Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 5084060 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | $6.79 (15% off from $7.99) |
| Free to play | No |
| Discount | 15% |
| Original price USD | $7.99 |
| Current price USD | $6.79 |
| Release date | Sep 3, 2026 |
| Developer | HAGOPA Studio |
| Publisher | BUKSAETONG |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | 20 |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | Yes |
| Linux support | Yes |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/5084060/ |
Short description
You are a button lost in a drawer. Arm yourself with paperclips, thumbtacks, coins and button batteries, and hold out against waves of dust and crumbs. A survivor-like roguelite where the run ends when the boss falls — not when a timer runs out.
About this game
A tiny survival story in a drawer You are a button lost in a drawer. You have no weapon to swing. Instead the small things around you fight for you — a paperclip orbiting your body, a thumbtack firing off, a coin ricocheting, a button battery arcing. All you decide is where to stand. The boss ends the run, not a timer A chapter is the run. Its length, its intensity, and the boss waiting at the end are all fixed — replay a chapter and you get the same fight, so skill is the only thing that changes the result. You do not win by outlasting a clock. You win by putting down the Padlock , the Paper Shredder , the Drafting Compass . Drawer — the boss arrives around 14 minutes in. Open from the start. Desk Top — about 18 minutes. 1.7x enemy power, 1.6x rewards. Pencil Case — about 22 minutes. 2.4x enemy power, 2.2x rewards. Unlocked by clearing Desk Top, or with 500 buttons. Challenge — it never ends. A fixed seed means every player fights the same layout, and every three minutes a chapter boss comes calling: the Stapler, the Padlock, the Paper Shredder, the Drafting Compass, then around again. Killing one does not end the run. Whatever you score before you fall goes to a Steam leaderboard. Everything arrives on a clock Each kind of trash has its own entry time and ramp, and for elites the period is the tier — one every 3 minutes, one every 8, one every 14. A short run never even meets the 14-minute tier. Bosses and elites each push you around in their own way. Scatter — flings nearby trash outward. The burst itself is harmless, but the bodies land in the lanes you were kiting through. Sweep — telegraphs a corridor for 0.7 seconds, then shoves everything inside it one way. One lane empties; the horde piles up at the far end. Spin — grabs everything near it and orbits it for 1.6 seconds before releasing along the tangent. You can read where each body will land while it is still going around. Ram — throws you along its charge line and cuts your input for 0.6 seconds. Not a slow. No control at all. Eraser blocks, bottle caps and batteries sit on the floor, so there is no straight line across the arena. Supply chests, candy and magnets drop every 24-36 seconds — an…
Supported languages
English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Turkish, Ukrainian
