Atomic Butcher: Homo Metabolicus news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score93% positive
- Total reviews14
- Release dateOct 21, 2016
- DeveloperDas Humankapital
- PublisherDas Humankapital
Company pages: Developer: Das HumankapitalPublisher: Das Humankapital
Atomic Butcher: Homo Metabolicus Steam news
Atomic Butcher: Homo Metabolicus news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Minor patch released (1.0.1 -> 1.0.2) - 17 November 2016
While still working on a new gameplay mode (anyone interested in Arcade point hunting? ːsteamhappyː), yet another minor patch is released. This patch addresses the following issues: Bugfix: Fixed an issue with Consumer enemy type in the City of Dis area. Sometimes, the enemy would get stuck and block progress. Bugfix: Fixed a few minor issues with sound Bugfix: Fixed a few quality issues with textures and fonts, especially for high resolution displays. Improvement: Optimized performance, especially for the final boss battle.
- Minor patch released (1.0.1 -> 1.0.2) - 17 November 2016
While still working on a new gameplay mode (anyone interested in Arcade point hunting? ːsteamhappyː), yet another minor patch is released. This patch addresses the following issues: Bugfix: Fixed an issue with Consumer enemy type in the City of Dis area. Sometimes, the enemy would get stuck and block progress. Bugfix: Fixed a few minor issues with sound Bugfix: Fixed a few quality issues with textures and fonts, especially for high resolution displays. Improvement: Optimized performance, especially for the final boss battle.
- Minor patch released (1.0.0 -> 1.0.1) - 28 October 2016
Another patch has been released, which addresses the following issues: Bugfix: Fixed a critical issue that would crash the game with the message 'Too many threads' on rare occasions. Bugfix: Fixed an issue where music volume would be wrong near loudspeakers in 'into the dead land' Bugfix: Fixed a few issues with sounds (work in progress) Improvement: Optimized performance (work in progress) This patch will not be the last; apart from more bugfixes and improvements, we're also planning new features ... but more on that later ːsteammockingː
- Minor patch released (1.0.0 -> 1.0.1) - 28 October 2016
Another patch has been released, which addresses the following issues: Bugfix: Fixed a critical issue that would crash the game with the message 'Too many threads' on rare occasions. Bugfix: Fixed an issue where music volume would be wrong near loudspeakers in 'into the dead land' Bugfix: Fixed a few issues with sounds (work in progress) Improvement: Optimized performance (work in progress) This patch will not be the last; apart from more bugfixes and improvements, we're also planning new features ... but more on that later ːsteammockingː
- Minor patch released (0.9.9 -> 1.0.0) - 25 October 2016
We're happy to announce that a minor patch has been released, which addresses the following issues: Bugfix: Destroying machinery in 'bring out your dead' would render the player unable to progress under certain circumstances. Bugfix: Loudspeakers in 'into the dead land' would not mutter their nonsense sometimes. Bugfix: Fixed an issue with sound when firing the lightning gun. Improvement: Several aesthetic improvements in a bunch of maps (tile placements, ...) Improvement: Minor rework done on the main menu (work in progress) Improvement: Tweaked balance a bit when rocket launchers play 'boom' with soldiers. Let the slaughter continue!
- Minor patch released (0.9.9 -> 1.0.0) - 25 October 2016
We're happy to announce that a minor patch has been released, which addresses the following issues: Bugfix: Destroying machinery in 'bring out your dead' would render the player unable to progress under certain circumstances. Bugfix: Loudspeakers in 'into the dead land' would not mutter their nonsense sometimes. Bugfix: Fixed an issue with sound when firing the lightning gun. Improvement: Several aesthetic improvements in a bunch of maps (tile placements, ...) Improvement: Minor rework done on the main menu (work in progress) Improvement: Tweaked balance a bit when rocket launchers play 'boom' with soldiers. Let the slaughter continue!
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 17 November 2016 | Minor patch released (1.0.1 -> 1.0.2) | 4249665521686733699 |
| 2 | 28 October 2016 | Minor patch released (1.0.0 -> 1.0.1) | 4249665521686733843 |
| 3 | 25 October 2016 | Minor patch released (0.9.9 -> 1.0.0) | 4249665521686733971 |
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