SPSTEAMPULSELIVE ANALYTICS
Moonlit Mayhem™

Moonlit Mayhem™ Steam news

Bloodmane Interactive | Oct 5, 2016 | game

Released

0players observed · 6 October 2026 - 03:01:08 UTC

ActionAdventureIndie

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score50% positive

Moonlit Mayhem™ news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score50% positive
  • Total reviews8
  • Release dateOct 5, 2016
  • DeveloperBloodmane Interactive
  • PublisherBloodmane Interactive

Genres: Action, Adventure, Indie

Company pages: Developer: Bloodmane InteractivePublisher: Bloodmane Interactive

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Moonlit Mayhem™ Steam news

Moonlit Mayhem™ news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Moonlit Mayhem Discontinuation - 20 October 2023

    Today we are announcing that Moonlit Mayhem will be retired from the steam store. After 7 years the game has simply stopped showing any sales or activity and we're planning on discontinuing its availability as we have no plans to support or update this game for the indefinite future. For those who purchased and enjoyed the game, thank you for your support! Happy Halloween!

  • HALLOWEEN DISCOUNT AND POST HALLOWEEN SALE - 28 October 2016

    Hi everyone! Due to certain sale policies on steam, we won't be able to participate in the Halloween sale this year, however, you can get the game on Itch.io at the discounted price of $1.00 Steam keys for the game will be included with every purchase there, so if you've been curious about the game you can get it for super cheap now through November 1st! However if you don't want to make your purchase on Itch.io, we will be having a Post-Halloween sale in early November! Get it now on Itch: https://bloodmane.itch.io/moonlit-mayhem

  • UPDATE 1.03 - (10/21/2016 EDIT) - 21 October 2016

    Hey everyone! Here's another update, I've tried to refine a few more things with the difficulty and change some small things here and there, I've also tried to add some more sound design to aid with that. Here are the full patch notes for this update, as per usual: Moonlit Mayhem Version 1.03 - **Addendum** ______________________________________ Update - 10/21/2016 ------------------------------------------------------------------------------------------- Patch Notes: - Enemies will now attack from slightly further away, giving the player a little more room in order to avoid pileups - In-game graphics config menu has been added **Removed because it was causing a game-breaking glitch at the main menu, will try to implement properly in a later update** - Slight difficulty adjustments in story mode - Sound design re-worked, zombie-type enemies should make an audible noise now and most enem…

  • UPDATE 1.03 - (10/21/2016 EDIT) - 21 October 2016

    Hey everyone! Here's another update, I've tried to refine a few more things with the difficulty and change some small things here and there, I've also tried to add some more sound design to aid with that. Here are the full patch notes for this update, as per usual: Moonlit Mayhem Version 1.03 - **Addendum** ______________________________________ Update - 10/21/2016 ------------------------------------------------------------------------------------------- Patch Notes: - Enemies will now attack from slightly further away, giving the player a little more room in order to avoid pileups - In-game graphics config menu has been added **Removed because it was causing a game-breaking glitch at the main menu, will try to implement properly in a later update** - Slight difficulty adjustments in story mode - Sound design re-worked, zombie-type enemies should make an audible noise now and most enem…

  • Version 1.02 Update - 19 October 2016

    Hey everyone, the newest version of Moonlit Mayhem is out! Here are some patch notes: Moonlit Mayhem Version 1.02 ______________________________________ Update - 10/19/2016 ------------------------------------------------------------------------------------------- Patch Notes: - Fixed cursor locking in place when game is paused - Further difficulty adjustments in Story and Maze Mode - Camera Jitter when on moving platforms in world 3-2 fixed - Motion Blur reduced to 1/3rd its original intensity - Texture warping glitch in Maze Mode fixed ------------------------------------------------------------------------------------------- Next Update TBD Happy Halloween!

  • Version 1.02 Update - 19 October 2016

    Hey everyone, the newest version of Moonlit Mayhem is out! Here are some patch notes: Moonlit Mayhem Version 1.02 ______________________________________ Update - 10/19/2016 ------------------------------------------------------------------------------------------- Patch Notes: - Fixed cursor locking in place when game is paused - Further difficulty adjustments in Story and Maze Mode - Camera Jitter when on moving platforms in world 3-2 fixed - Motion Blur reduced to 1/3rd its original intensity - Texture warping glitch in Maze Mode fixed ------------------------------------------------------------------------------------------- Next Update TBD Happy Halloween!

  • UPDATE 1.01 - Addressing some issues - 11 October 2016

    Hi everyone, thanks for your interest in our game, I've been taking into account a lot of everyone's critique and have been working to fix the major technical issues as well as attempting to implement some new design elements as well. I want to re-iterate as well that this game was not cobbled together from premade or purchased assets. Many people have been making that accusation and I want to dispel it right here. You can search the Unity Store, Turbosquid, any online place where you might buy visual game assets, you will NOT find anything featured in this game. This was in development for over a year by only two people, with most of the work being done by myself, and we created nearly every visual asset from scratch, I even created the typeface for the logo and in-game text myself. That being said, I'd like to apologize to early buyers for any experience that was probably marred by te…

  • UPDATE 1.01 - Addressing some issues - 11 October 2016

    Hi everyone, thanks for your interest in our game, I've been taking into account a lot of everyone's critique and have been working to fix the major technical issues as well as attempting to implement some new design elements as well. I want to re-iterate as well that this game was not cobbled together from premade or purchased assets. Many people have been making that accusation and I want to dispel it right here. You can search the Unity Store, Turbosquid, any online place where you might buy visual game assets, you will NOT find anything featured in this game. This was in development for over a year by only two people, with most of the work being done by myself, and we created nearly every visual asset from scratch, I even created the typeface for the logo and in-game text myself. That being said, I'd like to apologize to early buyers for any experience that was probably marred by te…

Patch notes and updates

S.noRelease datePatch nameGID number
121 October 2016UPDATE 1.03 - (10/21/2016 EDIT)4249665521686741657
219 October 2016Version 1.02 Update4249665521686741775
311 October 2016UPDATE 1.01 - Addressing some issues4249665521686741869

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