SPSTEAMPULSELIVE ANALYTICS
Hardware Engineering

Hardware Engineering Steam metadata

Pb Studios | Sep 28, 2016 | game

Released

0players observed · 22 September 2026 - 09:54:13 UTC

CasualIndieSimulationEarly Access

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)6,574
  • Revenue (VGI)$25,980
  • Review score42% positive

Hardware Engineering metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)6,574
  • Revenue (VGI)$25,980
  • Review score42% positive
  • Total reviews172
  • Release dateSep 28, 2016
  • DeveloperPb Studios
  • PublisherPb Studios

Genres: Casual, Indie, Simulation, Early Access

Company pages: Developer: Pb StudiosPublisher: Pb Studios

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Hardware Engineering Steam metadata

Hardware Engineering metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/525610/metadata
Steam Communityhttps://steamcommunity.com/app/525610
PCGamingWiki search
IGDB searchSearch IGDB for Hardware Engineering

Reviews, pricing, and metadata

Review summary

Mixed

42% positive, 72 positive, 100 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Steam Achievements, Steam Trading Cards, Steam Cloud, Stats, Steam Leaderboards

Achievements

25

Platform releases
  • Steam 29 September 2016

Latest Steam announcements

  • Temporary GUI Issue - 26 February 2018

    Hello everyone, some of the players, especially the new one, may experience a minor GUI issue over today. The reason why we haven't spotted the issue before is that we had an older version of the game cached on the machines we used to testing. We ask for patience, the problem will be resolved today.

  • Temporary GUI Issue - 26 February 2018

    Hello everyone, some of the players, especially the new one, may experience a minor GUI issue over today. The reason why we haven't spotted the issue before is that we had an older version of the game cached on the machines we used to testing. We ask for patience, the problem will be resolved today.

  • Maintenance Shutdown - 13 February 2018

    There will be a maintenance shutdown today (Tuesday 13th February) due to an implementation of an update to the game and server migration. We are sorry for any inconvenience this may cause.

  • Maintenance Shutdown - 13 February 2018

    There will be a maintenance shutdown today (Tuesday 13th February) due to an implementation of an update to the game and server migration. We are sorry for any inconvenience this may cause.

  • Summer Update - 21 June 2017

    Following the last week's database update we are now happy to announce that a new game update will be rolling out in hours. Changes: - improved behavior of Cor-064, Cor-084, Cor-104, Cor-184 MCUs and Cor-364 MPU - fixed some of the less-aparrent instruction set bugs - overall average performance on the client side should now see an improvement - adjusted color scheme - reviewed codebase - a new source of customization settings is now being used Due to the above-mentioned database update, saves and level-passes of some older accounts have been invalidated. We kindly ask anyone seriously affected to reach out to developers on forum to have this corrected appropriately, if necessary. HWE Team

  • Summer Update - 21 June 2017

    Following the last week's database update we are now happy to announce that a new game update will be rolling out in hours. Changes: - improved behavior of Cor-064, Cor-084, Cor-104, Cor-184 MCUs and Cor-364 MPU - fixed some of the less-aparrent instruction set bugs - overall average performance on the client side should now see an improvement - adjusted color scheme - reviewed codebase - a new source of customization settings is now being used Due to the above-mentioned database update, saves and level-passes of some older accounts have been invalidated. We kindly ask anyone seriously affected to reach out to developers on forum to have this corrected appropriately, if necessary. HWE Team

  • Regarding the offline mode and recent connectivity issues - 28 February 2017

    Firstly, we would like to apologize for the connectivity issues many of you experienced in the past two days. There has been a mistake in our code related to the latest maintenance shutdown. The problem is now believed to be solved and a new update is running. There have been several heated discussions on forums over the couse of the past few months calling for a soon release of an offline mode application. To comment on this, we would like to say that the state of the game now is as indicated on the store - Alpha. The original though was that the game would be available on all kind of devices (in various versions), and not all of them (e. g. tablets or smartphones) could bear the complexity of simulation or some other aspects of gameplay (e. g. compilation). It was a design choice made early in the development process and is not revertable without rewriting the whole application again…

  • Regarding the offline mode and recent connectivity issues - 28 February 2017

    Firstly, we would like to apologize for the connectivity issues many of you experienced in the past two days. There has been a mistake in our code related to the latest maintenance shutdown. The problem is now believed to be solved and a new update is running. There have been several heated discussions on forums over the couse of the past few months calling for a soon release of an offline mode application. To comment on this, we would like to say that the state of the game now is as indicated on the store - Alpha. The original though was that the game would be available on all kind of devices (in various versions), and not all of them (e. g. tablets or smartphones) could bear the complexity of simulation or some other aspects of gameplay (e. g. compilation). It was a design choice made early in the development process and is not revertable without rewriting the whole application again…

  • Update 1.0.8 and Maintenance shutdown - 24 February 2017

    The latest version of the game will made be available on 25.02.2017, after a brief maintenance shutdown from 08:00 to 15:00 UTC (03:00-10:00 EST) on that day due to the changes that are to be performed on our servers. Neither web nor the client version of the game will be available during the shutdown. A brief version of Update 1.0.8 Patchnotes can be found below compilers for Cor-XXX processors updated new instructions implemented for all 4-bit processors updated manuals execution time shortened several minor bugs have been resolved We are happy that the community continues to actively support our effort ːsteamhappyː (If only you guys filed less bug reports, seriously!)

  • Update 1.0.8 and Maintenance shutdown - 24 February 2017

    The latest version of the game will made be available on 25.02.2017, after a brief maintenance shutdown from 08:00 to 15:00 UTC (03:00-10:00 EST) on that day due to the changes that are to be performed on our servers. Neither web nor the client version of the game will be available during the shutdown. A brief version of Update 1.0.8 Patchnotes can be found below compilers for Cor-XXX processors updated new instructions implemented for all 4-bit processors updated manuals execution time shortened several minor bugs have been resolved We are happy that the community continues to actively support our effort ːsteamhappyː (If only you guys filed less bug reports, seriously!)

  • Winter update 1.0.7 - 18 December 2016

    We are happy to announce that a new update will be released this week, presenting a few changes to the game updated game client, updated web version several edits to the tutorial texts new component - Independent Clock - to simplify sandbox engineering some fixed bugs, new source codes available in the discussions We keep on working on the most pressing of the bugs you report. Do not hesitate to contact us in discussions if you happen to encounter a problem. If you have an enquiry regarding the update you can use the "Comments" section below. Keep soldering on!

  • Winter update 1.0.7 - 18 December 2016

    We are happy to announce that a new update will be released this week, presenting a few changes to the game updated game client, updated web version several edits to the tutorial texts new component - Independent Clock - to simplify sandbox engineering some fixed bugs, new source codes available in the discussions We keep on working on the most pressing of the bugs you report. Do not hesitate to contact us in discussions if you happen to encounter a problem. If you have an enquiry regarding the update you can use the "Comments" section below. Keep soldering on!

  • Update 1.0.6 - 11 October 2016

    We are happy to announce that we are ready with a new update. Thanks to your amazing support we have resolved most of the bugs you had reported and added some new features that make the gameplay generally nicer. Check it out :) P.S.: Remember, if you happen to find a bug, report it to community discussions so that we can take care of it.

  • Update 1.0.6 - 11 October 2016

    We are happy to announce that we are ready with a new update. Thanks to your amazing support we have resolved most of the bugs you had reported and added some new features that make the gameplay generally nicer. Check it out :) P.S.: Remember, if you happen to find a bug, report it to community discussions so that we can take care of it.

  • Bugfix Update 1.0.5 - 1 October 2016

    Hello! Some of the more serious bugs have already been resolved in the hotfixes and we are now to implement few new features as well as some other fixes. As a result, some of the data stored on our servers (such as saves) will no longer be valid. We therefore encourage you to take screenshots of whatever you'd like to save before we perform a wipeout. The new update will be up around 18:00 GMT+0, sorry for the delay. Thank you for your understanding and cooperation so far.

  • Bugfix Update 1.0.5 - 1 October 2016

    Hello! Some of the more serious bugs have already been resolved in the hotfixes and we are now to implement few new features as well as some other fixes. As a result, some of the data stored on our servers (such as saves) will no longer be valid. We therefore encourage you to take screenshots of whatever you'd like to save before we perform a wipeout. The new update will be up around 18:00 GMT+0, sorry for the delay. Thank you for your understanding and cooperation so far.

Patch notes and updates

S.noRelease datePatch nameGID number
126 February 2018Temporary GUI Issue4249665521686741343
213 February 2018Maintenance Shutdown4249665521686741446
321 June 2017Summer Update4249665521686741551
428 February 2017Regarding the offline mode and recent connectivity issues4249665521686741650
524 February 2017Update 1.0.8 and Maintenance shutdown4249665521686741756
618 December 2016Winter update 1.0.74249665521686741863
711 October 2016Update 1.0.64249665521686741959
81 October 2016Bugfix Update 1.0.54249665521686742065

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID525610
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateSep 28, 2016
DeveloperPb Studios
PublisherPb Studios
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMixed
Positive review percent42%
Positive reviews72
Negative reviews100
Total reviews172
Steam recommendations214
Achievements25
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

Hardware Engineering is a simplified digital circuit design (currently online) game presenting an opportunity to dive into digital engineering with ease. Learn with tutorials and enjoy yourself with challenging designs, sandbox or competitive.

About this game

Hardware Enginnering is a simplified digital circuit design game presenting an opportunity to dive into digital engineering with ease. The game goes from the basic logic components to those of a great complexity, so that the expertise of player who has gone through the whole game is comparable with first college levels, and yet the game requires no previous knowledge of electronic design or programming. Every new theoretical idea is first presented to you in a tutorial and subsequently practised in the near workspace. The outputs of your design efforts are tested through a list of tasks, so that there are practically infinitely-many ways to reach the next level, although some are more optimized than others. However, the more ingenuous designs begin to be an absolute necessity when you move further in the game. There are four game modes featured. Slow-paced Tutorial and Design modes allow you to design each component they further use from the basic logic. A set of 25 (+hidden) achievements then makes your progress visible to others. Sandbox mode gives you all components available in game with infinite workspace to create, test, debug and save whatever you want for further use or publication, and even when you run out of challenges there, there is the option of competing with other players ( currently in Alpha test phase ). All game's components, levels and tasks are stored in a readable format to be easy to edit or create. Scripting of new components, writing new levels and tutorials as well as tests is possible using respective editors included in the game. Please note that the game is in Alpha and ONLINE ONLY . The original though was that the game would be available on all kind of devices (in various versions), and not all of them (e. g. tablets or smartphones) could bear the complexity of simulation or some other aspects of gameplay (e. g. compilation). It was a design choice made early in the development process and is currently not revertable. We are, however, planning to rewrite the code for the release from the Alpha stage.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
29Steam Trading Cards
23Steam Cloud
15Stats
25Steam Leaderboards
17Includes level editor
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Hardware Engineering's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Hardware Engineering's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Hardware Engineering at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$0.00$0.00No discountSteam Store

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