SPSTEAMPULSELIVE ANALYTICS
QuadRaid

QuadRaid Steam news

DoplayStudio | Oct 8, 2026 | game

Released

4players observed · 14 October 2026 - 04:35:27 UTC

CasualIndieRPGSteam Store

  • Latest observed players4 · 14 October 2026 - 04:35:27 UTC
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

QuadRaid news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players4 · 14 October 2026 - 04:35:27 UTC
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateOct 8, 2026
  • DeveloperDoplayStudio
  • PublisherDoplayStudio

Genres: Casual, Indie, RPG

Company pages: Developer: DoplayStudioPublisher: DoplayStudio

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QuadRaid Steam news

QuadRaid news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • QuadRaid 1.0.12 Patch Notes - 13 October 2026

    - Updated the party creation and password dialogs to match the in-game menus. Selecting a private party shows the password field. - Clicks and keyboard shortcuts no longer reach the party list behind an open party creation or password dialog. Esc closes only the dialog, even while you are entering a password. - While spectating, the skill area on the right now shows the watched player's skill names and cooldown status. - The spectator banner now has a fixed width and shortens long nicknames with an ellipsis. Control hints appear on a separate line, and the banner and chat have been repositioned to avoid overlap. - Raid chat history now stays below the skill area. You can scroll through earlier messages while the input field is open, and chat stays aligned with the game area on widescreen displays. We hope you enjoy the game! Please share your suggestions, questions or discussions throug…

  • QuadRaid 1.0.10 Patch Notes - 13 October 2026

    - Fixed story mode playing only the chapter's final boss BGM throughout the chapter. Each battle now plays the current boss's own theme, and resuming starts with the theme of the boss at your saved position. - Story boss music now changes intensity with boss phases, enrage and rest periods. The opening mob encounter continues into the first boss without restarting the track. When a different boss appears, the previous track fades out before the next one begins. - Fixed BGM transitions getting stuck and preventing the next boss's theme from starting. - Raid and Double Boss rankings now show the actual number of participants. Records cleared at a higher player-count scale show that scale separately. Ranking order still follows the existing player-count scale. - Removed the Rules button from the raid selection screen. - Story results now show each companion's damage and share of team damag…

  • QuadRaid 1.0.9 Patch Notes - 12 October 2026

    - Fixed sliders changing values when using the mouse wheel to scroll through options. The wheel now only scrolls the list, including when the pointer is over a slider. - Eased story stage 29 on Normal, Hard and Hell. High Leap now lasts 4 seconds instead of 12. Boss attack strength is reduced by 15%, and attack intervals are increased by 10%. On Hard and Hell, Round and Chorus now last 8 seconds instead of 12. - In story stage 31 on Hard and Hell, Scaffold Lift now lasts 8 seconds instead of 12. On Hell, boss attack strength is also reduced by 15%, and attack intervals are increased by 10%. We hope you enjoy the game! Please share your suggestions, questions or discussions through the links below. Your feedback is a big help! Community Hub: https://steamcommunity.com/app/5231570 QuadRaid Discord: https://discord.gg/PTzvAwwMcQ

  • QuadRaid 1.0.7 Patch Notes - 12 October 2026

    You can now change Parts and Relics from the Story map. Return to the map after making your selections and resume with your new equipment while keeping your saved progress. Added a getting-started guide for new players. Start learning from Stage 1 of Boot Camp or view a seven-page guide to controls and roles. You can reopen the guide with "Rules" on the Raid selection screen. Fixed unnamed damage dealers appearing in Story finale results when the final hit came from boards linked with companions. Companion contributions appear in the companion records. The Solo menu now provides direct access to Boot Camp, the 2-minute Baseline and Scarecrow. Record Modes now appear directly below Story Mode. We hope you enjoy the game! Please share your suggestions, questions or discussions through the links below. Your feedback is a big help! Community Hub: https://steamcommunity.com/app/5231570 QuadR…

  • QuadRaid 1.0.6 Beta Patch Notes - 11 October 2026

    Added a block finisher when defeating mobs and intermediate expedition bosses. Blocks cleared from your board fly toward the enemy, which falls when the final block lands. Defeated enemies immediately show 0 HP. When defeating the final boss, every remaining block on your board flies toward it. The final hit triggers slow motion, the boss’s collapse and unlock notifications. The results screen appears after the finisher. Moved Hold and Next below the playfield across Raids, Story, record modes, dummy practice, training and Boss Codex previews. Enlarged and brightened the bottom previews, with spacing adjusted to each piece’s width. Menu controls now use WASD or arrow keys to move, Enter or Space to select, and Esc to cancel. Story branches, companion bonds, skill choices and option sliders support keyboard navigation. You can also press Space to return to the lobby from Raid results or…

  • QuadRaid 1.0.5 Patch Notes - 10 October 2026

    Fixed an issue that hid the selected Hard or Hell difficulty in the lobby for party members who had not unlocked it. Fixed an issue where clearing a final boss in another player's party could unlock the starting stage of the next difficulty, only for that stage to become locked again after reconnecting. Party members can now join Raids and Double Boss challenges unlocked by the party leader, regardless of their own progress. The raid can start once all members are ready. Creating a Double Boss party still requires the existing unlock conditions. We hope you enjoy the game! If you have any suggestions or questions, or would like to discuss the game, please post in the communities below. Your feedback is a great help! Community Hub: https://steamcommunity.com/app/5231570 QuadRaid Discord: https://discord.gg/PTzvAwwMcQ

  • QuadRaid 1.0.4 Patch Notes - 10 October 2026

    Added Double Boss challenge levels 1–10. Clear a level to unlock the next one. Unlocks persist when the boss pair rotates. Higher levels increase boss HP and pattern frequency. Fixed an issue that prevented Raid and Double Boss records registered on Steam from appearing in the leaderboard. Existing Raid records will appear without another clear. Double Boss rankings now prioritize higher cleared difficulty, then larger party scale, then faster clear time. The new leaderboard tracks Double Boss clears completed after this update. Made party cards more compact and rearranged member information so you can see more parties at a glance. We hope you enjoy the game! If you have any suggestions or questions, or would like to discuss the game, please post in the communities below. Your feedback is a great help! Community Hub: https://steamcommunity.com/app/5231570 QuadRaid Discord: https://disco…

  • 1.0.3 Minor Patch Notes - 10 October 2026

    Hello! We've made a few updates. - Raid and Double Boss leaderboards now rank parties. Each leaderboard keeps one best record under the party leader's name. - Fixed duplicate entries and differences in clear times between party members who completed the same run. All participants now share the clear time confirmed by the host. - Party records now show member names. Hover over the member area to see the full roster and each member's level at the time of the clear. - The new party leaderboards track clears completed after this update. Previous individual records will not be transferred.

  • Update 1.0.1 — Raid Lobby Difficulty Fixes - 8 October 2026

    - Hard appears at stages 26–50 after clearing Normal stage 50. Hell appears at stages 41–50 after clearing Hard stage 50. - Stages without the selected difficulty are now shown in gray. Clicking an unavailable stage keeps your current selection and explains the starting stage or required clear. - Hard stage clear and unlock indicators now reflect Hard progression. Clearing Hard stage 50 advances to Hell stage 41.

Patch notes and updates

S.noRelease datePatch nameGID number
113 October 2026QuadRaid 1.0.12 Patch Notes1846018067944440
213 October 2026QuadRaid 1.0.10 Patch Notes1846018067944088
312 October 2026QuadRaid 1.0.9 Patch Notes1846018067940934
412 October 2026QuadRaid 1.0.7 Patch Notes1846018067940682
511 October 2026QuadRaid 1.0.6 Beta Patch Notes1846018067938349
610 October 2026QuadRaid 1.0.5 Patch Notes1846018067936220
710 October 2026QuadRaid 1.0.4 Patch Notes1846018067935962
810 October 20261.0.3 Minor Patch Notes1846018067935325
98 October 2026Update 1.0.1 — Raid Lobby Difficulty Fixes1846018067929699

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