Schacht news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peakNot available
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score81% positive
- Total reviews16
- Release dateFeb 27, 2017
- DeveloperLAB132
- PublisherLabOne48, LAB132
Genres: Action, Casual, Indie, Racing
Company pages: Developer: LAB132Publisher: LabOne48, LAB132
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
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Schacht Steam news
Schacht news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- đ˘ Our Schacht-like platformer/racing game Astral Tracks left Early Access! - 21 November 2024
Hello dear Schacht Community, today we have some special news! If you liked playing Schacht, you are really going to enjoy our (very similar) game Astral Tracks that just left Early Access and is NOW available in its 1.0 version! Check out the brand new release trailer here: If you liked playing Schacht, but are curious for more - an even bigger, more colorful Schacht with online multiplayer and more features! - check out Astral Tracks: bit.ly/astraltracks All the best, -the LAB132 team
- Announcement: Our new game Astral Tracks is available NOW! - 22 November 2023
Hi dear Schacht community, weâre really excited to announce that our new game Astral Tracks is NOW AVAILABLE in Early Access on Steam! Astral Tracks was based on Schacht and you can find a lot of similarities in the two games, but with Astral Tracks we've basically taken Schacht to the next level - adding more high-quality assets, redefining level design, adding online multiplayer, and so on! Go check it out HERE ! Weâve worked really hard to create a solid and fun indie game, but we feel like it would hugely benefit from more player feedback during an Early Access period. Weâre really looking forward to hearing your thoughts and improving the game ahead of its full 1.0 release, so please get racing and let us know what you think! - The LAB132 team
- Our new game ASTRAL TRACKS | Similarities to SCHACHT are pure coincidence... - 14 August 2023
Hey everyone, today we announced our new game ASTRAL TRACKS: Steam Page and Announcement All the people that have played SCHACHT in the past (or may still play it from time to time!) may see some similarities between the two titles... ;) SCHACHT was the very first game we developed and published at LAB132 and while we felt like the game itself was quite fun, we didn't know how to actually publish and market a game back in 2017. That is why we wanted to take SCHACHT as the main inspiration for our upcoming title ASTRAL TRACKS, improve the visuals, improve the mechanics, and so on, and - most importantly - add online multiplayer! Feel free to head on over to ASTRAL TRACKS steam page and wishlist the game to stay up-to-date! Best LAB132 team
- FINAL SALE: 90% OFF - 18 April 2022
YOU WANT IT, YOU GOT IT! Ëguri_coolË As per your requests, Schacht will be on sale one final time! Starting NOW - Monday, 18th April, at 7 PM MESZ (10 AM GMT-7) - you can get Schacht for 90% off as part of a weeklong deal! Thank you all for your interest in our game, we hope you enjoy the sale!
- Schacht is retiring - 15 April 2022
Hello everyone! Unfortunately, we decided to retire Schacht on Steam, which means selling this title will come to an end soon... If you still want to play Schacht, you will no longer have access to its online components. Thank you so much to everyone who played and enjoyed our game! We certainly had a lot of fun developing and maintaining it. But those aren't just bad news - we already have new ideas and plans for the future... Ëguri_coolË if you are interested in what's to come, follow us on social media to stay up to date with our developments! Stay safe! - The team at LAB132
- Here you jump! - 30 April 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F26421164%2F732aab99b15bfbfe6b19aa03c1f628dc7753377f.png We present to you a new kind of SCHACHT. From the completely reworked and much more eye pleasing menu to the super friendship breaking local split screen multiplayer, this update is packed with features like nothing you have seen before. At least for SCHACHT. So donât waste my time writing this text or yours not playing this masterpiece of good old modern jumpânârun! Start it right away to see and feel what we have prepared for you! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F26421164%2Fabafe2a87007e398c7716638641aef16b775377d.jpg If you are still unsure if it is worth the hassle of clicking one button you will find a full list of all changes right after the following period. local split screen multiplayer! many graphical additions and improvementâŚ
- Hotfix Patch - 20 November 2017
Hello all, today we updated Schacht with a few important bug fixes: The Y-axis invertion in the settings menu now works correctly again and persists after a restart of the game Fixed game breaking bug that occured when returning from a level to the main menu while dying The Marathon achievement now correctly updates again when finishing a procedural level Fixed bug that caused other player ghosts to be visible in the main menu Fixed two bugs concerning navigation inside the main menu using the Xbox gamepad D-Pad We hope we could make your experience with Schacht even more enjoyable! Have a great week!
- Hotfix Patch - 20 November 2017
Hello all, today we updated Schacht with a few important bug fixes: The Y-axis invertion in the settings menu now works correctly again and persists after a restart of the game Fixed game breaking bug that occured when returning from a level to the main menu while dying The Marathon achievement now correctly updates again when finishing a procedural level Fixed bug that caused other player ghosts to be visible in the main menu Fixed two bugs concerning navigation inside the main menu using the Xbox gamepad D-Pad We hope we could make your experience with Schacht even more enjoyable! Have a great week!
- Schacht 1.5 Released - 30 October 2017
Well hello there! ËsteamhappyË With Halloween upon us, we thought it was time for a special treat for you guys! As announced at the beginning of this month, a big content update for Schacht just went live! There are new features waiting for you (some more visible, some seemingly invisible), we improved existing mechanics and of course important bugs were fixed. Prepare yourselves for: New Features: Massive performance improvements, as announced in the last post Removed loading screen for any procedural level and added transition animations for a smoother experience Reworked checkpoint mechanic - You now get a small penalty when resetting on a checkpoint instead of just continuing the timer. We hope this makes the use of checkpoints more competitive. 10 more segments were added to the algorithm to make the levels even more exciting and diverse! Huge space stations and bigger scrap partsâŚ
- Schacht 1.5 Released - 30 October 2017
Well hello there! ËsteamhappyË With Halloween upon us, we thought it was time for a special treat for you guys! As announced at the beginning of this month, a big content update for Schacht just went live! There are new features waiting for you (some more visible, some seemingly invisible), we improved existing mechanics and of course important bugs were fixed. Prepare yourselves for: New Features: Massive performance improvements, as announced in the last post Removed loading screen for any procedural level and added transition animations for a smoother experience Reworked checkpoint mechanic - You now get a small penalty when resetting on a checkpoint instead of just continuing the timer. We hope this makes the use of checkpoints more competitive. 10 more segments were added to the algorithm to make the levels even more exciting and diverse! Huge space stations and bigger scrap partsâŚ
- Moving Forward - 3 October 2017
After a longer time without any news from our side, weâre finally able to announce a bigger update for Schacht that is coming to Steam at the end of this month! As usual the update will fix some bugs in the code and the graphics. But besides that you will get some major code improvements, enhanced game mechanics and enriched eye candy with this update! We changed a lot inside the core of Schacht to increase the performance of our game. With the switch from Deferred to Forward Shading, the implementation of SSAO and a thoroughly optimization of all 3D assets, we were able to boost the performance overall by up to 70%. As the update goes live, the time you need for a complete track isnât running continuously independent of your actions anymore. We think this behaviour was unfair as it punishes the players differently, depending on the place of their failure on the track. In the new systemâŚ
- Moving Forward - 3 October 2017
After a longer time without any news from our side, weâre finally able to announce a bigger update for Schacht that is coming to Steam at the end of this month! As usual the update will fix some bugs in the code and the graphics. But besides that you will get some major code improvements, enhanced game mechanics and enriched eye candy with this update! We changed a lot inside the core of Schacht to increase the performance of our game. With the switch from Deferred to Forward Shading, the implementation of SSAO and a thoroughly optimization of all 3D assets, we were able to boost the performance overall by up to 70%. As the update goes live, the time you need for a complete track isnât running continuously independent of your actions anymore. We think this behaviour was unfair as it punishes the players differently, depending on the place of their failure on the track. In the new systemâŚ
- Server Maintenance - 22 July 2017
Good news everybody! Wait, these arenât good news at all... Due to a university-wide server maintenance the Schacht servers will unfortunately not be available on the following days: Thursday, 27th July 2017 Friday, 28th July 2017 Saturday, 29th July 2017 Sunday, 30th July 2017 We are already working on a new and better infrastructure solution to hopefully prevent this from happening in the future. In the meantime, go get some fresh air and sunshine â weâll see you back in the highscore lists on Monday!
- Server Maintenance - 22 July 2017
Good news everybody! Wait, these arenât good news at all... Due to a university-wide server maintenance the Schacht servers will unfortunately not be available on the following days: Thursday, 27th July 2017 Friday, 28th July 2017 Saturday, 29th July 2017 Sunday, 30th July 2017 We are already working on a new and better infrastructure solution to hopefully prevent this from happening in the future. In the meantime, go get some fresh air and sunshine â weâll see you back in the highscore lists on Monday!
- Schacht and beyond - 30 June 2017
Since the release of the first full version of Schacht in February this year, it was quite silent around the game. Nothing more than the reference to a special offer. But today it is time to start a party, because this update is here to spread the good news that there is and will be a lot of work and love put into the game! Until now, Schacht was a student project made by young talents at the Stuttgart Media University, giving their best under almost real world working conditions and expanding their experience. Without wanting to sound too much like fanboys, we believe they have done an incredible job. But, just like the students grew during the development of the game as it is today, we think Schacht itself should grow further to become the game it deserves to be. So after a few months with a schedule full of administrative and legal work, we are back on development to create more SchaâŚ
- Schacht and beyond - 30 June 2017
Since the release of the first full version of Schacht in February this year, it was quite silent around the game. Nothing more than the reference to a special offer. But today it is time to start a party, because this update is here to spread the good news that there is and will be a lot of work and love put into the game! Until now, Schacht was a student project made by young talents at the Stuttgart Media University, giving their best under almost real world working conditions and expanding their experience. Without wanting to sound too much like fanboys, we believe they have done an incredible job. But, just like the students grew during the development of the game as it is today, we think Schacht itself should grow further to become the game it deserves to be. So after a few months with a schedule full of administrative and legal work, we are back on development to create more SchaâŚ
- 50% discount until sunday! - 3 May 2017
A special treat for everyone in celebration of Schacht being featured in the Game Zone of the ITFS in Stuttgart! Be sure to stop by if you're around!
- 50% discount until sunday! - 3 May 2017
A special treat for everyone in celebration of Schacht being featured in the Game Zone of the ITFS in Stuttgart! Be sure to stop by if you're around!
- Welcome to Schacht! - 27 February 2017
We are happy and excited to announce that Schacht has now been fully released! Within about four and a half months of Early Access and with the feedback of the community, our team behind Schacht has continued to put a lot of time and effort into improving the game and developing it further. Schacht is all about challenges - for example, try to pronounce "Schacht" correctly! Other than that, the game offers daily, weekly, and monthly challenges for you to compete in against your friends and players from all over the world. Find out who is the fastest, set new highscores, and become number 1. Let your friends grow desperate while they try to follow your ghost in the asynchronous multiplayer! Our procedural algorithm gives you the freedom to choose from 4.294.967.296 different levels. We tested all of them and can assure you that most of them are great (two or three sucked though)! Still hâŚ
- Welcome to Schacht! - 27 February 2017
We are happy and excited to announce that Schacht has now been fully released! Within about four and a half months of Early Access and with the feedback of the community, our team behind Schacht has continued to put a lot of time and effort into improving the game and developing it further. Schacht is all about challenges - for example, try to pronounce "Schacht" correctly! Other than that, the game offers daily, weekly, and monthly challenges for you to compete in against your friends and players from all over the world. Find out who is the fastest, set new highscores, and become number 1. Let your friends grow desperate while they try to follow your ghost in the asynchronous multiplayer! Our procedural algorithm gives you the freedom to choose from 4.294.967.296 different levels. We tested all of them and can assure you that most of them are great (two or three sucked though)! Still hâŚ
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 20 November 2017 | Hotfix Patch | 4249665521686668108 |
| 2 | 20 November 2017 | Hotfix Patch | 2486412956116723247 |
| 3 | 30 October 2017 | Schacht 1.5 Released | 4249665521686668219 |
| 4 | 30 June 2017 | Schacht and beyond | 4249665521686668525 |
| 5 | 12 February 2017 | Content Patch #4 (0.8.0) | 4249665521686668837 |
| 6 | 16 January 2017 | Hotfix (0.5.4) | 84840457410039190 |
| 7 | 16 January 2017 | Hotfix (0.5.4) | 4249665521686668940 |
| 8 | 14 January 2017 | Bug Fix Patch 3 (0.5.3) | 4249665521686669043 |
| 9 | 24 December 2016 | Content Patch #3 (0.5.0) | 4249665521686669149 |
| 10 | 25 November 2016 | Bug Fix Patch (0.4.0) | 4249665521686669451 |
| 11 | 12 November 2016 | Content Patch 2 (0.3.0) | 4249665521686669647 |
| 12 | 27 October 2016 | Content Patch 1 (0.2.0) Released | 4249665521686669877 |
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