- Northern Regime Pre-Alpha 3.0.5 - 24 February 2017
INTRODUCTION Hey, everyone! I hope you are all enjoying yourselves this weekend. We have been working really hard on the progression of Northern Regime, but unfortunately, my computer has been overheating and crashing constantly. It's fixed now, but I did miss quite a bit of work this week. Next week we'll be right back on our usual hardworking schedule. FARMING This is the very first iteration on farming in Northern Regime. Building and construction are something we want focused on mostly, especially giving the players a choice to steal and kill or not to and just survive the wild. This first iteration only includes one single type of crop and seed; potatoes. Before I continue to start adding more and more types of crops I'm going to do a little research on agriculture to better understand how it all works. To farm is pretty simple right now, we plan to make it more and more complex re…
- Northern Regime Pre-Alpha 3.0.5 - 24 February 2017
INTRODUCTION Hey, everyone! I hope you are all enjoying yourselves this weekend. We have been working really hard on the progression of Northern Regime, but unfortunately, my computer has been overheating and crashing constantly. It's fixed now, but I did miss quite a bit of work this week. Next week we'll be right back on our usual hardworking schedule. FARMING This is the very first iteration on farming in Northern Regime. Building and construction are something we want focused on mostly, especially giving the players a choice to steal and kill or not to and just survive the wild. This first iteration only includes one single type of crop and seed; potatoes. Before I continue to start adding more and more types of crops I'm going to do a little research on agriculture to better understand how it all works. To farm is pretty simple right now, we plan to make it more and more complex re…
- Northern Regime Hot Fix 4 - 20 February 2017
INTRODUCTION Hey, everyone! So for today's hotfix, we've added a few items, fixed some bugs, and confusion. We've changed some crafting methods and requirements for different items. Let's go through it! ADDITIONS We have added a workbench to Northern Regime. This item will now show up in your crafting menu and building menu. You can only place it outside on the terrain. We'll have different workbenches that will be placed inside your structure. Some items will require you to be near a crafting bench. Here is a small list; Bullets, pistol, rifle, wall, roof, platform, stairs, pliers, weapon repairs for all items including pickaxe, pistol, rifle, and hatchet. So, basically, every large item requires a crafting bench now. Weapon health and repairs. Previously the only items that needed repairs were your pistol and rifle. We have added repairs to your pickaxe and hatchet now. All repairs ta…
- Northern Regime Hot Fix 4 - 20 February 2017
INTRODUCTION Hey, everyone! So for today's hotfix, we've added a few items, fixed some bugs, and confusion. We've changed some crafting methods and requirements for different items. Let's go through it! ADDITIONS We have added a workbench to Northern Regime. This item will now show up in your crafting menu and building menu. You can only place it outside on the terrain. We'll have different workbenches that will be placed inside your structure. Some items will require you to be near a crafting bench. Here is a small list; Bullets, pistol, rifle, wall, roof, platform, stairs, pliers, weapon repairs for all items including pickaxe, pistol, rifle, and hatchet. So, basically, every large item requires a crafting bench now. Weapon health and repairs. Previously the only items that needed repairs were your pistol and rifle. We have added repairs to your pickaxe and hatchet now. All repairs ta…
- Northern Regime Pre-Alpha 3.0.2 - 19 February 2017
INTRODUCTION Hey, everyone! Today I am calling this new build an update because it does change the game in a semi-major way. Because it isn't our normal or planned update, which should be every two weeks I am calling it 3.0.2 instead of what it would be; 3.1.0. BUILD IS LIVE CHANGES Resource Gathering We have changed the gathering of ores and other items. Some items still use the old system and will remain that way. Previously we used a timer system, you would click the ore, the timer would start, then at the end of the timer the object would disappear and you would receive the items. The changed version: Now you need to wield your pickaxe or hatchet depending on the mineral you are wanting to mine. You need to be with-in a short distance of the object, you then look at that object, click it and an animation will play of your character smashing the object. All items take the same amount…
- Northern Regime Pre-Alpha 3.0.2 - 19 February 2017
INTRODUCTION Hey, everyone! Today I am calling this new build an update because it does change the game in a semi-major way. Because it isn't our normal or planned update, which should be every two weeks I am calling it 3.0.2 instead of what it would be; 3.1.0. BUILD IS LIVE CHANGES Resource Gathering We have changed the gathering of ores and other items. Some items still use the old system and will remain that way. Previously we used a timer system, you would click the ore, the timer would start, then at the end of the timer the object would disappear and you would receive the items. The changed version: Now you need to wield your pickaxe or hatchet depending on the mineral you are wanting to mine. You need to be with-in a short distance of the object, you then look at that object, click it and an animation will play of your character smashing the object. All items take the same amount…
- Northern Regime Hot Fix 3 - 19 February 2017
Hey, everyone. This is a super small hotfix/update but I think it's pretty cool and should add a little more excitement or incentive to attack camps. We swapped a few camp style outposts for confederate cabins. The only way to get into a cabin is to actually shoot the door down. To knock a door down it should take anywhere from 3-4 shots total. These cabins have a cool design with beds, tables, chairs, and a fireplace. They also now have a ton more loot and food. What we are going to be doing is giving each base cabin a rating out of ten. one out of ten would be the lowest difficulty and ten would be the highest. The cabins will also get more complicated and larger depending on the difficulty. This hotfix also includes a small optimization boost. We took most and every static detail in Northern Regime and combined it into one single mesh. This, in theory, should reduce draw calls which…
- Northern Regime Hot Fix 3 - 19 February 2017
Hey, everyone. This is a super small hotfix/update but I think it's pretty cool and should add a little more excitement or incentive to attack camps. We swapped a few camp style outposts for confederate cabins. The only way to get into a cabin is to actually shoot the door down. To knock a door down it should take anywhere from 3-4 shots total. These cabins have a cool design with beds, tables, chairs, and a fireplace. They also now have a ton more loot and food. What we are going to be doing is giving each base cabin a rating out of ten. one out of ten would be the lowest difficulty and ten would be the highest. The cabins will also get more complicated and larger depending on the difficulty. This hotfix also includes a small optimization boost. We took most and every static detail in Northern Regime and combined it into one single mesh. This, in theory, should reduce draw calls which…
- Northern Regime Hot Fix 2 - 18 February 2017
Introduction Hey, everyone! I have another Hot Fix for you. If these are too frequent please let me know, I don't want to bother everybody. I just thought it would be nice to notify everyone on what has been fixed or added when I upload a new build to steam. Today I have a short list that will hopefully increase the in-game "Quality of Like". Hot Fix 2 Added crafting indications to display how many items you have compared to the number of items you need to craft that particular item. Added craft indicator message. Someone had said that they had no idea if an item was crafting or not. This is a small tweak but should make a huge difference Someone had said the voice clips for being hungry and cold were much too frequent and too annoying. We've increased the timing substantially. We agree, you really only need to hear or have an indication if you are cold or hungry every 5-10 minutes or s…
- Northern Regime Hot Fix 2 - 18 February 2017
Introduction Hey, everyone! I have another Hot Fix for you. If these are too frequent please let me know, I don't want to bother everybody. I just thought it would be nice to notify everyone on what has been fixed or added when I upload a new build to steam. Today I have a short list that will hopefully increase the in-game "Quality of Like". Hot Fix 2 Added crafting indications to display how many items you have compared to the number of items you need to craft that particular item. Added craft indicator message. Someone had said that they had no idea if an item was crafting or not. This is a small tweak but should make a huge difference Someone had said the voice clips for being hungry and cold were much too frequent and too annoying. We've increased the timing substantially. We agree, you really only need to hear or have an indication if you are cold or hungry every 5-10 minutes or s…
- Northern Regime Hot Fix 1 - 18 February 2017
Bugs & Problems A quick Intro Hey, everyone! I appreciate all of the awesome posts on our forum as well as the reviews given today! We've taken all of the comments, concerns, bugs, and problems into account. We've gone ahead and fixed or changed all the problems that were brought to our attention. Here is a list of fixes we made today Floating Enemies. We noticed some enemies were missing their correct box colliders and went ahead and changed them to fit properly. You should no longer encounter floating enemies or animals. UI aspect ratio issues. Some people were having a hard time seeing their entire interface depending on their monitor size or aspect ratio. We found a compromise by changing the location of the crafting box, as well, as the inventory page buttons. Now all aspect ratios should be supported. If we would have known before that not all were, we would have made sure that wa…
- Northern Regime Hot Fix 1 - 18 February 2017
Bugs & Problems A quick Intro Hey, everyone! I appreciate all of the awesome posts on our forum as well as the reviews given today! We've taken all of the comments, concerns, bugs, and problems into account. We've gone ahead and fixed or changed all the problems that were brought to our attention. Here is a list of fixes we made today Floating Enemies. We noticed some enemies were missing their correct box colliders and went ahead and changed them to fit properly. You should no longer encounter floating enemies or animals. UI aspect ratio issues. Some people were having a hard time seeing their entire interface depending on their monitor size or aspect ratio. We found a compromise by changing the location of the crafting box, as well, as the inventory page buttons. Now all aspect ratios should be supported. If we would have known before that not all were, we would have made sure that wa…
- Northern Regime Pre-Alpha 2.9.0 - 7 February 2017
Northern Regime's Launch Information. Launch Date, Price, & Times. Northern Regime is launching in just under 1 day, now. (Friday 17th) Our launch price will be 10.99 USD | 10.99 Euro | 11.99 CAD | 7.99 GBP | 259 Russian Rubles with a discount percentage of 10%. Launch hour: 1:00 pm Pacific Time - 4:00 pm Eastern Standard - 2200 central European time How Updates & Patches Will Work Updates will come out every third Friday starting on launch day which will be a Friday. The first update will come out the second Friday after launch, being 2 weeks rather than three. Patches and bug repairs will come out every second day depending on how severe they are. (We are not sure if updates will remove building we will update you on that soon) All in-game items will be saved when you update Northern Regime so you don't have to worry about starting over again. This will be the last update before North…
- Northern Regime Pre-Alpha 2.9.0 - 7 February 2017
Northern Regime's Launch Information. Launch Date, Price, & Times. Northern Regime is launching in just under 1 day, now. (Friday 17th) Our launch price will be 10.99 USD | 10.99 Euro | 11.99 CAD | 7.99 GBP | 259 Russian Rubles with a discount percentage of 10%. Launch hour: 1:00 pm Pacific Time - 4:00 pm Eastern Standard - 2200 central European time How Updates & Patches Will Work Updates will come out every third Friday starting on launch day which will be a Friday. The first update will come out the second Friday after launch, being 2 weeks rather than three. Patches and bug repairs will come out every second day depending on how severe they are. (We are not sure if updates will remove building we will update you on that soon) All in-game items will be saved when you update Northern Regime so you don't have to worry about starting over again. This will be the last update before North…
- Northern Regime Pre-Alpha 2.8.1 - 24 January 2017
Player Skills Tree Today we are introducing the "Player Skills Tree" this tree will give you certain upgrades and abilities as you level up in-game. Using the skill tree will be crucial to in-game progression. Bush Craft: Increases wood yield by over 50 percent. Miner: Increases Ore yields by 50 percent. Rifle Expert: Increases bullet damage by 75 percent making all enemies a one shot kill. Survivor: Hunger and Warmth decrease at a much slower rate. Eating does 2x more. Veteran: Decreases enemy bullet damage by over 50 percent. The Skill Tree creates a new dynamic to Northern Regime. It will be up to you to decide whether to chose bushcraft or Miner first. It may take trial and error figuring out what crafting recipes take what materials and what you need to craft first in order to survive. Player Anatomy Analysis(Injury System) We have not worked out the system completely but we are ve…
- Northern Regime Pre-Alpha 2.8.1 - 24 January 2017
Player Skills Tree Today we are introducing the "Player Skills Tree" this tree will give you certain upgrades and abilities as you level up in-game. Using the skill tree will be crucial to in-game progression. Bush Craft: Increases wood yield by over 50 percent. Miner: Increases Ore yields by 50 percent. Rifle Expert: Increases bullet damage by 75 percent making all enemies a one shot kill. Survivor: Hunger and Warmth decrease at a much slower rate. Eating does 2x more. Veteran: Decreases enemy bullet damage by over 50 percent. The Skill Tree creates a new dynamic to Northern Regime. It will be up to you to decide whether to chose bushcraft or Miner first. It may take trial and error figuring out what crafting recipes take what materials and what you need to craft first in order to survive. Player Anatomy Analysis(Injury System) We have not worked out the system completely but we are ve…
- New Building & Crafting Systems - 19 January 2017
Building Building in Northern Regime will be a little different than most survival games. Instead of building randomly with blocks, you will have the option to build on to a pre-existing foundation once you have found the corresponding blueprints which are randomly generated in chests. Building Items House Walls An old style bed Bed's If you do not have a bed and die in Northern Regime, your save file will be deleted forcing you to start over. If you do have a bed your file will save, as well, you will have the option to press "H" and teleport back to your home. Add art like paintings or deer heads Add a carpet or rug Add torches for light Sawmill to collect wood And plenty more to come. Let us know if you like this system style. What Else? We plan to add Head Hunters to Northern Regime after you have created your first home. They have seen you start to progress and become stronger so t…
- New Building & Crafting Systems - 19 January 2017
Building Building in Northern Regime will be a little different than most survival games. Instead of building randomly with blocks, you will have the option to build on to a pre-existing foundation once you have found the corresponding blueprints which are randomly generated in chests. Building Items House Walls An old style bed Bed's If you do not have a bed and die in Northern Regime, your save file will be deleted forcing you to start over. If you do have a bed your file will save, as well, you will have the option to press "H" and teleport back to your home. Add art like paintings or deer heads Add a carpet or rug Add torches for light Sawmill to collect wood And plenty more to come. Let us know if you like this system style. What Else? We plan to add Head Hunters to Northern Regime after you have created your first home. They have seen you start to progress and become stronger so t…
- Update Pre-Alpha 2.8.0 - 15 January 2017
Introduction Since Northern Regime releases into Early Access in just 30 days we have been working as hard as we can! I'm still a little sick so I haven't been able to make a development vlog, but I hope to make one soon. This will most likely be the biggest update yet. We have been working and adding plenty of mechanics, systems, new items, new crafting recipes, and much more. We'll go over as many as we can remember in this update. However, this update will be the last of which we go into detail about items and new mechanics as we want some what of a mystery for when you first play Northern Regime. New Additions Food New foods that can be found at camps and throughout hidden areas; Chocolate bars, beans, and beef jerky. Terrain Details Added new trees and bushes. Added large mountainscapes in the distance. Added a lot of small terrain details; rocks, sticks, tree branches, leafs. All…
- Update Pre-Alpha 2.8.0 - 15 January 2017
Introduction Since Northern Regime releases into Early Access in just 30 days we have been working as hard as we can! I'm still a little sick so I haven't been able to make a development vlog, but I hope to make one soon. This will most likely be the biggest update yet. We have been working and adding plenty of mechanics, systems, new items, new crafting recipes, and much more. We'll go over as many as we can remember in this update. However, this update will be the last of which we go into detail about items and new mechanics as we want some what of a mystery for when you first play Northern Regime. New Additions Food New foods that can be found at camps and throughout hidden areas; Chocolate bars, beans, and beef jerky. Terrain Details Added new trees and bushes. Added large mountainscapes in the distance. Added a lot of small terrain details; rocks, sticks, tree branches, leafs. All…