SPSTEAMPULSELIVE ANALYTICS
Multiscreens

Multiscreens Steam metadata

Phylliida | Aug 17, 2016 | game

Released

0players observed · 23 September 2026 - 15:26:26 UTC

UtilitiesEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)633
  • Revenue (VGI)$5,052
  • Review score29% positive

Multiscreens metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)633
  • Revenue (VGI)$5,052
  • Review score29% positive
  • Total reviews7
  • Release dateAug 17, 2016
  • DeveloperPhylliida
  • PublisherPhylliida

Genres: Utilities, Early Access

Company pages: Developer: PhylliidaPublisher: Phylliida

Top Steam chartsTop 100 gamesGame directorySteam Store page

Multiscreens Steam metadata

Multiscreens metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/512400/metadata
Steam Storehttps://store.steampowered.com/app/512400/
Steam Communityhttps://steamcommunity.com/app/512400
PCGamingWiki search
IGDB searchSearch IGDB for Multiscreens

Reviews, pricing, and metadata

Review summary

7 user reviews

29% positive, 2 positive, 5 negative

Price and discount

$9.99

Platforms

Windows

Categories

VR Only, Partial Controller Support

Achievements

Not available

Platform releases
  • Steam 17 August 2016

Latest Steam announcements

  • ASW allows Desktop Capture to work on the Rift on Windows 7! - 7 October 2016

    I just pushed out an update of the Rift Version of Multiscreens ("Launch Multiscreens in Oculus VR Mode") that allows you to capture the entire desktop in Multiscreens in Windows 7 :) (you could already do this for Windows 8+) There will be a little blue icon in the taskbar that is your desktop and you can pull up that window to have full desktop capture :) It is slower than Desktop Capture for Windows 8+ which is why I normally didn't have it as an option, however if you are on a Rift and enable ASW the performance should now be decent enough to be usable. So enjoy! Let me know if there are any bugs you run into. I could also make this work for the Vive, however without ASW it is fairly laggy, so it is up to you all if you would like me to add this or not.

  • Update 1.3 - Replaced "Orbit" and "Focus" modes with a seamless mouse movement across windows, and fixed lots of bugs - 8 September 2016

    It's finally here! This should fix a ton of bugs people are having. - Removed "Orbit" and "Focus" mode. Instead, now there is a little bar above each window. You can hold left mouse on it to drag it around. You can also scale a window by clicking and dragging in the top left corner, and minimize a window by clicking in the top right corner. There is a little gear icon in the top-right next to the minimize button that lets you change capture rate and change between focus and capture modes for that window. - You can seamlessly move your mouse from one window to another, which is what lets me get rid of "Orbit" and "Focus" modes. If you aren't focused on a window and you move your mouse over it, you can click on that window and it will bring focus to that window - Screens should no longer show up as "white" - now this will remember the state of them and so when they come back up they will…

  • Update 1.3 - Replaced "Orbit" and "Focus" modes with a seamless mouse movement across windows, and fixed lots of bugs - 8 September 2016

    It's finally here! This should fix a ton of bugs people are having. - Removed "Orbit" and "Focus" mode. Instead, now there is a little bar above each window. You can hold left mouse on it to drag it around. You can also scale a window by clicking and dragging in the top left corner, and minimize a window by clicking in the top right corner. There is a little gear icon in the top-right next to the minimize button that lets you change capture rate and change between focus and capture modes for that window. - You can seamlessly move your mouse from one window to another, which is what lets me get rid of "Orbit" and "Focus" modes. If you aren't focused on a window and you move your mouse over it, you can click on that window and it will bring focus to that window - Screens should no longer show up as "white" - now this will remember the state of them and so when they come back up they will…

  • Note: Changed from bottom left corner to free your cursor to bottom right corner - 19 August 2016

    This was because the bottom left corner is actually fairly useful with the desktop capture (the Windows button), so I wanted to be consistent so I swapped the things. Sorry for any confusion that caused

  • Note: Changed from bottom left corner to free your cursor to bottom right corner - 19 August 2016

    This was because the bottom left corner is actually fairly useful with the desktop capture (the Windows button), so I wanted to be consistent so I swapped the things. Sorry for any confusion that caused

  • Update 1.2 - Full desktop capture is working! - 19 August 2016

    Sometimes it is nice to see your entire desktop, for example, for opening programs. There is now a new window that is your entire desktop :) Because this doesn't work for some people (such as some Laptops and people with Windows 7) I autodetect if it works for you at the start and there's a little bar in the menu that should tell you whether or not you have that functionality. If anyone's program is crashing though let me know and I can make a way to manually disable it if that test isn't working for you. I'm told this is the same API that BigScreen and Virtual Desktop use, and after lots of optimization it is running very quickly for me. So enjoy :)

  • Update 1.2 - Full desktop capture is working! - 19 August 2016

    Sometimes it is nice to see your entire desktop, for example, for opening programs. There is now a new window that is your entire desktop :) Because this doesn't work for some people (such as some Laptops and people with Windows 7) I autodetect if it works for you at the start and there's a little bar in the menu that should tell you whether or not you have that functionality. If anyone's program is crashing though let me know and I can make a way to manually disable it if that test isn't working for you. I'm told this is the same API that BigScreen and Virtual Desktop use, and after lots of optimization it is running very quickly for me. So enjoy :)

  • Update 1.1 - Added lots of things - 19 August 2016

    So technically this has been a series of mini updates by user request, but I'll list the changes here for reference: - There is now a 3D mouse sensitivity slider - You can enable Antialiasing and Supersampling at various levels - The entire world should start in front of you now (not behind you or to the side) anymore, and if needed there is now a "reset origin" button. You click it once, then click anywhere while looking forward to set that to your default forward position - Customizable backgrounds. They'res a little hacky for now, but it at least work. What you do is go to C:\Program Files (x86)\Steam\steamapps\common\Multiscreens\Multiscreens Vive\Multiscreens_Data\background (or Multiscreens Rift) and you'll see 6 textures there - front, back, left, right, top, bottom. You can change these to whatever you want and they will render in Multiscreens :). I included some examples there…

  • Update 1.1 - Added lots of things - 19 August 2016

    So technically this has been a series of mini updates by user request, but I'll list the changes here for reference: - There is now a 3D mouse sensitivity slider - You can enable Antialiasing and Supersampling at various levels - The entire world should start in front of you now (not behind you or to the side) anymore, and if needed there is now a "reset origin" button. You click it once, then click anywhere while looking forward to set that to your default forward position - Customizable backgrounds. They'res a little hacky for now, but it at least work. What you do is go to C:\Program Files (x86)\Steam\steamapps\common\Multiscreens\Multiscreens Vive\Multiscreens_Data\background (or Multiscreens Rift) and you'll see 6 textures there - front, back, left, right, top, bottom. You can change these to whatever you want and they will render in Multiscreens :). I included some examples there…

  • Release and update 1.0 - 18 August 2016

    Multiscreens is officially out! Shortly after release by request I made two updates: 1. Added a mouse sensitivity slider for the 3D mouse 2. Added the option to change the render scale (supersampling) of your headset and to change the level of antialiasing 3. (hopefully) Fixed the issue where sometimes you would start behind or far away from the menu

  • Release and update 1.0 - 18 August 2016

    Multiscreens is officially out! Shortly after release by request I made two updates: 1. Added a mouse sensitivity slider for the 3D mouse 2. Added the option to change the render scale (supersampling) of your headset and to change the level of antialiasing 3. (hopefully) Fixed the issue where sometimes you would start behind or far away from the menu

  • Update 0.5 - Orbiting mouse cursor is working!! - 16 August 2016

    Blerg steam is being slow... In the meantime, really the natural way to work with windows (even in 3D space) is to use your mouse. Before you had to use an Xbox controller or keybindings, which worked but was pretty awkward. Now you can move windows with your mouse! Specifically you can enter a "mouse control" mode via looking at a button below you for about a second (or by pressing ctrl-~), and this begins capturing anything you do with your mouse so programs no longer see those clicks and such happening. Instead you have a little cursor that you can move similar to a mouse that orbits around the portion of space that you can see. When you left click with this cursor on any window it will focus on that window. When you hold right click on a window you can "drag" it around, then scroll in and out to push it in and out. When you aren't grabbing if you point your cursor at a window you ca…

  • Update 0.5 - Orbiting mouse cursor is working!! - 16 August 2016

    Blerg steam is being slow... In the meantime, really the natural way to work with windows (even in 3D space) is to use your mouse. Before you had to use an Xbox controller or keybindings, which worked but was pretty awkward. Now you can move windows with your mouse! Specifically you can enter a "mouse control" mode via looking at a button below you for about a second (or by pressing ctrl-~), and this begins capturing anything you do with your mouse so programs no longer see those clicks and such happening. Instead you have a little cursor that you can move similar to a mouse that orbits around the portion of space that you can see. When you left click with this cursor on any window it will focus on that window. When you hold right click on a window you can "drag" it around, then scroll in and out to push it in and out. When you aren't grabbing if you point your cursor at a window you ca…

  • Update 0.0: Implemented Capture Mode* - 15 August 2016

    I know this isn't out yet, but I figure making progress towards my goals already can't hurt while it's under review. Here's a teaser of capture mode. The * is because ideally I'd like to use the Desktop Capture API and I have that implemented there is just a importing bug when trying to run it on other people's computers that I haven't been able to fix yet. However, until then I found another way to capture anything, including the entire desktop as you can see in that teaser picture. This lets you capture technically any window about as efficiently as you can capture the windows in non-capture mode :) (except the entire desktop capture which is a little slow, so I added the option to disable it if you want). It also works on Windows 7 which is a plus for some of you. My code will autodetect if a window can't be captured with my typical method, in which case it will use capture mode. How…

  • Update 0.0: Implemented Capture Mode* - 15 August 2016

    I know this isn't out yet, but I figure making progress towards my goals already can't hurt while it's under review. Here's a teaser of capture mode. The * is because ideally I'd like to use the Desktop Capture API and I have that implemented there is just a importing bug when trying to run it on other people's computers that I haven't been able to fix yet. However, until then I found another way to capture anything, including the entire desktop as you can see in that teaser picture. This lets you capture technically any window about as efficiently as you can capture the windows in non-capture mode :) (except the entire desktop capture which is a little slow, so I added the option to disable it if you want). It also works on Windows 7 which is a plus for some of you. My code will autodetect if a window can't be captured with my typical method, in which case it will use capture mode. How…

  • Update -1.0, Changed Scale and Background - 15 August 2016

    This is still in the review process, but there's already an update XD I changed the background of the room to match the graphic theme of Multiscreens, you can see a teaser here. More importantly, I adjusted the default scale of the screens :). They used to be these massive things, but now they are about the size of a typical computer monitor which makes things seem more real. For example, if you are working in room scale, you can put a few windows on one side of the room and a few other windows on another side of the room and walk between them. You can also resize them and the changed sizes are also remembered upon closing and opening Multiscreens. Right now there is no Vive Controller support, and keyboard support via keybindings exist but in my opinion it's kinda gross, so at the moment using an Xbox controller works best. I've been working a lot on getting you to be able to change fo…

  • Update -1.0, Changed Scale and Background - 15 August 2016

    This is still in the review process, but there's already an update XD I changed the background of the room to match the graphic theme of Multiscreens, you can see a teaser here. More importantly, I adjusted the default scale of the screens :). They used to be these massive things, but now they are about the size of a typical computer monitor which makes things seem more real. For example, if you are working in room scale, you can put a few windows on one side of the room and a few other windows on another side of the room and walk between them. You can also resize them and the changed sizes are also remembered upon closing and opening Multiscreens. Right now there is no Vive Controller support, and keyboard support via keybindings exist but in my opinion it's kinda gross, so at the moment using an Xbox controller works best. I've been working a lot on getting you to be able to change fo…

Patch notes and updates

S.noRelease datePatch nameGID number
18 September 2016Update 1.3 - Replaced "Orbit" and "Focus" modes with a seamless mouse movement across windows, and fixed lots of bugs4249665521686663070
219 August 2016Update 1.2 - Full desktop capture is working!4249665521686663291
319 August 2016Update 1.1 - Added lots of things4249665521686663389
418 August 2016Release and update 1.04249665521686663503
516 August 2016Update 0.5 - Orbiting mouse cursor is working!!4249665521686663607
615 August 2016Update 0.0: Implemented Capture Mode*4249665521686663725
715 August 2016Update -1.0, Changed Scale and Background4249665521686663828

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID512400
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateAug 17, 2016
DeveloperPhylliida
PublisherPhylliida
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type7 user reviews
Positive review percent29%
Positive reviews2
Negative reviews5
Total reviews7
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/512400/

Short description

A program in VR that lets you have as many virtual monitors as you want.

About this game

Multiscreens is a early-access program that lets you have as many screens as you want in VR. Specifically, each program is its own screen and can be moved around as desired. Right now you can: - Change the target framerate of each window captured - Play multiple videos simultaneously (just make sure if you are in chrome to disable Hardware Acceleration in advanced settings) while playing a game - Turn on supersampling - Control everything with your mouse which leaves your keyboard and controller free for typical use (there is also a mouse sensitivity setting) - Move windows freely in a 3D space around you and make them bigger or smaller as desired - Capture right click menus and other context menus - Capture the mouse on the currently active window - No Headless Ghosts are required, this program works fine when you simply have a single physical monitor (or headless ghost) plugged in - Minimize (hide) windows as desired - Change focus between windows with a single click - Use a webcam that's displayed below you to see your keyboard while in VR - Multiscreens can technically capture every window, but some it can only capture while they are currently focused - There is a "virtual taskbar" that allows you to bring up programs you have opened by clicking on their icons below - You can change this Taskbar's position - Reset view Current limitations (in order of planned feature addition): - Screens can't be curved yet - You generally need to open windows before opening Multiscreens, it's difficult to start programs while in Multiscreens (I'm going to add a search bar to open any program you currently have installed and allow you to "pin" programs to your taskbar) - Can't capture the entire desktop - Vive controller support doesn't exist yet, everything is currently controlled with your mouse Enjoy, and let me know what you think! I'm happy to listen to feedback and will try and make this the best product for all of you as possible :)

Supported languages

English

Steam categories

Category IDCategory
54VR Only
18Partial Controller Support

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

Multiscreens's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Multiscreens's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Multiscreens at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$9.99$9.99No discountSteam Store

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