Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 511830 |
| Live current players | 0 |
| SteamPulse tracked peak | 1 |
| Live count (today's peak floor) | 0 |
| Price | $0.99 |
| Free to play | No |
| Discount | 0% |
| Original price USD | $0.99 |
| Current price USD | $0.99 |
| Release date | Aug 9, 2016 |
| Developer | Robert Potter |
| Publisher | Robert Potter |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | 0 |
| SteamSpy owner estimate maximum | 20,000 |
| Review type | Mixed |
| Positive review percent | 46% |
| Positive reviews | 6 |
| Negative reviews | 7 |
| Total reviews | 13 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | 32 minutes |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/511830/ |
Short description
VR Ultimate Paintball: Heartbreak, Regret & Paintbots focuses on an arcade style of gameplay. Containing four different game modes: wave based shooter, competitive target practice, challenging stage based trial map and an episodic story.
About this game
Go on a journey through vast, ornately decorated halls into deep, dark caverns full of glittering treasures and gaze upon wide open vistas of unparalleled beauty in stunning virtual reality... Is how the description of a pretty little VR experience game might start. However , this is a game about paintball guns and shooting waves upon waves of robots, a dash of story is thrown into the mix and I hope you like it! But remember it’s mainly just inane senseless robot murder, target shooting and leader boards. Created for VR using HTC Vive and Unreal Engine 4 VR Ultimate Paintball: Heartbreak, Regret & Paintbots focuses on an arcade like style of gameplay. Containing four different game modes: wave based shooter, competitive target practice, challenging stage based "Trial" map and an episodic story. Game Modes Defend or Die, is a wave based game mode where you must defend a power core and yourself from the never ending onslaught of bots. Current Features Never ending waves Helper turrets Two enemy types Re-generating wall Wave intermission store Local leader board Planned Features Deployable shield A Boss battle Different exciting ammunition types Online leader board The Trial is a proof of concept game mode with a lot of work still to be put in. You must stock up before entering "The Trial" where you are given a set amount of time to progress across 5 different randomly selected maps, the goal is to achieve as high a score as possible in the allotted time. Gain knowledge of the map types and layouts to find the best routes which will let you get the highest scores possible. Current Features 5 Randomly selected modular maps Turrets that block your path and attack Weapon lockers placed throughout the levels Local leader board Planned Features Procedually generated maps Deadly obstacles Paintbot enemy type that will be used to patrol levels Online leader board The story line is experimental as I need to gauge if the community will be interested in seeing more. Hopefully they will, as I'm excited to continue developing the next episode. Currently it's a short but sweet experience traversing across three different levels and introducing you to th…
Supported languages
English * * languages with full audio support
