Overview
Lost Cities comes from BlueLine Games and is published by BlueLine Games. It arrived on Steam on May 19, 2018, and it sits naturally among Single-player, Multi-player, PvP, Online PvP, Shared/Split Screen PvP, Shared/Split Screen, Steam Achievements, and Steam Trading Cards. SteamPulse tracks it across Windows, macOS, Linux, and Steam so readers get a quick useful snapshot, not just a wall of numbers.
Players and reviews
Lost Cities's latest SteamPulse observation recorded 0 players at 4 October 2026 - 09:10:43 UTC, with a tracked peak near 3. This peak is the highest value in the available SteamPulse record and may not include activity before tracking began. Player reaction is 41% positive across 32 reviews.
Language and system requirements
Lost Cities is available in 1 languages including:
regional rating details listed by Steam when available
| Platform | Type | OS | Processor | Memory | Graphics | Storage |
|---|---|---|---|---|---|---|
| Windows | Minimum | Not listed | 1 gHz | 512 MB RAM | OpenGL 2.1+ w/ GL_ARB_framebuffer_object | 400 MB available space |
| Windows | Recommended | Not listed | 2 gHz | 1 GB RAM | OpenGL 3+ | 400 MB available space |
| macOS | Minimum | Snow Leopard 10.6.8 | 1 gHz | 512 MB RAM | OpenGL 2.1+ w/ GL_ARB_framebuffer_object | 400 MB available space |
| macOS | Recommended | Mavericks 10.9.2 | 2 gHz | 1 GB RAM | OpenGL 3+ | 400 MB available space |
| Linux | Minimum | glibc 2.15+, 32/64-bit | 1 gHz | 512 MB RAM | OpenGL 2.1+ w/ GL_ARB_framebuffer_object | 400 MB available space |
| Linux | Recommended | glibc 2.15+, 32/64-bit, S3TC texture support | 2 gHz | 1 GB RAM | OpenGL 3+ | 400 MB available space |
Sales, recommendations, and streams
Lost Cities has sold up to 1,065 units and has recommendation data pending. The estimated VGI revenue is $8,038. On Twitch, 0 streamers are live with around 0 total watchers.
