a text prompt indicat…

  • Wot I Think: MiniLAW: Ministry Of Law - 14 January 2020

    Developer: Lasso Games Publisher: Lasso Games Release: Out now On: Windows From: Steam , itch For: 11/ 12.50/$15 “I have ninety minutes to stop a nuclear bomb from going off, so I’ve given up on arresting and just started throwing people off buildings,” I told the RPS hivemind. This was a half truth. I’d been trying to figure out how to throw people off buildings all day. That is the problem with MiniLAW: Ministry of Law , the hectic dystopian action game from Lasso Games. It is very nearly excellent, but frequently undermines itself with terrible controls. (more…)

  • 1.0.2 - Small fixes, visible impact - 12 January 2020

    Here's a small patch to update/fix the few things that have popped up recently. 'Hold to Skip' cutscenes, more visible DNA sequencer minigame, and a fix for a CTD during phone calls. Additions and Optimizations Functional 'hold to skip' added for all cutscenes that are relevant. Button needs to be held down for about 1/2 of a second. A small circle draws in the lower right hand corner when this is happening. Incognito has new voice clips for REDACTED emerge cutscene. Updated the DNA Sequencer minigame to be more visible. https://i.imgur.com/dOjlCLM.png Bug Fixes Fix for a CTD during certain phone calls. Basically some legacy phone scripts that weren't working with newer updated phone system. Fix to hatch in cube level drawing incorrectly after it opened. Car equipment/skills screen now shows requisition overhead again. Enemies should now be capable of using back cover. As always, click…

  • Incoming patch information, REDUX! - 10 January 2020

    Good news! We've tracked down the last of the issues (we hope!) plaguing the phone system! Some phone numbers, largely the ones listed in the Auto C.B.D. directory, were not working with the new system. The fix coming this Saturday should shore up the last of the known issues we've had with the phone, and not compromise your current saves (though sadly you will need to start a new game to gain access to the numbers that currently don't function)! There are a couple other fixes and requests being worked on as well: Colors on the DNA minigame adjusted for easier viewing. Showing your current requisition amount on the purchasing screens. Whatever else we run into between then and now, we'll have a full patch list on the day of! We'll be spending the next few days getting these fixes implemented and testing the hell out of them - thanks again to everyone for your patience while we work out…

  • 1.0.1 - Squash the bugs and QOL Controller improvements - 9 January 2020

    First off, we just want to thank everyone for the amazing reception we have had since launch! We've been hard at working squashing the discovered bugs and improving the overall experience. As announced yesterday, due to the nature of the overhaul of the phone system, this update will make older save files incompatible with the newest build. We know this isn't optimal but be sure to start a new game after downloading this update. Additions and Optimizations Controller QOL Improvements Car Screen: Pointer moves faster now except when over the beeper. Since the car screen requires you to use the pointer to navigate anyways, pointer now also engages "level engage" lever like when in mouse/keyboard mode even when in controller mode, so holding a button and then pressing down are an optional alternative instead of the only way to engage a level in controller mode. Level Engage lever has a mor…

  • Upcoming patch information! - 8 January 2020

    First off, we just want to thank everyone for the amazing reception we have had since launch! We've been working on a new build that will fix many of the phone related issues we have seen reported in the forums, as well as address a number of other fixes and quality of life issues! However, due to the nature of the overhaul of the phone system, this will make older save files incompatible with the newest build. So, we thought we would give you a little bit of notice to shore up your games while we are in the final stages of testing. The new build should be ready to go live sometime tomorrow evening! Changes include: - Fixes for several edge case crashes - Revamped phone system code - Faster phone text readout - Some changes to controller functions within the menus ...and more! Full changelog to come tomorrow with the patch update - see you then!

  • Robocopy crimefighter MiniLAW: Ministry of Law is out now - 2 January 2020

    It’s been several years since I first played MiniLAW: Ministry of Law , the side scrolling shooter/fighter/screamer based on being a hybrid of Robocop and Judge Dredd. In that time it’s come a long way, adding more structure, story and flavour to its already colourful crime-stomping action. The full release landed yesterday, and I have Some Thoughts. (more…)

  • v1.0.0 - Full Release Announcement! - 1 January 2020

    Greetings players, After spending nearly 4 years in Early Access here on Steam and 5 years since development began, we at Lasso Games are happy to announce that miniLAW: Ministry of Law is officially released for Windows/PC here on Steam. It has been a very long road full of obstacles. There have been many ups and downs throughout the development of this title. In 2017, we took the project from the United States to Finland for the Game Development World Championship, where we were a 3rd place finalist in the commercial category. Later, we were featured in Kotaku by collaborator Leo Wichtowski in really neat feature. Developers and team members have come and gone over this period, but the core of the work has been completed by a dedicated team who refused to see the project go unfinished. As Lasso Games flagship title, as well as its first fully released game, we look forward to seeing t…

  • v1.0.0 - Full Release Changelog - 1 January 2020

    This changelog coincides with the transition from Early Access to Full Release, check out all the things we've done to get it ready for the masses. Additions and Optimizations Six new cutscenes featuring NEW BABEL ACTION NEWS now play when appropriate to elaborate on the story and add lore to the world. Also some play on the mini tvs in level! https://i.imgur.com/t6D82xc.png New "Help Screen" accessible via the Title Menu featuring animated info screens. https://i.imgur.com/1QJaVgQ.png All phone conversation portraits now have talking animations New cutscenes and art for the various endings added. New Game Intro cutscene has been dressed up. Experience the PANNNNN, New Babel's most secure prison (seen below) and two additional slummy levels. https://i.imgur.com/oqslOwG.png On easy difficulty the upgrades should become available sooner to account for the extra time the player has, making…

  • 0.8.5 - 21 October 2019

    This update makes the Title Screen look like a proper Title screen. Weather patterns are happening around New Babel. Four new levels enter the rotation. A new Dash Grab move for you to try out! There is also a ton of behind the scenes ending stuff happening that we are keeping under wraps and not including the details in the changelog for obvious reasons. We have a pretty clear and concise internal roadmap to 1.0 and plan to release very early 2020. Additions and OptimizationsRain clouds now rotate around the map screen and display rain fall in car screen and the levels they are over. Check out the car with rain below! https://i.imgur.com/ret87W7.gif Updated car interior. You can see it in the above rain gif as well. New tactical move: Dash Grab. Self explanatory. Can be executed mid dash or by dashing mid grab. New Main Screen Title art x2 with a new Title track (still in production) a…

Patch notes and updates

S.noRelease datePatch nameGID number
17 December 2021Narrative Bug Fix!4224936215402107250
210 September 20211.0.7 - Crashstoppers!4020014731798577170
35 July 2021Achievements!4032392655103831593
42 June 2021Untitled4093189347039344151
514 December 2020Patch 1.0.5.13879252510646684105
68 September 2020Patch 1.0.53819571008275527430
728 August 2020Patch 1.0.4.13788045105527337829
83 February 20201.0.4 - Constable Movement+ and lots of animation clean ups2609208878393091522
921 January 20201.0.3 - Patch 3 Post Full Release3690071589857883970
1012 January 20201.0.2 - Small fixes, visible impact2600199781649454788
1110 January 2020Incoming patch information, REDUX!2600199781642327934
129 January 20201.0.1 - Squash the bugs and QOL Controller improvements2600199781638428844
131 January 2020v1.0.0 - Full Release Changelog2592316573894596578
1421 October 20190.8.52404285581875967257
152 October 20190.8.1 - Narrative Patch!2426802221713901538
1619 September 20190.8.0 - The Sun Shines on New Babel2406534841128023647
1729 July 20190.7.0 - Closing In3364670677191390448
1825 June 20190.5.1 - Low Blow2436926440558130130
193 June 20190.5.0 - The End is Extremely Fucking Nigh (Update and Roadmap!)2400895196220325878
2010 January 20190.4.1 - Gun Barrels, Kicks, and Convo Fixes2417771014046882347

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID503180
Live current players0
SteamPulse tracked peak4
Live count (today's peak floor)0
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateJan 1, 2020
DeveloperLasso Games
PublisherLasso Games
Owners estimatedNot available
SteamSpy owner estimate minimum20,000
SteamSpy owner estimate maximum50,000
Review typeVery Positive
Positive review percent83%
Positive reviews163
Negative reviews34
Total reviews197
Steam recommendations182
Achievements18
Average playtime forever359 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/503180/

Short description

Roam the dystopian future city of New Babel, Mankind's Last Hope, in search of crimes in progress. Use lethal weapons, non-lethal force, and diplomacy to take down bad guys.

About this game

In MiniLAW, you take the role of a Constable, an elite officer of the Ministry of Law. Roam the dystopian future city of New Babel, Mankind's Last Hope, in search of crimes in progress. Use lethal weapons, non-lethal force, and diplomacy to take down bad guys. Successfully apprehending criminal elements grants you Requisition Points that you may use to purchase gear or upgrade modules from your superiors at miniFACT to improve the various abilities of the powered exo-frame bolted to your skeleton. Overclock your various combat abilities to perform superhuman feats as a matter of course.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
29Steam Trading Cards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Drogas ilícitas Linguagem imprópria Violência
steam germany16Drastische Gewalt Drogen Derbe Sprache
igrs18Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Kekerasan Penggunaan bahasa

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

MiniLAW: Ministry of Law's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

MiniLAW: Ministry of Law's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records MiniLAW: Ministry of Law at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$9.99$9.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 2468,32522 September 2026 - 02:10:10 UTC1,818,368
2Mechabellum2,06222 September 2026 - 01:20:58 UTC5,341
3Dota 2381,48822 September 2026 - 02:10:26 UTC1,291,328
4Party Animals2,94522 September 2026 - 01:22:39 UTC57,806
5Wallpaper Engine49,31622 September 2026 - 01:46:14 UTC150,271
6Brotato4,38722 September 2026 - 01:32:34 UTC23,754
7Gems of War - Puzzle RPG63422 September 2026 - 01:32:17 UTC2,965
8Total Football Online9522 September 2026 - 01:10:37 UTC932
9Love is All Around2-2K Videos00

Related Steam games by tag and genre

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 2468,32522 September 2026 - 02:10:10 UTC1,818,3689,826,471Valve
Dota 2381,48822 September 2026 - 02:10:26 UTC1,291,3282,758,031Valve
WARDOGS253,85122 September 2026 - 01:46:14 UTC399,748Not availableBULKHEAD
Valheim149,72922 September 2026 - 01:46:13 UTC498,478533,888Iron Gate AB
PUBG: BATTLEGROUNDS121,83222 September 2026 - 02:10:26 UTC3,236,0272,744,193PUBG Corporation
Aniimo103,44822 September 2026 - 02:06:07 UTC111,475Not availablePawprint Studio
Marvel Rivals92,86422 September 2026 - 02:01:56 UTC642,333409,518NetEase Games
Tom Clancy's Rainbow Six Siege78,21022 September 2026 - 01:47:41 UTC200,4761,547,383Ubisoft Montreal
Overwatch®69,91622 September 2026 - 01:46:14 UTC164,636420,984Blizzard Entertainment, Inc.
Apex Legends™67,37022 September 2026 - 01:46:13 UTC624,4731,047,228Respawn
Team Fortress 261,78522 September 2026 - 01:46:14 UTC253,2251,230,475Valve
Palworld54,24422 September 2026 - 01:55:48 UTC2,101,535451,088Pocketpair

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS253,85122 September 2026 - 01:46:14 UTC399,748Not availableBULKHEAD
Valheim149,72922 September 2026 - 01:46:13 UTC498,478533,888Iron Gate AB
Bongo Cat144,46222 September 2026 - 01:48:02 UTC193,859108,446Marcel Zurawka, Julius Krüger
TBH: Task Bar Hero71,55622 September 2026 - 01:46:14 UTC546,13043,714Nugem Studio, Tesseract Studio
Slay the Spire 255,77422 September 2026 - 01:46:14 UTC574,638199,438Mega Crit
Palworld54,24422 September 2026 - 01:55:48 UTC2,101,535451,088Pocketpair
Rust53,74722 September 2026 - 01:54:17 UTC259,6461,359,516Facepunch Studios
Wallpaper Engine49,31622 September 2026 - 01:46:14 UTC150,2711,008,495Wallpaper Engine Team
Project Zomboid46,94822 September 2026 - 02:08:11 UTC122,811467,999The Indie Stone
Stardew Valley40,46122 September 2026 - 01:46:14 UTC236,6141,016,067ConcernedApe
Geometry Dash38,02822 September 2026 - 01:06:14 UTC108,707590,977RobTop Games
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.