Sceal: An Irish Folklore Adventure news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score90% positive
- Total reviews31
- Release dateOct 26, 2016
- DeveloperJoint Custody
- PublisherJoint Custody
Genres: Adventure, Casual, Indie
Company pages: Developer: Joint CustodyPublisher: Joint Custody
Sceal: An Irish Folklore Adventure Steam news
Sceal: An Irish Folklore Adventure news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- April Update - 20 April 2017
Hi all, It's the Scéal development team here with an update on the game for you. We've been busy the last couple of months working on porting the game to iOS and Android. Along the way, we've also found time for various improvements and tweaks which will also find their way onto the Steam version as of today :) Here's a brief summary of what to expect: - The game world has been rebuild from the ground up. It still has the same basic layout and landmarks but we've tweaked a lot of areas, especially the mountains and forest areas, to give them more depth and variety. - The different times of day are enhanced with more distinctive colour-palettes. The transition between evening and night is especially nice (in our humble opinions :) - Changing paths has been made easier, you can now just click on a path near a signpost to switch onto it. - The storybook pages have a new way of "inking" the…
- April Update - 20 April 2017
Hi all, It's the Scéal development team here with an update on the game for you. We've been busy the last couple of months working on porting the game to iOS and Android. Along the way, we've also found time for various improvements and tweaks which will also find their way onto the Steam version as of today :) Here's a brief summary of what to expect: - The game world has been rebuild from the ground up. It still has the same basic layout and landmarks but we've tweaked a lot of areas, especially the mountains and forest areas, to give them more depth and variety. - The different times of day are enhanced with more distinctive colour-palettes. The transition between evening and night is especially nice (in our humble opinions :) - Changing paths has been made easier, you can now just click on a path near a signpost to switch onto it. - The storybook pages have a new way of "inking" the…
- Major update on the way - 23 November 2016
Hey everyone, it's been a busy couple of weeks since launch, and we've been working our way through our list of tweaks and improvements. We'll be releasing a new version shortly that will have the following power-ups enabled: - The story has been updated and the text now rhymes, like a proper storybook :) - The time limit has been removed, so now you can explore and wander to your heart's content. We're of the opinion that Scéal is better enjoyed without the stress of deadlines (there are enough of those in our lives already, don't you think?) - The map can now be accessed by tapping on the map icon in the top right and it now updates to show your current position. - A couple of tweaks to gameplay, making it a little easier to paint and navigate, plus a few minor adjustments to the quests. - Various small fixes and tweaks to the environment and visuals, removing glitches, graphical bugs…
- Major update on the way - 23 November 2016
Hey everyone, it's been a busy couple of weeks since launch, and we've been working our way through our list of tweaks and improvements. We'll be releasing a new version shortly that will have the following power-ups enabled: - The story has been updated and the text now rhymes, like a proper storybook :) - The time limit has been removed, so now you can explore and wander to your heart's content. We're of the opinion that Scéal is better enjoyed without the stress of deadlines (there are enough of those in our lives already, don't you think?) - The map can now be accessed by tapping on the map icon in the top right and it now updates to show your current position. - A couple of tweaks to gameplay, making it a little easier to paint and navigate, plus a few minor adjustments to the quests. - Various small fixes and tweaks to the environment and visuals, removing glitches, graphical bugs…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 23 November 2016 | Major update on the way | 4249665521686628138 |
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