Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 527310 |
| Live current players | 0 |
| SteamPulse tracked peak | 1 |
| Live count (today's peak floor) | 0 |
| Price | $2.99 |
| Free to play | No |
| Discount | 0% |
| Original price USD | $2.99 |
| Current price USD | $2.99 |
| Release date | Jun 8, 2017 |
| Developer | Kishan Emens (dev), Tavius Woods (art) |
| Publisher | Kishan Emens |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | 0 |
| SteamSpy owner estimate maximum | 20,000 |
| Review type | Mostly Positive |
| Positive review percent | 73% |
| Positive reviews | 11 |
| Negative reviews | 4 |
| Total reviews | 15 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/527310/ |
Short description
Bubble Labs is perfect way to introduce people to VR. The controls were designed with beginners and kids in mind, so that people of all ages can play. Create, mold, and experiment with liquid physics using Nvidia's flex particle physics! You will be amazed with the physics and colors of this world.
About this game
Just Updated Repost from my medium page (@phiLine) Dated - Aug 8th bubble labs first dev blog entry So, It’s been many weeks since I’ve been developing my Virtual Reality experience code-named Project Bubble Labs. What came about after experimenting with making a chemistry educational experience surprised me, and the purity of my new project gives me fresh ideas for the VR medium. As more and more people get to try the leading HMDs on the market, it is important to make experiences that can be replayed and passed between a group easily — without the need of long on boarding processes. I have tried to stick to this motive while making my game and I hope my insight onto details for user friendliness go un-noticed. what started project bubble labs? In the past quarter before dedicating time towards unity3d and my own personal projects, I took a chemistry class. I didn’t really get the best grade in the end but it made me think about what kinds of ways can students get more excited for chemistry. For me, the labs were fun and spectacular with beautiful colors and interactions between substances; while the tests were hard, it was always easy to get involved with the lab directive. However, I know this was not the case for many students in my class in college, and even more so for those in high school chemistry. Or perhaps, the students would not have access to good lab equipment, teachers, or more than even an intro class. I wanted to make a Virtual Reality experience that would mimic the lab experience, in an environment that does not punish the user. I started brainstorming what my MVP for this kind of interaction would look like. All I wanted was to pour one glass of liquid substance into a container with another with a log detecting the shift. I ultimately landed with using Nvidia Flex for my particle system. For those who don’t know what Flex is — “ FleX is a particle based simulation technique for real-time visual effect. Because FleX uses a unified particle representation for all object types, it enables new effects where different simulated substances can interact with each other seamlessly.” Basically this particle interaction system would allow me to creat…
Supported languages
English * * languages with full audio support
