Broken Armor news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players6 · 25 September 2026 - 05:57:32 UTC
- SteamPulse tracked peak444
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score83% positive
- Total reviews812
- Release dateAug 1, 2016
- DeveloperJonathan Tindell
- PublisherWastebasket Games
Company pages: Developer: Jonathan TindellPublisher: Wastebasket Games
Broken Armor Steam news
Broken Armor news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- 2.1.6 Update - 10 June 2021
Changes: Reduced the amount of deaths required for the Masochist achievement to 25. Bug Fixes: Fixed an issue that prevented loses from saving for some players.
- 2.1.5 Update - 10 April 2021
Changes: Rebalanced score given by most enemies and some items. Regular enemies no longer give score or items in boss rooms. Started a new high score leaderboard. Reduced the ridiculous score requirement of a few achievements.
- 2.1.4 Update - 7 April 2020
Changes: Increased the health the knight gains from pickups again from 33 to 50. Bug Fixes: Fixed an issue where weapons sometimes stopped dropping during boss fights. Fixed an issue where unpausing the game sometimes caused the wrong music track to play. With page up/down volume no longer goes to 101. (Insert This Is Spinal Tap reference here)
- 2.1.3 Update - 10 January 2020
Changes: Water is considerably less dangerous now. Blue just slows you. Green slows and applies a short poison effect. Red slows and damages you directly, faster than green's poison.
- 2.1.2 Update - 14 February 2019
Changes Health pickups have new sprites to help differentiate them more from the mage's fireball spell pickup. Centered the player's block overlap instead of it being more on the top and none on the bottom. This may be replaced with a better pathing system later. Bug Fixes The mage's heal spell pickup no longer prevents all other spells from dropping during boss fights.
- 2.1.1 Update - 17 January 2019
Changes Made some tweaks that should improve performance significantly for some people. Added a temporary review plug for certain countries in hopes of pulling the game back up after a lot of complaints were addressed in the last patch.
- 2.1.0 Update - 25 December 2018
Changes Player movement is now fully analog. You can move in 8 directions on a keyboard or dpad but an analog stick feels better. Player movement speed has been reduced. Player hitboxes have been reduced. Weapon cycling has been replaced by 4 separate weapon buttons and an interface to match. The game can now be windowed by pressing Alt+Enter. Increased the game's internal resolution. This should make movement smoother. The startup logos now only display when you first start the game. Removed the controls screen since it's not really necessary anymore. Bug Fixes Save data wasn't loading properly for some people, instead showing "Undefined" in every field. Local high scores and such have been wiped for this change but not the leaderboard. Some people were having issues with screenshots only capturing the left half of the screen. Volume no longer reverts when unpaused if changed with page…
- 2.0.3 Update - 21 November 2017
Changes: Completely re-wrote the save files using Shotgun Legend's newer method. high scores and such have been reset in game for this one but the leaderboards remain. Bug Fixes: Corrected the lock up that occurred in the first shop of the second loop.
- 2.0.3 Update - 21 November 2017
Changes: Completely re-wrote the save files using Shotgun Legend's newer method. high scores and such have been reset in game for this one but the leaderboards remain. Bug Fixes: Corrected the lock up that occurred in the first shop of the second loop.
- 2.0.2 Update - 14 May 2017
Fixed a/d not selecting a character at the title screen. Only left/right was working. Added the CRT screen effect used in Shotgun Legend. Changed the initial splash screen.
- 2.0.2 Update - 14 May 2017
Fixed a/d not selecting a character at the title screen. Only left/right was working. Added the CRT screen effect used in Shotgun Legend. Changed the initial splash screen.
- Links and Shotgun Legend - 24 November 2016
Added achievement and leaderboard links to the main store page. My second game is coming along nicely too. It will be on Steam Greenlight soon. For the time being you can check out the alpha here: Shotgun Legend
- Free DLC - 26 October 2016
The Broken Robe DLC is now included with the purchase of the base game. It unlocks a second playable character.
- Free DLC - 26 October 2016
The Broken Robe DLC is now included with the purchase of the base game. It unlocks a second playable character.
- Update - 10 October 2016
Fixed an issue with the controls. WSAD wasn't working at all after a recent update.
- Update - 10 October 2016
Fixed an issue with the controls. WSAD wasn't working at all after a recent update.
- Someone got a win! - 26 September 2016
Congratulations to the first person to ever make it through an entire run goes to mac420. Stats: http://steamcommunity.com/id/mac420/stats/508840/ Profile: http://steamcommunity.com/id/mac420
- Leaderboards and DLC - 24 September 2016
The mage character DLC, Broken Robe was released recently. Also, if you haven't checked where you stand on the leaderboards yet they are available here: http://steamcommunity.com/stats/508840/leaderboards/1394300/
- Leaderboards and DLC - 24 September 2016
The mage character DLC, Broken Robe was released recently. Also, if you haven't checked where you stand on the leaderboards yet they are available here: http://steamcommunity.com/stats/508840/leaderboards/1394300/
- 2.0.1 Update - 20 September 2016
- The knight now recovers 33 health on pick up. The mage still gets 25. - Reverted the mage's health item back to the old graphic. - Slight changes to the mage's fire, lightning, and healing item graphics. Fire looked too much like the old health item. - Health displays in green when poisoned, red when bleeding, and yellow when both. It was supposed to be doing this from the start but it was somehow rolled back.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 10 June 2021 | 2.1.6 Update | 4093189984236830618 |
| 2 | 10 April 2021 | 2.1.5 Update | 4117954073007303050 |
| 3 | 7 April 2020 | 2.1.4 Update | 2978509755362041681 |
| 4 | 10 January 2020 | 2.1.3 Update | 2600199781644480816 |
| 5 | 14 February 2019 | 2.1.2 Update | 2465061982070247791 |
| 6 | 17 January 2019 | 2.1.1 Update | 2426778849017489979 |
| 7 | 25 December 2018 | 2.1.0 Update | 2417769111301763453 |
| 8 | 21 November 2017 | 2.0.3 Update | 4249665521686637271 |
| 9 | 14 May 2017 | 2.0.2 Update | 4249665521686637399 |
| 10 | 26 October 2016 | Free DLC | 4249665521686637508 |
| 11 | 10 October 2016 | Update | 4249665521686637615 |
| 12 | 20 September 2016 | 2.0.1 Update | 4249665521686637831 |
| 13 | 13 September 2016 | 2.0.0 Update | 4249665521686637937 |
| 14 | 13 September 2016 | Update | 4249665521686638049 |
| 15 | 6 September 2016 | Update | 4249665521686638147 |
| 16 | 26 August 2016 | Update | 4249665521686638260 |
| 17 | 22 August 2016 | 1.1 Update | 4249665521686638374 |
| 18 | 14 August 2016 | Leaderboard reset | 4249665521686638477 |
| 19 | 11 August 2016 | Update | 4249665521686638576 |
| 20 | 10 August 2016 | Update | 4249665521686638701 |
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