Overview
hack_me comes from Egor Magurin, Eugene Radaev and is published by Indovers Studio. It arrived on Steam on Nov 2, 2016, and it sits naturally among Single-player, Steam Achievements, Steam Trading Cards, Steam Leaderboards, and Family Sharing. SteamPulse tracks it across Windows and Steam so readers get a quick useful snapshot, not just a wall of numbers.
Players and reviews
hack_me's latest SteamPulse observation recorded 0 players at 23 September 2026 - 11:12:08 UTC, with a tracked peak near 13. This peak is the highest value in the available SteamPulse record and may not include activity before tracking began. Player reaction is 60% positive across 2,102 reviews.
Language and system requirements
hack_me is available in 2 languages including:
3 regional rating boards including dejus, steam germany, and igrs
| Platform | Type | OS | Processor | Memory | Graphics | Storage |
|---|---|---|---|---|---|---|
| Windows | Minimum | Not listed | Intel® Pentium® III or higher | 512 MB RAM | 256 MB or higher | 200 MB available space |
| macOS | Minimum | 10.7 | 2.7 GHz (i5-3335S) | 512 MB RAM | 512 MB or higher | 500 MB available space |
| Linux | Minimum | Linux | Intel® Pentium® III or higher | 512 MB RAM | 256 MB or higher | Not listed |
Sales, recommendations, and streams
hack_me has sold up to 315,000 units and has 1,454 Steam recommendations. The estimated VGI revenue is $807,000. On Twitch, 0 streamers are live with around 0 total watchers.
