SPSTEAMPULSELIVE ANALYTICS
Soundboxing

Soundboxing Steam metadata

Maxint LLC | Sep 29, 2016 | game

Released

0players observed · 4 October 2026 - 10:25:42 UTC

IndieVRMusicRhythmSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)32,041
  • Revenue (VGI)$199,000
  • Review score88% positive

Soundboxing metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)32,041
  • Revenue (VGI)$199,000
  • Review score88% positive
  • Total reviews561
  • Release dateSep 29, 2016
  • DeveloperMaxint LLC
  • PublisherMaxint LLC

Genres: Indie

Company pages: Developer: Maxint LLCPublisher: Maxint LLC

Top Steam chartsTop 100 gamesGame directorySteam Store page

Soundboxing Steam metadata

Soundboxing metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/517130/metadata
Steam Storehttps://store.steampowered.com/app/517130/
Steam Communityhttps://steamcommunity.com/app/517130
PCGamingWiki search
IGDB searchSearch IGDB for Soundboxing

Reviews, pricing, and metadata

Review summary

Very Positive

88% positive, 493 positive, 68 negative

Price and discount

$15.99

Platforms

Windows

Categories

Single-player, Tracked Controller Support, VR Only, Family Sharing

Achievements

Not available

Platform releases
  • Steam 29 September 2016

Latest Steam announcements

  • Soundboxing 1.1.20 - Player bugfixes! Drum-style keyboard, Unity and shader updates - 11 May 2018

    Player Bugfixes Many people have reported issues with the player over the past few days, and I heard you. Some things changed recently on the target site and now it's not working well at all. Fortunately, since the last patch I've been digging in and trying to find every single bug that causes the player to get stuck or loop. After extensive testing and a lot of code rewriting, we have a new player! If you notice anything acting worse than before, please let me know and I'll fix it up ASAP. Drum-style Keyboard If you haven't tried out a drum-style keyboard in another VR game, it's a fun and intuitive way of typing in VR. If you're using the Oculus Rift, or are having issues with the SteamVR keyboard, there's now a drum-style keyboard sitting there in the search screen. Thanks to NormalVR for their fantastic CutieKeys project that was a great starting point. Head over to search to check…

  • Soundboxing 1.1.17 - LIV, Controller Pause, HD Videos, Speech Search, Bugfix Release! - 1 May 2018

    New update for Soundboxing out today! LIV Mixed Reality Support! LIV is a fantastic set of tools for doing mixed reality VR streaming. Mixed reality lets those outside of VR see what you're doing inside the game, and right now it's the best way to introduce people to VR. We're thrilled to launch first-class LIV integration today. Now go do some awesome Twitch and Youtube streams! Controller Pause Button I play this game a lot myself, and I know how frustrating it can be if you need to pause quickly and you can't aim at that stupid little button. As of today, hitting A or B on Oculus or the pad or menu button on Vive while in play mode, will easily and immediately pause or play the game. This should have been done long ago, sorry about that, but you can thank Job Stauffer for prodding me to fix this :) HD Videos! Video content has been upgraded to 720p by default, compared to the SD reso…

  • Soundboxing 1.1.9 - Saves your place in lists - 13 June 2017

    Quick update today based on feedback from last week's patch. Here's what's new: Always return back to where you were in a list! This has been a major point of feedback, and the game is better for it - thanks for speaking up! Fixed bug where explosions would not show up in replay mode. Fixed issue with images quickly switching between two backgrounds. Upgraded to latest Oculus libraries. Potential crash fix. Thanks for playing!

  • Soundboxing 1.1.9 - Saves your place in lists - 13 June 2017

    Quick update today based on feedback from last week's patch. Here's what's new: Always return back to where you were in a list! This has been a major point of feedback, and the game is better for it - thanks for speaking up! Fixed bug where explosions would not show up in replay mode. Fixed issue with images quickly switching between two backgrounds. Upgraded to latest Oculus libraries. Potential crash fix. Thanks for playing!

  • Soundboxing 1.1.8: The Polish Patch - 8 June 2017

    In the past month or so, we've been focused on one thing: overall game polish. This meant lots of playtesting, lots of bug squashing and performance improvements, and in the end - a major rewrite of most of the game code. Here's what we're most excited about: A fantastic new logo! Thanks to Megumi Tanaka for her inspired work on our new logo, meant to look both like an approaching orb or like one of the robot's eyes. New Menus There's no guesswork with the new menu system. You'll always find what you need, in a consistent place and with a unified panel interface. https://giant.gfycat.com/FearfulIllHeron.gif Infinite scroll If you were worried about your content being lost forever, you can rest easy. Now everything is available forever - just keep scrolling and Soundboxing will fetch more content from the network, on every list. https://giant.gfycat.com/AntiqueHomelyKitfox.gif Network co…

  • Soundboxing 1.1.8: The Polish Patch - 8 June 2017

    In the past month or so, we've been focused on one thing: overall game polish. This meant lots of playtesting, lots of bug squashing and performance improvements, and in the end - a major rewrite of most of the game code. Here's what we're most excited about: A fantastic new logo! Thanks to Megumi Tanaka for her inspired work on our new logo, meant to look both like an approaching orb or like one of the robot's eyes. New Menus There's no guesswork with the new menu system. You'll always find what you need, in a consistent place and with a unified panel interface. https://giant.gfycat.com/FearfulIllHeron.gif Infinite scroll If you were worried about your content being lost forever, you can rest easy. Now everything is available forever - just keep scrolling and Soundboxing will fetch more content from the network, on every list. https://giant.gfycat.com/AntiqueHomelyKitfox.gif Network co…

  • Soundboxing Graphics Update: 4 New High-Quality Environments - 20 April 2017

    Let's cut to the chase: Soundboxing graphics used to suck. People have been having a blast, and over time the polish has improved, but this update today is the first to include a big noticeable graphics upgrade. I think you're going to like it! Four brand new, high quality environments, with real lighting! Until today, Soundboxing was using flat shading, which was simple and fast but it did not look impressive. With this update, Soundboxing takes advantage of Unity's modern global illumination graphics pipeline to render in much higher quality. Also hopefully fixed in this patch is the dreaded "Player Loading" bug which has plagued some users on startup. There may be another cause for that message besides what has been fixed this patch, so if it continues to be an issue, please let me know.

  • Soundboxing Graphics Update: 4 New High-Quality Environments - 20 April 2017

    Let's cut to the chase: Soundboxing graphics used to suck. People have been having a blast, and over time the polish has improved, but this update today is the first to include a big noticeable graphics upgrade. I think you're going to like it! Four brand new, high quality environments, with real lighting! Until today, Soundboxing was using flat shading, which was simple and fast but it did not look impressive. With this update, Soundboxing takes advantage of Unity's modern global illumination graphics pipeline to render in much higher quality. Also hopefully fixed in this patch is the dreaded "Player Loading" bug which has plagued some users on startup. There may be another cause for that message besides what has been fixed this patch, so if it continues to be an issue, please let me know.

  • Adjustable orb height, Oculus native support, and paged leaderboards - 13 April 2017

    Excited to announce a new update - this time with good stuff both for Vive and Oculus players! Adjustable orb height Oculus Rift+Touch native support Leaderboards that show more than just the top 10! Bugs fixed Adjustable orb height If someone makes a challenge and isn't the same height as you, it's frustrating to reach some of the orbs. Ditto if the ceiling is low or the tracking area is narrow. No more! Now you can move and scale to choose where the orbs will hit. https://giant.gfycat.com/FlimsyPracticalCuttlefish.gif Oculus Rift+Touch native support You asked, and I'm here with good news: Oculus native support! For anyone who's had problems with the OpenVR-based Rift+Touch support, give this a shot. Note that the build that is bundled with Steam still uses Steam to log you in. Simply choose the Oculus launch option when launching the game. Improved leaderboards Tired of only being ab…

  • Adjustable orb height, Oculus native support, and paged leaderboards - 13 April 2017

    Excited to announce a new update - this time with good stuff both for Vive and Oculus players! Adjustable orb height Oculus Rift+Touch native support Leaderboards that show more than just the top 10! Bugs fixed Adjustable orb height If someone makes a challenge and isn't the same height as you, it's frustrating to reach some of the orbs. Ditto if the ceiling is low or the tracking area is narrow. No more! Now you can move and scale to choose where the orbs will hit. https://giant.gfycat.com/FlimsyPracticalCuttlefish.gif Oculus Rift+Touch native support You asked, and I'm here with good news: Oculus native support! For anyone who's had problems with the OpenVR-based Rift+Touch support, give this a shot. Note that the build that is bundled with Steam still uses Steam to log you in. Simply choose the Oculus launch option when launching the game. Improved leaderboards Tired of only being ab…

  • Patch 1.1.3 - Performance Updates - 4 April 2017

    Minor patch today - some people have reported performance issues since the last patch, so I spent some time improving performance across the board. There's always more room to work on performance, but I wanted to get these improvements into your hands today! What's new this patch: Orbs now render faster and use less memory Lists now start loaded at the correct distance The game communicates much more efficiently with the video player Loading times are improved for both punches and dancers Upgraded to Unity 5.6 for a variety of performance improvements Usernames and avatars now update every time you play the game

  • Patch 1.1.3 - Performance Updates - 4 April 2017

    Minor patch today - some people have reported performance issues since the last patch, so I spent some time improving performance across the board. There's always more room to work on performance, but I wanted to get these improvements into your hands today! What's new this patch: Orbs now render faster and use less memory Lists now start loaded at the correct distance The game communicates much more efficiently with the video player Loading times are improved for both punches and dancers Upgraded to Unity 5.6 for a variety of performance improvements Usernames and avatars now update every time you play the game

  • Soundboxing 1.1: Edit your Beatmap! New search options, environments & more. - 30 March 2017

    We’re back with a new patch, lots of updates! But first, thank you to everyone for contributing your creativity and talent to this big party - these challenges seem to get more fun and inventive every day. Between everyone in the community, we’ve created 10,960 challenges so far, with 194,273 scores submitted on 7,709 distinct songs as of this posting - wow! And with the changes in 1.1, we hope to up the ante even more. Here’s what’s new: Overhauled and improved record mode (with editing) We know how frustrating it can be when you’re finishing up recording a challenge and you make one mistake. Now you can go back, make any changes you need, and get the challenge just right before you submit! https://giant.gfycat.com/DeepGoodnaturedIbadanmalimbe.gif Challenge search Now you can search within already-created challenges, so you never have to create a challenge if you don’t want to. You’ll…

  • Soundboxing 1.1: Edit your Beatmap! New search options, environments & more. - 30 March 2017

    We’re back with a new patch, lots of updates! But first, thank you to everyone for contributing your creativity and talent to this big party - these challenges seem to get more fun and inventive every day. Between everyone in the community, we’ve created 10,960 challenges so far, with 194,273 scores submitted on 7,709 distinct songs as of this posting - wow! And with the changes in 1.1, we hope to up the ante even more. Here’s what’s new: Overhauled and improved record mode (with editing) We know how frustrating it can be when you’re finishing up recording a challenge and you make one mistake. Now you can go back, make any changes you need, and get the challenge just right before you submit! https://giant.gfycat.com/DeepGoodnaturedIbadanmalimbe.gif Challenge search Now you can search within already-created challenges, so you never have to create a challenge if you don’t want to. You’ll…

  • How one man lost over 50 pounds playing a VR game - 6 March 2017

    Usually when I speak with Job Stauffer, Telltale’s head of creative communications, it’s to ask questions about the Telltale games he creatively communicates about. This time, however, I got Stauffer on the phone for a totally unrelated reason: to ask him how he lost 50 pounds by punching music. A few weeks ago, Stauffer triumphantly tweeted , "Today I've OFFICIALLY lost over 50lbs in 5 months using VR," setting off a wave of congratulations and questions and messages from excited VR companies, surely interested in the marketing angle. The eternal struggle to get in shape, and enjoy getting in shape, had a new hope. There is no magic solution to weight loss, however much miracle systems are sold to us. Stauffer notes that his success also included limiting his calorie intake and drinking more water, but he does credit Soundboxing —an HTC Vive game that’s…

  • Touch support, video loading fixes, and better score replays - 16 December 2016

    Here's what's new in the latest update: Oculus Touch support in beta Loading fixes for the video player Improved score replays Add more information about the user and challenge Lots of small bugs fixed Oculus Touch support Since the last patch, the game has been ported over to Oculus Touch, now in private beta. Are you interested in helping to beta test our Oculus port? Send us your Oculus username via Twitter to @SoundboxingVR or e-mail [email protected] with the subject "Oculus Beta". This is only good for about a week - if you're interested, hurry up and reach out! Video loading fixes Games are way more fun when they work properly. In Soundboxing, the most important thing is to be able to load and play challenges, so when the video player bugs out, it's a showstopper. In the past two weeks the video code has been fully rewritten from the ground up, this time with the aim of impr…

  • Touch support, video loading fixes, and better score replays - 16 December 2016

    Here's what's new in the latest update: Oculus Touch support in beta Loading fixes for the video player Improved score replays Add more information about the user and challenge Lots of small bugs fixed Oculus Touch support Since the last patch, the game has been ported over to Oculus Touch, now in private beta. Are you interested in helping to beta test our Oculus port? Send us your Oculus username via Twitter to @SoundboxingVR or e-mail [email protected] with the subject "Oculus Beta". This is only good for about a week - if you're interested, hurry up and reach out! Video loading fixes Games are way more fun when they work properly. In Soundboxing, the most important thing is to be able to load and play challenges, so when the video player bugs out, it's a showstopper. In the past two weeks the video code has been fully rewritten from the ground up, this time with the aim of impr…

  • Soundboxing Community & Settings Update! - 3 December 2016

    The last month of Soundboxing has been a blast - it's been so great seeing all of the new challenges being created. The creativity in everyone's newest challenges are off-the-charts! Another big patch update today: Now you can follow your favorite users to find the best content! Local scoreboards - compete against people who have played on your computer Redesigned the look and feel of the UI both in the game and on the website More challenging game modes which amp up the speed Experimental left-handed mode Easier scrolling on all lists Bug fixes and performance improvements! Follow your favorite users When you log in with the new update, we'll load up all of your Steam friends and put all their activity into a feed so you can easily find great new content created or recommended by your friends. You can also follow users right from inside the game. Local scoreboards It's fun to compete o…

  • Soundboxing Community & Settings Update! - 3 December 2016

    The last month of Soundboxing has been a blast - it's been so great seeing all of the new challenges being created. The creativity in everyone's newest challenges are off-the-charts! Another big patch update today: Now you can follow your favorite users to find the best content! Local scoreboards - compete against people who have played on your computer Redesigned the look and feel of the UI both in the game and on the website More challenging game modes which amp up the speed Experimental left-handed mode Easier scrolling on all lists Bug fixes and performance improvements! Follow your favorite users When you log in with the new update, we'll load up all of your Steam friends and put all their activity into a feed so you can easily find great new content created or recommended by your friends. You can also follow users right from inside the game. Local scoreboards It's fun to compete o…

  • Big Soundboxing Performance Patch! - 21 October 2016

    Wow, the first few weeks of the game have been a blast! You've now created over 2,200 beatmaps and submitted over 20,000 high scores, in less than a month! We've got a great update for you today, and here's the rundown: * Dramatically reduced video load times (videos now load in about a second!) * Improved CPU and memory performance across the game * Added a "Genres" section to easily find music that you like * Switched to a more efficient save format for faster uploads * Countdown timer on play mode * Improved https://www.soundboxing.co website Rapid video loading In this update, we overhauled the way videos are loaded and displayed. In previous versions, the game would analyze and buffer the video ahead of time. Now we're able to use embedded web technology to load the video on-the-fly, which allows much faster browsing and navigation. It's just more fun when you wait less! Improved C…

Patch notes and updates

S.noRelease datePatch nameGID number
113 June 2017Soundboxing 1.1.9 - Saves your place in lists4249665521686691161
28 June 2017Soundboxing 1.1.8: The Polish Patch4249665521686691258
320 April 2017Soundboxing Graphics Update: 4 New High-Quality Environments4249665521686691371
413 April 2017Adjustable orb height, Oculus native support, and paged leaderboards4249665521686691475
54 April 2017Patch 1.1.3 - Performance Updates4249665521686691582
630 March 2017Soundboxing 1.1: Edit your Beatmap! New search options, environments & more.4249665521686691684
716 December 2016Touch support, video loading fixes, and better score replays4249665521686691795
83 December 2016Soundboxing Community & Settings Update!4249665521686691913
921 October 2016Big Soundboxing Performance Patch!4249665521686692014
104 October 2016Popular Songs, Favorites, and Multi-Browse!4249665521686692138

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID517130
Live current players0
SteamPulse tracked peak3
Live count (today's peak floor)0
Price$15.99
Free to playNo
Discount0%
Original price USD$15.99
Current price USD$15.99
Release dateSep 29, 2016
DeveloperMaxint LLC
PublisherMaxint LLC
Owners estimatedNot available
SteamSpy owner estimate minimum50,000
SteamSpy owner estimate maximum100,000
Review typeVery Positive
Positive review percent88%
Positive reviews493
Negative reviews68
Total reviews561
Steam recommendations545
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/517130/

Short description

Soundboxing is a VR music video kickboxing game where you create the beats! You can either punch to the music and compete to beat the best, or record your own challenge for others to beat—all set to your favorite music in a cool outdoor environment.

About this game

Soundboxing is a VR music video kickboxing game where you create the beats! Feeling competitive? Search for challenges and compete by punching to the beat of your favorite music videos. The longer your streak of correct punches, and the stronger you punch, the more points you'll earn. Feeling creative? You can record the challenges that others compete in! While you're Soundboxing, remember: if you feel the urge to dance, you're doing it right! Features Designed for VR and the HTC Vive with Motion Tracked Controllers Youtube video search User generated beats and challenges! Share your challenges with a web link, for your friends outside of VR and around the world High score leaderboards keep track of whoever performs best Play back your high scores with a robot marionette boxing match

Supported languages

English

Steam categories

Category IDCategory
2Single-player
52Tracked Controller Support
54VR Only
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 4, 2026 to Oct 4, 2026
  • Lowest observed: $15.99
  • Highest observed: $15.99

Soundboxing's USD price history spans from Oct 4, 2026 to Oct 4, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $15.99, the highest is $15.99, and the first visible tracked price is $15.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Soundboxing's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $15.99, from Oct 4, 2026 through Oct 4, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $15.99. The latest run records $15.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $15.99
  • Current list price: $15.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Soundboxing at $15.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$15.99$15.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $15.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$15.99$15.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $15.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-04$15.99$15.99No discountSteam Store

Most visited Steam Store games

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3Once Human25,5114 October 2026 - 15:15:56 UTC231,343
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5Human Fall Flat3,9204 October 2026 - 08:13:49 UTC127,516
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How to Fish79,6204 October 2026 - 13:50:35 UTC373,97130,342Dazed Games
Palworld78,1794 October 2026 - 15:12:06 UTC2,101,535451,088Pocketpair
TBH: Task Bar Hero77,7764 October 2026 - 13:28:15 UTC546,13043,714Nugem Studio, Tesseract Studio
Project Zomboid65,3954 October 2026 - 12:20:15 UTC122,811467,999The Indie Stone

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