SPSTEAMPULSELIVE ANALYTICS
Mayhem ZX

Mayhem ZX Steam metadata

Numb Thumb Studios | Oct 18, 2017 | game

Released

0players observed · 22 September 2026 - 21:01:45 UTC

ActionIndieFree To PlayEarly AccessFree to PlaySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)574
  • Revenue (VGI)$1,289
  • Review score87% positive

Mayhem ZX metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)574
  • Revenue (VGI)$1,289
  • Review score87% positive
  • Total reviews15
  • Release dateOct 18, 2017
  • DeveloperNumb Thumb Studios
  • PublisherNumb Thumb Studios

Genres: Action, Indie, Free To Play, Early Access

Company pages: Developer: Numb Thumb StudiosPublisher: Numb Thumb Studios

Top Steam chartsTop 100 gamesGame directorySteam Store page

Mayhem ZX Steam metadata

Mayhem ZX metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/522950/metadata
Steam Storehttps://store.steampowered.com/app/522950/
Steam Communityhttps://steamcommunity.com/app/522950
PCGamingWiki search
IGDB searchSearch IGDB for Mayhem ZX

Reviews, pricing, and metadata

Review summary

Positive

87% positive, 13 positive, 2 negative

Price and discount

Free to play

Platforms

Windows

Categories

Single-player, Multi-player, Shared/Split Screen, Full controller support, Steam Leaderboards, Remote Play Together

Achievements

Not available

Platform releases
  • Steam 18 October 2017

Latest Steam announcements

  • Arcade Mode Progress Update #3 - 29 August 2018

    Okay, first off we feel obligated to apologize for the long spell without providing any word. Even with everything on our plate, we should have been more consistent with our progress reports. It isn't fair to the few people who have eyes on this game, and it was our mistake. Alright, so that pill’s down. Let's get to the meat: In this Version: - Implemented screen shake. - Implemented Grenade Pickups. Bug Fixes: There have been a lot of them, but here's a couple of the main ones that we've nailed down: - Fixed a game breaker involving body parts crashing the game. - Fixed a problem with the general accuracy system firing bullets from above and below the barrel by recalculating the angles used to determine a gun's accuracy upon firing. - Fixed a grip of bugs with the trap grenade. - Tons of other quality of life bugs, specifically with the movement system. Feels like a dream! In the Work…

  • Hey all! - 30 June 2018

    Just popping in to let you know that the Mayhem ZX dev team is still going hard till death to put together a solid arcade experience! We're currently gathering development screenshots for a full description of where we're at, so stay tuned!

  • Arcade Update #2 - 28 April 2018

    Hey, everybody! I just thought it would be a good idea to sort of lay out Mayhem ZX's current state of development and give an idea of where we're at, and what you have to look forward to. Let us know if you have any thoughts or questions! General - Movement system reworked. - New platforms implemented that allow the player to drop through. Bullets can not pass through the platform. Grenades can, however. Arcade - Framework - All zones are in place with placeholder (PH) collision maps. - All zones have PH title cards. - Random zone order generator is functional. - Last zone completed successfully transitions to Cutscene Z. - Final Zone successfully transitions to Cutscene X. - Cutscene X successfully transitions to Game Loop 2, and so on (GL). - Player death via enemy and Game Over screen are functional. - Scoring is functional. Higher score is tied to lower health, to encourage dangero…

  • Mayhem ZX -Arcade Update #1 - 10 March 2018

    Hey what's going on guys, we're excited to talk about the progress we've been making with the new Arcade Mode for Mayhem ZX! Just a quick disclaimer though, first off, Sorry for the quality of the gif's you're about to see, we need to find better ways of creating them. And secondly, just about all the art you are about to see are strictly place holders. Also, we post full blog post about development on our website as well that you can find here . Alright, one of the first things we wanna show is a glimpse of the cut-scene system we've implemented. There won't be very many of them, or if there is, you'll be able to skip them, but we wanted some form of showing a backstory (albeit very loose backstory). The gif directly below show's how a cut-scene will transition into the 'pre-stage' screen, which will show the player which weapon and grenade they currently have equipped, how many lives…

  • Mayhem ZX -Arcade Update #1 - 10 March 2018

    Hey what's going on guys, we're excited to talk about the progress we've been making with the new Arcade Mode for Mayhem ZX! Just a quick disclaimer though, first off, Sorry for the quality of the gif's you're about to see, we need to find better ways of creating them. And secondly, just about all the art you are about to see are strictly place holders. Also, we post full blog post about development on our website as well that you can find here . Alright, one of the first things we wanna show is a glimpse of the cut-scene system we've implemented. There won't be very many of them, or if there is, you'll be able to skip them, but we wanted some form of showing a backstory (albeit very loose backstory). The gif directly below show's how a cut-scene will transition into the 'pre-stage' screen, which will show the player which weapon and grenade they currently have equipped, how many lives…

  • Mayhem ZX - Arcade Phase Two & Enemy Design Competition! - 26 January 2018

    We are happy to announce that the early access price for Mayhem ZX has been lowered from the original amount by two thirds! This means that it's the best time to get involved in the development of a fun, chaotic arcade game! First of all, the price has been lowered from the original amount for several reasons, most importantly due to the lack of content, most especially a solid single player experience. Other reasons would be bringing in more players to provide valuable feedback to the developers, and in order to better fund the development itself. The price will remain at the lower amount until more notable content is added. With each major addition, the price will increment upward, so get in on the mayhem as soon as you can! The price increases will not include things like bug fixes, obviously, strictly new features and content. The price will not exceed what we have already decided a…

  • Mayhem ZX - Arcade Phase Two & Enemy Design Competition! - 26 January 2018

    We are happy to announce that the early access price for Mayhem ZX has been lowered from the original amount by two thirds! This means that it's the best time to get involved in the development of a fun, chaotic arcade game! First of all, the price has been lowered from the original amount for several reasons, most importantly due to the lack of content, most especially a solid single player experience. Other reasons would be bringing in more players to provide valuable feedback to the developers, and in order to better fund the development itself. The price will remain at the lower amount until more notable content is added. With each major addition, the price will increment upward, so get in on the mayhem as soon as you can! The price increases will not include things like bug fixes, obviously, strictly new features and content. The price will not exceed what we have already decided a…

  • 2017 Steam Winter Sale - Mayhem ZX now 50% off! - 22 December 2017

    We're glad to announce that Numb Thumb Studios are participating in the 2017 Steam Winter Sale! Mayhem ZX will be 50% off its original price from December 21st through January 4th, 2018! Now is your chance to get in on the Mayhem early and cheap, so have at it, and be sure to influence the shape of the final experience by chiming into the Steam Community Hub, or by getting in touch via through Contact Page!

  • 2017 Steam Winter Sale - Mayhem ZX now 50% off! - 22 December 2017

    We're glad to announce that Numb Thumb Studios are participating in the 2017 Steam Winter Sale! Mayhem ZX will be 50% off its original price from December 21st through January 4th, 2018! Now is your chance to get in on the Mayhem early and cheap, so have at it, and be sure to influence the shape of the final experience by chiming into the Steam Community Hub, or by getting in touch via through Contact Page!

  • Update - 18 December 2017

    Original post here. Added content: New Grenade: The Seed is now available as equipment! Aim true to sap health from your enemies! New Mode: Training Zone is now accessible! This is basically a sandbox meant for testing damage output at this point. Also useful for bug hunting! Fully redesigned text elements, and animated menus! Ain't that just purty? Fixes: Subtle balancing on the background music. This is an ongoing process. Known issues: Sound levels. Bow collision issues. Please let us know of any issues you run into while playing by using the Contact Form or by posting them here on the Steam Community Hub and they will be addressed as soon as possible! After this update, we'll be drafting and prototyping the elements that will ultimately become the Solo Arcade game aspect to Mayhem ZX! This means fully functional enemies and bosses, dialog and semi-animated movie sequences, and a lot…

  • Update - 18 December 2017

    Original post here. Added content: New Grenade: The Seed is now available as equipment! Aim true to sap health from your enemies! New Mode: Training Zone is now accessible! This is basically a sandbox meant for testing damage output at this point. Also useful for bug hunting! Fully redesigned text elements, and animated menus! Ain't that just purty? Fixes: Subtle balancing on the background music. This is an ongoing process. Known issues: Sound levels. Bow collision issues. Please let us know of any issues you run into while playing by using the Contact Form or by posting them here on the Steam Community Hub and they will be addressed as soon as possible! After this update, we'll be drafting and prototyping the elements that will ultimately become the Solo Arcade game aspect to Mayhem ZX! This means fully functional enemies and bosses, dialog and semi-animated movie sequences, and a lot…

  • Prepare for Mayhem! - Update 1.03 On the Way and Gearing Up for Arcade Mode! - 5 December 2017

    Original post here. Greetings, players! We know it's been a minute since we've updated or been very active, but we assure you that development of Mayhem ZX is forging onward! We have a couple things in the works for the next update, and they're just about ready! After this next update, we'll be gearing up for a full on linear arcade mode, which will feature at least 12 stages, a host of deadly enemy minions, and four boss fights leading up to the showdown with the master of the Great Meteor, Margamoth Jaldabaoth! This new arcade mode will be accompanied by a grip of new features as well, including a set of unique abilities for each fighter. The plan is to post the update and make it available by Sunday, the 17th of December, however the team is going through some life changes that may cause a delay. Our programmer, Josh, is at a pivot point in his career, finally moving from food servic…

  • Prepare for Mayhem! - Update 1.03 On the Way and Gearing Up for Arcade Mode! - 5 December 2017

    Original post here. Greetings, players! We know it's been a minute since we've updated or been very active, but we assure you that development of Mayhem ZX is forging onward! We have a couple things in the works for the next update, and they're just about ready! After this next update, we'll be gearing up for a full on linear arcade mode, which will feature at least 12 stages, a host of deadly enemy minions, and four boss fights leading up to the showdown with the master of the Great Meteor, Margamoth Jaldabaoth! This new arcade mode will be accompanied by a grip of new features as well, including a set of unique abilities for each fighter. The plan is to post the update and make it available by Sunday, the 17th of December, however the team is going through some life changes that may cause a delay. Our programmer, Josh, is at a pivot point in his career, finally moving from food servic…

  • KNOWN ISSUES - 15 November 2017

    Any major bugs or issues brought to our attention in the Steam Community Hub, or through the Official Contact Page will be listed as they're discovered, so that players can see what challenges we are currently facing. For a current list of known issues please refer to this page Anything listed will be erased from the page as soon as the issue is resolved. For a detailed changelog, refer to the Dev-Blogs.

  • KNOWN ISSUES - 15 November 2017

    Any major bugs or issues brought to our attention in the Steam Community Hub, or through the Official Contact Page will be listed as they're discovered, so that players can see what challenges we are currently facing. For a current list of known issues please refer to this page Anything listed will be erased from the page as soon as the issue is resolved. For a detailed changelog, refer to the Dev-Blogs.

  • Update Version 1.02 - 13 November 2017

    Original Post Here Added content: New Fighter: Axl Action smashes into the mayhem! New Final Kill Snapshot feature: Kill your friends and share their pain on the Steam Community Hub! Fixes: Target mode bug fixes. General performance improvements. Optimized disk space usage, game files went from 108MB to 40MB Known issues: Sound levels (will be addressed when soundtrack is complete) Bow collision issues. Fighters dropping bow capsule when killed holding a different weapon. Please let us know of any issues you run into while playing by posting them in the Steam Community Hub or by using the Contact Page and they will be addressed as soon as possible!

  • Update Version 1.02 - 13 November 2017

    Original Post Here Added content: New Fighter: Axl Action smashes into the mayhem! New Final Kill Snapshot feature: Kill your friends and share their pain on the Steam Community Hub! Fixes: Target mode bug fixes. General performance improvements. Optimized disk space usage, game files went from 108MB to 40MB Known issues: Sound levels (will be addressed when soundtrack is complete) Bow collision issues. Fighters dropping bow capsule when killed holding a different weapon. Please let us know of any issues you run into while playing by posting them in the Steam Community Hub or by using the Contact Page and they will be addressed as soon as possible!

  • Update Version 1.01 - 8 November 2017

    Original Post Here Added content: New Fighter: Forest Lee has pulled up his roots to join the mayhem! New Weapon: Bow - Fire repeatedly and fill your opponents with arrows, or draw your string tight and send forth a focused, fatal strike. New Stage: Target Practice Level 02 Graphics updates: Progress on the Sky Zone. Various text improvements. Laid out structure for animated menus. Altered depth of Flamer's fire balls to show more of the characters. Balancing: Lowered Flamer damage against targets. Lowered Flamer fire ball speed and distance, to improve visuals as well as to balance against other weapons. Sped up Blades strike speed. Fixes: Fixed Shock Barrel suicide giving a kill and not counting suicides. Fixed Shotgun only registering collision for one bullet when shooting a Crate. We've already begun working on some new features and content for the next update. These updates will be…

  • Update Version 1.01 - 8 November 2017

    Original Post Here Added content: New Fighter: Forest Lee has pulled up his roots to join the mayhem! New Weapon: Bow - Fire repeatedly and fill your opponents with arrows, or draw your string tight and send forth a focused, fatal strike. New Stage: Target Practice Level 02 Graphics updates: Progress on the Sky Zone. Various text improvements. Laid out structure for animated menus. Altered depth of Flamer's fire balls to show more of the characters. Balancing: Lowered Flamer damage against targets. Lowered Flamer fire ball speed and distance, to improve visuals as well as to balance against other weapons. Sped up Blades strike speed. Fixes: Fixed Shock Barrel suicide giving a kill and not counting suicides. Fixed Shotgun only registering collision for one bullet when shooting a Crate. We've already begun working on some new features and content for the next update. These updates will be…

  • Update #01 Available! - 7 November 2017

    Get ready for the first Mayhem ZX update, featuring fighter Forest Lee and the deadly hunter's Bow! We've also included a second level for target practice, as well as some visual progress on the Sky Zone. A detailed update report will be posted soon, so for now, get your update and starting slinging arrows!

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID522950
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
PriceFree to play
Free to playYes
Discount0%
Original price USD
Current price USDFree
Release dateOct 18, 2017
DeveloperNumb Thumb Studios
PublisherNumb Thumb Studios
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typePositive
Positive review percent87%
Positive reviews13
Negative reviews2
Total reviews15
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/522950/

Short description

SMASH and BLAST your way through your enemies in this excitingly fast paced Multiplayer Run-N-Gun Action Platformer! With a full 360 Degree Firing Radius you'll be able to Run, Skid, Slide and Wall Jump around the environment all while OBLITERATING the competition!

About this game

As the world is thrown into a frenzy at the approach of an enormous meteor, battle-hardened warriors from across the earth race to the blast zone seeking to claim the ancient power held within. Take control over a select few fighters and find out who has what it takes to survive and rise to power! Mayhem ZX has combined the retro Aesthetics and modern Twin Stick Shooter genre into an awesome and unpredictable Chaotic Couch Brawler. This is the kind of game that you're gonna want to be sitting next to your comrades when you suddenly remove their heads from their bodies! Mayhem ZX is aimed at bringing friends together again, to sit down on the same couch, in the same room and pass the controller back and forth as they dominate each other. We grew up in an age where this was how we "Hung Out" with each other, and with how many games are all Online Only we would like to bring this genre that stole our youths back to the present! Mayhem ZX - Official Press Kit: Key Features Smooth, Responsive Movement Controls Full 360-Degree Aiming Radius 10 Playable Characters 8 Weapons 6 Grenades 4 Arenas Deadly Stage Hazards Random Pickups End-Game Statistics Target Practice Mode with Steam Leaderboards Planned Features: Solo Arcade Mode with Enemy AI More Characters, Weapons Mini-Games with Steam leaderboards

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
24Shared/Split Screen
28Full controller support
25Steam Leaderboards
44Remote Play Together
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: Free
  • Highest observed: Free

Mayhem ZX's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Mayhem ZX's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Mayhem ZX at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-22FreeFreeNo discountSteam Store

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ARK: Survival Ascended21,58122 September 2026 - 12:46:09 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle15,55522 September 2026 - 21:55:48 UTC27,916111,695Afterthought LLC
Schedule I12,21322 September 2026 - 20:57:55 UTC455,652297,022TVGS
R.E.P.O.11,08322 September 2026 - 23:21:53 UTC266,908420,693semiwork

Free to Play

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 2440,86822 September 2026 - 23:34:50 UTC1,818,3689,826,471Valve
Dota 2319,71022 September 2026 - 23:34:51 UTC1,291,3282,758,031Valve
Apex Legends™232,32422 September 2026 - 13:05:08 UTC624,4731,047,228Respawn
Bongo Cat168,45222 September 2026 - 15:18:21 UTC193,859108,446Marcel Zurawka, Julius Krüger
Delta Force111,76722 September 2026 - 13:05:09 UTC246,418192,933Team Jade
Aniimo105,64022 September 2026 - 12:42:24 UTC111,475Not availablePawprint Studio
PUBG: BATTLEGROUNDS90,80022 September 2026 - 23:34:51 UTC3,236,0272,744,193PUBG Corporation
Marvel Rivals74,40722 September 2026 - 22:45:21 UTC642,333409,518NetEase Games
Tom Clancy's Rainbow Six Siege69,21722 September 2026 - 21:32:24 UTC200,4761,547,383Ubisoft Montreal
Overwatch®68,24122 September 2026 - 17:30:47 UTC164,636420,984Blizzard Entertainment, Inc.
Team Fortress 265,33722 September 2026 - 13:05:08 UTC253,2251,230,475Valve
TBH: Task Bar Hero58,40122 September 2026 - 23:18:24 UTC546,13043,714Nugem Studio, Tesseract Studio

Free To Play

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 2440,86822 September 2026 - 23:34:50 UTC1,818,3689,826,471Valve
Dota 2319,71022 September 2026 - 23:34:51 UTC1,291,3282,758,031Valve
Apex Legends™232,32422 September 2026 - 13:05:08 UTC624,4731,047,228Respawn
Bongo Cat168,45222 September 2026 - 15:18:21 UTC193,859108,446Marcel Zurawka, Julius Krüger
Delta Force111,76722 September 2026 - 13:05:09 UTC246,418192,933Team Jade
Aniimo105,64022 September 2026 - 12:42:24 UTC111,475Not availablePawprint Studio
PUBG: BATTLEGROUNDS90,80022 September 2026 - 23:34:51 UTC3,236,0272,744,193PUBG Corporation
Marvel Rivals74,40722 September 2026 - 22:45:21 UTC642,333409,518NetEase Games
Tom Clancy's Rainbow Six Siege69,21722 September 2026 - 21:32:24 UTC200,4761,547,383Ubisoft Montreal
Overwatch®68,24122 September 2026 - 17:30:47 UTC164,636420,984Blizzard Entertainment, Inc.
Team Fortress 265,33722 September 2026 - 13:05:08 UTC253,2251,230,475Valve
TBH: Task Bar Hero58,40122 September 2026 - 23:18:24 UTC546,13043,714Nugem Studio, Tesseract Studio

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