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Escape from Zellman Orbital

Escape from Zellman Orbital Steam news

Ken Richlin | Coming soon | game

Coming Soon

GameSteam Store content

AdventureEarly AccessSteam Store

  • Steam app typegame
  • Steam App ID513160
  • PriceFree to play
  • Release dateComing soon
  • DeveloperKen Richlin

Escape from Zellman Orbital news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID513160
  • PriceFree to play
  • Release dateComing soon
  • DeveloperKen Richlin
  • PublisherKen Richlin
  • Parent gameNot available

Genres: Adventure, Early Access

Company pages: Developer: Ken RichlinPublisher: Ken Richlin

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Escape from Zellman Orbital Steam news

Escape from Zellman Orbital news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Release Date Pushed Back - 15 November 2016

    It's going to be another two weeks. More details on my blog here: http://kenrichlin.me/blog/another-release-date-missed/ it's just the usual, tripping up over little problems, and a little overscoping.

  • Release Date Pushed Back - 15 November 2016

    It's going to be another two weeks. More details on my blog here: http://kenrichlin.me/blog/another-release-date-missed/ it's just the usual, tripping up over little problems, and a little overscoping.

  • Development Blog on my home page - 31 October 2016

    I've been doing some blog entries about the development of this game, if you're interested go take a peek: http://kenrichlin.me/blog/ Sorry I missed the mark on Halloween, I gave it my best but came up short. I'll take another swing at it in two weeks time. I'll be at VRDC in SF this week, look for me there friends.

  • Development Blog on my home page - 31 October 2016

    I've been doing some blog entries about the development of this game, if you're interested go take a peek: http://kenrichlin.me/blog/ Sorry I missed the mark on Halloween, I gave it my best but came up short. I'll take another swing at it in two weeks time. I'll be at VRDC in SF this week, look for me there friends.

  • Development Blog on my home page - 31 October 2016

    I've been doing some blog entries about the development of this game, if you're interested go take a peek: http://kenrichlin.me/blog/ Sorry I missed the mark on Halloween, I gave it my best but came up short. I'll take another swing at it in two weeks time.

  • Development Blog on my home page - 31 October 2016

    I've been doing some blog entries about the development of this game, if you're interested go take a peek: http://kenrichlin.me/blog/ Sorry I missed the mark on Halloween, I gave it my best but came up short. I'll take another swing at it in two weeks time.

  • Release Date Pushed Back! - 26 October 2016

    Hello Friends, I pushed back the release date. Well, more to the point, I missed the target I set for myself back in September, obviously. I had just set up the Steam Store and I was all full of piss and vinegar and gumption, and I said, YEUP, LET'S SEND THIS PUPPY OUT IN TWO WEEKS! And in two weeks time, I knew it wasn't a great idea, so I scrapped a bunch of my most recent changes and took a step back to examine the scope of the project. I'm only telling you about it NOW is because I am fully prepared to commit to the NEW release date of Spooky Halloween: October 31! Will the product be ready by Halloween? Maybe! I'm not a fortune teller, and anything is possible! What I CAN tell you with a high degree of certainty that I will push SOMETHING to the store before Nov 1. Will it be too late for you to get a spooky Halloween scare? Maybe. If you're still reading this, just admit to yourse…

  • Release Date Pushed Back! - 26 October 2016

    Hello Friends, I pushed back the release date. Well, more to the point, I missed the target I set for myself back in September, obviously. I had just set up the Steam Store and I was all full of piss and vinegar and gumption, and I said, YEUP, LET'S SEND THIS PUPPY OUT IN TWO WEEKS! And in two weeks time, I knew it wasn't a great idea, so I scrapped a bunch of my most recent changes and took a step back to examine the scope of the project. I'm only telling you about it NOW is because I am fully prepared to commit to the NEW release date of Spooky Halloween: October 31! Will the product be ready by Halloween? Maybe! I'm not a fortune teller, and anything is possible! What I CAN tell you with a high degree of certainty that I will push SOMETHING to the store before Nov 1. Will it be too late for you to get a spooky Halloween scare? Maybe. If you're still reading this, just admit to yourse…

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