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MasterpieceVR

MasterpieceVR Steam news

MasterpieceVR | Sep 14, 2017 | game

Released

0players observed · 22 September 2026 - 08:41:00 UTC

Animation & ModelingDesign & IllustrationEducation

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  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score75% positive

MasterpieceVR news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score75% positive
  • Total reviews151
  • Release dateSep 14, 2017
  • DeveloperMasterpieceVR
  • PublisherNot available

Genres: Animation & Modeling, Design & Illustration, Education

Company pages: Developer: MasterpieceVR

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

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MasterpieceVR Steam news

MasterpieceVR news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Masterpiece Studio Pro now FREE for non-commercial use on Steam - 3 December 2021

    Masterpiece Studio Pro lets you create useable, real-time ready 3D avatars, characters and props for games, animations and the metaverse. Sculpt, remesh, autoUV, texture, rig, skin and animate your models in one intuitive, immersive product. Download for Free on Steam

  • Take your creations to the next level with Masterpiece Motion! - 25 June 2019

    The Fastest Way to Rig Any 3D Model https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27526219%2Fb5138e6dff25dd42c0ac09ba4afd44e21643ef1c.png https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27526219%2Fd9b3954a8223697b7d3674fdd67863e30cd04205.jpg Masterpiece Motion is the world's first professional VR software for content creators who want to quickly and easily rig 3D models for animating. Integrate into your workflow - export to compatible desktop and VR animation applications! Start your Trial https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27526219%2F5b2c19e4c4d76a4c2ed4a83283d458bb7d2ecf0b.jpghttps%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27526219%2F1e956e89c89a27fcc61828657d69172b7586ae08.jpghttps%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27526219%2Ff0793a9205edbaf7be3ab647e71171b007e245ad.jpg Learn…

  • Patch Notes 05/08/2019 - 8 May 2019

    Patch Notes 05/08/2019 Changes: Fixed bug where objects sticking to the hand when you grab them Fixed teleportation issue in view mode. Fixed copy paste issues with angle snapping Fixed FBX Vertex color bug Fixed hang issue when program exits Removed remix button

  • Patch Notes 03/07/2019 - 7 March 2019

    Patch Notes 03/07/2019 Feature Updates Vertex colored meshes from ZBrush will now import into MasterpieceVR with vertex colors. The brightness of the cube outline has been increased to make it easier to see while sculpting. FBX files are now exported in the binary format rather than ASCII. Added more featured stamps. Bugfixes Fixed multiple issues that caused the tool gizmo to scale incorrectly. Fixed multiple snapping issues. Fixed an issue that caused OBJ meshes to import incorrectly if the computer language was set to certain languages. Fixed an issue that caused imported meshes to have incorrect bounding boxes. Fixed an issue that caused exported meshes to have disconnected vertices. Fixed a bunch of smaller issues.

  • Remix Contest - Win cool stuff every month for a year! - 18 December 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27526219%2Fc488ee2c19d15c571b0e94550b5fa1dbd7db02b0.jpg Kitbash with our New REMIX Update We want you to have the power, flexibility, and freedom to create engaging content. The REMIX Contest is your opportunity take MasterpieceVR’s new stamp sets, make your own, and create something amazing. Nobody does kitbashing better than MasterpieceVR’s REMIX update and this contest is an homage to the history of model-bashing. See Full Contest Details Here: Apply to Remix Contest Here Grand Prize 1 Year Subscription to Loot Crate™ No matter what you geek out about, Loot Crate™ has a monthly subscription box for you! Exclusive collectibles, apparel and gear delivered to your door. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27526219%2F69e543cadb9f6304708a7f63ff0527be91dc308c.jpg Sponsor https://steamcdn-a.akamaih…

  • Patch Notes 12/18/2018 - 1.0.12.18.18.1 - 18 December 2018

    Patch Notes 12/18/2018 Version 1.0.12.18.18.1 Fixed undo/redo bugs for importing Fixed gizmo handles having no scale if they are loaded with no tool. Fixed undo/redo for rasterization of meshes Fixed bugs with laser pointer Fixed clay save & load bug Fixed clay stamps alignment when pasting. Convert buttons now hidden when conversions are not supported Added ability to undo/redo two events at once to the undo queue Removed clicking slider toggles switching state. Added stamp save checks for selected reference models Added warning if not enough memory for rasterization Laser pointer object is now hidden immediately after creation Browser will now update the UI camera to follow the active laser's position Saving a selected mesh as a stamp will no longer show thumbnail as an option Reference models save in native format

  • Patch Notes 12/13/2018 - 1.0.12.12.18.1 - 13 December 2018

    Patch Notes 12/13/2018 Version 1.0.12.12.18.1 Fixed mirror issues with meshes on save and load. Fixed bounding box issues for meshes. Fixed mesh positioning issues for exported model files. Fixed grid snapping bug. Fixed noise tool bug. Expanding the main palette no longer force-exits view mode. Sculpt mode and View mode now have independent undo/redo queues. Sculpt mode queue persists through view mode use. View mode queue is reset when entering view mode Surface tracking laser pointer tracks sculpt surface more accurately. Processing indicator no longer exports into model files. FBX rotations are fixed on save and load. Reference images (.png and .jpg/.jpeg only) now save in projects.

  • Patch Notes 11/23/2018 - 1.0.11.23.18.2 - 23 November 2018

    Patch Notes 11/23/2018 - 1.0.11.23.18.2 Fixed an issue where not all models would load in save files if those models were imported .fbx files. Fixed an issue where .obj files with vertex colors could import with incorrect colors. Fixed an issue that prevented clay lines made with the Draw Line tool from being undone. Fixed an issue where the Display camera view could become obstructed if the camera was scaled too large. Fixed an issue that could cause .obj stamps to appear at an incorrect position while using Mirror. Optimized the exporting process for .fbx files. Fixed an issue where clay stamps could not be undone if they were pasted as a mesh. Clay stamps are now centered when pasted. Meshes now use their pivot points when snapping to guides. Drawing while not snapped to a grid point will no longer cause you to snap to your previously snapped grid point.

  • Developer Update: Remix Bug Fixes - 19 November 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27526219%2F58bbfea67494b0c47b880860f191af627d128ae7.jpg Bugs Fixed on 11/16/2018 Fixed an issue where mirrored meshes were rotated incorrectly in STL exports Fixed an issue where 3D ribbons had incorrect normals when exported as FBX Fixed an issue where clay would appear incorrectly when exported as OBJ More fixes coming soon for Import/Export and File/Load We’ve been getting some feedback from users finding bugs around Save, Load, Import and Export and are discovering more edge cases through testing. We have opened our program to multiple libraries and features to convert back and forth between clay and mesh, and we are finding some cases where the program hangs or saved file loads incorrectly. We apologize if these issues have affected any of your work. We are working hard right now to fix them, and will let you know as…

  • REMIX Update - A faster, flexible & integrated artistic experience - 16 October 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27526219%2Fa3d0c224c7fcb60395a5c5f5fe6861b2167c02a9.jpg Create a faster, flexible and integrated artistic experience Our latest Update puts you in control. One of the main issues facing VR today is how to create a smoother overall experience that is faster and gives creators more control when 3D modelling. As our industry moves forward with fantastic leaps and bounds, every new update, hardware upgrade, or introduced feature focuses on future thinking. There is this attitude that as technologies develop we should never look back. MasterpieceVR values the interplay between traditional and new ways of creating. The REMIX Update honours the spirit of past as we build a new future for creating 3D content that will help creative professionals and industries like gaming, animation, and education. Like last month's MIXER, the REM…

  • MasterpieceVR Mixer Update - Imagine with No Limits - 17 September 2018

    ‍https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27526219%2Ffed693be41f27f93053bcefeafd74478268d6f5a.jpg MasterpieceVR releases a MIXER Update with REMIX Update Coming in October Find out more: www.masterpiecevr.com/blog/mixer-update Our next two updates MIXER and REMIX allow you the power to create quickly. This is for creatives who remixes concepts, designs, and artwork everyday. These updates push the boundaries of virtual reality 3D content creation. The most exciting feature available today is the MasterpieceVR integrated library to SketchFab and GooglePoly. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27526219%2F3841dcfe1cee775814fe63c57b151fc6eecbe667.gif Artwork by Martin Nebelong Along with our forthcoming powerful features, we have commissioned the incredible talent of Glen Johnson (USA) and Ian Crighton (Scotland) to create two unique 36 p…

  • Final Phase of Sustainable City Contest - 18 May 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27526219%2F2203f0e31ed4beac72d9c686714100ca4d858b2f.jpg We're now in the Final Phase of #SustainableCity Contest! The Deadline is May 29th! Contest Details: www.masterpiecevr.com/sustainablecity Prizes: $1000 USD for Best Concept 3D Print for Best Model We're looking for more buildings and greenery (plants and gardens) to help us fill up the city core and make the surroundings more colorful and diverse. Check out the environment in MasterpieceVR and help us fill in the gaps. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27526219%2Fcee35fdf3614382f176540a3ce3648fa224894c7.pnghttps%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27526219%2F91d7ce350636e662f2d739b9c1bf3432aa02b6bf.pnghttps%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27526219%2Fec6a603ed0387faa2bf83d87511377b32f3c70%25E2%2580%25A6

  • #SustainableCity - Phase 1 Award Ceremony - 7 May 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27526219%2F54dc6d27307e82158655200af9696fe7859be164.jpg Join us for an Award Ceremony: Artists from around the world have participated in a MasterpieceVR art contest to imagine and create a sustainable future. #SustainableCity https://account.altvr.com/events/907699666273960729 Join us as we reveal the winners of the Best Concept and Best Model for Phase 1. May 8th @ 12PM PT Phase 2 Submission Deadline is May 15th! Contest Details: www.masterpiecevr.com/sustainablecity Prizes: Best Concept = $1000 USD Best Model = High Quality 3D Print The City Grows! Submissions are being added to the Sustainable City Environment daily and a new update of the city will be pushed on Tuesday, May 8th. You can learn more about the pieces and the artists in the environment and get inspiration to share your own creations! https://steamcdn-a.ak…

  • Contest: Imagine & Create a Sustainable Future - 17 April 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27526219%2F2203f0e31ed4beac72d9c686714100ca4d858b2f.jpg Sculpt a Greener City in MasterpieceVR! In a world of growing urban populations and worsening effects of climate change, we’re inviting artists like you to imagine and create an environmentally sustainable city of tomorrow. Contest Details: http://forum.masterpiecevr.com/t/sculpting-contest-imagine-and-create-a-sustainable-future We’re looking for models that creatively take on the urban challenges around water, energy, transportation, agriculture, waste management and sprawl. Create a model in MasterpieceVR that represents a sustainable concept that matters to you and submit it to our #sustainablecity contest for a chance to win one of several prizes and see your model included in a growing VR city environment. We’re not looking for scientific or engineering accuracy…

  • Update: Home Sweet Home - 1 February 2018

    VERSION 1.0.1.26.18.3 The latest MasterpieceVR update allows you to save your scenes & settings between sessions. We also have implemented a new powerful and flexible 3D export format (glTF), added mixed reality support for SteamVR, and improved teleporting. NEW FEATURE DETAILS 1. Save Your Scene Save the position, rotation and scale of scene objects as well as some data specific to the type of object. Scene files can be found next to regular save files on the palette menu. Objects you can save: Desktop cameras (field of view, active state) Reference images (locked, background visible) Reference models Point, line and plane guides (visible) Mirror (visible) Grid (visible) Current environment, canvas environment color 2. Save Your User Settings Between Sessions: -Sculpt & Ribbon tool sizes, strengths, shapes, ends, types, color -Render scale & anti aliasing -Cube resolution -Left/Right h…

  • Update: Home Sweet Home - 1 February 2018

    VERSION 1.0.1.26.18.3 The latest MasterpieceVR update allows you to save your scenes & settings between sessions. We also have implemented a new powerful and flexible 3D export format (glTF), added mixed reality support for SteamVR, and improved teleporting. NEW FEATURE DETAILS 1. Save Your Scene Save the position, rotation and scale of scene objects as well as some data specific to the type of object. Scene files can be found next to regular save files on the palette menu. Objects you can save: Desktop cameras (field of view, active state) Reference images (locked, background visible) Reference models Point, line and plane guides (visible) Mirror (visible) Grid (visible) Current environment, canvas environment color 2. Save Your User Settings Between Sessions: -Sculpt & Ribbon tool sizes, strengths, shapes, ends, types, color -Render scale & anti aliasing -Cube resolution -Left/Right h…

  • #cyborgholidays Contest Winners - 26 January 2018

    Thanks to all the artists for their submissions - there were some really brilliant concepts! And a big thanks to AMD & Sketchfab for making this contest possible! Check out our Forum to see all winners and honorable mentions: http://forum.masterpiecevr.com/t/cyborgholidays-contest-winners/155/1 1st Place Earth Day by Scout Windsor - https://skfb.ly/6vSrV “In 2078, a human and her robot friend plant trees together to celebrate Earth Day” 2nd Place Valentine's Day by Ian Crighton - https://skfb.ly/6vQLt “This Valentine’s Day … give your heart to science” 3rd Place Easter Bunny by Daniel Parkyns - https://skfb.ly/6vIOK “This is where eggs magically turn into Chocolate” Bonus Radeon ProRender Winner Santabot and Roboy’s Christmas by Soren Klok - https://skfb.ly/6vRZO

  • #cyborgholidays Contest Winners - 26 January 2018

    Thanks to all the artists for their submissions - there were some really brilliant concepts! And a big thanks to AMD & Sketchfab for making this contest possible! Check out our Forum to see all winners and honorable mentions: http://forum.masterpiecevr.com/t/cyborgholidays-contest-winners/155/1 1st Place Earth Day by Scout Windsor - https://skfb.ly/6vSrV “In 2078, a human and her robot friend plant trees together to celebrate Earth Day” 2nd Place Valentine's Day by Ian Crighton - https://skfb.ly/6vQLt “This Valentine’s Day … give your heart to science” 3rd Place Easter Bunny by Daniel Parkyns - https://skfb.ly/6vIOK “This is where eggs magically turn into Chocolate” Bonus Radeon ProRender Winner Santabot and Roboy’s Christmas by Soren Klok - https://skfb.ly/6vRZO

  • Sculpting Contest Extension: January 19th Deadline - 10 January 2018

    To celebrate the New Year and our recent integration with Sketchfab, we've decided to extend the deadline of the #cyborgholidays Sculpting Contest by one week. We love the submissions we've seen so far and our looking forward to seeing more creative #cyborgholidays! Full details of the contest are here: http://forum.masterpiecevr.com/t/sculpting-contest-do-androids-dream-of-electric-reindeer-deadline-extension-january-19th/96/3 Some early submissions: Erynn the Last Girl on Earth: https://sketchfab.com/models/d314457939714a7b9de9547480a5f8b5 Snowbot: https://sketchfab.com/models/5d3d0f7e7f1e41ee80c372bea73494bf Reindeer & St Nicholas: https://sketchfab.com/models/7f650a1236be4c0bb19a85031f6f101c

  • Sculpting Contest Extension: January 19th Deadline - 10 January 2018

    To celebrate the New Year and our recent integration with Sketchfab, we've decided to extend the deadline of the #cyborgholidays Sculpting Contest by one week. We love the submissions we've seen so far and our looking forward to seeing more creative #cyborgholidays! Full details of the contest are here: http://forum.masterpiecevr.com/t/sculpting-contest-do-androids-dream-of-electric-reindeer-deadline-extension-january-19th/96/3 Some early submissions: Erynn the Last Girl on Earth: https://sketchfab.com/models/d314457939714a7b9de9547480a5f8b5 Snowbot: https://sketchfab.com/models/5d3d0f7e7f1e41ee80c372bea73494bf Reindeer & St Nicholas: https://sketchfab.com/models/7f650a1236be4c0bb19a85031f6f101c

Patch notes and updates

S.noRelease datePatch nameGID number
18 May 2019Patch Notes 05/08/20192405396896205053424
27 March 2019Patch Notes 03/07/20192530366080596648619
318 December 2018Patch Notes 12/18/2018 - 1.0.12.18.18.13244179105178907012
413 December 2018Patch Notes 12/13/2018 - 1.0.12.12.18.13244179105160634043
523 November 2018Patch Notes 11/23/2018 - 1.0.11.23.18.22415514774173124768

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