SPSTEAMPULSELIVE ANALYTICS
Project Lounge

Project Lounge Steam metadata

Aivaras Ivoškus | Jul 9, 2021 | game

Released

0players observed · 24 September 2026 - 09:05:03 UTC

CasualIndieSandboxMultiplayerEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak474
  • Units sold (VGI)3,330
  • Revenue (VGI)$11,251
  • Review score65% positive

Project Lounge metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak474
  • Units sold (VGI)3,330
  • Revenue (VGI)$11,251
  • Review score65% positive
  • Total reviews109
  • Release dateJul 9, 2021
  • DeveloperAivaras Ivoškus
  • PublisherSA Industry

Genres: Casual, Indie

Company pages: Developer: Aivaras IvoškusPublisher: SA Industry

Top Steam chartsTop 100 gamesGame directorySteam Store page

Project Lounge Steam metadata

Project Lounge metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/508710/metadata
Steam Storehttps://store.steampowered.com/app/508710/
Steam Communityhttps://steamcommunity.com/app/508710
PCGamingWiki search
IGDB searchSearch IGDB for Project Lounge

Reviews, pricing, and metadata

Review summary

Mixed

65% positive, 71 positive, 38 negative

Price and discount

$0.49 (90% off from $4.99)

Platforms

Windows

Categories

Single-player, Multi-player, Steam Achievements, Steam Trading Cards, Steam Workshop, Steam Cloud

Achievements

7

Platform releases
  • Steam 3 November 2016

Latest Steam announcements

  • Non-Game Update. Trading Cards released - 1 October 2020

    Hello dear players, Since the publisher of app is changed and we are new owners of app, we would like to inform that we added Trading Cards in Project Lounge, it's just a small "thank you" for all players who supported this project. We understand that project was abandoned long time ago, and you are looking for "real" updates, not a trading cards, so we hope that we can work and update the game in future Thanks again Here is some preivew of cards:

  • Unstable Build 14 - Important - 13 August 2017

    Unstable Build 14 is available through Steam Beta program. !!! Please use Unstable Build 14 if you want to have Lounge compability with upcoming builds. However, please do keep in mind, game breaking bugs might be present. Not all features intended for build 14 are still in the build, so more are to come. Current changelog (Subject to Change): General: - Network optimization. - Physics optimization. - Save file formatting rehauled designed for as much compability as possible with future updates. - Heavy file size optimization as well as seperate files for terrain and lounge data. This means faster loading, less downloading. - Physics detection change, objects should not fall through ground anymore. - Water visual improvement. - Made most of the small plant objects uncollidable, thus being able to walk through them. - Added a button in main menu to lead to the Item Store from where playe…

  • Unstable Build 14 - Important - 13 August 2017

    Unstable Build 14 is available through Steam Beta program. !!! Please use Unstable Build 14 if you want to have Lounge compability with upcoming builds. However, please do keep in mind, game breaking bugs might be present. Not all features intended for build 14 are still in the build, so more are to come. Current changelog (Subject to Change): General: - Network optimization. - Physics optimization. - Save file formatting rehauled designed for as much compability as possible with future updates. - Heavy file size optimization as well as seperate files for terrain and lounge data. This means faster loading, less downloading. - Physics detection change, objects should not fall through ground anymore. - Water visual improvement. - Made most of the small plant objects uncollidable, thus being able to walk through them. - Added a button in main menu to lead to the Item Store from where playe…

  • State of Project Lounge - 28 March 2017

    To all who have been wondering what's with the absence of updates and all that kind of stuff alike. Right now I'm very busy getting ready for upcoming school exams and that means progress has been quite stagnant. My last exam will be on June 16th. After that day, the development pace will steamroll into full potential as it was on the launch days! I hope to push out one major before getting back to full pace. It's going to include optimized saving system and upcoming Unity 5.6 which features network optimization and it's a really big deal for game like Project Lounge! If you've got any questions, please comment here or on our Discord server, I'll try to answer all the questions! Thank You for supporting Project Lounge, we still have a lot to go!

  • State of Project Lounge - 28 March 2017

    To all who have been wondering what's with the absence of updates and all that kind of stuff alike. Right now I'm very busy getting ready for upcoming school exams and that means progress has been quite stagnant. My last exam will be on June 16th. After that day, the development pace will steamroll into full potential as it was on the launch days! I hope to push out one major before getting back to full pace. It's going to include optimized saving system and upcoming Unity 5.6 which features network optimization and it's a really big deal for game like Project Lounge! If you've got any questions, please comment here or on our Discord server, I'll try to answer all the questions! Thank You for supporting Project Lounge, we still have a lot to go!

  • Founder's Edition offer to end soon - 18 February 2017

    Founder's Edition offer is going to end in upcoming week. The price is going to stay the same and to clear up any possible misunderstanding - this doesn't mean that the game is coming out of the early access. It's just so we could track people who supported Project Lounge in it's very early development as first supporters. If you ever planned to gift this game to your friend or buy it for yourself, it would be the best time do so! Thank You for being with Project Lounge and supporting it! ːDː

  • Founder's Edition offer to end soon - 18 February 2017

    Founder's Edition offer is going to end in upcoming week. The price is going to stay the same and to clear up any possible misunderstanding - this doesn't mean that the game is coming out of the early access. It's just so we could track people who supported Project Lounge in it's very early development as first supporters. If you ever planned to gift this game to your friend or buy it for yourself, it would be the best time do so! Thank You for being with Project Lounge and supporting it! :D:

  • Regarding Next Update - 17 January 2017

    Next Update will make old Lounge saves uncompatible with newer build that's coming out soon. (14) This is required to change how the Lounge gets saved and loaded. New format decreases the size of Lounges almost by 6 times. This will make loading into Lounges way faster and general loading faster. There's also some other good stuff coming in the update, one of which is super-wanted feature by the community... good 'ol CTRL + Z

  • Regarding Next Update - 17 January 2017

    Next Update will make old Lounge saves uncompatible with newer build that's coming out soon. (14) This is required to change how the Lounge gets saved and loaded. New format decreases the size of Lounges almost by 6 times. This will make loading into Lounges way faster and general loading faster. There's also some other good stuff coming in the update, one of which is super-wanted feature by the community... good 'ol CTRL + Z

  • Build 13 - 14 January 2017

    General: - NAT Punchthrough functionality testing. This is automatic and should help people behind firewalls to connect. After direct connect failure on the first time, NAT Punchthrough will be used to try establish connection between host and client. - When subscribing to Lounges on Steam Workshop it's no longer necassary to restart the game. After the Lounge will get downloaded through Steam Client, the list of Workshops will be updated. - Uploading Lounges to workshop will now show progress. - Player head faces the direction which player actually looks at. - Shadow tweaks, this one needs a bit more tweaking, but it looks a bit better. - VSync option unlocked. - When connecting to Lounge the download progress will be shown in megabytes. - Animations are now syncronized locally. This needs to be improved a bit more, but already gives better net and local perfomance. Editor: - New Primi…

  • Build 13 - 14 January 2017

    General: - NAT Punchthrough functionality testing. This is automatic and should help people behind firewalls to connect. After direct connect failure on the first time, NAT Punchthrough will be used to try establish connection between host and client. - When subscribing to Lounges on Steam Workshop it's no longer necassary to restart the game. After the Lounge will get downloaded through Steam Client, the list of Workshops will be updated. - Uploading Lounges to workshop will now show progress. - Player head faces the direction which player actually looks at. - Shadow tweaks, this one needs a bit more tweaking, but it looks a bit better. - VSync option unlocked. - When connecting to Lounge the download progress will be shown in megabytes. - Animations are now syncronized locally. This needs to be improved a bit more, but already gives better net and local perfomance. Editor: - New Primi…

  • Build 12 Hotfix 2 - 23 December 2016

    Build 12 Hotfix 2 - Fixed Coloring not being applied properly in the Editor. - Made empty lobbies to not appear in the Lobby.

  • Build 12 Hotfix 2 - 23 December 2016

    Build 12 Hotfix 2 - Fixed Coloring not being applied properly in the Editor. - Made empty lobbies to not appear in the Lobby.

  • Build 12 Hotfix - 23 December 2016

    Build 12 Hotfix - Fixed Glass not saving and loading properly. - Fixed light not being able to be selected or deleted. - Fixed scaling not saving properly. - Fixed Terrain not changing to visible/invisible. - Minor optimization in Lounge loading.

  • Build 12 Hotfix - 23 December 2016

    Build 12 Hotfix - Fixed Glass not saving and loading properly. - Fixed light not being able to be selected or deleted. - Fixed scaling not saving properly. - Fixed Terrain not changing to visible/invisible. - Minor optimization in Lounge loading.

  • Build 12 - Festive Season Start! - 22 December 2016

    Build 12 - Festive Season Start! - 8 New Christmas Items! They'll only drop for duration Festive Season, so make sure to get them all. P.S. - You'll be happy to read next line. - Double Drops until the end of Festive Season! - New Lounge Editor objects to fill up your experience. - Engine Update, better perfomance. - Added warning before saving Lounge if there are no Spawn Points present. - Tweaked water effect a little bit. - Fixed Ambient Lightning.

  • Build 12 - Festive Season Start! - 22 December 2016

    Build 12 - Festive Season Start! - 8 New Christmas Items! They'll only drop for duration Festive Season, so make sure to get them all. P.S. - You'll be happy to read next line. - Double Drops until the end of Festive Season! - New Lounge Editor objects to fill up your experience. - Engine Update, better perfomance. - Added warning before saving Lounge if there are no Spawn Points present. - Tweaked water effect a little bit. - Fixed Ambient Lightning.

  • Build 11 Hotfix - 21 December 2016

    - Fixed terrain holes, you will have to use clamp tool to fix ones caused in previous update for new Lounge. - Fixed memory leak. - Fixed possible read error. If you don't receive the update make sure to restart Steam client.

  • Build 11 Hotfix - 21 December 2016

    - Fixed terrain holes, you will have to use clamp tool to fix ones caused in previous update for new Lounge. - Fixed memory leak. - Fixed possible read error. If you don't receive the update make sure to restart Steam client.

  • Build 11 - About damn time - 21 December 2016

    Okay, it's been a long time and I'm sorry. Hopefully what's in the new update will be okay after such long pause and especially how I used to do frequent patches. Anyway, lets get to the main features. I can't remember everything what's in there so I'll go through most important parts: LOUNGE TERRAIN: - New structure, allows more detail and looks prettier itself. - Resizable. - No need to preview low-poly anymore, changes are immediate. - Optimization for when sculpting, smaller FPS drops. LOUNGE GENERAL: - UI change, should be easier for eyes with less orange and white colors blending. - Entities: Spawnpoints. Previously you could only have one spawnpoint, now you can have several of them on Lounge and when spawning player will go to the random one of those. Lights. Now you can have lights in your Lounge, however keep in mind that they are a bit perfomance invasive, so try to use them…

Patch notes and updates

S.noRelease datePatch nameGID number
11 October 2020Non-Game Update. Trading Cards released3807188575848744705
213 August 2017Unstable Build 14 - Important4249665521686636060
314 January 2017Build 134249665521686636473
423 December 2016Build 12 Hotfix 291593954396487719
523 December 2016Build 12 Hotfix 24249665521686636591
623 December 2016Build 12 Hotfix91593954393274036
723 December 2016Build 12 Hotfix4249665521686636689
822 December 2016Build 12 - Festive Season Start!4249665521686636795
921 December 2016Build 11 Hotfix91593954388726379
1021 December 2016Build 11 Hotfix4249665521686636912
1121 December 2016Build 11 - About damn time4249665521686637030
1222 November 2016Build 104249665521686637237
1318 November 2016Build 94249665521686637347
1413 November 2016Build 8 Notes and some other news.4249665521686637474
1511 November 2016Build 7 Notes4249665521686637583
169 November 2016Build 6 Notes4249665521686637677
177 November 2016Router auto Port-Forward Hotfix4249665521686637784
187 November 2016Router auto Port-Forward Hotfix182787402055890369
197 November 2016Build 5 Notes4249665521686637891
205 November 2016Build 4 Notes4249665521686638002

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID508710
Live current players0
SteamPulse tracked peak474
Live count (today's peak floor)0
Price$0.49 (90% off from $4.99)
Free to playNo
Discount90%
Original price USD$4.99
Current price USD$0.49
Release dateJul 9, 2021
DeveloperAivaras Ivoškus
PublisherSA Industry
Owners estimatedNot available
SteamSpy owner estimate minimum20,000
SteamSpy owner estimate maximum50,000
Review typeMixed
Positive review percent65%
Positive reviews71
Negative reviews38
Total reviews109
Steam recommendationsNot available
Achievements7
Average playtime forever544 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/508710/

Short description

Project Lounge is a 3D social game that encourages people to socialize in enviroments full of interactable objects such as drawboards, vinyl players and even arcade machines!

About this game

Action takes place in player-made locations called Lounges which are made through the Lounge Editor by shaping terrain, setting time of day and placing various objects. The creator of the Lounge is able to set various permissions, privacy settings and invite others to visit. The owner and visitors are also able to populate the Lounge with various Interactable Objects that might just be a simple prop, an arcade machine. The only goal in Project Lounge is to have fun. Features: Lounge Editor - It's just like your usual map editor, with no object caps, just the way we love it on PC. The only limit is your system specifications. Interactable Objects - Drawboards for drawing, Arcades to play, Vinyls to play and more! Earn them by playing the game and receiving drops, even while you're in the Lounge Editor! Steam Inventory - Collect, trade and sell your Interactable Objects through Steam Inventory and show off what you've got to your friends and visitors alike. Steam Workshop - Do you know how to make 3D models? Or perhaps you compose music? If so, you can contribute to Project Lounge at Steam Workshop!

Supported languages

English

Steam categories

Category IDCategory
2Single-player
1Multi-player
22Steam Achievements
29Steam Trading Cards
30Steam Workshop
23Steam Cloud
17Includes level editor
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus6Not available
steam germany12Not available
igrs3Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 24, 2026 to Sep 24, 2026
  • Lowest observed: $0.49
  • Highest observed: $0.49

Project Lounge's USD price history spans from Sep 24, 2026 to Sep 24, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.49, the highest is $0.49, and the first visible tracked price is $0.49. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 1
  • Discounted days: 1 day
  • Deepest markdown: -90%
  • Latest sale window: Sep 24, 2026 to Sep 24, 2026

SteamPulse has grouped rows carrying discount metadata into 1 recorded discount window, covering 1 calendar day and 1 discounted snapshot. The deepest recorded markdown is -90%, with a lowest recorded final price of $0.49 during rows named Steam sale. The latest recorded window starts Sep 24, 2026 and ends Sep 24, 2026, spanning 1 day of uninterrupted daily tracking. Window boundaries follow the available snapshots, so gaps in coverage can make an actual sale shorter or longer than the recorded span.

Recorded sale names include Steam sale. The table reports the observed markdown, final price, snapshot dates, and any sale name supplied with the row. It can show whether similar discounts recur in the retained record, but it does not infer publisher intent, demand, or the reason a price changed.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.49, from Sep 24, 2026 through Sep 24, 2026. The latest run records $0.49 for 1 day of uninterrupted daily tracking with a listed discount from $4.99. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.49
  • Current list price: $4.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Project Lounge at $0.49 in USD, with a listed base price of $4.99 and a -90% markdown. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.49$4.9990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.49.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.49$0.49No change90% (Steam sale)
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.49.

DateCurrent priceOriginal priceDiscountSource
2026-09-24$0.49$4.9990% (Steam sale)Steam Store - Steam sale

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RuneScape: Dragonwilds10,16524 September 2026 - 07:48:29 UTC39,10324,686Jagex Ltd
Enshrouded7,75423 September 2026 - 20:34:37 UTC160,361100,084Keen Games GmbH

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