SPSTEAMPULSELIVE ANALYTICS
Atomic Butcher: Homo Metabolicus

Atomic Butcher: Homo Metabolicus Steam news

Das Humankapital | Oct 21, 2016 | game

Released

0players observed · 5 October 2026 - 19:14:39 UTC

ActionIndiePlatformerPost-apocalypticGoreSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score93% positive

Atomic Butcher: Homo Metabolicus news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score93% positive
  • Total reviews14
  • Release dateOct 21, 2016
  • DeveloperDas Humankapital
  • PublisherDas Humankapital

Genres: Action, Indie

Company pages: Developer: Das HumankapitalPublisher: Das Humankapital

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Atomic Butcher: Homo Metabolicus Steam news

Atomic Butcher: Homo Metabolicus news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Minor patch released (1.0.1 -> 1.0.2) - 17 November 2016

    While still working on a new gameplay mode (anyone interested in Arcade point hunting? ːsteamhappyː), yet another minor patch is released. This patch addresses the following issues: Bugfix: Fixed an issue with Consumer enemy type in the City of Dis area. Sometimes, the enemy would get stuck and block progress. Bugfix: Fixed a few minor issues with sound Bugfix: Fixed a few quality issues with textures and fonts, especially for high resolution displays. Improvement: Optimized performance, especially for the final boss battle.

  • Minor patch released (1.0.1 -> 1.0.2) - 17 November 2016

    While still working on a new gameplay mode (anyone interested in Arcade point hunting? ːsteamhappyː), yet another minor patch is released. This patch addresses the following issues: Bugfix: Fixed an issue with Consumer enemy type in the City of Dis area. Sometimes, the enemy would get stuck and block progress. Bugfix: Fixed a few minor issues with sound Bugfix: Fixed a few quality issues with textures and fonts, especially for high resolution displays. Improvement: Optimized performance, especially for the final boss battle.

  • Minor patch released (1.0.0 -> 1.0.1) - 28 October 2016

    Another patch has been released, which addresses the following issues: Bugfix: Fixed a critical issue that would crash the game with the message 'Too many threads' on rare occasions. Bugfix: Fixed an issue where music volume would be wrong near loudspeakers in 'into the dead land' Bugfix: Fixed a few issues with sounds (work in progress) Improvement: Optimized performance (work in progress) This patch will not be the last; apart from more bugfixes and improvements, we're also planning new features ... but more on that later ːsteammockingː

  • Minor patch released (1.0.0 -> 1.0.1) - 28 October 2016

    Another patch has been released, which addresses the following issues: Bugfix: Fixed a critical issue that would crash the game with the message 'Too many threads' on rare occasions. Bugfix: Fixed an issue where music volume would be wrong near loudspeakers in 'into the dead land' Bugfix: Fixed a few issues with sounds (work in progress) Improvement: Optimized performance (work in progress) This patch will not be the last; apart from more bugfixes and improvements, we're also planning new features ... but more on that later ːsteammockingː

  • Minor patch released (0.9.9 -> 1.0.0) - 25 October 2016

    We're happy to announce that a minor patch has been released, which addresses the following issues: Bugfix: Destroying machinery in 'bring out your dead' would render the player unable to progress under certain circumstances. Bugfix: Loudspeakers in 'into the dead land' would not mutter their nonsense sometimes. Bugfix: Fixed an issue with sound when firing the lightning gun. Improvement: Several aesthetic improvements in a bunch of maps (tile placements, ...) Improvement: Minor rework done on the main menu (work in progress) Improvement: Tweaked balance a bit when rocket launchers play 'boom' with soldiers. Let the slaughter continue!

  • Minor patch released (0.9.9 -> 1.0.0) - 25 October 2016

    We're happy to announce that a minor patch has been released, which addresses the following issues: Bugfix: Destroying machinery in 'bring out your dead' would render the player unable to progress under certain circumstances. Bugfix: Loudspeakers in 'into the dead land' would not mutter their nonsense sometimes. Bugfix: Fixed an issue with sound when firing the lightning gun. Improvement: Several aesthetic improvements in a bunch of maps (tile placements, ...) Improvement: Minor rework done on the main menu (work in progress) Improvement: Tweaked balance a bit when rocket launchers play 'boom' with soldiers. Let the slaughter continue!

Patch notes and updates

S.noRelease datePatch nameGID number
117 November 2016Minor patch released (1.0.1 -> 1.0.2)4249665521686733699
228 October 2016Minor patch released (1.0.0 -> 1.0.1)4249665521686733843
325 October 2016Minor patch released (0.9.9 -> 1.0.0)4249665521686733971

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