SPSTEAMPULSELIVE ANALYTICS
SVRVIVE: The Deus Helix

SVRVIVE: The Deus Helix Steam metadata

Antler Interactive | Nov 17, 2016 | game

Released

0players observed · 22 September 2026 - 11:38:16 UTC

AdventureIndieVRPuzzleSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)5,525
  • Revenue (VGI)$83,458
  • Review score72% positive

SVRVIVE: The Deus Helix metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)5,525
  • Revenue (VGI)$83,458
  • Review score72% positive
  • Total reviews94
  • Release dateNov 17, 2016
  • DeveloperAntler Interactive
  • PublisherAntler Interactive

Genres: Adventure, Indie

Company pages: Developer: Antler InteractivePublisher: Antler Interactive

Top Steam chartsTop 100 gamesGame directorySteam Store page

SVRVIVE: The Deus Helix Steam metadata

SVRVIVE: The Deus Helix metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/509540/metadata
Steam Storehttps://store.steampowered.com/app/509540/
Steam Communityhttps://steamcommunity.com/app/509540
PCGamingWiki search
IGDB searchSearch IGDB for SVRVIVE: The Deus Helix

Reviews, pricing, and metadata

Review summary

Mostly Positive

72% positive, 68 positive, 26 negative

Price and discount

$18.99

Platforms

Windows

Categories

Single-player, Tracked Controller Support, VR Only, Family Sharing

Achievements

Not available

Platform releases
  • Steam 17 November 2016

Latest Steam announcements

  • Arcade owner? Look here! - 18 September 2018

    You can now try out our games on two VR Arcade systems! Available for Arcades on SpringboardVR Also available for SynthesisVR Arcades

  • Patch notes 2.0 - 12 May 2017

    Welcome back Agents! Today we are rolling out the long awaited Oculus Touch controller patch. Make sure to set your Steam VR floor calibration correctly for your Oculus Touch controllers (and HTC Vive) via SteamVR. We are super grateful for your patience and we hope to see more videos from your adventures! Below you'll find a list of what we fixed in "SVRVIVE: The Deus Helix": Stay classy Agents

  • Patch notes 2.0 - 12 May 2017

    Welcome back Agents! Today we are rolling out the long awaited Oculus Touch controller patch. Make sure to set your Steam VR floor calibration correctly for your Oculus Touch controllers (and HTC Vive) via SteamVR. We are super grateful for your patience and we hope to see more videos from your adventures! Below you'll find a list of what we fixed in "SVRVIVE: The Deus Helix": Stay classy Agents

  • Patch notes 1.9 - 16 February 2017

    Long time no see Agents! We’ve got a major fix for you... *drumroll* mission THREE will NOT load for a lifetime before you can play it anymore! Thank you for your patience, and sorry if we were a little slow for this update - We're working on Oculus support (SteamVR). AND let’s just say that we’ve been busy working on a top secret... classified... hush hush... something something... Completely new game! As usual, thanks for your feedback and support, means the world to us!

  • Patch notes 1.9 - 16 February 2017

    Long time no see Agents! We’ve got a major fix for you... *drumroll* mission THREE will NOT load for a lifetime before you can play it anymore! Thank you for your patience, and sorry if we were a little slow for this update - We're working on Oculus support (SteamVR). AND let’s just say that we’ve been busy working on a top secret... classified... hush hush... something something... Completely new game! As usual, thanks for your feedback and support, means the world to us!

  • Patch notes 1.8 - 10 January 2017

    Welcome to patch 1.8 Agents! We’ve noticed that our Christmas DLC has caused the loading time for mission 3 to be a bit… exaggerated. We’ll look into this problem as soon a possible, but it should be a little shorter with this new patch at least. Anyways, additional updates are: Minor: - Added interaction with trigger button in menu. - Fixed so that candle lights can be lit by other candle lights in mission 1. - Fixed bug with ambience sounds being out of place and to low in mission 2. - Fixed bug with river in mission 2, causing it to glitch. - Improved door in mission 2 to open when close by. - Decreased mission 3 loading time a little bit (we are looking into the problem). - Fixed problem with players using teleportation shortcuts in mission 4. - Fixed bug with cannon causing players to skip part of one puzzle in mission 4. - Fixed bug on monocular that caused it to glitch inside oth…

  • Patch notes 1.8 - 10 January 2017

    Welcome to patch 1.8 Agents! We’ve noticed that our Christmas DLC has caused the loading time for mission 3 to be a bit… exaggerated. We’ll look into this problem as soon a possible, but it should be a little shorter with this new patch at least. Anyways, additional updates are: Minor: - Added interaction with trigger button in menu. - Fixed so that candle lights can be lit by other candle lights in mission 1. - Fixed bug with ambience sounds being out of place and to low in mission 2. - Fixed bug with river in mission 2, causing it to glitch. - Improved door in mission 2 to open when close by. - Decreased mission 3 loading time a little bit (we are looking into the problem). - Fixed problem with players using teleportation shortcuts in mission 4. - Fixed bug with cannon causing players to skip part of one puzzle in mission 4. - Fixed bug on monocular that caused it to glitch inside oth…

  • Patch notes 1.7 - 29 December 2016

    Hohohoho Agents! Hope you’ve had time to explore Nidum's winter wonderland and Mr Lewis' creepy Christmas basement. This time we’ve got another patch with additional bug fixes and polish for you! Major: Decreased file size of the Christmas DLC with a 1000000 %! (No seriously, we did the math). Minor: Added interaction to all Christmas ornaments in mission 1. Fixed lighting and collision on Christmas tree in mission 1. Fixed reflection probes that caused yellow snow in mission 3 (don't eat the yellow snow!) Fixed collisions in mission 3. Fixed interaction bug on broken object in mission 3. Added interaction to some Christmas ornaments in mission 3. Fixed teleportation to some icy areas related to key objects in mission 3. Fixed floor height in mission 3. Fixed snow positioning in mission 3. Fixed key bug in mission 4.

  • Patch notes 1.7 - 29 December 2016

    Hohohoho Agents! Hope you’ve had time to explore Nidum's winter wonderland and Mr Lewis' creepy Christmas basement. This time we’ve got another patch with additional bug fixes and polish for you! Major: Decreased file size of the Christmas DLC with a 1000000 %! (No seriously, we did the math). Minor: Added interaction to all Christmas ornaments in mission 1. Fixed lighting and collision on Christmas tree in mission 1. Fixed reflection probes that caused yellow snow in mission 3 (don't eat the yellow snow!) Fixed collisions in mission 3. Fixed interaction bug on broken object in mission 3. Added interaction to some Christmas ornaments in mission 3. Fixed teleportation to some icy areas related to key objects in mission 3. Fixed floor height in mission 3. Fixed snow positioning in mission 3. Fixed key bug in mission 4.

  • Patch notes 1.6 - 22 December 2016

    Merry Christmas Agents! We’ve got a special holiday treat for you! Mission 1 and 3 are reworked with a cosy snowy christmassy vibe. The Susurri sure seem to enjoy a little holiday spirit - just look at how they have decorated the Temples of Nidum! Also, we wanted to make sure you get this DLC before Christmas, and we will be making it muuuuch lighter over the next few days. Major: Winter DLC released with mission 1 and 3 being covered in Christmas spirit. Minor: Fixed light bug in mission 2. Fixed sound bug in mission 2. Fixed bug that created small collider inside urns in mission 3. Fixed bug that caused grass to float above water in mission 3. Fixed out of place objects in mission 4. Fixed unnecessary respawn of some misc items in mission 4. Improved light in mission 4. Improved physics on some items in mission 4. Fixed bug that caused some items to not be affected by light in mission…

  • Patch notes 1.6 - 22 December 2016

    Merry Christmas Agents! We’ve got a special holiday treat for you! Mission 1 and 3 are reworked with a cosy snowy christmassy vibe. The Susurri sure seem to enjoy a little holiday spirit - just look at how they have decorated the Temples of Nidum! Also, we wanted to make sure you get this DLC before Christmas, and we will be making it muuuuch lighter over the next few days. Major: Winter DLC released with mission 1 and 3 being covered in Christmas spirit. Minor: Fixed light bug in mission 2. Fixed sound bug in mission 2. Fixed bug that created small collider inside urns in mission 3. Fixed bug that caused grass to float above water in mission 3. Fixed out of place objects in mission 4. Fixed unnecessary respawn of some misc items in mission 4. Improved light in mission 4. Improved physics on some items in mission 4. Fixed bug that caused some items to not be affected by light in mission…

  • Patch notes 1.5 - 9 December 2016

    Agent Null... You may be wondering what’s new. We’ve been watching over your mission progress and we’ve been able to locate some bugs in your core code. Don’t worry, we’re looking into the matter at hand and hopefully we’ll soon be operating without anymore of those pesky annoyances. Minor fixes: - Lowered volume on teleport in all scenes. - Fixed controller animations on mission 1,2,4 and removed controller animation sound. - Removed respawn of unimportant objects. - New threshold for sticky gripping. - Improved sound emitters to not spam on continuous interaction. - Fixed bug with transmission in tutorial. - Removed out of place sounds in mission 1. - Small level design improvements in mission 1. - Fixed ambience sound levels in mission 1. - Improved lighting in mission 2. - Improved puzzle in mission 2. - Fixed puzzle bug in mission 2. - Improved puzzle feedback in mission 3. - Impro…

  • Patch notes 1.5 - 9 December 2016

    Agent Null... You may be wondering what’s new. We’ve been watching over your mission progress and we’ve been able to locate some bugs in your core code. Don’t worry, we’re looking into the matter at hand and hopefully we’ll soon be operating without anymore of those pesky annoyances. Minor fixes: - Lowered volume on teleport in all scenes. - Fixed controller animations on mission 1,2,4 and removed controller animation sound. - Removed respawn of unimportant objects. - New threshold for sticky gripping. - Improved sound emitters to not spam on continuous interaction. - Fixed bug with transmission in tutorial. - Removed out of place sounds in mission 1. - Small level design improvements in mission 1. - Fixed ambience sound levels in mission 1. - Improved lighting in mission 2. - Improved puzzle in mission 2. - Fixed puzzle bug in mission 2. - Improved puzzle feedback in mission 3. - Impro…

  • Patch notes 1.4 - 29 November 2016

    Hey lovely agents! Another patch with fixes coming up! Minor: -Fixed clipping sounds. -Fixed bad sound triggers. -Added additional sounds. -Added FX in mission 2. -Fixed timing on event in mission 5. -Puzzle fix in mission 4. -Particle effect fix in mission 5.

  • Patch notes 1.4 - 29 November 2016

    Hey lovely agents! Another patch with fixes coming up! Minor: -Fixed clipping sounds. -Fixed bad sound triggers. -Added additional sounds. -Added FX in mission 2. -Fixed timing on event in mission 5. -Puzzle fix in mission 4. -Particle effect fix in mission 5.

  • Patch notes 1.3 - 22 November 2016

    Afternoon agents! We're still listening to all of your input, and we're hard at work improving details of the game. Thank you once again for all your amazing feedback! Here are our most recent updates: Major fixes: - Puzzle and environment improvements in mission 4. - Renderscale settings in main menu. Minor fixes: - Ambience restart bug in mission 5. - Puzzle fixes in mission 2. - Ambience fixes in mission 2. - Ambience and soundlevel fixes in mission 3. - Environment improvements in mission 5.

  • Patch notes 1.3 - 22 November 2016

    Afternoon agents! We're still listening to all of your input, and we're hard at work improving details of the game. Thank you once again for all your amazing feedback! Here are our most recent updates: Major fixes: - Puzzle and environment improvements in mission 4. - Renderscale settings in main menu. Minor fixes: - Ambience restart bug in mission 5. - Puzzle fixes in mission 2. - Ambience fixes in mission 2. - Ambience and soundlevel fixes in mission 3. - Environment improvements in mission 5.

  • Patch notes 1.2 - 21 November 2016

    Hey! Thanks again for reporting bugs and sharing your experiences with us! We’ve got another brand new patch for you that should fix both some major and minor things. Hope you like it - and stay classy, agents! :) Major fixes: - Fixed bug where Controllers would disappear after using SteamVR overlay. - Made skippable puzzles in mission 3 unskippable again. - Exposed Anti-Aliasing in graphics setting. Minor fixes: - Improved floor colliders in mission 2. - Sound collision fixes in mission 4. - Fixed colliders in mission 4. - Additional optimization in mission 4. - Fixed flying water monster bug in mission 3. - Additional catapult fixes in mission 3.

  • Patch notes 1.2 - 21 November 2016

    Hey! Thanks again for reporting bugs and sharing your experiences with us! We’ve got another brand new patch for you that should fix both some major and minor things. Hope you like it - and stay classy, agents! :) Major fixes: - Fixed bug where Controllers would disappear after using SteamVR overlay. - Made skippable puzzles in mission 3 unskippable again. - Exposed Anti-Aliasing in graphics setting. Minor fixes: - Improved floor colliders in mission 2. - Sound collision fixes in mission 4. - Fixed colliders in mission 4. - Additional optimization in mission 4. - Fixed flying water monster bug in mission 3. - Additional catapult fixes in mission 3.

  • Patch notes 1.1 - 19 November 2016

    First patch live! We’ve listened to you, our mailman and our cat… and we just implemented toggle! For those who liked it the way it was, don’t worry. The objects will only toggle interact (i.e. ”lock to your hand”) if you click it once. If you hold the object for more than 0,45 seconds, the object will not toggle, and instead act as it did before. Best of both worlds Additional fixes are: Major fixes: - Toggle on interaction when fast clicking objects. - Removed flashlight and integrated light with the controllers instead. Activate controller flashlight by clicking the grip button. - Overall performance optimization. Minor fixes: - Bug causing light in mission 4 to lose interaction. - Added an additional graphical quality setting. - Puzzle fixes in mission 2. - Bug causing players to teleport in hidden area in mission 4. - Replaced teleportation end nodes with meshes instead of lights.…

Patch notes and updates

S.noRelease datePatch nameGID number
112 May 2017Patch notes 2.04249665521686640367
212 May 2017Patch notes 2.02423345440408427210
316 February 2017Patch notes 1.975836429540379568
416 February 2017Patch notes 1.94249665521686640476
510 January 2017Patch notes 1.884839823714931891
610 January 2017Patch notes 1.84249665521686640603
729 December 2016Patch notes 1.791593954417310453
829 December 2016Patch notes 1.74249665521686640727
922 December 2016Patch notes 1.691593954392111055
1022 December 2016Patch notes 1.64249665521686640840
119 December 2016Patch notes 1.591592690494722955
129 December 2016Patch notes 1.54249665521686640966
1329 November 2016Patch notes 1.491591419827734198
1429 November 2016Patch notes 1.44249665521686641074
1522 November 2016Patch notes 1.34249665521686641206
1622 November 2016Patch notes 1.3127619582137664043
1721 November 2016Patch notes 1.24249665521686641339
1821 November 2016Patch notes 1.2127619582134064843
1919 November 2016Patch notes 1.14249665521686641464
2019 November 2016Patch notes 1.1127619582126415248

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID509540
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$18.99
Free to playNo
Discount0%
Original price USD$18.99
Current price USD$18.99
Release dateNov 17, 2016
DeveloperAntler Interactive
PublisherAntler Interactive
Owners estimatedNot available
SteamSpy owner estimate minimum20,000
SteamSpy owner estimate maximum50,000
Review typeMostly Positive
Positive review percent72%
Positive reviews68
Negative reviews26
Total reviews94
Steam recommendationsNot available
AchievementsNot available
Average playtime forever343 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/509540/

Short description

A challenging mystery adventure game, ranked as one of the best HTC Vive games of 2017 (PC Advisor). With every mission comes entirely new worlds and puzzles. The story takes you through one of the longest VR games to date.

About this game

Now available with Oculus Touch integration! Doesn't require a 360 setup, but since the game initially was built for roomscale, we recommend it :). Good luck Agent! ”One of the 19 best HTC Vive games of 2017” - PC Advisor ”Probably the longest game that exists on Vive, you won't be playing this game for only a few minutes. Difficult and engaging!” - CryMor Gaming ”A totally unique and original concept and the perfect implementation of VR.” - Game Chronicles Magazine ”Okey so this must be the Sussurian world he was talking about... OH MY GOSH! WHAT?!” - YouTuber Brometheus_Tv ”After playing the demo when it was released, I knew this game could become something really good and I'm glad my intuition didn't let me down” - Kris.vdv, Steam reviewer ”This was a f*cking great game” - Twitch streamer ForceKin_Gaming Welcome to an epic mystery adventure game, inspired by classics such as Myst and Riven. With every mission comes new challenging puzzles, and one world will never be similar to the next. The story takes you beyond your earthly life through one of the longest VR game experiences to date (average 5 hours, if you're good). Will you be the one to find the Deus Helix?

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
52Tracked Controller Support
54VR Only
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $18.99
  • Highest observed: $18.99

SVRVIVE: The Deus Helix's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $18.99, the highest is $18.99, and the first visible tracked price is $18.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

SVRVIVE: The Deus Helix's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $18.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $18.99. The latest run records $18.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $18.99
  • Current list price: $18.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records SVRVIVE: The Deus Helix at $18.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$18.99$18.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $18.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$18.99$18.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $18.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$18.99$18.99No discountSteam Store

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