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Up to 90% Off Your Favorite RTS, 4X, Sci-Fi Strategy Games Snag huge discounts on our games, DLC, expansions, and Windows PC software during our Publisher SaleView Entire SaleTop Offers:Add to Your Wishlist: Massive-Scale RTSNewly Released:
- Siege of Centauri Achievement Fix - 18 June 2020
Stardock is happy to release a small update today for its tower-defense game, Siege of Centauri: Players should now be able to successfully earn the Destruction Avoided achievement.
- Siege of Centauri 1.08 Change Log - 18 February 2020
Stardock has released v1.08 for its real-time tower defense game, Siege of Centauri. This minor update contains a couple of crash fixes: Fix for a crash that happens on some computers when placing a tower Fix for a rare crash when the Gravity Well's warp effect is being rendered
- Siege of Centauri 1.07 Update - 15 January 2020
Stardock has released v1.07 for its tower defense strategy game, Siege of Centauri, today. This update contains a number of performance improvements and fixes for the most common issues players have reported. Change Log Crash fixes Increased logging if the video card becomes non-responsive Performance improvements
- Siege of Centauri is one of the least original but most enjoyable Tower Defence games I've played - 18 November 2019
To say that Siege of Centauri is one of the most uninspired games I’ve ever played in my life sounds, well, a little harsh. But as I plopped down tower after tower and eviscerated enemy after enemy, I found myself comparing the game to two dozen others that were almost identical in function. And then I thought back to my favourite tower defence games of all time – Plants vs Zombies , They Are Billions , Protolife – and how each of them took the familiar formula in a very new direction. By comparison, Siege of Centauri is stubbornly, brutally unoriginal with its unwavering mantra of “place down towers, defeat waves, upgrade towers, defeat waves, congratulations, you’ve won, time to do it all again.” So why, then, has Siege of Centauri just shot up to join these innovators at the top of my “best tower defence games ever” list? (more…)
- Siege of Centuari v1.04 Release Notes - 3 October 2019
Stardock has released v1.04 of Siege of Centauri today. This small update fixes the following: Fixed an invalid unit on Ulrath Fixed issues that can cause the game to crash on start from: Downloading an invalid scenario If a custom scenario map cant be found If your progress is corrupt Progress files are now backed up to: \Documents\My Games\Siege of Centauri\Backup to help protect against player loss/corruption.
- Siege of Centauri's novel setting isn't enough to save it from tower defense tedium - 2 October 2019
Games like Plants vs. Zombies, Kingdom Rush, and Orcs Must Die are not the only tower defense games, but they are arguably the poster children for the genre. Apart from They Are Billions, tower defense games tend to have whimsical tones, an aesthetic that can be at odds with what is a surprisingly intense style of game.  Siege of Centauri brings seriousness and danger to the genre and tonally feels closer to the games that laid the groundwork for tower defense, like StarCraft. But Centauri's gameplay feels closer to something like PixelJunk Monsters, with clearly defined locations for placing your weapons and a straightforward upgrade path as you work your way through the campaign. It's a bit too derivative, even if I still enjoyed blasting endless waves of alien robots. Siege of Centauri takes place in the universe established by real-time strategy game Ashes of the Sing…
- Siege of Centauri v1.03 Released - 30 September 2019
The crew of the Carpathia have been hard at work and we're happy to release the latest update for Siege of Centauri today! Change Log Fixes Crash fixes Fixed an issue where Temporal Shift will put units off of the path. Performance Improved loading times Balance Put a max on the amount of metal interest that can be accrued per second Increased the hit points of Hatchlings
- Siege of Centauri Patch 2 Released - 24 September 2019
Stardock has released the second update for Siege of Centauri today. This patch should resolve several reported hangs and crashes players have mentioned. Bug Fixes Fix for audio crashes Fix for a hang when running multiple missions in one session Improved performance impact of drone attacks Added a message popup if the game can't write to the "My Games" directory (typically due to anti-virus software)
- Siege of Centauri Patch 1 Now Available - 18 September 2019
Stardock and the Siege of Centauri team are happy to announce the release of patch 1 today on Steam. This first update includes various crash fixes, balance updates, UI updates and more. Change Log Features Added a DeleteGameplayTimer script function for modders that want to use a gameplay timer in their Mission and clean it up when they are done. Balance Updated Rul to make it slightly easier. Reduced Heart of the Phoenix shields slightly. Improved Destructor targeting. Improved Nullifier targeting. Pulse Cannon: Instead of having a 1% chance to stun (with the upgrade) the tower now has a 0.5% / 0.75% / 1% chance to stun (per shot) depending on the tower level. Tweaked the starting location of enemies on Gallehault. Reduced Corrosion towers to doing 200 / 600 / 1800 damage over 20 seconds instead of 400 / 810 / 1800 damage over 8 / 9 / 10 seconds. On Training difficulty, the player's d…
- Siege of Centauri is Now Available! - 12 September 2019
Communications to Earth's first interstellar colony in Proxima Centauri have gone dark. In response, Earth has dispatched the Carpathia to investigate. Upon arrival, you find a colony under siege. Your mission: save the colony from these brutal alien invaders. Siege of Centauri puts you in command of the defense of Earth's first interstellar colony. Set in the Ashes of the Singularity universe, thousands of alien machines are attacking and only you, with your arsenal of deployable defense structures and strategic orbital abilities, can stop them. Customize the Carpathia in order to best handle the challenges of each individual mission, battle across the surface of an alien world through a series of story-driven campaigns, or see how long you can survive in a doomed region where the enemy waves are truly endless. The enemy comes in all shapes and sizes, challenging you to counter them wi…
- Siege of Centauri Release Date Announced - 5 September 2019
Stardock announced a September 12th release date for its take on the tower defense genre, Siege of Centauri, today. Set in the Ashes of the Singularity universe, the player takes on the role of defender of Earth's first colony on Proxima Centauri. In Siege of Centauri, players defend their colony against relentless waves of thousands of enemies. In the campaign, they will follow the story of Earth’s defenders and progress through increasingly difficult scenarios in their mission to protect the colony at all costs. Dozens of upgrades are available for the defense towers, leaving the player with important decisions regarding how best to equip their defenses on each map. "With tens of thousands of enemy machines pouring toward your base, we wanted to give players a very new experience of what it means to defend themselves against overwhelming odds," said lead designer Derek Paxton. "In add…
- Beta 3 for Siege of Centauri is now available! - 22 August 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28974%2F0ee746ec42cad3af8b3bde1c7b5a9d22d86fe94a.png Beta 3 is now available for the massive-scale tower defense game Newest update adds scenario workshop, endless mode, and much more Set in the Ashes of the Singularity™ universe, Siege of Centauri places the player in the role of commander of the defense of Earth's first colony on Proxima Centauri. Beta 3 adds a scenario editor where players can create and share their own missions, and a new endless mode that allows users to see how long they can last against a limitless onslaught of enemies. “It’s always been important for us here at Stardock to put customization into the hands of the players,” said lead designer Derek Paxton. “Beta 3’s scenario workshop does exactly that: it lets people who have always wanted to design their own tower defense games create their own maps…
- Siege of Centauri Dev Journal: Strategy & Mayhem - Dichotomy of Design - 16 August 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28974%2F06654548f53195af1e7b0dfa577a21606177d05b.jpg Strategy and Mayhem are two principles at the core of what makes a Tower Defense game fun! Check out our latest Siege of Centauri Dev Journal to learn more about what's gone into making the game fun and exciting to play. https://www.stardock.com/games/article/495177/
- Dev Journal: Scenario Workshop Sneak Peek - 5 August 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28974%2F9fe82cda928a2387935c87d489255d89e396b2f2.png Ever wonder how scenarios and missions come together in Siege of Centauri? Get a sneak peek into the Scenario Workshop in this week's dev journal from lead designer Derek Paxton! https://www.stardock.com/games/article/496370/
- Siege of Centauri Dev Journal: Plutus - 26 July 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28974%2F70cd7004b1c9b476b80504bec55c1b751c1dd3a9.png Plutus offers a very defensive position for your colony. Multiple long plateaus provide the perfect place for turrets. But there are multiple locations outside of this defensive ring that you will need to make hard choices about. That Fission Reactor provides valuable energy. There was a Metal Refinery on the map, it was destroyed by the transport dropping scarabs beside it. And an Outpost in a vulnerable position. You don't have to defend them all to win, you only need your colony to survive. But you will need to make some hard decisions. Should you upgrade that Metal Refinery to increase its output? Can you keep it alive long enough to make that investment worthwhile? Are you willing to spread out your anti-air to protect your resources, or do you consolidate them arou…
- Dev Journal: The Hive - 22 July 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28974%2Fbb56ea96e07ee9ab7a9d22491887f2ac536e820f.png We have a long list of new units, towers, upgrades and missions coming for you. But I wanted to talk about one of my favorite enemies that we have been playing with, the Hive. The Hive is a heavy unit with formidable defenses and shields. But what sets it apart is that it produces flying "Wasp" units that take off and head toward your colony. Since they are flying, they ignore the terrain and had directly for you while the Hive follows the path. The most strategically interesting part of the design is that the Wasps flight paths change based on how far you let the Hive get. You either need to take out the Hive quickly, or build air defenses along their changing path. Flak cannons are great at destroying the individually weak air units they produce, but in the next update…
- Beta 2 for Siege of Centauri is now available! - 6 June 2019
https://youtu.be/rBfjRU9Gdbc Beta 2 is now available for the massive-scale tower defense game Newest update adds weapon customization, new missions, and new towers Set in the Ashes of the Singularity™ universe, Siege of Centauri places the player in the role of commander of the defense of Earth's first colony on Proxima Centauri. Beta 2’s new equip screen allows players to customize the towers they bring into every mission, allowing for more meaningful strategic choices. “The enemy has a wide range of units seeking to destroy your colony,” said Derek Paxton, lead designer. “Players have access to a wide array of towers, each with unique capabilities, to choose from. Beta 2 allows players to pick the towers they want to use, rather than the game deciding for them.” Beta 2 also adds new missions for players to explore, including one that introduces large and powerful war machines called D…
- Siege of Centauri: Beta Update 6 - 22 May 2019
FeaturesNew Mission: Gaol. Gaol is a huge region with low paths building up to the Colony at the top. And it features a new opponent, the Hooded Turbine, a ship that combines a high speed with strong shields. They will try to rush through your defenses to get at your Colony.Added upgrades to the Scavenger Modules. They are cheap and increased the range of the building.Added a bunch of new music and sfx. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28974%2F3d5edb3a190346d0acebd19fe3a8e4171af32649.png BalanceMilton- reduced the cooldown slightly.Reinforcements- increased the cooldown slightly.Hatchlings- Increased hit points (they weren't much of a challenge after the Clutch of eggs was destroyed).Masochists- Slowed them down slightly.Added a new objective to Sord, to generate 500 metal from Scavenger Modules.Fission Reactors can't be upgraded until the Colony is upgra…