SPSTEAMPULSELIVE ANALYTICS
Metal Carnage

Metal Carnage Steam metadata

Playvision | game

Released

0players observed · 21 September 2026 - 22:13:00 UTC

ActionFree to PlayIndieMassively MultiplayerRacingSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score63% positive

Metal Carnage metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score63% positive
  • Total reviews54
  • Release dateNot available
  • DeveloperPlayvision
  • PublisherPlayvision

Genres: Action, Free to Play, Indie, Massively Multiplayer, Racing

Company pages: Developer: PlayvisionPublisher: Playvision

Top Steam chartsTop 100 gamesGame directorySteam Store page

Metal Carnage Steam metadata

Metal Carnage metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/512200/metadata
Steam Storehttps://store.steampowered.com/app/512200/
Steam Communityhttps://steamcommunity.com/app/512200
PCGamingWiki search
IGDB searchSearch IGDB for Metal Carnage

Reviews, pricing, and metadata

Review summary

Mixed

63% positive, 34 positive, 20 negative

Price and discount

Free to play

Platforms

Not available

Categories

Not available

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • The game is closing - 9 June 2017

    Raiders! We’re sorry to announce it, but the development of the game is stopped and the game will be closed during this weekend. Unfortunately, we didn’t managed to get a critical mass of players we needed to stabilize the online and make a comfortable game play for you. Thanks to all of you, who supported us all the way till now. Metal Carnage team.

  • Friday stream with StopGame - 2 June 2017

    Raiders! Today, on Friday JUNE 2, we’ll make a stream of our game Metal Carnage with guys from StopGame - Russian game press! Most skilled players will be rewarded! Show your abilities to make some frags while drifting like Vin Diesel and get 470 000 Cash! All who will get in match with StipGame during the stream have chances to win! Start time: 11 AM PDT; 3 AM Tokyo time; 8 PM CET. You can watch the stream here: https://www.youtube.com/user/stopgameonline

  • Matchmaker system and economy updates - 2 June 2017

    Raiders! Today’s update has some changes of matchmaker system, economy of the game, turrets and also bug fixes. The game will be unavailable during the update time: 2:30 am PDT - 3 am PDT Lets start from the matchmaker system: Now, the battle lobby will always start to gather players for Domination game mode, which requeres 6, 8, 10 or 12 players to play. If there are only 5 players in the lobby, than the Deathmatch begins with no additional timers. And you will still be able to join the match that already started, no changes here. These changes are just a quick patch in anticipation of brand new matchmaker system that will be quicker and much more effective. We’ll tell you more about it pretty soon. Economy We’ve decrease all in-game prices hard for cars, customization and tuning. Cars’ prices was decreased: Metis: 188 800 to 60 000; Workman: 188 800 to 60 000; Wolverine: 377 600 to 12…

  • May 24th - battle lobby update - 24 May 2017

    Raiders! First of all, thank you all for playing our game! And the news: Servers of the game will be stopped for maintenance from 9:20 am till 9:50 am PDT. Battle lobby will be updated to give you more variaty of game modes: Checkpoint race If you're all alone in the lobby, you can still start a solo game and wait till some new players join your game. 11 more players can join any solo ride. Play time - 5 minutes. Deathmatch All versus all battle. If your lobby shows 5 places max, it means that you're launching Deathmatch. It can help you to launch the match if there's not enough players for a Domination mode - 6-12 players. Play time - 5 minutes. Also, we've fixed the bug when some players could joining the match, which was already finished. Please make sure to log out from the game for the time of server maintenance to avoid any ussues with the game and your game account. Metal Carnage…

  • Domination update is online! Free to play! - 23 May 2017

    Raiders! Global update “Domination” is already available on our servers! Update includes next new features and changes: New game mode “Domination” Team versus team objective match. Goal of the match is to capture all the turrets on the map. The team which gets all the turrets, or owns the most number of them by the end of the match - wins. You can recover HP of your turret by just standing in it’s range. The more players are in the range, the stronger recovery becomes. New car balance New classes, new balance, new possibilities! All cars was reworked and individualized. New map Designed specially for a new game mode. One map will be available on launch, others will be added later. Free to play The game is free to play now for all our players. All players who bought the game in the past, will get compensation equal to the full price of the game in the upcoming update. All player progress…

  • Update installation and servers maintenance - 18 May 2017

    Raiders! Due to the installation of the "Domination" update, all severs of the game are shut down. We'll bring servers of the game back online when the work will be finished, on Monday, May 22, 2017. We'll anounce exact time when the game will be ready for the launch. You need to wait just a little bit more! Always yours, Metal Carnage team.

  • Global update launch! - 7 April 2017

    Raiders! We’re glad to inform you that the global update is almost ready and it will be released in 2 weeks! We’ll announce exact date in advance. Update will include next new features and changes: New game mode “Conquest” Team versus team objective match. Goal of the match is to capture all the turrets on the map. The team which gets all the turrets, or owns the most number of them by the end of the match - wins. New car balance New classes, new balance, new possibilities! All cars was reworked and individualized. New maps Designed specially for a new game mode. One map will be available on launch, others will be added later. Free to play On the launch, the game will be completely free to play. No payments or microtransactions. Microtransactions will be added later, in next updates. All player progress will be deleted It was a hard, but necessary decision. Current progress just doesn’t…

  • Full game rework. Part 2 - new balance. - 15 February 2017

    Hey everyone! Welcome to our second part of our developer’s diaries! This time we’ll tell you about second big feature we’re working on - new balance. Cars now divide into classes. Every class has its own strong points and its own tactics. Here’s some information about them: Sniper Long range damage dealer with the best damage. Assault Middle range damage dealer with high acceleration and damage. Interceptor Close range damage dealer with good armor and high damage. Mechanic Long range support with good damage and reparing abilities. Engineer Middle range support with good HP and supporting abilities. Specialist Close range support with the best acceleration and crowd control abilities. Juggernaut Middle range tank with the best HP and disabling abilities. Dreadnought Close range tank with the best armor and restraining abilities. Of course, this brief introduction isn’t full and the di…

  • Full game rework. Part 1 - new game mode. - 1 February 2017

    Hey everyone! First of all, we want to thanks all those, who purchased our game and supported us. You guys are amazing! We decided to make a full game rework to make it fun, engaging and interesting to play for you and all new players. Right now our team works on several major new features and we’d like to share our progress with you. New game mode “Conquest”. 2 teams 5v5, every team has it’s own spawn turret to defend and some more neutral turrets to capture. More turrets you get, more points your team gains during the game. A team which reaches maximum score of capture points wins. Turret is dangerous and deadly: it has weapon systems to protect itself and it will kill every enemy that will get in its range. If you think that you can just shut it down from a long distance, you’re wrong. Turret is protected by energy shield that blocks any kind of damage and the only way to destroy the…

  • Update 27 Dec - 27 December 2016

    Raiders! The next update is already installed on our servers. The following elements of the game was updated and improved: Main version: Settings menu was updated. DEMO version: All unavailable content is now displayed in DEMO version. And also, get ready for some really big changes! New screenshots and new developer’s diaries await!

  • Game is up and running - 19 December 2016

    Hello everyone! Sorry for latest server down time. Our game servers were off since Saturday, but now they're up and stable. Welcome everybody online!

  • Launch of free Demo - 15 December 2016

    Raiders! We’re glad to announce that we’ve launched free Demo-version of Metal Carnage! If you have some friends who’d you like to join you in the game, or our game is already in your wishlist, it is time to join our community and play the Demo. The main difference from full game is an available content: 3 starter cars of 24; 11 paints of 70; Prints and logos are not available; All 15 types of gear are not available; Weapons are presented in full. Stay tuned! We’re preparing something really big and important and we’ll share some news with you soon.

  • Update 14 Dec - 14 December 2016

    Raiders! The next update is already installed on our servers. The following elements of the game was updated and improved: Next UI and HUD was updated: Raitings; Profile; Car features and Paint; Battle lobby; Tab menu in battle. New features: You asked for it, you waited for it, we made it! Next elements was added in Settings: Master volume slider; Music volume slider; Mouse sensitivity slider; Y inversion. Now you can open Settings menu in battle. Improved performance on MAC devices; See you in battle!

  • Sunday stream! - 26 November 2016

    Raiders! On this sunday Nov. 27 9am PST we're going to stream once more, but this time with Alatriste! He's also our Russian Youtuber and let's player. Waiting you all to join us and ride as hell! It's not a secret that online right now is not the best and this stream is a good reason for us all to gather and play together, add some more friends on Steam and play even after this stream. And those of you who haven't got cars you want yet, I recommend to play the game a some time earlier before the stream itself to get them and shine during the stream! We also have a special discussion to gather with other players online here. Hope to see you all on stream!

  • Raiders! Saturday stream with Kinat! - 26 November 2016

    Raiders! Today at 9 am PST we'll stream our game with Kinat - our Russian Youtuber and game reviewer. That means a wave of online is coming :) Join us, log in and ride with us. I promise, you won't get bored.

  • Time to go online! - 18 November 2016

    Raiders! It's >>>1.5k users

  • Server maintenance Nov. 15 - 15 November 2016

    Dear players, Our servers will be closed for technical maintenance from 3 AM till 7 AM PST. Please log out from the game in advance.

  • Global update live now! - 15 November 2016

    Here’s what we’ve been working on for the last month! You’ll find the following already in the game: Updated graphics that bring the game a new visual style Better UI with new visuals Improved Flamethrower, EMP and all other gun special effects. Now they look even more awesome Added the calculation of Battle points for kill assists. Now you get rewarded not only for kills but also for the damage you deal Overheating system for Gatling and Heavy machinegun Made minimaps - they replace the old radar system and help you to track your victims and allies even better Added an opportunity to join ongoing battles: now if you’re alone in the lobby and start your solo game, anyone else can join your game till the last 60 seconds of it Improved matchmaking: now we have only 2 tiers - newbies and skilled players. Totally new players won't be matched with skilled players, and all skilled players wil…

  • New name, fresh look! - 8 November 2016

    Raiders! As you may have noticed, we decided to give the game a fresh start with a new name and logo. Changing the name is no small decision, but we feel this one better represents the feel and mood we’ve created in the game. Please welcome Metal Carnage! As promised, a new updated version with better graphics and UI will be released in November - watch the trailer below to see what’s new. https://youtu.be/QtRRP9efXMw

  • Release at November! - 13 October 2016

    Raiders! Plans have changed, we’re going to release MOTORGUN at November 2016! First wave of your feedback is already in our hands and we started to work on that immediately. Long story short, here’s your thoughts on the game so far: Graphics definitely need some upgrades; The game is really fun to play; You want more players online; You want controller support. Well, now you won’t need to wait for 6 to 9 months to get all these fixed and improved. We’re trying our best to get released and show it to the whole Steam community! Yes, there won’t be as much changes as we wanted to give you due to the pretty short terms of upcoming release, but we still want to make all these features for you. So, basically, nothing bad happened. The description of the game is updated according to the changes. Stay tuned, we have lots of news coming this month.

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID512200
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
PriceFree to play
Free to playYes
Discount0%
Original price USD
Current price USDFree
Release dateNot available
DeveloperPlayvision
PublisherPlayvision
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMixed
Positive review percent63%
Positive reviews34
Negative reviews20
Total reviews54
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportNo
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/512200/

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 21, 2026 to Sep 21, 2026
  • Lowest observed: Free
  • Highest observed: Free

Metal Carnage's USD price history spans from Sep 21, 2026 to Sep 21, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Metal Carnage's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 21, 2026 through Sep 21, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Metal Carnage at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-21FreeFreeNo discountSteam Store

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