Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 5177390 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | Sep 15, 2026 |
| Developer | Meridian Studios |
| Publisher | Meridian Studios |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | Yes |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
A mercy-driven pixel RPG beneath a rain-sealed mountain. Talk, listen, and calm the fire-spirits between a lost child and the dying Deep Forge - or extinguish them and live with the quiet. Three endings remember what you chose.
About this game
The mountain caught you. It won't apologize. A child falls beneath Mount Aldercap, into the home of the exiled emberkin - small fire-spirits whose great Forge is going out. An old hearth-keeper entrusts you with her last ember: carry it down to the Deep Forge, and for one breath, the way home opens. Standing in the way: shy soot-sprites, anxious candles, a drowned wick, a water-drop lost from the sky, the last spark of a dead hearth, a captain in mourning, and a Forgemaster who stopped believing in doors. Every one of them can be talked down. None of them have to die. Key Features Turn-based battles where you dodge bullet patterns as a small red ember - FIGHT, ACT, ITEM, or MERCY Kindness is mechanical: comforting a spirit visibly thins its attacks, and a WARMTH gauge fills as you act kindly and dodge cleanly - spend it to KINDLE, and mercy comes easy (even bosses soften) Five regions to descend - the Cinderfall, the abandoned Hollows, the Gloamway, the flooded Sump, and the Deep Forge - hand-lit with dynamic lighting, optional detours, two shops, and a superboss behind a door only the rain remembers Nine spirit types, a mini-boss, two multi-phase bosses with route-dependent variants, and one hidden superboss with mechanics all its own Three endings that remember your specific journey: who you spared, the cold hearths you rekindled, the small warm keepsakes you carried to the fire New Game Plus - the deep remembers past journeys and greets a returning ember differently - plus "The Deep Remembers," a bestiary of every spirit you've met, spared, or let go cold Original chiptune soundtrack with a "Songs of the Deep" jukebox, dialogue portraits, Assist Mode, Reduce Motion, and adjustable text speed Spare everyone, or no one. The Forge takes what you bring it.
Supported languages
English
