- Daily Deal - Aim Hero, 30% Off - 4 May 2019
Today's Deal: Save 30% on Aim Hero !* Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! *Offer ends Monday at 10AM Pacific Time
- Stretched resolution fix - 12 September 2018
We've returned feature that was accidentally removed in last update - stretched resolution for Aim Hero. Even more: now you could set all parameters inside of the game using Fullscreen Mode dropdown and Use Custom Resolution toggle. - Exclusive Fullscreen: means game window will try to fill whole screen and will stretch if its not fit correct. - Fullscreen window: means game will fill whole screen, but if its resolution is not fit correct - game will add black bars on sides. - Windowed: means game will be windowed with setted resolution There could be issues with setting game to Exclusive Fullscreen mode, but it should work correct after game restart. Also please remember that screen stretching could not work without some graphic cards settings. Please continue to post your bug reports in the «Bugs or Glitches» of the Community Hub.
- Community requests - FOV presets, mouse sensitivity on X and Y, etc. - 7 September 2018
Hello, everyone! Thank you for staying with us! Here's the list of features we've add or change: In the video settings, you can select from the FOV presets which are defaulted in the following games: CS:GO, Overwatch, Paladins, PUBG, Rainbow Six Siege, Fortnite, Quake Champions. Added a mouse X and Y axis sensitivity modifier. The ability to set the minimum and maximum spawn range of the next target in the reflex mode. The next target can not spawn closer than the minimum range and further than the maximum range. If the maximum range is less than the minimum, the target will appear at a distance from the setted minimum range to the maximum possible. When setting the minimum and maximum range to 0 - the target will spawn, as before, completely random. Set the random time for the appearance of the target, the parameter is in percentage from the target delay setting. Set the target's speed…
- Update #5: Third person view, snipers, new weapons, and more! - 30 March 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F26149788%2Faa2bc60190da56b9ac696cb03c134f29be952743.png Hello, everyone! First of all, we want to say thank you to everyone who took part in the beta testing of the new Aim Hero update! With your help the new update will have fewer errors :) Update # 5 is already available for everyone! What's new? Added the ability to turn on the third-person view! The V button by default. Added new weapons: sniper rifle, machine gun, projectile gun. (1-2-3-4 numeric buttons on keyboard) Updated the appearance of the pistol, the lightning gun. Added animations. Added the ability to walk and run through the levels. On older levels, the zone for moving is not large, but in the future all new levels will be built taking into the account the new moving system. Added the ability to create your own preset settings for each training mode. Separa…
- Update #5: Third person view, snipers, new weapons, and more! - 30 March 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F26149788%2Faa2bc60190da56b9ac696cb03c134f29be952743.png Hello, everyone! First of all, we want to say thank you to everyone who took part in the beta testing of the new Aim Hero update! With your help the new update will have fewer errors :) Update # 5 is already available for everyone! What's new? Added the ability to turn on the third-person view! The V button by default. Added new weapons: sniper rifle, machine gun, projectile gun. (1-2-3-4 numeric buttons on keyboard) Updated the appearance of the pistol, the lightning gun. Added animations. Added the ability to walk and run through the levels. On older levels, the zone for moving is not large, but in the future all new levels will be built taking into the account the new moving system. Added the ability to create your own preset settings for each training mode. Separa…
- Update #5 Announcement - 25 January 2018
Hello, everyone! We know you have been waiting for this update, so we apologize for keeping you waiting for so long. Our team has grown significantly, and it took us some time to solve the problems related to it. Nevertheless, we have created a wonderful team, and now we are concentrated on developing new content for Aim Hero. The new update is ready. It is at the stage of internal testing and will be available soon. We would like to tell you about all the details of the upcoming update in this announcement. Third Person View Now you can train using the third person view mode! This option is available in any mode and applied to any map. We have also added a movement setting. New Weapons with Animation Our 3D artists have completely remodeled all the weapons in Aim Hero. We have replaced and animated all of them. We hope you like the new arsenal! Sniper Mode You have been waiting for it,…
- Update #5 Announcement - 25 January 2018
Hello, everyone! We know you have been waiting for this update, so we apologize for keeping you waiting for so long. Our team has grown significantly, and it took us some time to solve the problems related to it. Nevertheless, we have created a wonderful team, and now we are concentrated on developing new content for Aim Hero. The new update is ready. It is at the stage of internal testing and will be available soon. We would like to tell you about all the details of the upcoming update in this announcement. Third Person View Now you can train using the third person view mode! This option is available in any mode and applied to any map. We have also added a movement setting. New Weapons with Animation Our 3D artists have completely remodeled all the weapons in Aim Hero. We have replaced and animated all of them. We hope you like the new arsenal! Sniper Mode You have been waiting for it,…
- Update #4 - Hotfix #3 - 19 August 2017
Hey everyone, Here’s a small hotfix: Fixed issue with random delay in the Reflex mode for some players Fixed issue with recoil when using a gamepad Small fixes in Penta mode Small fixes in the interface. Please continue to post your bug reports in the Bugs or Glitches of the Community Hub. Thank you for staying with us!
- Update #4 - Hotfix #3 - 19 August 2017
Hey everyone, Here’s a small hotfix: Fixed issue with random delay in the Reflex mode for some players Fixed issue with recoil when using a gamepad Small fixes in Penta mode Small fixes in the interface. Please continue to post your bug reports in the Bugs or Glitches of the Community Hub. Thank you for staying with us!
- Update #4 - Hotfix #2 - 16 August 2017
Hey everyone, Here’s a small hotfix: Fixed issue with FPS drop Fixed issue with low screen grid contrast Fixed issue with invisible pause menu Fixed issue with FOV in LG training Fixed issue with the appearance of targets too close to the edge of the screen Added feature to set target size in LG training Targets no longer disappear after a miss in the reflex training Small fixes in the interface. Please continue to post your bug reports in the Bugs or Glitches of the Community Hub. Thank you for staying with us!
- Update #4 - Hotfix #2 - 16 August 2017
Hey everyone, Here’s a small hotfix: Fixed issue with FPS drop Fixed issue with low screen grid contrast Fixed issue with invisible pause menu Fixed issue with FOV in LG training Fixed issue with the appearance of targets too close to the edge of the screen Added feature to set target size in LG training Targets no longer disappear after a miss in the reflex training Small fixes in the interface. Please continue to post your bug reports in the Bugs or Glitches of the Community Hub. Thank you for staying with us!
- Update #4 - Hotfix #1 - 9 August 2017
Hey everyone, Here’s a small hotfix: Fixed issue with saving FOV FOV manual input field added Fixed issue with instantly appearing target in the reflex mode Added checkbox to the game settings to disable display reflex scores Added feature to separate set the delay time and life time for targets in the reflex mode. Added a new yellow color for popups reflex scores Temporarily removed random delay in the reflex mode. We will again add this feature in the future as an option. Please continue to post your bug reports in the Bugs or Glitches of the Community Hub. Thank you for staying with us!
- Update #4 - Hotfix #1 - 9 August 2017
Hey everyone, Here’s a small hotfix: Fixed issue with saving FOV FOV manual input field added Fixed issue with instantly appearing target in the reflex mode Added checkbox to the game settings to disable display reflex scores Added feature to separate set the delay time and life time for targets in the reflex mode. Added a new yellow color for popups reflex scores Temporarily removed random delay in the reflex mode. We will again add this feature in the future as an option. Please continue to post your bug reports in the Bugs or Glitches of the Community Hub. Thank you for staying with us!
- Update #4 New maps, stats, localization, and other improvements - 9 August 2017
Hello, everyone! First of all we are sorry for the delay with the fourth update. We know many of you are waiting for new training modes, especially the one for snipers. We have been working on the modes for a long time. Nevertheless we still believe they need some more improvements to be released. To decrease delay the new update of the game we made a decision to add the features that are currently finished. We will add the new training modes in the next update. It will be soon. What is new? Two new maps in Classic, Reflex, and Fast Aiming modes. We have enlarged the screen with appearing targets. The new maps are more efficient. Translations into Chinese, Korean, Russian, and Japanese languages. We are planning to extend the list. We have changed the rules in Reflex training mode. Now points will be added not only for hitting the targets. They will also be added for an accurate shot th…
- Update #4 New maps, stats, localization, and other improvements - 9 August 2017
Hello, everyone! First of all we are sorry for the delay with the fourth update. We know many of you are waiting for new training modes, especially the one for snipers. We have been working on the modes for a long time. Nevertheless we still believe they need some more improvements to be released. To decrease delay the new update of the game we made a decision to add the features that are currently finished. We will add the new training modes in the next update. It will be soon. What is new? Two new maps in Classic, Reflex, and Fast Aiming modes. We have enlarged the screen with appearing targets. The new maps are more efficient. Translations into Chinese, Korean, Russian, and Japanese languages. We are planning to extend the list. We have changed the rules in Reflex training mode. Now points will be added not only for hitting the targets. They will also be added for an accurate shot th…
- Update #3 – Difficulty Settings, new UI, Gamepad Support, etc. - 6 February 2017
Hello, everyone! To date we added the feature that allows you to change the difficulty of each mode! Now you can set a time limit, targets speed and size, and change other settings. The settings are available in the Custom difficulty of the Training Mode Menu. We had to renew the user interface (UI) completely. The new UI is more efficient in terms of fitting in more screen elements on each page. We hope you are going to like it. Aim Hero now supports Gamepad! It could be useful for the console players. The feature is still in the testing mode. Please, leave your feedback on it on a specific thread on our forum: http://steamcommunity.com/app/518030/discussions/0/133256240738984278/ The full list of the improvements in this update: Custom difficulty settings New UI Gamepad Support + Gamepad settings A new feature in Game Settings lets you to change the walls and targets color A new featu…
- Update #3 – Difficulty Settings, new UI, Gamepad Support, etc. - 6 February 2017
Hello, everyone! To date we added the feature that allows you to change the difficulty of each mode! Now you can set a time limit, targets speed and size, and change other settings. The settings are available in the Custom difficulty of the Training Mode Menu. We had to renew the user interface (UI) completely. The new UI is more efficient in terms of fitting in more screen elements on each page. We hope you are going to like it. Aim Hero now supports Gamepad! It could be useful for the console players. The feature is still in the testing mode. Please, leave your feedback on it on a specific thread on our forum: http://steamcommunity.com/app/518030/discussions/0/133256240738984278/ The full list of the improvements in this update: Custom difficulty settings New UI Gamepad Support + Gamepad settings A new feature in Game Settings lets you to change the walls and targets color A new featu…
- Update #2 - Hotfix #2 - 22 December 2016
Hey everyone, Here’s a small hotfix: Fixed number of digits in the mouse sensitivity settings. Added support for 16:10 aspect ratio. Small fixes in the interface. Please continue to post your bug reports in the Bugs or Glitches of the Community Hub. Thank you for staying with us!
- Update #2 - Hotfix #2 - 22 December 2016
Hey everyone, Here’s a small hotfix: Fixed number of digits in the mouse sensitivity settings. Added support for 16:10 aspect ratio. Small fixes in the interface. Please continue to post your bug reports in the Bugs or Glitches of the Community Hub. Thank you for staying with us!
- Update #2 - Hotfix #1 - 21 December 2016
Hey everyone, Here’s a small hotfix, fixing some issues with display accuracy in stats. Please continue to post your bug reports in the Bugs or Glitches of the Community Hub.