Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 5177280 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | Sep 15, 2026 |
| Developer | Meridian Studios |
| Publisher | Meridian Studios |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | Not available |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | Yes |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
An autobattler roguelite where your soldiers grow old. Recruit a mercenary company, order the line, and watch it fight. Veterans earn scars, graybeards steady the ranks, and the retired leave heirlooms to the next generation. Every campaign writes a saga.
About this game
Your soldiers grow old. Gray Company is an autobattler roguelite about a mercenary company marching through a 12-battle campaign. Recruit soldiers at each muster, set the order of the line, and watch the battles resolve — then live with what marches back. Every battle survived is a season of a soldier's life. Recruits become regulars, regulars become scarred veterans, and veterans turn graybeard — slower, wiser, steadying the soldiers beside them. Retire them with honors and they leave an heirloom for the next generation of their lineage. Let them fall, and all that comes home is a memento. Key Features Shop-and-autobattle campaigns across two regions, each with its own rival companies, warband cultures, and painted battlefields Soldiers age through four stages of life — earning scars, auras, and finally retirement Heirlooms pass from the retired to the recruited, doubled in the hands of their own lineage Rival companies persist and age between meetings — their survivors remember you Road events, provisions, and scout reports make every muster a real decision Eight stacking Banner difficulties, a full saga ledger of every soldier who served, and 16 achievements Every campaign ends the same way: a ledger of names, and how their stories ended. The company marches on.
Supported languages
English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Turkish, Ukrainian
