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ALONE?

ALONE? Steam news

Deceptive Games | Oct 10, 2016 | game

Released

0players observed · 24 September 2026 - 01:38:14 UTC

ActionAdventureIndieSimulationHorrorSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak6
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score41% positive

ALONE? news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak6
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score41% positive
  • Total reviews188
  • Release dateOct 10, 2016
  • DeveloperDeceptive Games
  • PublisherDeceptive Games

Genres: Action, Adventure, Indie, Simulation

Company pages: Developer: Deceptive GamesPublisher: Deceptive Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

ALONE? Steam news

ALONE? news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • AMD Processors Issues - 11 October 2016

    Hello, We have had a few reports from users who have AMD processors stating that the game appears to be stuttering. At this moment in time, we still do not know the exact cause, but would like everyone to know that we are working on this issue. We apologies for any inconvenience this may cause. We are working hard to try and get this fixed as soon as possible. Thanks Deceptive Games

  • AMD Processors Issues - 11 October 2016

    Hello, We have had a few reports from users who have AMD processors stating that the game appears to be stuttering. At this moment in time, we still do not know the exact cause, but would like everyone to know that we are working on this issue. We apologies for any inconvenience this may cause. We are working hard to try and get this fixed as soon as possible. Thanks Deceptive Games

  • Regarding VR Version - 7 October 2016

    Hello everyone, We have just released the VR version of this game. Since this game was originally listed as having VR included, we are offering people an upgrade if you wish to have the VR game instead of this version. There was a substantial amount of changes regarding this version and the VR version, and thus we had to create a new store page for the VR version. If you would upgraade from this game to the VR version, please contact [email protected] with some form of identification of this games purchase, we will sort this out for you. (Please note, that the VR version has no standard game-pad, mouse and keyboard support, only HTC vive) This offer will last until initial release discount ends Any questions, please email [email protected] and we will answer them in due course. We apologies for any inconvenience this may cause. Many thanks Deceptive Games

  • Regarding VR Version - 7 October 2016

    Hello everyone, We have just released the VR version of this game. Since this game was originally listed as having VR included, we are offering people an upgrade if you wish to have the VR game instead of this version. There was a substantial amount of changes regarding this version and the VR version, and thus we had to create a new store page for the VR version. If you would upgraade from this game to the VR version, please contact [email protected] with some form of identification of this games purchase, we will sort this out for you. (Please note, that the VR version has no standard game-pad, mouse and keyboard support, only HTC vive) This offer will last until initial release discount ends Any questions, please email [email protected] and we will answer them in due course. We apologies for any inconvenience this may cause. Many thanks Deceptive Games

  • Update #4 (Early Access 1.0.5) - 30 August 2016

    Hello everyone, We have just released update number 4, which has some changes to the game, in addition to optimization, and bug fixes. Full list can be found below: Mouse slider should now be fixed and give a greater degree of mouse control. Save files now contain time-stamps. Spelling and grammar overhaul (big thanks to @foofaraw for the help). Save files now list the correct amount of save slots, and are labeled correctly. The flashlight retains it's state it was last in, when loading a save file or after completing an ending. Items that move in the morgue now retain their last state and position on load. General optimization improvements in the morgue. Version number updated to reflect current game version. More to follow soon. As always, any issues, please post them in the discussion page if not already listed. Thanks Deceptive Games

  • Update #4 (Early Access 1.0.5) - 30 August 2016

    Hello everyone, We have just released update number 4, which has some changes to the game, in addition to optimization, and bug fixes. Full list can be found below: Mouse slider should now be fixed and give a greater degree of mouse control. Save files now contain time-stamps. Spelling and grammar overhaul (big thanks to @foofaraw for the help). Save files now list the correct amount of save slots, and are labeled correctly. The flashlight retains it's state it was last in, when loading a save file or after completing an ending. Items that move in the morgue now retain their last state and position on load. General optimization improvements in the morgue. Version number updated to reflect current game version. More to follow soon. As always, any issues, please post them in the discussion page if not already listed. Thanks Deceptive Games

  • Update #3 - 26 August 2016

    Hi Everyone, We have had a number of reports relating to the mouse speed. To address this issue we have just released an update that should now for a greater degree in control when manipulating the mouse speed slider in the game options. If this slider is still not satisfactory, then please post in the discussion thread, and we will modify the variables further. Many thanks Deceptive Games

  • Update #3 - 26 August 2016

    Hi Everyone, We have had a number of reports relating to the mouse speed. To address this issue we have just released an update that should now for a greater degree in control when manipulating the mouse speed slider in the game options. If this slider is still not satisfactory, then please post in the discussion thread, and we will modify the variables further. Many thanks Deceptive Games

  • Update #2 - 26 August 2016

    Hi Everyone, This is a small one, but we feel it's quite important since it breaks game immersion. 1) Complete spelling and grammar overhaul. (if you do spot any incorrect spelling however, please let us know) 2) Stopped player clipping into the walls, which caused the player to fall through the floor. 3) Few optimization improvements. We will be posting more updates very soon. Thanks Deceptive Games

  • Update #2 - 26 August 2016

    Hi Everyone, This is a small one, but we feel it's quite important since it breaks game immersion. 1) Complete spelling and grammar overhaul. (if you do spot any incorrect spelling however, please let us know) 2) Stopped player clipping into the walls, which caused the player to fall through the floor. 3) Few optimization improvements. We will be posting more updates very soon. Thanks Deceptive Games

  • Update #1 Release - 25 August 2016

    Hello everyone, We are happy to announce that fir first update is ready and should be now available (may require Steam to be restarted). Please find below a list of changes made in this update. Added 2 more paranormal based instances in the basement area. Pressing escape to close the pause menu should now lock the cursor to the screen center. Piano keys should now be returnable after loading a game. After returning the piano keys, the door it unlocks should now open after loading/completing game. On loading a game save, the safe should now stay open. The chest that the flashlight is in, now stays open on loading a game. Basement chest now stays open on loading a game. Changed several instances where triggers where not deactivating, allowing for multiple activations, which caused issues to sounds playing. Monster changed to be slightly more visible. Changed the timing of the music to co-…

  • Update #1 Release - 25 August 2016

    Hello everyone, We are happy to announce that fir first update is ready and should be now available (may require Steam to be restarted). Please find below a list of changes made in this update. Added 2 more paranormal based instances in the basement area. Pressing escape to close the pause menu should now lock the cursor to the screen center. Piano keys should now be returnable after loading a game. After returning the piano keys, the door it unlocks should now open after loading/completing game. On loading a game save, the safe should now stay open. The chest that the flashlight is in, now stays open on loading a game. Basement chest now stays open on loading a game. Changed several instances where triggers where not deactivating, allowing for multiple activations, which caused issues to sounds playing. Monster changed to be slightly more visible. Changed the timing of the music to co-…

  • The Horror Begins 24th August - 23 August 2016

    Greetings everyone! We sent out a a press release today announcing the official release date for Early Access for ALONE. And as you can see in the headline already, it will be 24th August. We are looking forward to everyone's feedback to make this game a great one. Regards, Deceptive Games

  • The Horror Begins 24th August - 23 August 2016

    Greetings everyone! We sent out a a press release today announcing the official release date for Early Access for ALONE. And as you can see in the headline already, it will be 24th August. We are looking forward to everyone's feedback to make this game a great one. Regards, Deceptive Games

Patch notes and updates

S.noRelease datePatch nameGID number
130 August 2016Update #4 (Early Access 1.0.5)4249665521686675804
226 August 2016Update #34249665521686675905
326 August 2016Update #24249665521686676004
425 August 2016Update #1 Release4249665521686676109

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