Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 5049780 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | $3.99 |
| Free to play | No |
| Discount | 0% |
| Original price USD | $3.99 |
| Current price USD | $3.99 |
| Release date | Sep 27, 2026 |
| Developer | DemocliusGames |
| Publisher | DemocliusGames |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | Not available |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/5049780/ |
Short description
The primary objective in World of Stars is to conquer all stars on the map. Strategically manage your fleet, capture neutral and enemy stars, manage ship production, reinforce your defenses, and expand your territory to achieve victory.
About this game
The primary objective in World of Stars is to conquer all stars on the map. Strategically manage your fleet, capture neutral and enemy stars, manage ship production, reinforce your defenses, and expand your territory to achieve victory. Every map offers a different strategic challenge. Control key stars, establish reinforcement routes, surround enemy positions, and adapt your strategy to the movements of your opponents. Basic Rules Stars: The game board consists of various interconnected stars, each producing ships over time. Stars can be neutral, controlled by the player, or controlled by enemies. Fleet Movement: Send fleets of ships from one star to another to reinforce friendly stars or attack enemy stars. Fleet Size: When sending a fleet, choose how many ships to send. Combat: When a fleet reaches an enemy star, combat begins. The attacking and defending ships fight, and if the attacking fleet defeats the defenders, the star is captured. Production Rate: Each star produces ships over time. Higher-level stars can produce ships at a faster rate. Star Modes: Stars can be developed into different modes, allowing you to specialize them for different strategic purposes. Choose how each star contributes to your empire and adapt your production to the situation on the map. Map Layout: Each level features a different map layout, with varying distances and connections between stars that affect your strategy. Strategies for Victory Early Expansion: Quickly capture nearby neutral stars to increase your ship production. Avoid expanding too far and leaving your stars undefended. Balanced Fleet Distribution: Keep enough ships at your stars to defend them. Sending 100% of your ships may secure an important target, but it can leave the star you launched from vulnerable. Choke Points and Key Stars: Identify and control strategically important stars or positions that can limit enemy movement or provide strong ship production. Continuous Pressure: Keep pressure on your opponents. Attack when their forces are weak or spread across multiple positions, preventing them from safely consolidating their forces. Resource Management: Use your ships efficiently. Overcommi…
Supported languages
English * * languages with full audio support
